Why did Nuketown need to be in Zombies?
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- Опубликовано: 30 сен 2024
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Twitter: / whitecliffgames
During Black Ops 2's launch, Tranzit was so hated by the community that any alternative looked better just by comparison. But looking back, what did Nuketown Zombies bring to the table?
"A Zombies Retrospective" is a series in which I play through each Call of Duty Treyarch Zombies map chronologically, and analyze its place in the series.
Media:
Call of Duty: Black Ops
Call of Duty: Black Ops II
Did it need to exists? No
Am I happy that it does? Yes
Its a fun little map and its an alternative to the lava infested green run maps and the complex transit as a whole
I wouldn't describe Tranzit as complex infact it's far from just that.
@@andykod77 Is there a map that came before Tranzit that was close to as complex as Tranzit cause I sure can't think of one
@@andykod77 yea it was so simple the consoles couldn't even run it that's how simple it was.
@@realyopikechannel are you playing with a full deck, or
@@andykod77 idk if this is like "my uncle works for treyarch" lore but isnt the whole reason of the fog and denizens that consoles specifically the ps3 and wii u which were both underpowered at the time and didnt have enough ram or something to load the map completely.
surprisingly wii u never even got the dlc maps cause they were too big.
I disagree, to me nuketown is more of a challenge map and the ambience is the most post apocalyptic aesthetic there is
Exactly. It's pretty much the only apocalypse map that feels like a real apocalypse apart from farm
Agreed
@@remyscar Don't forget Town and all that damn lava on the floor
@@ProGamer-lk9qw that shit was annoying asf. And how there so much shit in the damn way and can get u stuck
@@ProGamer-lk9qw that just felt like you were in hell.
I personally liked nuketown in zombies, except for alpha omega... but nuketown to me is a fun bare bones survival map, the best gun is the ray gun or the mk 2, it's also fun because of the random perk spawn there a glich to fly pretty much but yea I like nuketown
I don't think bo4 is the worst, i agree it was reused and unoriginal but personally i don't think it was awful.
@@gotti512 EE is good for hardcore fans and the Mark 2 Variants were unique, but the Map layout should’ve been bigger.
Alpha Omega is one of the more fun maps on that game
I liked the random perk thing too I think they should have made wall buys random too
@@bartzacky9639 i agree it was somewhat bittersweet i should say
Honestly this map felt very fun for it's chaotic nature. It didn't feel overwhelming on the player when it came to setting up as all you had to do was open doors and hit the box and just test your luck while you waited for each perk and pap to drop. However, it didn't feel too easy either as this map puts your skills to the test to see how long you can last with just the bare minimum of perks and paps with no map wonder weapon (excluding both Raygun and Raygun mk2). Also, this map never feels boring, it always felt like your on your feet compared to Nacht which was slow paced and quiet while the horse rushes you or like Kino we're your basically op with the thunder gun in an open theater. It in a way felt perfect where it doesn't make you groan about setting up, it immediately throws you in the action where skills are constantly tested. Also, the map just feels like something is always going on instead of an isolated map. In pretty much most BO1 maps they all felt isolated which just made it feel dull at times like in Nacht or Moon. However in this map, sirens constantly go off, zombies are screaming from all angles, and my favorite part is literally playing during the Moon Easter egg which just gives this map brownie points as it allows you to experience such an impactful climax of the zombies storyline but from another perspective which I just adore. I think the only other time we see this is the red phones on Five and Acension but this one is just amazing. Overall, I love this map and commend Treyarch on their work for this map
Nacht would've been a lot harder if it weren't for the glitches, zombie limit, or the far zombie spawns.
This.
But the difference with natch and this not only this map make sure you will be fucked on any kind of situation. Also zombie AI on natch you can only die by getting cornered because zombies only attack while you stop moving so when you train zombies and you don’t pick right dodging spots It feels like your fault but nuketown zombie Ai can hit you if you are close even a little bit so while zombies coming from all directions without windows to follow it’s frustrating. Also unlike nuketown your setup on natch way faster.
I personally think every COD zombies launch needs a simple map and a complex map and Nuketown did it perfectly.
