If you haven't already, make sure and subscribe! bit.ly/333bwSr Loot Goblin by Hanebu : github.com/Hanebu/Loot-Goblin Curious what the beginning song was? ruclips.net/video/kwpW2RWhLR8/видео.htmlsi=Ecg-H-FabX9Mu6IR thanks Crumpet!
hey hey Pwn is this still a solid t-map build? 4 months ago Im assuming it is just curious if there was some other variation of it (a welfare version of this). Also could we drop tracking to do cartography? how bad would I gimp myself if I didnt take tracking? ty so much for these videos
6:50 what skill makes this Trapper kit? Not finding it on my 120 inscription char under codex menu(books and tomes). *EDIT* never mind I found it under tinker >trap >trap kit(110 skill)
@@wescraig5023 Because they only have to find a single core and they can get a pretty good setup going as a newer player. Cores are NOT that rare. They're rare but... you'll come across them eventually. They're not antiquities...
Hey @PwnstarrGaming what do you think about 120 alch with the codex? Maybe remove tracking/camping to fit it in. Seems like with the new potion codex it could be pretty powerful explosion pots
Sure! Someone else asked about it in the comments too. Nothing wrong with it especially if you wanna level it that way. But stuff dies so quick already its not "necessary"
What about dropping tracking for Eval for more spell damage? Was thinking of doing this or Cart because of the extra trap damage, kind of leaning towards eval though.
@@howgamer365 either one works. I was debating doing carto.. but everything goes down so easy with this I haven't adjusted anything. Even alchemy would be a good choice w the new alchemy codex. But again. . Its pretty trivial at this point already
i guess you dont use 2 characters to do tmaps. seems like it'd be more efficient to have a side character with the lockpicking, detect hidden, cartography, etc while keeping your main with pure fighting skills?
You def can do that! Just can't have them both fight anymore. The detect hidden is required on this template due to the traps though. Carto will be beneficial in a week to have on the dmg dealing char when wildlands drops.
Man I really wish there was more people like you covering the game from the community, I'm new to the game just came back past month been learning etc... but, I wish there was more people like you doing content like this!
Very Good build, Currently what i already run, Silightly differny skill layout tho. I do feel Ya prob should of give an FYI on how expsenive 120 Tinkering cost todo + harvest on top of it.
Id be very interested to see the AoE rotation with points in all the AoE Spells from the grimoire. I just can't be bothered to go on test server and do it lol 😂
If you haven't already, make sure and subscribe! bit.ly/333bwSr
Loot Goblin by Hanebu : github.com/Hanebu/Loot-Goblin
Curious what the beginning song was? ruclips.net/video/kwpW2RWhLR8/видео.htmlsi=Ecg-H-FabX9Mu6IR thanks Crumpet!
Not sure what the Loot Goblin stuff was so I went to check it out and the URL does not work.
hey hey Pwn is this still a solid t-map build? 4 months ago Im assuming it is just curious if there was some other variation of it (a welfare version of this). Also could we drop tracking to do cartography? how bad would I gimp myself if I didnt take tracking? ty so much for these videos
I still use this, yep.
Yeah man cartography would be great for it. It helps w dmg now.
I just used tracking for pk radar
6:50 what skill makes this Trapper kit? Not finding it on my 120 inscription char under codex menu(books and tomes). *EDIT* never mind I found it under tinker >trap >trap kit(110 skill)
Yes please do a video on the program for maps. This is the first ive heard of it.
a+
I miss how maps used to work. I get that harvest aspect would have made that super broken but now core prices are absolutely insane.
It’s better than worthless cores
Cores are not that rare... core price being high is a good thing for newer players IMO.
@@Drawfill how is that a good thing if they cant afford them lol?
so is harvest the way to go?
@@wescraig5023 Because they only have to find a single core and they can get a pretty good setup going as a newer player. Cores are NOT that rare. They're rare but... you'll come across them eventually. They're not antiquities...
Well done! Great video guide. "Don't be a dick head" had me laughing.
HEHEHE! need more straw hat vids!
Loving the ode to crumpet with the intro music 👍
hes so dreamy
Came here to say this. Respect! :)
Hey @PwnstarrGaming what do you think about 120 alch with the codex? Maybe remove tracking/camping to fit it in. Seems like with the new potion codex it could be pretty powerful explosion pots
Sure!
Someone else asked about it in the comments too. Nothing wrong with it especially if you wanna level it that way. But stuff dies so quick already its not "necessary"
@@PwnstarrGaming you da man!! Thx for getting back to me
hi Pwns i have a question not related to the topic of this video, how can i change the color of my guild tag? now is grey and i want turn it red ..
MAYBE under the speech option in game. not sure. ask in general discord for outlands
What about dropping tracking for Eval for more spell damage? Was thinking of doing this or Cart because of the extra trap damage, kind of leaning towards eval though.
@@howgamer365 either one works. I was debating doing carto.. but everything goes down so easy with this I haven't adjusted anything.
Even alchemy would be a good choice w the new alchemy codex.
But again. . Its pretty trivial at this point already
@@PwnstarrGaming Alchemy sounds really cool too, but another codex to level LOL
Consider necro instead of tracking? You can pain spike the dead mobs.
great idea !
>tinkering at 120
Yea bud, I'm good
;p
100 % dont be a richard lol get those chests removed ! 😂
hahaha!!!!
Great video Pwn! Thanks for sharing an interesting build I've yet to see/play.
Ty for allowing me to use your super cool music for intro ❤
i guess you dont use 2 characters to do tmaps. seems like it'd be more efficient to have a side character with the lockpicking, detect hidden, cartography, etc while keeping your main with pure fighting skills?
You def can do that! Just can't have them both fight anymore.
The detect hidden is required on this template due to the traps though. Carto will be beneficial in a week to have on the dmg dealing char when wildlands drops.
Man I really wish there was more people like you covering the game from the community, I'm new to the game just came back past month been learning etc... but, I wish there was more people like you doing content like this!
Me too!
Welcome to Outlands !
Very Good build, Currently what i already run, Silightly differny skill layout tho. I do feel Ya prob should of give an FYI on how expsenive 120 Tinkering cost todo + harvest on top of it.
BIG $$$$
This is a nice build thanks.
ty!!!!!!
Hello! How does 20 camping help with gold? I mustve missed that part.
Increase carry weight and item limit
Fwiw I personally skip tracking and go with Forensic as is. Traps do my dmg so I go for max loot
Makes sense !
Thx PwnDawn!!! I actually learned something new from this one too!!!
Pwndawn!
Id be very interested to see the AoE rotation with points in all the AoE Spells from the grimoire. I just can't be bothered to go on test server and do it lol 😂
I think I'm gonna do a few maps and try it out. The more I think about it the more it seems to make sense. Especially having 80 med
@@PwnstarrGaming I hope you decide to make RUclips content on it when you have it down 🤞
Ive got harvest 6 on my lockpicker... man i wish i had the ressources/patience to echo a trapper on that toon.
I've seen tamers and even regular summoners w lockpicking out in about. Thats a more inexpensive route for sure
@@PwnstarrGaming What would the tamer tmap build look like?
Vary good video bro 8)
Thanks 😁
FIRST!
woot
Love the videos, hate the scumbag guild.
Thanks 😃