Hey, It's been more than seven years when I uploaded this video. This video was one of my first videos on RUclips. Still, I got so much hate on it. I believe you can do it better - I understand that I could do it better, and I made many mistakes. You are right - I can agree with you. If I would do it over and over till it's "perfect" (100% percent that still somebody would say that it's still sh*t) - I wouldn't be able to upload to this channel around one hundred game walkthroughs. I always tried on my walkthroughs to do it "perfectly": without saving, mainly on the hardest difficulty, collecting all the collectibles, etc. When I had a little bit of time - I uploaded videos. In the past two years, I didn't upload any videos - I played only for myself. But remember: once a gamer, always a gamer! Thanks, WalkthroughPC PS: I wish you a great day, and thank you for your interest in these gameplays!
Holly shot, im 14, got introduced to this game like 1 year ago but quit after2 months, i was pretty good ngl, idc who trashtalked you that you did a horrible job, this... this was great, like bro... it was awesome! Gonna install it again thx to you
You're making me feel better because I cheese the CPU way harder by distracting their workers when my scv melees their hq, but now I realize I don't need to feel bad. I'm doing what makes the win.
Should've named this "comfy brood war gameplay". Loved doing this as a kid. Terran was a lot of fun to just turtle up with siege tanks and then slowly roll your way across the map with nukes and battlecruisers like this guy did. Yeah it was nooby as hell and didn't exactly require the greatest skills in the world, but it was fun dammit and I have a feeling a lot of the salty comments here did the same thing at some point. Testemant to how great this game is that you could play like this or top tier competitive and have fun either way.
A guy posts a video four years ago of a game that came out twenty years ago, and we're still watching it and critiquing his moves. Such is life. I have to admit, I've never gone full battle cruiser, but there's something cathartic to watching them waltz into a base and mete out death with casual grace. My only critiques are:1. Don't let your battle cruisers wander unsupervised - there's safety in numbers. Keep them tightly grouped (unless you're facing area-of-effect attacks), and you'll lose few if any.2. Hotkeys are your friend. I haven't played this game in over a decade, but I still remember spamming B -> T for "build turret", and S for "siege mode". Fun to watch! Thanks for posting.
@@rockk9753 they both are great RTS Games, and are unique in their own way. Which one is better really depends on taste dude. I personally prefer Red Alert 2 to Starcraft.
in this video at the 16 minute mark. when you needed to repair the simply depot.. when using the SCV tell him to gather minerals outside of the base.. he will walk through your tanks as if they weren't there at all.. like holograms or transparent.. as soon as the SCV clears the tanks you tell him to repair.. you do the same to get him back inside the base
the protoss have highest technology zerg have highest population terrain have many stratgy and require the high control( nada- ilove oov have high apm around 400).And boxer and nada is terran player, they are 2 greatest starcraft 1 forever
@@MurriciTerceiro the broodwar computer players are kinda janky. So while in a game against actual people, spending a lot on static defense tends to be a waste and lets them out expand and econ you, vs the ai it works great because they rush out a big wave right away and then send more troops in waves while barely developing good econ. So against the ai you can just turtle up in like 2-3 bases until you max out at 200 supply and go wreck them. If you did this against an actual person they would just expand all over the map, have a huge economy, and max out before you and be able to rebuild quicker If you’re trying to get into broodwar specifically I would highly recommend watching Day9’s lets learn StarCraft series on RUclips. It’s a super fun game, but it can be a little hard to get into, especially since it’s over 20 years old and most of the people who still play are very good
This guy is very VERY lucky. The enemy for some reason did not use ANY siege tanks, very little psi storms, very little mind control, very little lockdowns and zero spawn broodlings. His micro was VERY bad, like straight up noob level and he wasted gas and minerals on few occasions. DO NOT TRY THIS even if you are better than this guy because aither he is VERY lucky or he did some shady shit.
What's the resource per node on this map? Standard 1500 or 2500? Either way... his resources never deminished? Usually minerals start to change looks to indicate they are getting low and never saw one get low despite him having 20k+ minerals from a single base.
Big Game Hunter is one custom Map from the SC Editor. As far as i remember, each Mineral Spot hold 99999 Minerals, same goes for gas. It was planned as a 8 Player MP Map for Monobattles (Carriers only, Hydra only etc.) or for "30 Min no Attack" Modes.Roflpwnage
Yeah dumbed down AI. This a modified BGH. Though original would still have 20k minerals per node the AI on original BGH would have rushed his base before he had 4 marines out considering how slow he was. Turrets before tanks is inviting death and sealed my opinion of his play and fake BGH. Cringed watching this, dude doesn't even use hotkeys. He'd have a hard time 1vs3cpu against original BGH.