You also gotta remember this was a pre-order exclusive map, the map very much feels like a sales incentive but it is a fun one
I bought Nuketown believing that it had Grief because a saw a RUclips video on it. I was shocked when I downloaded it that it was just survival and no grief. So, my only options were Nuketown or Tranzit so I decided to just play Nuketown and I love it to this day. It’s the map that turned me from a zombies noob to a hardened zombies veteran.
Would have been a good grief map too. Lots of door ways, but a bit big.
Anyone know or this is available on Plutonium?
To answer your question yes
TLDR: you call it a regression, I call it a return to what made zombies good.
I think it makes perfect sense why they released it when they did. After a few super challenging zombie maps, it's totally reasonable that they made a map that could still cater to the players who liked that original, simplistic style of zombies.
Good things about the map: no "easter eggs" that were actually really complicated quests with no guidance, no huge distances where you get downed way too far from your teammates to be revived, or other such nonsense, you don't die from literally walking on the map like tranzit. The atmosphere is also one of the coolest. They perfectly combined the zombie and nuclear apocalypse aesthetics. It's such a fun spin on the map that i don't mind it being recycled from a classic multiplayer map.
Don't get me wrong, I have beef with the map for its lack of mobility (too much debris, cracks, rocks blocking paths), overly heavy dependance on rng, and the fact that they didn't open up the more of the neighborhood to give it more variety. But it's a nice simple map where i can shoot some zombies and not do a million other things at the same time.
This is probably one of the best retrospectives I've ever seen.
I've been comparing CoD Zombies to roguelites/likes for years, and after BO3 introduced Gobblegums, and how CW introduced insane metaprogression, it's nice to see someone else compare these two genres.
Nuketown has always been an interesting map in my eyes. The map itself isn't anything special, but being in the event that caused this entire storyline is wild.
Rule 1 to be rouge like need to be dungeon crawler.
Never knew that the Nuke at the end was the same Rockets from Moon.
I always thought it was some random nuke because Nuketown always end on an explosion. Also i like how this map is just some random characters just trying to survive, not every character has to be a "main character".
4:53 besides the video being amazing already I'm just amazed by you surviving that moment
Same here. My anxiety went up when I saw the zombies everywhere, went up higher when the screen got red, and then skyrocketed hoping he wouldn’t receive fall damage.
Considering your articulate description of everything I presumed you had like, tens of thousands of subscribers. Seriously, great video. Was super interesting to hear your take on Nuketown Zombies and just remembering it all, since well it's almost 10 years now since it released. I personally liked Nuketown, way more than Alpha Omega, it just felt like a fun challenge map, and similar to Town Survival it was refreshing to play more than once other than TranZit, which really required extensive time and effort just for one playthrough. I respect what Treyarch were trying to do with TranZit, but it was too ahead of it's time, and the fact they never even patched the Jet Gun to make it more viable to use as a "Wonder Weapon" was a bit of a joke. I love Rogue Like games a lot so seeing the unique perk system in Nuketown was certainly refreshing. The Round 25 blue eyed Zombies Moon mini Easter Egg was one of the coolest smaller features ever added to one of these tiny maps.
The apocalyptic feel of nuketown is my absolute favorite it’s such a amazing map in that regard it is one of the most challenging maps to set up on but it was the absolute perfect pre order bonus I kinda wish we’d get maps like rust or terminal reimagining from Treyarch my fave Easter egg is the zombies getting blue eyes it also has my fave ending hearing Richthofen laugh as a nuke drops incredible my biggest complaint the character had no quotes
I love nuke town zombies
Honestly nuketown is by far my s tier map of all maps. I don’t care for ee’s I just want perks a gun and survive and with how complicated and ee focused maps have been bo1-bo4 for me it’s a sense of relief. Any map across any game that isn’t a chore to turn on pap or power and other complications is a plus for me. #BeLikeKino #SurviveLikeNuketown #SimpleLikeTown
Kino is a scrub easy map, you want a real challenge play five.
@@silverbolt9439 that’s my point I want a survival map not a do 30 things to get pap or power. I want the challenge to be survival, not you don’t do these things your fucked.
