Jacob DeGrom - MLB the Show 19 vs MLB vs Pro Yakyuu Spirits* プロ野球スピリッツ

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  • Опубликовано: 1 дек 2024
  • Jacob DeGrom
    mlb: • Video
    19: • Video
    Pro Yakyuu Spirits: • Pro Yakyuu Spirits 201...
    Key observations (bullet points below):
    Of a real pitcher, also seen frequently with PYS pitchers ... listed below
    but either lacking or completely flawed with MLB the Show.
    Pitching is essentially the body falling to one side...with a few pointers:
    ✅ real: violent ‘follow-through’, resulting a snapping or fast recoil of the head, torso.
    ⭕️ mlb the show: the ‘follow-through’ is slow, methodical and smooth; no ricochet and no recoil is one of the main reason why the pitching for all their ‘show’ pitchers are off, and unrealistic.
    🔵 freeze frames sequences will not showcase this important component (found with real footage and pro yakyuu spirits pitchers), you must watch the clips playing at ‘normal speed’ to actually see the violet follow-though (snapping, fast recoil)
    ✅ real: forearm and upper arm pose positions creating visible triangles
    ⭕️ mlb the show: arm triangle either don’t exist or completely broken, or off
    ✅ real: strong curvature arc of the back when arm creates triangle
    ⭕️ mlb the show: pitcher’s has a straight back
    ✅ real: ‘rearing back’: shoulder & arm staying back while the hips lead the pitch (torso-hip separation) creating strong torque. This is why you will see the pitcher’s gluteal backside exposed and turning before you see the jersey’s back number. Secondly, the arms are still ‘reared back’ while the hips are leading. A real pitcher’s body is already rotating forward before the arms have finished rearing back. During a pitch: 1st: hips, 2nd: torso/chest, 3rd: arms follow through
    ⭕️ mlb the show: the upper torso, arms, and lower body moves in unison. No visible power is or can be generated. The ‘rearing back’ effect is not replicated. There is no separation between torso, arm, and hips - massive reason why mlb the show pitcher’s don’t look like they’re pitching, but rather ‘pushing’ (or shot putting the ball forward).
    🔵 reference: 12 principles of animation - look up ‘follow through and overlap’.
    ✅ real: torso and head lean
    ⭕️ mlb the show: pitchers are too upright, too vertical. It lacks head and torso lean.
    ✅ real: the player sits (or squats) down during the wind up
    ⭕️ mlb the show: pitchers do not (or rarely) sit or squat down far enough during the beginning sequence of the windup. Pitching involves the whole body including legs. To generate power from the legs during a pitch, the pitcher needs to bend their legs and push off with their foot. It is not replicated well in the Show.
    ✅ real: mlb players often tuck their glove side arm close to their body (not all pitcher’s but many do)
    ⭕️ mlb the show: pitcher’s often have their glove side arm protrude outward, making them look like pterodactyls
    Music
    • Piano Rock Instrumenta...
    Piano Rock Instrumental by Hyde - Free Instrumentals / davidhydemusic
    Creative Commons - Attribution 3.0 Unported- CC BY 3.0
    Free Download / Stream: bit.ly/PianoRo...
    Music promoted by Audio Library • Piano Rock Instrumenta...
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Комментарии • 36

  • @unoqualunque5484
    @unoqualunque5484 3 года назад +4

    Pitching motions in the show look so effortless, you should watch kenta maeda ones, really horrible, or mashiro tanaka, he takes like a 110% of his height step but on the show he goes like 70%

  • @strawberryyogurt0
    @strawberryyogurt0  4 года назад +4

    Key observations (bullet points below):
    Of a real pitcher, also seen frequently with PYS pitchers ... listed below
    but either lacking or completely flawed with MLB the Show.
    Pitching is essentially the body falling to one side...with a few pointers:
    ✅ real: violent ‘follow-through’, resulting a snapping or fast recoil of the head, torso.
    ⭕️ mlb the show: the ‘follow-through’ is slow, methodical and smooth; no ricochet and no recoil is one of the main reason why the pitching for all their ‘show’ pitchers are off, and unrealistic.
    🔵 freeze frames sequences will not showcase this important component (found with real footage and pro yakyuu spirits pitchers), you must watch the clips playing at ‘normal speed’ to actually see the violet follow-though (snapping, fast recoil)
    ✅ real: forearm and upper arm pose positions creating visible triangles
    ⭕️ mlb the show: arm triangle either don’t exist or completely broken, or off
    ✅ real: strong curvature arc of the back when arm creates triangle
    ⭕️ mlb the show: pitcher’s has a straight back
    ✅ real: ‘rearing back’: shoulder & arm staying back while the hips lead the pitch (torso-hip separation) creating strong torque. This is why you will see the pitcher’s gluteal backside exposed and turning before you see the jersey’s back number. Secondly, the arms are still ‘reared back’ while the hips are leading. A real pitcher’s body is already rotating forward before the arms have finished rearing back. During a pitch: 1st: hips, 2nd: torso/chest, 3rd: arms follow through
    ⭕️ mlb the show: the upper torso, arms, and lower body moves in unison. No visible power is or can be generated. The ‘rearing back’ effect is not replicated. There is no separation between torso, arm, and hips - massive reason why mlb the show pitcher’s don’t look like they’re pitching, but rather ‘pushing’ (or shot putting the ball forward).
    🔵 reference: 12 principles of animation - look up ‘follow through and overlap’.
    ✅ real: torso and head lean
    ⭕️ mlb the show: pitchers are too upright, too vertical. It lacks head and torso lean.
    ✅ real: the player sits (or squats) down during the wind up
    ⭕️ mlb the show: pitchers do not (or rarely) sit or squat down far enough during the beginning sequence of the windup. Pitching involves the whole body including legs. To generate power from the legs during a pitch, the pitcher needs to bend their legs and push off with their foot. It is not replicated well in the Show.
    ✅ real: mlb players often tuck their glove side arm close to their body (not all pitcher’s but many do)
    ⭕️ mlb the show: pitcher’s often have their glove side arm protrude outward, making them look like pterodactyls

