Bouquet Preview! | Ensure your flower petals occupy prime real estate in the ultimate bouquet!
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- Опубликовано: 4 июл 2024
- Hey friends! Welcome back to another preview video! This time we are chatting about Bouquet! A perfect game to be featured on The Board Game Garden. All about place petals, plucking petals and trying to have the best placement in a beautiful bouquet at the end of the game. A gorgeous game with a quite unexpected amount of strategic depth. Hope you all enjoy the video!
Be sure to check out the Bouquet Kickstarter campaign from May 14th until June 2nd!
www.kickstarter.com/projects/...
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✿ My filming setup! ✿
Camera - Canon EOS 80D or Sony A5100
Microphone - Movo WMX-20 Wireless Lavalier Microphone
Background Shelf - Ikea Kallax in Walnut
Game Table - The Jasper Table by BoardGameTables.com
#theboardgamegarden #TBGG #boardgames #tabletopgames - Игры
Looks so fun! And pretty!!
Those opening shots are truly stunning! It's good to see our game in such good hands! Thanks Jenna! ❤
Ooo looks so pretty! need to get
I know right! Such a unique concept for a game as well! With placing and plucking the petals. 😊🌸
I'm sure the game is good/fun but I am struggling to get through this video cause the script is disorganised. At halfway through I have been told 3 times that petals can be flipped over, but I have no clue why I am putting petals out in the first place except "to make a bouquet".
I've noticed this on previous previews, that you will clarify a once off rule or exception when I have no context. For example you said "you can't remove this petal because it has a bee on it and they sting you". This was conveyed like it was a rule I needed to remember, and not as an example of theme and mechanics interacting.
Sorry if it's weird to say. I enjoy all your other videos and we have similar game taste but I can't watch your previews.