Custom Clothing for Metahumans in Unreal Engine 5 MADE EASY! - METATAILOR Tutorial

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  • Опубликовано: 6 сен 2024

Комментарии • 61

  • @JoshuaLundquist
    @JoshuaLundquist 7 месяцев назад +3

    Oh man this was a lifesaver. I was gonna try to learn UE 5.3's experimental chaos clothing, but that Metatailor is WAAAAY better. Thank you!

    • @METATAILOR
      @METATAILOR 5 месяцев назад

      Welcome to METATAILOR!

  • @twistedjourney
    @twistedjourney 7 месяцев назад +6

    This was the best clothing tutorial out there for the Metatailor to Unreal workflow! keep up the good work.

  • @tzuihero9330
    @tzuihero9330 2 месяца назад +4

    Man you saved me... thank you so much.

  • @charlie6888
    @charlie6888 5 месяцев назад +2

    this tutorial is INCREDIBLE! and your work is so beautiful! so glad i found your channel, thank you for the video!

  • @heetsoneji3694
    @heetsoneji3694 3 месяца назад +2

    best tutorial i have seen on this topic so far!

  • @alih611
    @alih611 7 месяцев назад +3

    TOP notch tutorial!
    I have been waiting for a workflow for how to add custom Marvelous Designer clothes to metahumans. Going to give this a go and cross my fingers that this works. Thank you for sharing your knowledge. btw, youve got some solid cinematics on your channel. i encourage others to check em out. 1+ sub

  • @s3awarrior
    @s3awarrior 3 месяца назад +4

    bro said "et voila" and i'm actually french

  • @productionlabs
    @productionlabs 3 месяца назад +3

    i dont have pro version the avatar also exporting pls help

  • @createwithn8
    @createwithn8 Месяц назад

    Can you explain how you're able to get your shoulders and body moving there on your video thumbnail? I've got face and head tracking working but can't get the body to move at all.

  • @TheWillvoss
    @TheWillvoss 2 дня назад

    What are you using to capture your facial performance? i only noticed you were a metahuman at the end, lol. mouth looks good. Is this stock or did you have to tweak the rig?

  • @sunny99179
    @sunny99179 Месяц назад

    This is so amazing! thank you! zbrush and blender guys needed to do something like this, assets all ready to metahuman. so i want to ask you, do you know where the cloths goes inside the windows folders? i want to make backup of the ones i already downloaded to avoid re-download

    • @samgielen
      @samgielen  Месяц назад

      @@sunny99179 that’s a very good question, I actually don’t. You could ask the creators on the metatailor discord!

  • @starcityinc4388
    @starcityinc4388 7 месяцев назад +2

    Thankyou for making this tutorial, please let me know How to put daz3d clothing on Metahuman with Metatailor?

    • @samgielen
      @samgielen  7 месяцев назад

      I don’t have experience with daz3d, but I can guess that you can export your clothing to an fbx from daz3d, and then import it in metatailor and use the same-ish workflow as shown in the video here

  • @germanmairen
    @germanmairen 4 месяца назад +1

    Thanks for the tutorial, man!! One question: Is there any way to add physics to the clothes once in Unreal, so they don't seem to be stuck to the character?

    • @samgielen
      @samgielen  4 месяца назад +1

      That’s a very good question. I’m currently playing around with that myself in 5.4. If I have a concrete answer I will get back to you!

  • @olekstarasov
    @olekstarasov 4 месяца назад +1

    Best
    Thanks a lot for such clear and workable tutorial

  • @createwithn8
    @createwithn8 Месяц назад

    This is amazing! Also, what hardware are you using for your Face Capture? I'm using an IPAD Pro and it works but you have a much higher level of detail in your facial movements then I'm getting.

    • @samgielen
      @samgielen  Месяц назад +1

      @@createwithn8 i’m using an iphone 12 pro. I don’t feel like I’m seeing better quality with my ipad!

    • @createwithn8
      @createwithn8 Месяц назад

      @@samgielen Thanks for the reply. I also have an iPhone 15. I'll give that a try. Also, are you doing a cinematic render for your final content there or it is just the Live Play Mode view?

  • @gnoel5722
    @gnoel5722 7 месяцев назад +2

    Great tutorial! one of the best out there. Do you think that EPIC will buy metatailor to implement it directly as part of UE5/Metahumans workflow?

    • @samgielen
      @samgielen  7 месяцев назад

      I don’t know. I think Epic is focused right now on their realtime Chaos Cloth, which then in the long run aligns with their Metahuman Deformer, yet that does not seem user friendly or up to the desired quality yet, so for now I’d rather stick with Metatailor myself.

    • @gnoel5722
      @gnoel5722 7 месяцев назад +1

      @@samgielen true. For now Chaos Cloth seems okay for like small movements on a t-shirt or pants but when you try a cape or a robe, imo, it doesn't look that great or realistic. Thanks again for that great tutorial. Looking forward to see more. Like changing hair on a metahuman using a hair cards from artstation.

    • @samgielen
      @samgielen  7 месяцев назад

      @@gnoel5722 very specific. I just did that 2 weeks ago and made a linkedin post about it. I’ll play around with it some more and maybe indeed then put it into a tutorial!

  • @allayBAN
    @allayBAN 4 месяца назад +2

    thanks so much!!!

  • @FeedingWolves
    @FeedingWolves 7 месяцев назад +2

    Very nice!

