UO Outlands || Outlands Ep 10: Sanctuary Dungeons, Good or Bad? ||

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  • Опубликовано: 29 сен 2024
  • I see a lot of discussion about whether Sanctuary Dungeons are good or bad and I wanted to share my thoughts.
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Комментарии • 48

  • @doidobrasileiro
    @doidobrasileiro 4 месяца назад +2

    I like sanctuary dungs specialy Inferno, i set my fortune aspect to lvl 14 and it is only fun killing deamons

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      Inferno is one of my favorite dungeons!

  • @dirtpoorchris
    @dirtpoorchris 4 месяца назад

    Im glad for sanctuary dng. Im a new player and I sorta use it to explore 1 dungeon at a time until im more powerful. These damn codex's take FOREVVVVER to level up. Is it much faster if you spam clear dungeons with a group or about the same exp?

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      Sanctuaries only give 1/2 of everything so you are much better going on a guild run with share XP checked. You will level your codex and aspects much quicker that way. Plus the with the loot distribute, you will make a lot more gold that way. I have a blast on our guild farming runs and the mini and boss fights are even more fun.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      Sanctuaries only give 1/2 of everything so you are much better going on a guild run with share XP checked. You will level your codex and aspects much quicker that way. Plus the with the loot distribute, you will make a lot more gold that way. I have a blast on our guild farming runs and the mini and boss fights are even more fun.

  • @kevinhann5471
    @kevinhann5471 4 месяца назад +4

    The sanctuary dungeon does have lower XP, its based on the gold I believe. As a solo player you can really tell. As you said, it was how I learned various dungeons as a new player. Honestly due to the lower money/loot it is better to find somewhere else to farm though but having a single dungeon as an option to ease people into Outlands is a great idea.

  • @mikegilkey
    @mikegilkey 4 месяца назад +3

    They are great for when PKs are bad! Half gold is better than 0 gold

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      I definitely agree, some nights are crazy with large groups of reds so sanctuaries make sense.

  • @jayyrod1
    @jayyrod1 4 месяца назад +3

    Back when I was scared, I lived in sanctuary dungeons. Sure I got a %less gold/loot drop but it was consistent gains for a new player with no gold or valuable trade items. I'll still go to a sanctuary dungeon today if I lose enough loot to PKs in a regular dungeon.
    Sanctuary is good for the game despite those who disagree. I probably would have quit the game if they didn't have them because PKs don't care if your an amateur or veteran but in sanctuary it's safe for new players to learn and get established. To build up confidence in a dungeon then risk it all next week when that dungeon goes back to normal.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      Well said!

    • @pedrogiordani8848
      @pedrogiordani8848 4 месяца назад

      Wrong. Bad pks kill blues whiout aspect or in level one in a Dungeon. I give my loot tô New players. Kisses Botan. Ps: If you are going tô the dark side dont kill minners and lumbers.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      Still waiting for my green cloak back :P

  • @Karus5571
    @Karus5571 4 месяца назад +2

    I like sanctuary dungeons simply because when you leave shelter island you only have 80 in all skills. You don't have a chance against PKs. They give you a chance to raise your skills other then beating a dummy . They are just another form of progression in the game

    • @xenokronwicked
      @xenokronwicked  4 месяца назад +1

      I agree 100% and it allows you to see some of the specials that the mobs have so you know what you are up against. Mobs in Outlands are so much more fun to fight than prodo or prodo-like freeshards.

  • @skald22
    @skald22 4 месяца назад +2

    Good! Gives casual players a place to level skills.

  • @TomTom-du5qv
    @TomTom-du5qv 3 месяца назад

    I farm everything, everywhere. There are times when I just want to chill and zone out and gain some XP without worrying about thieves, PKs and getting looted when I die. It's a "meditative" dungeon for me where I'm semi-farming (Half XP/Loot) but without any of the downsides. It's not worth it if you just want to straight up grind for XP and loot. That's my personal opinion, in general it's good for new players because there are times when I see nubs get straight up murdered by PKs and half the time I ask myself if those nubs will even return to the game. You have to have a gimmick or sancturary for new players in the backdrop of a vicious UO world.