His playing style is flawed...sure he climbed the tech tree quickly but you never send BT without wraiths as escorts at least...ever. Normally a good idea is to carry a dropship with a few SCVs and two medics as well to restore and repair.
Didnt expect everyone to pick on this guy. Especially from the starcraft community. Everyone plays differently. Hes not claiming to be #1. Lay off him. Injoy the game
Still miss this game.. I hate when scv get stuck after building something, and can you imagine when they get stuck by a building such as a supply depot?
+Taiel Kekez wich is not true,since even me(literally started playing like a week ago) a total noob,managed to win a 1vs5,maybe its not much but it shows that anyone can play this game
Excellent vid. Some constructive criticism: early game you could've used a 2nd Barracks instead of having such a supply surplus, and mid-late game you weren't using any of your science vessel spells at all. You had science vessels sitting with full energy, when they could've been shielding your cruisers or EMP-shockwaving protoss groups/buildings.
I always noticed there were at least one AI like Player 6 the blue Zerg. When i played against a bunch of Ai. They never really seem to get going. They have their one building and some workers. Nothing else
The AI can get confused pretty easily, and if something messes up their starting build order they can just cease to function. In this case, it might have been the double gas geysers that messed them up. On more standard maps, I rarely encounter this even with 7 other AIs.
I remember doing this, but a 1v1v6. I would attack all the CPU players bases with a scout before they have any attacking units... When you do this, they send all their mining units to attack you, keep doing this to all bases and lure all these CPU miners to the enemy base. Often they would kill my miner and attack the CPU miners and cause complete grief for them. Not only did this make other players slow down, it makes the computers take longer to make units. By the time the other player finally deals with all the units in their main, I already have a second base and defense around it. I gotta do this sometime soon again, I miss it!
I've always preferred the Mass Goliath route over the BC route. Lots of poor play in this but at least watching the BCs mete out a victory is satisfying.
From my personal experience beating up AI in 1 vs 7, *limited resources actually help the player, not the AIs* .Because they'll still happily send their troops to waste on the human's defensive lines until they exhausted all their resources. At which point the human player can mop them up however he like, with or without a fleet of BCs. Edit: Most of the time, they exhausted the resources on the map *before they can get high tech units like Carriers or even Wraiths out* making it even easier to mop up.
This gameplay feels so much like Dune II - Battle for Arrakis. There is a tense buildup process with walling off and defending, then the climax of the battle around 50% in and after that a long cleanup phase with no real challenge and a lot of shooting buildings.
This is regular strategy when use Terran: Block the entrance, hold the postion until you assembled one dozen of battleships, then you can rush other players by using battleship! Normally I prefered to use nuclear bombs to eliminate the enemy base.
So heres my critique: Using this kind of strategy, only about 8 siege tanks are needed to defend your ''choke point'', 2 to 3 SCV's, and a science vessel, and 2 to 3 turrets ( 1 in the middle of bunkers, two outside of them), 2 bunkers, 3 marines(each bunker), and 2 ghost, and just in case 1 medic for healing units. I, myself am an overly conscious Terran play, so following my Battle Cruiser(s), is 2 science vessels, and a drop ship with 1 tank, 2 marines (or 1 ghost,1 marine), and 2 SCV's. Othere than that gg!!!
always fun to watch. everytime i think, don't let'em kill the depot, don't let'em kill the depot. :) now i wanna see you beating it with protoss. good job.
Just wondering, your defence wasn't attacked by Sieged tanks at any stage. Do you know why? I do a similar defence and it is always taken down by siege tanks. By putting the tanks behind the bunkers they don't have the range to take tanks that have sieged. Any thoughts?
holdenastra Actually, you can see them attempt to get out some siege tanks. However, his battlecrusiers were able to stop them from deploying, and occasionally you would see his siege tanks take out one of the enemy's or two
In fact tanks have more atk range than vision (+2 cell) Putting tanks behind bunkers is better. They will fire with the xtra vision range. On the other side, all units are revealing bunkers first, so AI is gonna target bunkers, and enemy tanks will start deploying siege mode at a bunker range, which happen to be way close to tanks already on siege mode.
This is actually a known mistake with the AI. The AI doesn't get siege mode against terran opponents and thus your tanks will easily destroy theirs if they even get any. (It does against zerg and Protoss). It's kinda dumb because tanks are needed against other terran, but nope. If you want an easy win, do terran vs all terran comps. Interestingly, if you have an ally that's not terran, the AI might target them and get siege mode, making it actually harder. Also, the AI performs very badly on maps like BGH. One good example is the Zerg AI just bugging out and doing nothing. It doesn't make good use of the excess resources either.