@@charleswaggoner9467 survival is pretty pointless in boring with the thundergun. its not even surviving its just standing there and getting free wins
@@bearzdlc2172 yeah I hardly pick up a wonder weapon in any game aside from the ray gun in a drop in Cold War or building the rip saw in ww2 or gettin it from the shadowed throne
@@bearzdlc2172 simply ignore thunder gun
Something you also really need to consider when talking about Nuketown is yeah it was just supposed to be a fun little side map. When Black Ops 2 came out even it was just a bonus map included with the Season Pass like Nuketown 2025 was for Multiplayer. And for just a bonus map tagged on initially I’d say it did a really good job at giving players something else to do that wasn’t playing on Tranzit or Town over and over again. Something else good I think it did was bring more people in because well, you’re already playing on one of the most iconic maps in Call of Duty history there’s not much else to learn other than the basics like perks, pack a punch, and training which I still commend Nuketown for to this day.
Only thing missing was Nuketown grief
People need to understand that Nuketown was an arcade map. No real story mode or structure, just an arena like Nacht
I really miss the old style zombies - where it was just about skill and high rounding. I don't want to follow an Easter, learn complicated buildables etc. I wish they would simplify things and go back to the og style!
So just waw and bo1? Cus bo2 started the Easter eggs lol
You can still high round bro lol
@@AidanStewart9 that's not exactly the point I was making
I personally enjoy both AO and nuketown, i like the idea that we play on this version of nuketown, after the nuke setting off from the original nuketown.. And then adding zombies was kinda cool for its time, its fun with friends, and definitely was challenging without knowing what perks you'll get, and its a simple map, not really meant to be too big, just nuketown. When AO came out, I was like holy crap after all these years we can fully explore nuketown, and also go into the bunker, and I enjoyed that map too with all the upgrades for the MK2 ray gun, it was sick and both were pretty good in my eyes, I can see how both comes off as terrible from the community
I feel like you can't look at it for what it is, but rather you look at it for what you should expect it to be. It's a good map; it doesn't need to be innovative or a next step, tranzit already existed alongside it.
I'd prefer a thousand nuketowns over cold war zombies
Call of duty zombies is so boring now. They’re doing too much and it’s not for the betterment. Random portals… big boss zombies..??
Idc what you say black ops 2 is top tier compared to what cods are to come
Exactly. We had features unlike today
Only problem with this video is it ignores the fact Nuketown was $5. For $5, the map did not need to be some masterpiece and I think it did exactly what it should have.
Nuketown zombies had the most intriguing loading screen in my opinion. I always wondered what was going on there.
Without even watching this video, I can say that the answer to the title is:
It didn't.
But they did get creative with the way they added it into the plot, I thought that was a really awesome move in the story.
It's also great fun, and a good challenge.
Given that the very base vanilla zombies experience was/is always enjoyable, nuketown was enjoyable as well for me, the aesthetics of maps like nuketown are enough to make me enjoy them since the base gameplay is timeless. You dont really need much for a cool zombies experience imo
Nuketown had almost no reason to exist in Zombies, but by doing so, it continued the trend of "reusing" maps in such as way that it wasn't done exclusively with the intent of saving time and resources, but for the intention of giving an homage to other parts of CoD. Previously, we have seen Nacht, Verrückt, and Five take direct assets from their Campaign/Multiplayer counterparts to save resources, but as time went on, we've gotten more original maps, yet some where still faithful to their variations. Examples would be Kino and Ascension; neither was a copy and paste, but they were set in the same locations as their counterparts, or shared similar concepts and environments. There's nothing necessarily wrong about it, though one could argue that it all started going downhill when BO4 hit the scene. Reusing a map and giving it a completely different viewpoint of it is just as effective as creating a brand new map, but it only goes to blow out minds further when we see how these unrelated projects are connected in some sort of way.
Nuketown’s one of my fav maps. The thing i like most about it is that the characters you play as are a nice change, cdc-cia officers are so fitting to the game.
I love your commentary and analysis. I'm flabbergasted that you ONLY have 105 subscribers, the structuring of these videos have been too professional for someone of your size. You earned my respect and my sub
Also I heard many times that it’s after the original nuketown multiplayer map but I had my doubts
The original DLC description back when it was released said it took place after the end of a multiplayer game when the bomb went off! But then in BO4 in Alpha Omega they said that it was actually unrelated to that and the explosion was from element 115 mining, so there’s multiple answers but you’re right that was the original idea!
