One big tip I found for Grim Batol last boss. If you have an evoker (regardless of spec), they can use breath to clear a massive amount of tentacles, giving the party a much easier time traversing to the next location for the circle. They are 100% unaffected by the tentacles while breath is active. I find that scalecommanders (devastation/augmentation) are best at this because of the cooldown reduction, in addition to steering the breath.
Shout for last boss Boralus, once you move over to a new platform, move together as the Slam spamming tentacle starts doing so when the first person moves over and "activates" that platform, this can really mess up any stragglers on their way to say the last platform.
10:20 something else for the first boss, if you struggle to move from one side of the map to the other, it's because u're not pre-positioning and anticipating the mechanic! Always re-place yourself towards the middle of the map after dropping your puddles, that way you have 1.5 columns to cross AT MOST and not all of them from left to right or right to left
One important thing about the adds in. Grimbatol dragon fight, they sometimes „bug“ out if the fixated target uses spells like fade from priest or mortal coil from WL where they will then refixate on a different target
For Dawnbreaker second boss I tank it right where you were putting the markers, people can shoot the orb down the road still, but for the tank buster knockback I can shift slightly to a lamp post on the fence and I don't get knocked back
Extra tip for Grim Batol 2nd Boss. If he is patrouling around you can reset him as Night Elve or Hunter etc. so he starts casting his flame beam again and is not patrouling around.
For Cosmic Singularity as a Mage, you can Alter Time right when the cast starts and continue casting the whole time till the last second, hit alter again to go back and continue casting. Very minimal downtime and one less blood add
For Dawnbreaker, the second boss pull that has worked for me is to fly up after killing the inn miniboss and fly behind the second boss. Pull and kill the large nerubian there, ignoring all the trash in the courtyard. Then I just pull the boss down the road with plenty of space for the group to send the orb and to move around.
One big thing my group found out about City of Threads on the twin boss is if you have a range bait the boss that doesn't move close to a wall, and when they start doing their charge bait towards the wall, they will pretty much stay still instead of moving around the platform.
when rock spike is going on on the first boss of grim batol you can shadowmeld or vanish/greater invis to make the circle just disappear. helps make a lot of space if your group is struggling with good placement
Great video, thanks! One question: what weakaura are you using for the mythic+ information, like time left, exact percentage, etc? Just above your Details.
Hey Quazii, I'm doing a similar vídeo (in portuguese tho) and something different that I noticed, was about the 2nd boss from Siege, most of the ppl don't know that if you slow/snare her, she doesnt jump. (Most of the ppl just think that bosses are not slowable and not even think about that mechanic). Great content as usual!
You're such a legend and wealth of knowledge, I have become such a better player since switching to your name plates alone for M+. These explanations are well done and useful, thank you!
For last boss of City of Threads, when the big aoe goes on tank, the Tank can moves to side room or middle, allowing melee dps to continue dmging the boss. Just need to communicate it with your team if you go mid or side. (Probably not worth on DK since they need to death strike)
In arakara last boss monks transcendence works for every pull. Just run out drop your initial point run further and when the boss pulls you hard just before the purple ring use transcendence to go away
in City of threads there's a fixed spawn where the mob is inside the little house if you walk right up against the wall the extra action button will appear to unveil them, it would only shave off 5secs of running into the house but it's a nifty trick
Hey thanks a lot for your videos. Could you share the weak aura package you use for M+ ? Shows important buffs/debuffs on your screen, example at 14:13 Thanks !
On necrotic wake for the 2rd boss if you take him to the top corner the adds will spawn closer together and make it easier to group them up/ see the mages easier
on Hadal Darkfathom boss in Siege of Boralus. When you dodge on the statue. I found that your DPS attacks will just evade on the boss. I had a very angry mage after me when I did this. Just FYI. It works great with dodging boss' abilities. But your damage dealers cant do damage.
Theredfern here, yea paladins can bubble and clear tenticles for those small zones, few other classes that can do that, turrtle works, as well as I think antimagic shield?