There's a fix; if you play 2 vs 6 and has the other *human player* played Zerg or Protoss, then the Terran AI will happily sieged their tanks outside your tank's range and blast your bunkers/supply depots/missile turret in front to bits and open a path for other troops to march on your tanks. Emphasis on human Player though, because this never work on single player game. Seems like the condition for AI to get siege tech is *"At least one human player is Protoss/Zerg"*
The AI is a pretty fun thing to play against. But these 1v7 matches can get a little overstimulating once mind control, spawn broodling, and siege tanks come into play. Good job, though!
The AI is off. During the first wave of attacks the enemy runs away when fired upon. They should run into or fire on the bunkers regardless of unit loss.
i did this once. but i made a dropship full of scv to follow my battle-cruiser so they can repair them on the go instead of having to fly them back home. time was an essence, at least when i played this. maybe my sc was bugged out but eventually the enemy would start sharing transports and doing wonky stuff.
1)the key is blocking the entrance, if protoss were able to access and destroy your bunkers, hasta la vista baby......... 2)very lucky terrans didn't nuke u either........... 3)other map no victoy is possible, because of resources , plenty of it here just at your base
I notice you had to go back to base to repair a lot. Get a dropship following them with 7 scvs for repairs on the go and a medic to instantly remove lockdowns. I do a similar thing with protoss, I always leave 2 arbiters at home on top of some shield batteries and use them to warp low carriers back home and charge them, then I warp them right back to the fight with other arbiters that are cloaking my fleet. Should also use def matrix on low BCs
That siege on your defenses in the beginning would've been much less stupid if the AI actually did something. However, it was still somehow insane nonetheless.
Feel's like some random patrol/company got ambushed and cut of reinforcements by amon mind controlled hordes, but in their last stance they where able to overcome and escape this terrible fate
i think people saying he was lucky don't understand how jank the computer AI was in starcraft. Once I did a 2 V 6 zerg computers with a friend and after about 30 minutes the only thing the computers produced was mutas so we just spammed missile turrets in the middle of the map with zero anti ground until we maxed on battle cruisers or something.
I have recently purchased Starcraft after playing so many many years ago but i have noticed that other peoples graphics like your are more crisp and look better and i was wondering did you change any settings etc. to achieve these graphics?
+josue marquez lol, I tried going to a 2v1 match, and my ally ai died 4mins in while bombarded with 20 zerg units every 3 seconds at my area, bunkers died so fast
How did you set it up to where you can use the comsat without going to the actual command center and clicking to get to the command? Also how to train units without going to their barracks or factory? Can someone please explain how...
Awesome video! Is there a reason why you attacked the bases on the perimeter first? It seems like the natural place to attack would be the base adjacent to you.
I will be would always have a shuttle filled with SCVs following my science vessel that's following my battle cruiser fleet to do repairs. I always thought the BC should be able to carry a couple units like a shuttle.
хотел написать, что миллион раз так делал, но скорее не больше 100 - карта тупая big game hunters, у чувака APM на уровне моей бабушки, хули ему столько плюсов налепили?!
Да он нубоват немного, рабочих для починки баттлов можно с собой на дроншипе возить. Это только один пример. АРМ низкий, не использует горячие кнопки, не грейдит юниты, хотя ресурсов в достатке.
Why the hell everyone likes to play in this stupid map? 1 - too much resources 2 - Just one entrance for the main base This map sucks. Try a map with an open field and few resources. Things will become more exciting.
+Ragnar Lothbrok Oh, really? how about the SVC, Probe or Drone we use in the very beginning of the match to check the enemy main base, build some surprise to him right there, or even mess with his game? and with that amount of resources on my main base I can defend against air units very easily without leaving the start point. I mean. The players always have too much "breath" in this map. wake up, you're the only idiot here.
+Shin Seijurou Playing vs 7 bots is absurdly difficult, even on Fastest/BGH(although mostly at the beginning), as simply the mass amount of enemies causes trouble, so on open map the human player would need insanely great micro skills.
Without choke point, there's no way you can survive; It's your 1 player worth of income and troops against 7 player worth of income and troops. If you cannot leverage advantage from terrain when you have inferior number then defeat is inevitable. *Or you're saying that any world's renowned strategists worth their salt would suggest that an army should make a stand on open ground when their enemy outnumbered them 7 to 1 in order to win?* As for resources thing; Actually, bot provided better challenge on BGH than on The Hunter; because in The Hunter you can attrition bots into throwing their units against your *Maginot Line* until they run out of resources. But try that on BGH and they'll get Corsairs casting D-web and Reaver Drop you, or Battlecruiser keep Yamato your defense line, and they can and will crack your defense since they still have resources to afford end tech units unlike other limited resources map.