  • @kunalbiswas3936
    @kunalbiswas3936 6 месяцев назад

    Iam using UE 5.3 When iam bringing my metahuman to sequencer my rig is not showing up😢 please help sir

  • @jayhop960
    @jayhop960 5 месяцев назад

    if we dont have the pro version, can we just erase it like we did the sandals/flip flop and how about using this on a 3rd person template, it seems to still have problems

  • @HussinKhan
    @HussinKhan 6 месяцев назад +1

    Great tutorial thank you!

  • @megan8494
    @megan8494 3 месяца назад

    Tutorial on the VTuber set up please? Needing to do this exact thing. Character creation/rigging, live feedback, etc

    • @samgielen
      @samgielen  3 месяца назад

      While I could certainly do a tutorial on metahumans (because this is one and not a custom character) this workflow is not realtime and is not live. This is processed metahuman data!

    • @megan8494
      @megan8494 3 месяца назад +1

      @@samgielen ahhh copy that, I thought that was just insanely good real time results from facial tracking haha. BUT love the way this looks, and would love a tut on setting the scene up :)

  • @eliteartisan6733
    @eliteartisan6733 2 месяца назад

    Please tell me what you use for your face mocap?

    • @samgielen
      @samgielen  2 месяца назад

      Just metahuman animator!

  • @mansfault3734
    @mansfault3734 6 месяцев назад

    This is great. I have been doing the exact same thing for a few months now, using MD clothing from Art Station and importing into Meta Tailor. The problem that I'm having is with the self collision of the clothing and stretching. If I move the arm close to the side of the body, the clothing folds inward upon itself, or pushes through and underlying garment. Raising an arm into a T-pose stretches the clothing ( under the armpit). Anyone having these problems and have a solution?

  • @morrism.baisch9709
    @morrism.baisch9709 4 месяца назад

    Great Tutorial i have one Question. Where did you get the animation Clips to animate the metahuman in sequencer?

    • @samgielen
      @samgielen  4 месяца назад

      Those are UE5 Mannequin rigged animations from the marketplace, which I have retargeted to the Metahuman skeleton!

  • @gauraphypokerboy
    @gauraphypokerboy 6 месяцев назад

    How to create a character like yours and background as well

  • @oussamabensaid9217
    @oussamabensaid9217 3 месяца назад

    is this feature exists in the free Plan of meta tailor , please

  • @trianglesqrt2576
    @trianglesqrt2576 10 дней назад

    uncheck avatar when exporting is a pro feature T_T

  • @Vegaart777
    @Vegaart777 5 месяцев назад +1

    Do they simulate?

    • @METATAILOR
      @METATAILOR 5 месяцев назад +1

      Yes! Cloth simulation is coming soon. You can already use METATAILOR with chaos cloth if you’d like.

  • @Tech-is1xy
    @Tech-is1xy 5 месяцев назад

    Are you using ARkit or Metahuman animator for face catpure? The quality is amazing 👍

    • @samgielen
      @samgielen  5 месяцев назад

      Metahuman Animator for this one!

    • @WillyCash69
      @WillyCash69 4 месяца назад +1

      @@samgielen Wow ,yea I couldn't tell if you had a cartoon filter on live webcam or Metahuman stunt double lol Lip sync and expressions are 100% realistic.

  • @Superphelan1
    @Superphelan1 5 месяцев назад

    great tutorial, im having trouble exporting though. Error 'Fix Exporter - DLL unable to load' :((( there's not a whole lot of documentation on MetaTailor yet, anyone have this issue??

    • @samgielen
      @samgielen  5 месяцев назад

      Doesn’t sound like something I have encountered before, but Metatailor does have a discord where you can ask support questions. You should check that out!

    • @Renaiuss
      @Renaiuss Месяц назад

      do you use original windows or cracked one ?

  •  6 месяцев назад +1

    Aweasome

  • @kevlonco
    @kevlonco 7 месяцев назад

    Can't seem to get anything working except for a hoodie. When importing garment fbx to metatailor from exported marvdes file nothing seems to load except for buttons on every garment EXCEPT for the hoodie. (Hoodie imports 100% fine) The garments are from different artists and I've followed instructions bar for bar. Tried out chaos clothing earlier and was also having a terrible time lmao. If you have any tips I'd greatly appreciate them as metatailor has very little assistance to give. I'm still very optimistic about it all. Thanks in advance.

    • @samgielen
      @samgielen  7 месяцев назад +1

      Have you opened the garment in another 3D application other than Marvelous to check if your export came out okay?

    • @kevlonco
      @kevlonco 7 месяцев назад

      @@samgielen I tried to open in Blender and I'm running into the same issue. Nothing is loading properly. Where do you think I'm fumbling in the export sequence? Most likely cause I mean. Thank you

    • @kevlonco
      @kevlonco 7 месяцев назад +1

      Scratch that Sam. I figured out where I was going wrong. All is well and working. EXCELLENT TUTORIAL. THANK YOU FOR ALL THAT YOU DO.

  • @racereview1679
    @racereview1679 7 месяцев назад +1

    Awesome thank you for this!

  • @thezyreick4289
    @thezyreick4289 5 месяцев назад

    is the avatar talking in the video a metahuman?

    • @samgielen
      @samgielen  5 месяцев назад +1

      Yes. But that’s where you see the difference between the regular metahuman skin and the models + textures from 3Dscanstore (which is the girl I’m dressing here).
      The avatar that’s talking also could’ve looked more realistic under different lighting, but there is just pretty basic lighting on him to not make the rendering take too long.

  • @ER3ADD
    @ER3ADD 3 месяца назад

    but you can rise hands up