@Quazii WoW, about your plater, can u please make plater don't recolor mobs that was aggroed by treants or elementals? so u would be able to understand which mobs is aggroed on ur mates and which is just on trents and elemental
Hey mate ! Thanks a lot for the incredible video, i can't seem to find where to add that kick timer and the thing that allows us to see all the ability of the adds over their health bar... I might be blind but i'd like some help ! Thanks in advance
With warrior, cou can jump cosmic singularity without even using a pool.Just jump at the right time and you wont get pulled back in. i saved myself once like this when my pool got "stolen" from another dd^^
Quazii, a GREAT IDEA for a video would be a clear, straightforward list of all big magic attacks in Mythic+, so we tanks know when to use Shield Reflection or Anti-Magic Shield or whatever. Would be really usefull.
Something unconfirmed, but what seemed to happen in a group I was in (Ara Kara Second boss) was that we paralysed the add and it stopped spawning new ones
It's the perfect boss to finally teach players the importance of defensives, self healing and potions. If you just rely on the healer you will fail, been a great learning experience and will help players get a lot better imo
I assume the bars above your target frame are a weak aura that shows the boss abilities can you link or give me the name of that weak aura so I can use it
*PART 2 of video here (16 MORE TIPS):* ruclips.net/video/b9oTrHuxqcQ/видео.html
You literally crush every other WoW content creator. I feel like you respect your viewer's time while giving detailed/useful info everytime I click.
One big tip I found for Grim Batol last boss. If you have an evoker (regardless of spec), they can use breath to clear a massive amount of tentacles, giving the party a much easier time traversing to the next location for the circle. They are 100% unaffected by the tentacles while breath is active. I find that scalecommanders (devastation/augmentation) are best at this because of the cooldown reduction, in addition to steering the breath.
WHat do you mean by "clear." You can remove/kill the tentacles??
@@dh6886 Correct
Insane, love the idea and it also feels more RP than ever
A Monk is also decent and well suited too
@@lenslo223 How does monk clear them?
Shout for last boss Boralus, once you move over to a new platform, move together as the Slam spamming tentacle starts doing so when the first person moves over and "activates" that platform, this can really mess up any stragglers on their way to say the last platform.
10:20 something else for the first boss, if you struggle to move from one side of the map to the other, it's because u're not pre-positioning and anticipating the mechanic!
Always re-place yourself towards the middle of the map after dropping your puddles, that way you have 1.5 columns to cross AT MOST and not all of them from left to right or right to left
Hello. Firt boss Ara-Kara - you can stay in place for 2 secs and spawn 2 puddles on the same spot ;)
Like spotter in SoB I guess :D Nice!
One important thing about the adds in. Grimbatol dragon fight, they sometimes „bug“ out if the fixated target uses spells like fade from priest or mortal coil from WL where they will then refixate on a different target
5:20 Oh that's huge. Trying to work with that small space was always a struggle but knowing it moves clockwise to easily bait the cleaves is perfect.
bro you are so detailed, very helpful for all the tanks who want to be good, thank you for your service.
This summarised version of m+ tips is great. Thank you Quazii
For Dawnbreaker second boss I tank it right where you were putting the markers, people can shoot the orb down the road still, but for the tank buster knockback I can shift slightly to a lamp post on the fence and I don't get knocked back
Extra tip for Grim Batol 2nd Boss. If he is patrouling around you can reset him as Night Elve or Hunter etc. so he starts casting his flame beam again and is not patrouling around.
this video is absolutely brilliant! 100% useful tips for my guildmates
Quazzii, you are a Godsend and a true mentor to this community. Thank you for all you do, brother.
Guardian druids can pull any mobs through any wall and distance with lunar beam. Very useful in MoTS maze when no pet class.
For Cosmic Singularity as a DK you can just use Deaths advance and you will be immune to the suck in mechanic, making the fight a joke
DK best class
As Einstein once said about black holes The big suck doesn’t fuck, who knew that he was a DK main
@@dojyr3130Donkey Kong master race
Ki'Katal: "Void take you all!" DK: "nah i'mma chill"
Watching everyone scrambling to survive that while I literally stand still is such a feeling lmao
From 1 tank to another. Thank you so much brother!