  • @itskmarvelmann
    @itskmarvelmann 4 года назад +5

    Man this is awesome. For me I always felt the pitching and hitting animations in the show was off. I played baseball and been to major league games and I know pitchers wind ups and follow throughs aren't that slow like in MLB The Show. Some of their pitching animations are speedy but 90% of the pitching animations are too slow/unrealistic. Also with batting, the animation after swinging is unrealistic. MLB The Show is still a good game but the graphics and animations need more improvement. Can you make a video on the hitting animations?

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад +1

      @itskmarvelmann ... Thanks. If NBA2k21’s next generation trailer is a precursor to how sports game on next generation still animates, then unfortunately MLB the Show will still suffer the same flawed animations in their pitching/hitting mechanics. As far as making hitting/swing through comparisons, I’m not even sure if I’m going to have time.
      Pitching mechanics in MLB the Show was such an eye sore (because I like use broadcast pitching camera, and it has been an eye sore for the longest time, I don’t think they’ve ever gotten it right) that I had to make a vid comparison, and was my main focus. I’ve heard hitting animations are also off, but I have never really looked at it closely. If I have the tine and able to gather footage, then I’ll string together something - but it’s probably not going to be done for a good while - it’s just the lack of tine right now. And this project would be in the back burner.
      I do wish they would revamp or completely take out that ‘Derek jester’ specific hand gesture/motion towards the umpire when the batter isn’t quite ready.

    • @itskmarvelmann
      @itskmarvelmann 4 года назад +1

      @@strawberryyogurt0 I think the hitting is off because in real major league games the batters don't always keep the same posture after hitting a ball/fouling. For some reason in MLB The Show theres only one set posture the batter will have after the swing if you get what I'm saying. ruclips.net/video/Q8C0raqKO30/видео.html For example watch that video on how smooth the movement of their bodies is after they swing at the ball vs MLB The Show.

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад +1

      ​@@itskmarvelmann.... Thanks for the vid. I'll take a look at it when I get a chance. The Show does have hiccups in many of their movements where they attempt to stitch animations together.

    • @itskmarvelmann
      @itskmarvelmann 4 года назад +1

      @@strawberryyogurt0 yes they do, hopefully you do some on hitting and compare them with the japaneese baseball game

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад

      @@itskmarvelmann ... If I had the time, I would get on it. Unfortunately, not any time soon. So I wouldn't hold my breath. Maybe the end of next year or even further down the line when things settle down in my neck of the woods. I do not even have plans to pick up the new PS5 or XBox series. But I'm definitely going to put it on my to do list.

  • @thecloser7879
    @thecloser7879 3 года назад

    I play this game on psp version, it's really good. But, is current version very different than 2014 version? I mean the difficulty, I play in spirits mode (Cpu Pitch, bat, fielding everything), real ball speed, clean screen. I win like one or twice, since I only play that game all day, that frustating. I pitch little outside the strike zone, the batters didn't swing. I give up walks a lot, but when I throw to the strike zone, in the very left or right or top to the edge, they made home run. Damn.. Is that the same in the current pro yakyuu? What difficulty that be fair, I think in real life baseball sometimes pitchers inside the strikezone. Here I got no chance if I do that.

    • @strawberryyogurt0
      @strawberryyogurt0  3 года назад

      @The Closer … The gameplay is "probably" the "same/similar," but I’m not entirely sure. However, to get then to chase pitches outside the strike zone even in the ops 2014 version, you really have to mix it up by changing pitch speed and changing the batter’s eye level. You might have to throw some pitches up high, then inside, then a slider outside the strike zone. I haven’t really been playing video games lately though.