I’m just gonna believe that it’s after the multiplayer map as my canon
Loved nuketown zombies, idk what this guy is talking ab???
everything about this video is wrong. New zombies is absolute trash, it needs to regress back to the simplicity of WaW. I personally cant stand having to do 90 things in order to progress
I remember me and my cousin playing this map split screen when we were on vacation. Jugg didn't drop till round 20, somehow we made it there, and to round 25 as well. I think we paused it and went on a walk, when we came back our little sisters had reseted it and were playing. rip.
To be fair, i remember the only way to get access to this map was to pre order the game. I expected more than just ‘nuketown but the walls are broken’ you know. In a way this feels like vanguard zombies, take an mp map and dump it into zombies. This was like the first real lazy zombies map. I played way more tranzit and all the other maps, and this map was just forgotten. Not just to me but many other people aswell due to it being too simple and boring. If you really wanted a survival challenge back then you could just boot up nacht der untoten which to be fair was also remade in the last dlc of black ops 1 xD.
Compare nuketown to der anfang ... case closed
😂
Great Video keep up this Quality and you will hit those big numbers! I personally used this map back in the day as place to practise my training ability and also just to play a round of zombies. After Black Ops 1 and MW3 ,Black Ops 2 was my first real cod where i bought dlc for and really got into gaming as a whole so i never really understood the ''hate'' for this map as for me it was just a fun small map you could just hop in and play alone or with friends. There was no annoying lava and it had this little challenge with the random perk every few rounds in contrast to town. of course it is no Origins or Mob but it never needed to be.
Man could you imagine if all multiplayer maps had zombie map variants. I’d preorder every special edition COD game.
Bro the ray gun and nuketown look like they came out from the same model pack
I was actually hoping for a Nu3etown 2025 zombie map for Bo3 back in the day lol
I like to use nuketown as a warm up map before I play one of the other more in-depth maps. Your lucky to get jug before round 10 so you have to be carful when training. It’s the best way to polish off your training skills I believe.
I remember I bought the hardened edition to play this map and the code didn't work so I had to buy the season pass. I was so pissed
I think an aspect that's sort of overlooked in the video is that nuketown was actually a preorder bonus and not something that casual players bought so treyarch probably didn't want to get to ambitious with it either. If you didn't purchase a preorder or special edition you didn't have access to this map. Been loving these analytical zombie retrospectives keep it up.
I think alpha omega was the the most original ather map in bo4
Beacuse it just needid zombies
quality contnet
This map should have been part of zombies chronicals
Amazing video you need more subscribe
Something I never understood was the time setting. This is obviously based on the Nuketown from Black Ops, set in 1968. We know this because the trailer depicted the original Nuketown, it contains the same props, and the zombies are dead Black Ops and Spetsnaz soldiers from that game. But if it is set in the same time as Moon, which is 2025, what is going on? Why is the original Nuketown still here when it was destroyed at the end of Black Ops and how are there dead soldiers from 60 years prior still there? Treyarch also seemed to contradict the explosion. We all originally thought back in 2012, that Moon takes place in 1968 which would initially make sense if the Groom Lake Facility was nearby which caused the factions to reanimate and explain why the explosion seem to have just happened. Not to mention Green Run had a 1950’s aesthetic before we knew it was set in 2035. But after finding the truth, it seemed like a better idea would be to put Nuketown 2025 instead, as that battle also took place in 2025. In the Chronicles comics, it is revealed that the explosion was caused not by a nuke, but by Broken Arrow drilling Element 115 led by Dr. Schuster. Then in Alpha/Omega, it was shown it was actually Samantha Maxis rage that destroyed the place. It makes zero sense. It would have been better if Treyarch didn’t try to connect this to Moon.
One thing I liked about Nuketown was its rogue-like element of how perks and pack-a-punches dropped at random times. Sure, it can be annoying when you only get Jug at round 20, but it's fun! A challenge!
4:53 nah we just gonna ignore how u got outta that
My one complaint is that there SHOULD have been Grief mode. It was a literal PvP map, and it would've worked better than the other grief maps in my opinion
Nuketown is a actually one of my favorite maps
Is it the best? Well, obviously no.
Was it a fun lil map? Yeah
Its a fun little Survival map and doesn’t want to be more than what its supposed to be, a survival map you can load up and have fun for a little bit
I understand peoples hatred for the map due to Nuketown not meaning to fit into zombies and the perk drop.
But its kinda ridiculous..