For Cosmic Singularity as a Mage, you can Alter Time right when the cast starts and continue casting the whole time till the last second, hit alter again to go back and continue casting. Very minimal downtime and one less blood add
You could also stand in the blood puddle during the suck in, then blast wave the add away. Waste one global but it was funny to watch
Blink/shimmer also works, if you don't want to save alter time for defensive purposes.
Great Work! It's nice to see how much effort you put in to help the community.
Dude...so much value packed into this video, thank you
For Dawnbreaker, the second boss pull that has worked for me is to fly up after killing the inn miniboss and fly behind the second boss. Pull and kill the large nerubian there, ignoring all the trash in the courtyard. Then I just pull the boss down the road with plenty of space for the group to send the orb and to move around.
That's my strat too, very efficient, lots of space and you can avoid the courtyard entirely!
I've doing this too & placing my back against the house to stop the knock back
Me too! Gives that whole road to work with
As Blood Dk using a focus target thru the wall, we can use death grip and snag the extra pack @17:51. Great Content Quazii Thank You!
Thanks so much for this quazii! So much to learn from here, I shared it with my friends too 😁
you are a legend. thanks for all your tips and tricks!
Awesome video, insanely helpful - amazing content
Absolutely love the quality content. Was waiting for something like this for this season. Thanks again!
Thank you for your guides! You make he mythic plus season (especially at the start) super stress free! I’m ready to pug my way to a good rating! ❤
One big thing my group found out about City of Threads on the twin boss is if you have a range bait the boss that doesn't move close to a wall, and when they start doing their charge bait towards the wall, they will pretty much stay still instead of moving around the platform.
I am so excited to try these techs. Great video!!
Can’t live without the sweet sweet tips from Quazii
This is so awesome! Thank you!!❤
Thx for all the hard work👌 always helping with high quality guides
Love your content Quazzi. You’re the man.
Just found your channel. Awesome work, keep it up and thankyou so much!
Quazii you're incredible as always, thanks
Can't afford the patreon right now, but thank you for your content, liking and commenting is the least I can do.
when rock spike is going on on the first boss of grim batol you can shadowmeld or vanish/greater invis to make the circle just disappear. helps make a lot of space if your group is struggling with good placement
Dude this video is amazing!
Thank you for this Quazii!
New subscriber. Loved this video. Very useful information for me and my friends. Thank you!
Fantastic as always Q, thank you sir.
Great video, thanks! One question: what weakaura are you using for the mythic+ information, like time left, exact percentage, etc? Just above your Details.
Hey Quazii, I'm doing a similar vídeo (in portuguese tho) and something different that I noticed, was about the 2nd boss from Siege, most of the ppl don't know that if you slow/snare her, she doesnt jump. (Most of the ppl just think that bosses are not slowable and not even think about that mechanic). Great content as usual!
This man is a content machine
awesome informative video will def help a lot on higher keys!
incredibly helpful videos. Such an intelligent guy
Slicknesse vid moit 💪
the GOAT of M+ back at it again
You're such a legend and wealth of knowledge, I have become such a better player since switching to your name plates alone for M+.
These explanations are well done and useful, thank you!
Quazii is the absolute GOAT!
Wow what an incredible video thanks so much
Let's gather all the bronze on Earth and make Quazii a statue. Dude, you're the best! Thanks! 💪
For last boss of City of Threads, when the big aoe goes on tank, the Tank can moves to side room or middle, allowing melee dps to continue dmging the boss. Just need to communicate it with your team if you go mid or side. (Probably not worth on DK since they need to death strike)
In arakara last boss monks transcendence works for every pull. Just run out drop your initial point run further and when the boss pulls you hard just before the purple ring use transcendence to go away
Haircut looking sharp, big dawg.
On the last ara-kara boss you can also transcendence as a monk in a pinch, gotta be fast with the timing though.
Really helpful, thank you
in City of threads there's a fixed spawn where the mob is inside the little house if you walk right up against the wall the extra action button will appear to unveil them, it would only shave off 5secs of running into the house but it's a nifty trick
Hey thanks a lot for your videos.
Could you share the weak aura package you use for M+ ? Shows important buffs/debuffs on your screen, example at 14:13
Thanks !