This video would be impressive during 90's or early 00's when internet wasn't so developed . Now everywhere is Progamers and Esport , this video really makes some people cringes. Unfortunately
i can't imagine this was the most difficult setting. should have been rushed by at least 3 of them much earlier than you were. and no siege tanks on their part?
I never seen starcraft played only by mouse! When u build a turret is "BT", factory is "VF", battlecruisser is "B"! All those wasted clicks make you loose!
Hey,
It's been more than seven years when I uploaded this video. This video was one of my first videos on RUclips. Still, I got so much hate on it.
I believe you can do it better - I understand that I could do it better, and I made many mistakes. You are right - I can agree with you.
If I would do it over and over till it's "perfect" (100% percent that still somebody would say that it's still sh*t) - I wouldn't be able to upload to this channel around one hundred game walkthroughs.
I always tried on my walkthroughs to do it "perfectly": without saving, mainly on the hardest difficulty, collecting all the collectibles, etc.
When I had a little bit of time - I uploaded videos.
In the past two years, I didn't upload any videos - I played only for myself.
But remember: once a gamer, always a gamer!
Thanks,
WalkthroughPC
PS: I wish you a great day, and thank you for your interest in these gameplays!
That's what the campaign have taught us: Terran=Battlecruiser, Zerg=Guardian/Devourer, Protoss=Archon
Your strat, is so on point, I’d take you on my squad in a 3on3. My devs and mutas would plow the way for your fleet
Holly shot, im 14, got introduced to this game like 1 year ago but quit after2 months, i was pretty good ngl, idc who trashtalked you that you did a horrible job, this... this was great, like bro... it was awesome! Gonna install it again thx to you
You're making me feel better because I cheese the CPU way harder by distracting their workers when my scv melees their hq, but now I realize I don't need to feel bad. I'm doing what makes the win.
Should've named this "comfy brood war gameplay". Loved doing this as a kid. Terran was a lot of fun to just turtle up with siege tanks and then slowly roll your way across the map with nukes and battlecruisers like this guy did.
Yeah it was nooby as hell and didn't exactly require the greatest skills in the world, but it was fun dammit and I have a feeling a lot of the salty comments here did the same thing at some point. Testemant to how great this game is that you could play like this or top tier competitive and have fun either way.
A guy posts a video four years ago of a game that came out twenty years ago, and we're still watching it and critiquing his moves. Such is life.
I have to admit, I've never gone full battle cruiser, but there's something cathartic to watching them waltz into a base and mete out death with casual grace.
My only critiques are:1. Don't let your battle cruisers wander unsupervised - there's safety in numbers. Keep them tightly grouped (unless you're facing area-of-effect attacks), and you'll lose few if any.2. Hotkeys are your friend. I haven't played this game in over a decade, but I still remember spamming B -> T for "build turret", and S for "siege mode".
Fun to watch! Thanks for posting.
S for Stop. O for siege mOde
Starcraft 1 even though far from perfect will always be an awesome game no other RTS game even comes close to it
@@rockk9753 uhh... red alert 2?
@@xuansonhapo1234 it's awesome but starcraft still better
@@rockk9753 they both are great RTS Games, and are unique in their own way. Which one is better really depends on taste dude. I personally prefer Red Alert 2 to Starcraft.
You want some piece of me, boy ?
Still stuck in my head and the nostalgia .
I must admit I prefer starcraft 1 over 2
Shadow Walker 100% agree
Yes! ST BW rulez!!! Where ppl are playing now?
SC 2 sucks
Tesagi
Very true!
in this video at the 16 minute mark. when you needed to repair the simply depot.. when using the SCV tell him to gather minerals outside of the base.. he will walk through your tanks as if they weren't there at all.. like holograms or transparent.. as soon as the SCV clears the tanks you tell him to repair.. you do the same to get him back inside the base
"Hey, let's all call this person a terrible gamer even though the game he's in isn't a competitive match and is simply a casual compstomp"
~ Everyone
Instablaster.
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@@wildercain1026 e3cc8hubuhjughyhggytghhiij7f8blojkn7huhhhhjhggijjiiijhjkjikkjhjjhhiollokio0buhugjghvfdcfghggvgtdddtuihrdggfffghuuhhhhuyuyuju5h7btmk7
Xfvggvbhvvtrcvychuub6f6t6h5ㅅ5ㄴㅋㅂㅋㅂㅎㄴㅇ
ah Terrans, the wall of love
the protoss have highest technology
zerg have highest population
terrain have many stratgy and require the high control( nada- ilove oov have high apm around 400).And boxer and nada is terran player, they are 2 greatest starcraft 1 forever
Damn, I usually take a drop ship full of scvs to do repairs in the field while the rest the battlecruisers keep kicking ass.