Like I said, its a Survival map, just like town or bus depot.
Yes the perk drops are annoying, but I dont feel its anything to hate the map over
Nuketown is the only zombies map I like. No story, no convoluted Easter egg, no power to turn on, just surviving.
Just wish it was more like going out of border and walk through the streets and entering other houses. Also if you could enter the bunker in the green garden would be nice since you could open the shed in the yellow garden for a power up.
Activision probably told them to make a pre-order map last minute so Nuketown was the simplest map to convert and also everyone loved the map already; the incentive to pre-order was very high. I never liked pre-order bonuses especially when it's playable content cut out of the base game.
that was a damn good video, a shame it aint been seen by so many..
I’ll answer this question for anyone who, like myself, is too lazy to watch the video.
Nuketown Zombies was initially an exclusive gimmick map to coax people into paying an extra $20 for the hardened edition of Black Ops 2. The exclusivity factor alone made it kind of worth it.
Let’s be real honest here, back in the day you actually got something kind of cool for ponying up a few extra bucks. Now days you get the good old corporate dick slap and dialog box saying, “Spend More Money Pay Piggy”.
This map would have been a lot more popular if all the zombies spawned behind a rebuildable barrier outside the map so you could try other strategies than just training the same Ole loop
Nuketown is so fun. I’ve recently got into zombies fully. I’ve played most games from waw-bo2 but the mode never really caught on for me. Got super into CW zombies and that has lead me to playing all the games I missed. I often find myself loading this map just to chill out and play
The Easter egg bit I do not get. If the take over and rocket launch does not occur until 25, why is the earth already destroyed beforehand?
I actually wish COD Zombies still had randomness in them. Maybe not as much as this map, but people often forget that COD Zombies is supposed to be a simple game at its core. Elements of randomness is honestly the best way to keep it fresh even if it isn't the most "balanced."
theres no 'supposed to be' when is comes to zombies
@@itisgooddaytobenotdead.5126
And that’s why zombies is dead
@@bentob1ox if they never changed zombies the mode would have died. keep maps as small as nacht? no one wants to play. no easter eggs? no one wants to play. no unique maps made that aren't made from multiplayer or campaign? dead. it has to to change
Nuketown is kino of bo2
Personally i think shangrila is overrated
No atmosphere and wonderweapon dosen't annihilates
Overall bo1 zombies are bit overrated
The maps i think are pinacle was kino, five and...moon
Also sequels to nazi zombies
Nuketown is back to root where mondayish setting is mixed with zombie madness
I wish they would do it more!
We lacking this nowdays
How much garrys mod style madness isn't cool like gorod or raisendraken we need more things...V style or kino style or shinonuma and verukt even
Mayby tranzit or die rise even...yes i saided it outloud...rocking zombies on top of apocaliptic sky scrippers is so cool
Mayby another attempt to western themes would be cool
Or something wolfenstein style again like derrise or ordigin
Mayby level inspired by wolfentein 3d but modermnized mob of the dead style
Or something wolfenstein old blood style still in mob convention
Or wolf in origin convention
Mayby space maps on mars inspired by doom
Ir mayby zombies at wartracenter?
If titanic why not it
Or Vietnam zombies
Psycho twisted metal style circus zombies
Matrix zombies
Zombies and draguns
I always felt nuketown would’ve been greatly improved with the addition of PHD, stamin-up, mule kick and deadshot. There are enough spaces for them all to land. Perhaps even removing the perk limit too.
Fellow Ak74u enjoyer I subbed
I love Nuketown. Probably my most played maps in that game were Nuketown, Origins, and Mob of the Dead. Nuketown mostly due to how it reminded me of the early, simple maps from WAW. Also, I had a number of friends who didn't play much zombies and Nuketown was just a fun survival map that was easy to pick up and understand even to a relative newbie. Great map, in my opinion. Variety in map design is good, I think!
4:09 that corpse launch tho 💀
nuketown is boring as fuck. if flopper, staminup, dead shot and mule dropped down as well it would be way more fun
I love nuke town Z bc nuke town
I always thought it would be cool if there were Spetsnaz Uniform zombies and Black Ops Uniform zombies.