In city of Threads last boss you can spell reflect the root so you dont spawn an add or get rooted
On necrotic wake for the 2rd boss if you take him to the top corner the adds will spawn closer together and make it easier to group them up/ see the mages easier
for the statue bss in Sob be careful with jumping up on the middle of it like quazi shows, it will evade bug some times
Mistcaller going right I've had him go to the upper path in a key before, so you still need to watch where the mark on his head is going
on Hadal Darkfathom boss in Siege of Boralus. When you dodge on the statue. I found that your DPS attacks will just evade on the boss. I had a very angry mage after me when I did this. Just FYI. It works great with dodging boss' abilities. But your damage dealers cant do damage.
DKs can clear tendies on Grim Batol's final boss with both AMS and IBF. With IBF you take the hard hitting dot however.
Thanks for the great video
Would love to see a video on the best spell reflects in s1
Also u can pull mobs on the balcony near them so Throngus will just path forward and dont get agro.
The UI is too clean! I want to get rid of my buttons like you but not quite there yet
How did u get ur boss abilities to show like that above your target unitframe quazi that looks clean.
Theredfern here, yea paladins can bubble and clear tenticles for those small zones, few other classes that can do that, turrtle works, as well as I think antimagic shield?
Deep Breath for any Evoker spec.
i noticed third boss in siege snapped me back to it in a key earlier, be careful to not go too far up on the statue? or did they fix it
M+ is here. It was a nice expansion.
Can you make a healing elv UI profile? I'm curious how you would set it up!
Thank you champion!
@Quazii WoW, about your plater, can u please make plater don't recolor mobs that was aggroed by treants or elementals? so u would be able to understand which mobs is aggroed on ur mates and which is just on trents and elemental
Great tips, ty.
First tip on SoB is fixed - you get snapped down to the boss now as a tank, and the aoe abilities do hit you
Hey mate ! Thanks a lot for the incredible video, i can't seem to find where to add that kick timer and the thing that allows us to see all the ability of the adds over their health bar... I might be blind but i'd like some help ! Thanks in advance
Great video
With warrior, cou can jump cosmic singularity without even using a pool.Just jump at the right time and you wont get pulled back in. i saved myself once like this when my pool got "stolen" from another dd^^
May I ask what’s the weakaura you use, where it display “orb” when you got the debuff on the last boss of Stone Vault?
Thank you so much
Quazii, any chance we can get your details profile linked? Your setup is so clean. Appreciate all your content my man
How to do set up those debuff so clean on right side of bars?
Question, on the siege of boralus last boss, how does his game look so good? My water does not look like this and I have settings on max!
@Quaziiwow Do you how the last boss works in seige since the shark is no longer and the u can get gripped underwater?
great advises!
@quazii wow can u do this amcro with a mouseover aswell?
What WA or Addon is showing the boss abilities in a countdown above the nameplate?
Quazii, a GREAT IDEA for a video would be a clear, straightforward list of all big magic attacks in Mythic+, so we tanks know when to use Shield Reflection or Anti-Magic Shield or whatever. Would be really usefull.
There are already Weakauras doing this :)
@@yanthir4720 not everyone uses weakauras
@@fos8789
Well.. everyone SHOULD use Weakauras :)
my life wouldnt be the same without quazi
Grim Batol last boss
Rogues cleanse with Cloak of Shadows
Last boss Ara-Kara, you can cheese the explosion with Heroic Leap, the timing is tight though.
Are you immune to the cosmic singularity suction if you do blessing of freedom?
love the UI in the video and also the tips! is there any chance to get your UI ?
Yes there is, entirely free check out TWW ui video in description
Something unconfirmed, but what seemed to happen in a group I was in (Ara Kara Second boss) was that we paralysed the add and it stopped spawning new ones
im so glad vdh makes the last arakara boss trivial
City of threads last boss is fucking insane pug destroyer, not a single wipe or death before it, 10 mins left for dungeon completion - depleted +6
It's the perfect boss to finally teach players the importance of defensives, self healing and potions. If you just rely on the healer you will fail, been a great learning experience and will help players get a lot better imo
Would Netherwalk also help in clearing tentacles?
I assume the bars above your target frame are a weak aura that shows the boss abilities can you link or give me the name of that weak aura so I can use it