  • @Drawfill
    @Drawfill 4 месяца назад

    they're good. newer players who dont wanna risk gear can go there and learn the game.... I personally like the risk so i
    stay out of there.... only complaint is it should be renammed the trammy dungeon for nostalgia reasons😂

  • @shinlangan
    @shinlangan 4 месяца назад

    How's wildland treating you? I heard that they really buff up the dexers

    • @xenokronwicked
      @xenokronwicked  4 месяца назад +1

      I am loving focus and dexxers def got some love

  • @junkequation
    @junkequation 4 месяца назад +1

    I think they're a great thing. The server needs all kinds of players for the best possible UO experience. It is very rough out there for a new player who more interested in the PVM aspects of the game.

  • @mattmitchell1646
    @mattmitchell1646 4 месяца назад

    Theres a difference in aspect and codex for sure, but not with levelling skills. Sanctuarys are good for passive skill gains when you are levelling skills, and for testing setups for dps. Skinning I think yields the same in sanctuarys and you can take your avarite skinning knife, also mobs stay alive longer down there so you can sometimes get some big loots if one has been spawned a long time and not killed. I got a command core off those blood apes on lvl 1

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      Awesome! I did not realize their loot level increased the longer they were spawned.

    • @philshamrock
      @philshamrock 4 месяца назад

      skinning is half as well, you are incorrect.

    • @mattmitchell1646
      @mattmitchell1646 4 месяца назад

      @@philshamrock Yea I Was not sure about that. good to know.

    • @mattmitchell1646
      @mattmitchell1646 4 месяца назад

      @@xenokronwicked Yea I spent an afternoon visiting every point of interest in the guilds rune library and killing whatever was around. I got a fair bit of good loot since they werent popular farming spots.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      I will give that a try, always looking for new places to visit and things to kill lol

  • @ZapatosVibes
    @ZapatosVibes 4 месяца назад

    Even better if you just want to explore a new dungeon. Go to the Test Shard, where you can self rez and teleport to any floor. Except Time, that placed is locked on test because of all the secrets.
    I was concerned about Sanctuary when I heard about it at first, but I think its fine, especially for new players. UO is a very brutal game to get started, so having a step up from the newbie dungeon can be good.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      I have not thought about test center dungeons to be honest but I prefer live game so I can test current skills out against mobs and see if I can handle them before trying in the normal version with the threat of reds as well.

  • @Zerstorter
    @Zerstorter 4 месяца назад

    Sanctuary dungeon makes no sense AT ALL. even if ure noob.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад +1

      Interesting. Why do you say that?

    • @Zerstorter
      @Zerstorter 4 месяца назад

      @xenokronwicked 50% penalty exp and gold? Its like volunteering to earn half ur salary doing the same work and working the same hours as before at ur job

    • @xenokronwicked
      @xenokronwicked  4 месяца назад +2

      I agree to an extent. I don't think it is good as a regular thing to do but I think it helps new players and allows people to learn the dungeon. I see some good in it and it is nice that it rotates so its not always the same.

    • @whatonearth6835
      @whatonearth6835 3 месяца назад +1

      I agree with this. You can explore dungeons without them being sanctuary. Pks are not hiding round every corner. We’ve all been new and got on fine, your going to die sometimes. I think it’s specifically for people who want a tram experience and that’s fine! Each to there own

    • @whatonearth6835
      @whatonearth6835 3 месяца назад

      Just to add to this. I think sanctuary is good for outlands. It caters to those kind of players without changing it much for everyone else. Will boost player base imo

  • @mikegilkey
    @mikegilkey 4 месяца назад

    Oh, try Orge Valley in Wildlands. Great to level and with Tracking you can instant recall when you track a red.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      Yes it is part of my non-dungeon rotation!

  • @pedrogiordani8848
    @pedrogiordani8848 4 месяца назад

    I like the sanctuary dungeon. New players can go and explore. I am a red and i like the idea. Kisses from Botan. Ps: go to noob Dungeon and grow.

    • @xenokronwicked
      @xenokronwicked  4 месяца назад

      There are a couple of non-sanctuary dungeons that have some kind of things to help new players, like Urukton Bluffs. Are those what you mean?

    • @pedrogiordani8848
      @pedrogiordani8848 4 месяца назад

      @@xenokronwicked no i like the Idea of sanctuary Dungeon. Every week changes to another Dungeon and new players can explore and know How to Farm in the Dungeon. In sanctuary Dungeon you cant steal or loot another player. Is safe but ia half experience and gold