Me too "The Repairing Party"
Exactly, that's the only thig I'd improve there.
2:49 I love ❤️ when he builds forts behind buildings. It makes me feel so safe
It's a noob tactic
Rockk not when playing the in game ai 🙄
Ya gay
@@ethanlocke3604 how come?
i'm really new to the RTS genre, so i still don't have the pro's knowledge
@@MurriciTerceiro the broodwar computer players are kinda janky. So while in a game against actual people, spending a lot on static defense tends to be a waste and lets them out expand and econ you, vs the ai it works great because they rush out a big wave right away and then send more troops in waves while barely developing good econ.
So against the ai you can just turtle up in like 2-3 bases until you max out at 200 supply and go wreck them.
If you did this against an actual person they would just expand all over the map, have a huge economy, and max out before you and be able to rebuild quicker
If you’re trying to get into broodwar specifically I would highly recommend watching Day9’s lets learn StarCraft series on RUclips. It’s a super fun game, but it can be a little hard to get into, especially since it’s over 20 years old and most of the people who still play are very good
Love the sound of siege tanks shelling constantly 🤩
Same
This guy is very VERY lucky. The enemy for some reason did not use ANY siege tanks, very little psi storms, very little mind control, very little lockdowns and zero spawn broodlings. His micro was VERY bad, like straight up noob level and he wasted gas and minerals on few occasions. DO NOT TRY THIS even if you are better than this guy because aither he is VERY lucky or he did some shady shit.
totally agreed. However this is still possible as terran with comsat spam and bunkers full of ghosts.
What's the resource per node on this map? Standard 1500 or 2500? Either way... his resources never deminished? Usually minerals start to change looks to indicate they are getting low and never saw one get low despite him having 20k+ minerals from a single base.
Big Game Hunter is one custom Map from the SC Editor. As far as i remember, each Mineral Spot hold 99999 Minerals, same goes for gas. It was planned as a 8 Player MP Map for Monobattles (Carriers only, Hydra only etc.) or for "30 Min no Attack" Modes.Roflpwnage
Yeah dumbed down AI. This a modified BGH. Though original would still have 20k minerals per node the AI on original BGH would have rushed his base before he had 4 marines out considering how slow he was. Turrets before tanks is inviting death and sealed my opinion of his play and fake BGH. Cringed watching this, dude doesn't even use hotkeys. He'd have a hard time 1vs3cpu against original BGH.
His playing style is flawed...sure he climbed the tech tree quickly but you never send BT without wraiths as escorts at least...ever. Normally a good idea is to carry a dropship with a few SCVs and two medics as well to restore and repair.
Didnt expect everyone to pick on this guy. Especially from the starcraft community. Everyone plays differently. Hes not claiming to be #1. Lay off him. Injoy the game
Still miss this game.. I hate when scv get stuck after building something, and can you imagine when they get stuck by a building such as a supply depot?
Didn't even know this was possible lol
I can't even beat 1 computer. Fun to play among noob friends though!
+Tiago Campos Try ZvT and play 6 pool. Works every time.
I must say that zerg vs ai terran is pretty easy even with my extremely low rts skills (sorry for my bad English)
Remember bots either do a tier 1 rush, or they wait till they have most infantry types and do a better attack.
@@SadoKurosaki lol this is why i always used to lose to the bot! That damn early rush 😅
Let the boy have a his defense wall you bunch of noobs
Go fuck yourself
Wow... he actually clicks on the buttons instead of using hotkeys...
I don't either for SC1. The hotkey layout is atrocious, and I look like fucking Deadmau5 wikkywikkying to some phat beats just trying to micro shit.
HatchumoSC1
there were two types of players:
1). People who Hotkeyed
2). People who played against the CPU
GnarlyBellyButton
lmao thats the point
to look like a genius/hacker
Hotkey players are pro. Major APM increase which means efficient strategy.
Someer Jewyi
yes it does.
No, it doesn't...fucking idiot.
Good times with this game. My cousin and I as kids playing in my grandmas smoking room since that was the only computer in the house! Totally worth it
Why the hell is everyone getting so salty about this guy?
Because there jealous and there internet trolls but that's none of my business 🐸☕️
because aparently to play this game you have to be perfect in every move.
+Taiel Kekez wich is not true,since even me(literally started playing like a week ago)
a total noob,managed to win a 1vs5,maybe its not much but it shows that anyone can play this game
Comp stomps are srs bzness.
+Archon Wing hell yeah they are
you should bring some drop ships filled with SCVs along with your cruisers so you dont have to keep going back to your base
SCVs to repair, and medics to restore.
Terran 1v7: Wall up with bunkers, get to Siege Tanks, go batshit with BCs or Drop shipped M/M tanks.