    • @thecloser7879
      @thecloser7879 3 года назад

      @@strawberryyogurt0 Batter's eye? Yeh I'll check it, thankyou.

    • @strawberryyogurt0
      @strawberryyogurt0  3 года назад

      @@thecloser7879 …. I should have been more clear. "Batter’s eye" isn’t a video game feature, it’s a ‘concept’ in real life baseball. Pretend that you’re a hitter at the plate. If you’’re facing a pitcher that has thrown 3 straight inside high fastball pitches (count: 3 balls, 0 strike), then he throws two more high fastball middle of the plate pitches and you foul them off (count: 3 balls,, 2 strike). So, now you as the batter is probably still looking for any pitches up high.
      Next, the pitch throws either a curve/breaking pitch that may start up high/or mid high, and the ball curves quickly curves downward. The pitcher has ‘changed’ the ‘batter’s eye’.

    • @thecloser7879
      @thecloser7879 3 года назад

      @@strawberryyogurt0 Oh... I'am new to this sport/game, it's not familiar sport here in my country. I'll do my best. Thankyou haha..

    • @strawberryyogurt0
      @strawberryyogurt0  3 года назад

      @@thecloser7879 … It’s a great sport. Another real baseball strategy/tactic you could use when pitching is changing the speed of pitches. Instead of changing the ‘batter’s eye level,’ you change the ‘speed’ the battery sees. (Not a gameplay feature, but a real baseball tactic).
      Pretend your a hitter again. The pitcher throws two fast baseball (95 mph and 93 mph for example) for two strike. So now the baseball count is 0 balls and 2 strikes. You’re now probably expecting another fastball, plus your eyes are accustomed to seeing 2 consecutive very fast pitches.
      Next, if the pitches throws a breaking pitch (85 mph), this could completely throws off the batter’s timing. The batter may have expected a fastball (example a pitch above 90 mph), but seeing a pitch much slower coming in at 85 mph -- this causes the batter to swing with enough speed to try to hit a 90 plus mph pitch, but ultimately will swing and miss because 85 mph is much slower than 90 plus mph.
      One thing to note, even though 90 minus 85 is only 5 mph difference. That’s an extremely large difference when it comes to seeing the baseball from a batter’s perspective.

  • @strawberryyogurt0
    @strawberryyogurt0  4 года назад

    Music information in the description

  • @aranicaceres6173
    @aranicaceres6173 3 года назад

    That pro spirits one looks nothing like degrom

    • @strawberryyogurt0
      @strawberryyogurt0  3 года назад +2

      @Arani Caceres ... Should have made it clearer than just an asterisk. The Pro Spirits one isn’t suppose exactly replicate DeGrom. The point of these videos is to show the mechanics of the pitching motion. The show still falls short of properly replicating pitching motion even with the latest PS5 trailer.

  • @bayarea_hemi
    @bayarea_hemi 4 года назад +1

    why u always hatin on the show? the show series is still and always will be the best baseball game!

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад +11

      @Oakland Native ... How can the Show be the best when their animation quality (as seen in the comparison videos) are severely subpar? Go speak with Disney or Pixar professional animators and they will tell you the Show’s animation (and player movements) needs work. You think the Show is good because of the pretty colors, texture. Go watch some youtube videos on ‘animation.’ The show is no where near the best. Best: adjective - of the most excellent, effective, or desirable type or quality.

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад +7

      @Oakland Native ... Secondly, I played the Show for a long time (mlb 09, 10, 11, 12, 14, 15, 16), most copies bought retail brand new. After playing PYS 2015, my eyes were opened. There was something always wrong with the Show’s animations. If anyone actually thinks the shows pitching animation (because this video is on pitching) looks remotely similar to real major league baseball then I’ve got to question their understanding of animation or. realistic movement.

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад +4

      @Oakland Native ...Correction .. I am currently playing the best baseball game: Pro Yakyuu Spirits 2019.
      So I am hating because I posted comparison footage between MLB the Show, MLB, and Pro Yakyuu Spirits? I want the Show to improve their animations so I can play major league video baseball games again.

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад +3

      @@bayarea_hemi .... Unfortunately, just as I suspected. Your response (i.e. blah, etc.) is a classic example of someone who has no legitimate response. Continue to enjoy your subpar game the Show. I should call it “MLB the Hide" from now on. They use to preach about the ‘little things.’ I should probably send the comparison videos to major league baseball headquarters.

    • @strawberryyogurt0
      @strawberryyogurt0  4 года назад +2

      @@bayarea_hemi ... Same old ‘who cares it’s a video game’ one liner. Video games is a multi-million, billion dollar business. It’s not a ‘toy.’ SCEA are the ones that should and actually care because they use motion capture. And yes, the Show uses motion capture during the developmental process. No one uses motion capture if they don’t care about replicating realistic motion that respect physics. Annual static graphics, lighting, facial, texture, changes to various animations says SCEA cares.