One of my favorites..... my buddy and I would each train in each backyard . We'd make it to about round 36 . For me it was a fast quick easy map to get to round 40
I really want them to remaster Nuketown zombies, I loved the simplicity of that map
If you play moon and nuketown (bo3 moon) it really fun see everything
I love Nuketown Zombies. Reaching round 25 is the goal everytime as a challenge and a warmup
Your videos are so good!
Tbh, I like simple maps. Don't get me wrong I appreciate the care and craft that goes into the majority of em. But I just don't feel like going through a set of hoops of having to set everything up.
Granted I only played the BO3 version of Nuketown, but I still like it
Nuketown Zombies is a Z tier+ map. A challenge for casual and experienced players, just look at the record round, this map is extremely difficult. I barley get to round 35 on this map. W treyarch
I once had a run back in the xbox 360 days where i guess the perk stuff gitch out or something because fucking juggernog never spawned, got to round 24 or 23 by panicking every sjngle round lol. I think its a nice map, glad it exists
I didn’t mind nuketown but far from my favorite , I kinda viewed it as Five, being kind of a bonus and different experience (also more difficult). But it definitely also feels like the devs knew they went too far with transit so this is tossed in for a more basic experience. Thank goodness BO2 zombies DLCs were fire
I love the map. Not everyone cares about story.. I don’t at all. It’s just survival for me. I like just dealing with waves and waves of zombies, seeing how far I can get, getting better perks and equipment etc. this map was for players like me. Players who like kino, the giant, etc. a lot of use love those games because you can hop in and play game after game trying to do better. I loved tranzit too, but because of how long the setup was you could only play one good game and then go to a different map because doing it all again sucked. Which is why town and farm did so well too. They were just barebones maps too but we’re fan favorites for a reason. Then zombies took a massive decline and made it so you have to do ridiculous Easter eggs just to get pack a punch.. not something you’d wanna do over and over… so replaying them sucked.
Haven’t played zombies seriously since bo3 idk why this channel was recommended but I raise a chicken nugget to this fire content L’Chayim
Because imagine in 20 years your reminiscing on Black ops and thinking, “why the fk didn’t we get Nuketown zombies?”
Gave you a sub, honestly this is great content
Before Die RIse came out, this map was really important to me as it kept me playing zombies when I didn't want to bother with Tranzit. It adds nothing to the mode, but was really important for those early BO2 days
Didn't come to watch the video but to answer the title of the video
Because its cool that's why
Nuketown zombies was teased during black ops 1. I dont think they just wanted to experiment with it, however they could have done so much more with it,
nuketown actually takes place in 2025 according to the timeline
Black ops 2 nuketown had me and my little brother slaying zombies left to right 😂😂😂 Im gonna buy and old console and start playing solos on all bo2 zombies map
The same reason why Battle Royale was forced into COD. Because it was popular.
Funny how THIS is the ancient ancestor of the Onslaught mode from BOCW
Nuketown zombies would have been a legendary custom map though. Arguably one of the best
I wish the map was expanded like that WaW Nuketown map
Honestly, I think it would've been cooler if they had it so that it was just normal nuketown straight out of the first black ops game, but then at round 25 or something the rockets land, and it goes to the way you see it then
never heard english speaking people use "Zeitgeist", as a german i was a bit confused. But great Video anyways
Nuketown scratched the itch of a small zombies map. It got crowded in there quick.
i always though of a lore for nuke town zombies in my head
so what if the reason there are zombie soldiers and zombie hazmats is that the US military was testing nukes and they sent in hazmats to test for radiation levels and as well as soldiers and the military hadn’t realized that there were still people on site and they had tested a nuke with element 115 that killed the people and had re animated them into zombies so the the CIA to try and contain the outbreak and prevent no further infection but the government wasn’t gonna send in any reinforcements to help out so they left the agents to fend for themselves.
idk just sorta over thought it in my head and decided to post it here
I am still confused on why the place is so destroyed BEFORE the nukes dropped.
Only complaint I have is I think shouldn’t had a price tag for how bare bones it was but still fun.
Ngl Ik it’s barebones but I like that barebones it shows all skill with high rounds and being screwed on which perk you’ll get 1st lol or how long PaP will take
Literally why does it matter?
I highly doubt if it wasn't in the game the resources would have been allocated to anything else to take it's place.
It's there, that's it, and it's better that it's there than if it wasn't.
I remember a lot of people wanted Nuketown zombies as a map