Excellent vid. Some constructive criticism: early game you could've used a 2nd Barracks instead of having such a supply surplus, and mid-late game you weren't using any of your science vessel spells at all. You had science vessels sitting with full energy, when they could've been shielding your cruisers or EMP-shockwaving protoss groups/buildings.
I always noticed there were at least one AI like Player 6 the blue Zerg. When i played against a bunch of Ai. They never really seem to get going. They have their one building and some workers. Nothing else
The AI can get confused pretty easily, and if something messes up their starting build order they can just cease to function. In this case, it might have been the double gas geysers that messed them up. On more standard maps, I rarely encounter this even with 7 other AIs.
you made me install adblock again ;)
Brings back old memories... when I started Sc2, all i did was vs computer. I remember walling myself in like that so many times : P
I remember doing this, but a 1v1v6. I would attack all the CPU players bases with a scout before they have any attacking units... When you do this, they send all their mining units to attack you, keep doing this to all bases and lure all these CPU miners to the enemy base. Often they would kill my miner and attack the CPU miners and cause complete grief for them. Not only did this make other players slow down, it makes the computers take longer to make units. By the time the other player finally deals with all the units in their main, I already have a second base and defense around it. I gotta do this sometime soon again, I miss it!
I've always preferred the Mass Goliath route over the BC route. Lots of poor play in this but at least watching the BCs mete out a victory is satisfying.
Dude, I still get chills from the siege tanks,
BTW, before victory, mind to check how many kills did the siege tanks did ????
Man. If u play Big Hunters, never build a supplie depo - just CC and then lift them up :)
"I'm going to do BGH, because the main has so many resources that I can build a sexy wall AND a fleet of BCs without ever needing to expand."
You jelly?
From my personal experience beating up AI in 1 vs 7, *limited resources actually help the player, not the AIs* .Because they'll still happily send their troops to waste on the human's defensive lines until they exhausted all their resources. At which point the human player can mop them up however he like, with or without a fleet of BCs.
Edit: Most of the time, they exhausted the resources on the map *before they can get high tech units like Carriers or even Wraiths out* making it even easier to mop up.
Dont ever have vehicles with Terran if you dont have medics. Ghosts will fuck with them ALL DAY.
This gameplay feels so much like Dune II - Battle for Arrakis. There is a tense buildup process with walling off and defending, then the climax of the battle around 50% in and after that a long cleanup phase with no real challenge and a lot of shooting buildings.
Los cruceros de batalla son fuertes cuando están juntos, separados caen muy fácil
Did this once. It took me 4 hours lmao. Well done
This is regular strategy when use Terran: Block the entrance, hold the postion until you assembled one dozen of battleships, then you can rush other players by using battleship!
Normally I prefered to use nuclear bombs to eliminate the enemy base.
nukes are so weak though, and take up so much space, resources, time
Great video!!
So heres my critique: Using this kind of strategy, only about 8 siege tanks are needed to defend your ''choke point'', 2 to 3 SCV's, and a science vessel, and 2 to 3 turrets ( 1 in the middle of bunkers, two outside of them), 2 bunkers, 3 marines(each bunker), and 2 ghost, and just in case 1 medic for healing units. I, myself am an overly conscious Terran play, so following my Battle Cruiser(s), is 2 science vessels, and a drop ship with 1 tank, 2 marines (or 1 ghost,1 marine), and 2 SCV's. Othere than that gg!!!
Why you use no shortcut keys? Going to each bldng to request an unit is soooo slow.
nothing beats the sound of a siege tank laying waste
Eye-dent-eh-fye tar-get!
i remember that one of my siege tanks done a 360 no scope(they dont have scope just to make it better looking) after he was built
always fun to watch. everytime i think, don't let'em kill the depot, don't let'em kill the depot. :)
now i wanna see you beating it with protoss. good job.
Just heard that sounds made me feel better 😂😂 old love come back to life 😘😘
ahh i missed the sound effects of original sc... that's why i got the original track playing on sc2 :D
Just wondering, your defence wasn't attacked by Sieged tanks at any stage. Do you know why? I do a similar defence and it is always taken down by siege tanks. By putting the tanks behind the bunkers they don't have the range to take tanks that have sieged. Any thoughts?
holdenastra Actually, you can see them attempt to get out some siege tanks. However, his battlecrusiers were able to stop them from deploying, and occasionally you would see his siege tanks take out one of the enemy's or two
In fact tanks have more atk range than vision (+2 cell) Putting tanks behind bunkers is better. They will fire with the xtra vision range. On the other side, all units are revealing bunkers first, so AI is gonna target bunkers, and enemy tanks will start deploying siege mode at a bunker range, which happen to be way close to tanks already on siege mode.
This is actually a known mistake with the AI. The AI doesn't get siege mode against terran opponents and thus your tanks will easily destroy theirs if they even get any. (It does against zerg and Protoss). It's kinda dumb because tanks are needed against other terran, but nope. If you want an easy win, do terran vs all terran comps. Interestingly, if you have an ally that's not terran, the AI might target them and get siege mode, making it actually harder.
Also, the AI performs very badly on maps like BGH. One good example is the Zerg AI just bugging out and doing nothing. It doesn't make good use of the excess resources either.
There's a fix; if you play 2 vs 6 and has the other *human player* played Zerg or Protoss, then the Terran AI will happily sieged their tanks outside your tank's range and blast your bunkers/supply depots/missile turret in front to bits and open a path for other troops to march on your tanks. Emphasis on human Player though, because this never work on single player game. Seems like the condition for AI to get siege tech is *"At least one human player is Protoss/Zerg"*
Can't wait to play this in high definition.
This is amazing, I played as him when I was a child. Oh this video is wonderfull.
But he is not a child
@@lemma9532 ssssh let him flex
The AI is a pretty fun thing to play against. But these 1v7 matches can get a little overstimulating once mind control, spawn broodling, and siege tanks come into play. Good job, though!
The original must be the most balanced game of the SC gender...
I love this setup
No hotkey? It is very hard to remmeber BT = turet BS = supply BU = bunker. I think this the ground what u need in star craft. Anyway good job.
you shuold use a dropship full of SCVs to repair your battlecruisers and keep them in battle. its dangerous and slow to come back to base to repair.
The AI is off. During the first wave of attacks the enemy runs away when fired upon. They should run into or fire on the bunkers regardless of unit loss.
i did this once. but i made a dropship full of scv to follow my battle-cruiser so they can repair them on the go instead of having to fly them back home. time was an essence, at least when i played this. maybe my sc was bugged out but eventually the enemy would start sharing transports and doing wonky stuff.
Top left corner could be much easier for Terran, cuz it only spend a Barrack and a supply depot to make a great wall!
1)the key is blocking the entrance, if protoss were able to access and destroy your bunkers, hasta la vista baby......... 2)very lucky terrans didn't nuke u either........... 3)other map no victoy is possible, because of resources , plenty of it here just at your base
More like vs 6 random computers because one of the Zergs got glitched and never did anything. The same thing happened in your Zerg run.
I notice you had to go back to base to repair a lot. Get a dropship following them with 7 scvs for repairs on the go and a medic to instantly remove lockdowns. I do a similar thing with protoss, I always leave 2 arbiters at home on top of some shield batteries and use them to warp low carriers back home and charge them, then I warp them right back to the fight with other arbiters that are cloaking my fleet. Should also use def matrix on low BCs
That siege on your defenses in the beginning would've been much less stupid if the AI actually did something. However, it was still somehow insane nonetheless.
Feel's like some random patrol/company got ambushed and cut of reinforcements by amon mind controlled hordes, but in their last stance they where able to overcome and escape this terrible fate
i think people saying he was lucky don't understand how jank the computer AI was in starcraft. Once I did a 2 V 6 zerg computers with a friend and after about 30 minutes the only thing the computers produced was mutas so we just spammed missile turrets in the middle of the map with zero anti ground until we maxed on battle cruisers or something.
if the terran had ghosts , it could be more difficult
Don't be so harsh on him. Maybe he just have one arm and only uses de mouse. You don't know.
I can't believe he built only 1 fucking Barracks...
first time seeing a guy using the icon instead of "T" hotkey for building turrets.
So surprized
This game is incredible. Nostalgia. :}
Expand! Expand! Expand! And build turrets on coasts!
Were you playing this mouse-only? That's so frustrating to watch.. Can't even imagine playing SC without keyboard.. :)
if i try this on my SC remastered... quickly the queens come with brood spam, so i just mass goliath and tanks instead of full defense.
when you hesitated to place the supply depot at 1:17, that's when I knew you were one of the worst players I've seen
where is actualy a diplomacy button in a match vs computers nice one mate !!!!
I have recently purchased Starcraft after playing so many many years ago but i have noticed that other peoples graphics like your are more crisp and look better and i was wondering did you change any settings etc. to achieve these graphics?
Thanks btw your fucking awesome :)
+Walkthrough i'm gonna get it in a few weeks lol i can't wait to play it again lol
+Walkthrough lol, you got a better screen view than mines, u got a huge screen, but zoomed in looks thou
+josue marquez lol, I tried going to a 2v1 match, and my ally ai died 4mins in while bombarded with 20 zerg units every 3 seconds at my area, bunkers died so fast
+Alpha Wolf so, did you get it?
Everyone is good, till kirov's reporting 😂
awesome...just awesome
Which recording software do you use? I have tried Fraps and Action! and none of them are great with the old StarCraft.
How did you set it up to where you can use the comsat without going to the actual command center and clicking to get to the command? Also how to train units without going to their barracks or factory? Can someone please explain how...
+Walkthrough I have it I have it
what program did you record this game? What windows did you use?
THE WORLD IS AGAINST ME....IT WOULDN'T BE FAIR OTHERWISE
Enemy didn't send any air units early on, or he would have been toast.
Hotkeeeeeeeeys broo! xD
Awesome video! Is there a reason why you attacked the bases on the perimeter first? It seems like the natural place to attack would be the base adjacent to you.
Excuse me, what program you use to record the game?
poncksz castañeda get fraps or obs
Nice
13:17 it seems on this moment that the siege tank that Is being repaires dances!
I've done this years ago, I don't know if I have it in me to ever try again.
Ahhhh the good old bgh days......
I will be would always have a shuttle filled with SCVs following my science vessel that's following my battle cruiser fleet to do repairs. I always thought the BC should be able to carry a couple units like a shuttle.
хотел написать, что миллион раз так делал, но скорее не больше 100 - карта тупая big game hunters, у чувака APM на уровне моей бабушки, хули ему столько плюсов налепили?!
Привет.
Да он нубоват немного, рабочих для починки баттлов можно с собой на дроншипе возить. Это только один пример. АРМ низкий, не использует горячие кнопки, не грейдит юниты, хотя ресурсов в достатке.
Да какой там АПМ, я как увидел застройку, смотреть дальше не стал. Так любой компов вынесет даже одной рукой. Без застройки куда интереснее играть.
Cyka Blyat.
АРМ дно. Везде тупит. Даже в нашей деревне на серваке уровень игры на порядок выше.
u need to manage your BCs better, give them more science support AND personal heavy SCV escort.
get them some medics to heal SCVs and restore BCs
Omg put the BCs on a hotkey! =) so you dont have to click them all the time
Hotkeys for everything, not just BCs
Why the hell everyone likes to play in this stupid map?
1 - too much resources
2 - Just one entrance for the main base
This map sucks.
Try a map with an open field and few resources. Things will become more exciting.
Shin Seijurou i prefer the map Fastest Brown
+Shin Seijurou you have flying units idiot
+Ragnar Lothbrok Oh, really?
how about the SVC, Probe or Drone we use in the very beginning of the match to check the enemy main base, build some surprise to him right there, or even mess with his game?
and with that amount of resources on my main base I can defend against air units very easily without leaving the start point. I mean. The players always have too much "breath" in this map.
wake up, you're the only idiot here.
+Shin Seijurou Playing vs 7 bots is absurdly difficult, even on Fastest/BGH(although mostly at the beginning), as simply the mass amount of enemies causes trouble, so on open map the human player would need insanely great micro skills.
Without choke point, there's no way you can survive; It's your 1 player worth of income and troops against 7 player worth of income and troops. If you cannot leverage advantage from terrain when you have inferior number then defeat is inevitable.
*Or you're saying that any world's renowned strategists worth their salt would suggest that an army should make a stand on open ground when their enemy outnumbered them 7 to 1 in order to win?*
As for resources thing; Actually, bot provided better challenge on BGH than on The Hunter; because in The Hunter you can attrition bots into throwing their units against your *Maginot Line* until they run out of resources. But try that on BGH and they'll get Corsairs casting D-web and Reaver Drop you, or Battlecruiser keep Yamato your defense line, and they can and will crack your defense since they still have resources to afford end tech units unlike other limited resources map.
This video would be impressive during 90's or early 00's when internet wasn't so developed .
Now everywhere is Progamers and Esport , this video really makes some people cringes. Unfortunately
*Ahem* Mass Siege Tank defense?
*AI still spams ground units*
Didn't realize this was possible on bgh. Thought you could only do it on fastest
Hi everyone! Can anyone help me where to navigate the "the big game hunters" map. please.... thank you.
i can't imagine this was the most difficult setting. should have been rushed by at least 3 of them much earlier than you were. and no siege tanks on their part?
I never seen starcraft played only by mouse! When u build a turret is "BT", factory is "VF", battlecruisser is "B"! All those wasted clicks make you loose!
LIAR, 1 VS 6
it is 1v7 3protoss+2Terran+2Zerg
did u see the video ? lol
you obviously didnt
one cpu only harvested minerals, lol
You idiot! At 6 was nonfighting zerg and one P made DT! It was 1 vs 5! Very noob, though!
This map name is Hunter, very easy map because the enemies can not extended the base and this map is very small, hard for move!!