@@Bird_in_a_Trenchcoat i think it's the other way round, they didn't want to credit him. The only music in the game not by a Japanese composer is by Grant Kirkhope (For Banjo) Even Megalovania was redone by a Japanese composer.
@@PresidentPixel well tbh I wonder if there were simply just hints of wet hands in the original halland and dalarna..... it wouldn’t surprise me if the Minecraft dungeons ost used some leitmotif’s from the original soundtrack
For people about to say "this should've been in because the excuse was minecraft music is too calm and this isn't," Just note that Steve was probably made, programmed, and the music composed and gathered before the nether update was out, since Sakurai said the rest of the dlc was already chosen last January
@@coinshot3951 yeah, it was made by lena raine instead of c418 but it's still owned by Microsoft as it's part of the main game, and I guess they just weren't willing to give it out. Unless my understanding of music copyright is wrong.
@@BillZypher to my knowledge, it doesn't matter how old a song is to remix it. Dragon Quest 11 got remixes for its songs even though it released 2 months after the Hero was released. I think Microsoft just didn't want to give Nintendo the rights to the music, for whatever reason.
They didn't include songs from the original game because the composer, C418, didn't want the songs in Smash since they don't want to be only known for their Minecraft songs, and Smash Bros would really popularize them as the creator of the Minecraft songs. That being said, Pigstep is the only song in the base game of Minecraft that isn't by C418, so I dunno what's going on with this one.
Such a sad thing that they didn't include Pigstep! I know we have fanmade covers, but imagine, what would the official in-game SSBU version of Pigstep sound like?
I love how a few years ago, the idea of having Steve in smash was chocked up to impossible and outlandish meme material, and now, here we are. Its good to be alive.
I still have to remind myself that, no, the game isn’t modded whenever I see Steve on the character select screen. The pixel art style really stands out
Yes! I was so disappointed with the lack of Minecraft songs in Smash (I like the ones we got but there's only 7 and the closest thing to an OG Minecraft track we got was from the Battle and Glide minigames on Legacy Console edition). This is fantastic and you should definitely give more Minecraft tracks the treatment they deserve.
this is a masterpiece, as a Minecraft player, and a smash bros fan, this is perfect for a crossover, super smash brothers team, please add a nether map, and this shall be the music, (along with a piglin character OH MY GOD)
My friend: * looks at me* Me: *Vibing* My friend: What ever hes listening to he is definitely enjoying it. An amazing remix! You never fail to amaze me! Love your content! Keep up the great work! :D
So instead of a character... What if a sculk block was in sm...huh... Tiny gimmick: Infection: When getting hit, some attacks have a small chance, or 100% chance of getting you sculked, like a poison effect for about 4 second. Sculk: Some attacks that are on the ground leave sculk on the ground, only 3 sculk puddles can be on stage at a time, if you get 4 puddles, the first one dissapears, if a player steps in the sculk they get infection for only 1, it has something to do with the neutral b & another gimmick. Player stuff: The sculk is a pretty light block, as light as Mewtwo. The height is as big as steves blocks. The sculk can wall jump by sticking to walls and launching off Yes, you can crawl, the block just slides across the floor Idles and movement: Idle pose: It just sits there Idle animation: It still stays, but its sides start moving weirdly into bubbles and leaving Walking: Bone sculked legs come from the bottom and it walks a little bit like a zombie, its a tiny bit faster than Incineroars walk Running: The bone feet joins its friends and gains 4 legs and starts spinning, this is as fast as Shiek Jump: 18 sculk tentacles launch it up Turning: Where its "face" is normally located, they turn, and the back of it turns into its face, trippy. The bone feet only appear if I say, so if I never say the up tilt has bone legs, it doesn't, if I do, it has bone feet Attacks: Jab: The bubbles in its idle anim go further and pop Rappid Jab: it stops popping, and it starts screaming at you with blue sound waves Side tilt: A bone sculked arm comes from the side instead of the bottom and punches foward. If landed, it Up tilt: A warden hand comes from the sculk block, but digs back in as a worm movement. Fast start lag, but slow end lag. Down tilt: Another bubble pop downwards Dash: A warden summons in front and jabs into them and disappears Nair: The sculk tentacles spin around the block and stops at the top and sinks in Fair: Warden hand comes from outwards Uair: The sculked bone feet come out from the top and spins back into place like a drill...we don't talk about the drill around these parts (Some get it) Dair: The sculk tentacles spin down, and the sculk block eats its self up and throws its self up downwards Bair: A bone spikes goes through the sculk block at the back, with some sculk spread Grabs: Sticks out small bone hand with small reach, and once caught, starts infecting you with sculk, slowly dealing damage. F throw: This throw is a little unique. The sculk block goes onto the players head, and starts infecting you, the player can mash but they move around whilst doing so, and can attack other players as they are being infected. If the player starts attacking nothing, it damages the sculk, and other players can damage both the player and the sculk. The sculk block leaves after around 6 seconds. U throw: The arm sets the player on top, and the warden digs their arm out, grabs them and throws them far upwards. D throw: Turns into a sculk sensor, vibrates and has the player get scared and a warden arm smashes them into the ground. B throw: Turns into a sculk catalyst and the bones start separating pixels and pushes the bones into the sculk, and launches them back. F smash: The whole entire warden hand hits outwards. If hit at the tip at the end, it grabs you and you can throw them from the grabs. U smash: Turns into a sculk shrieker and screams at you with the top of its head D smash: Turns into sculk catalyst onto the ground and spreads sculk quickly, if hit, you are digged into the ground, the sculk quickly goes away and you can mash to get out of the ground. B: If any sculk is on the ground around, hold B and a blue arrow spawns around the block, pointing at a sculk puddle, when you point at it the sculk puddle glows. Move the stick in a direction and pick a puddle. Let go the button and you dig into the ground and you teleport to a puddle, after getting up from the puddle, the puddle you teleported too and the nearest one goes away, the third one is fine. You have a cooldown of 10 seconds from teleporting. Side B: 2 Souls appear from the sculk, and aim towards the nearest player, and once caught starts spinning around a player. After a while, the player gets sonic boomed. The boom comes from the sculk block and is about 2 platforms long. It shoots insanely quickly towards the player with most souls. You have a chance to take damage yourself. The sonic booms do about 12%, its powerful and does a ton of knockback. Up B: A warden comes from the bottom of the sculk quickly, and yeets you up with a sonic boom and goes into the blast zone. If the warden hits the ground, it goes into the background and spreads sculk and starts hearing vibrations around. After 4 vibrations from a player, including you, they go into the actual ground and scream at them or you if you vibratied them, then start chasing them, once caught, they throw them onto the ground and steps on you with their giant bone feet and digs you into the ground and screams at you again before disappearing. Remember, if you make the vibrations, it does it to you instead. The warden has a cooldown of 15 seconds. Down B: Turns to sculk sensor and tries sensing vibrations if they are too loud, and if detected, they get a red soul spinning around them, if they have a red soul they have weakness, and they take more damage with weak attacks and infection for 7 seconds. Sometimes if detected (1 in a 10 chance), they get a green soul, if they do, they have infection for 10 seconds and start turning into sculk...What happens then? They get slower, weaker, you take less damage, and they start spasming, they do random moves even if not controlled, they do taunts uncontrollably and maybe even jump. All of this lasts for 10 seconds and you can have an opportunity. However, 2/10 chance of you getting a green soul if the 1 in a 10 succeeds. So if the 1 in 10 succeeds, there is a 2/10 chance you get sculked back. Gimmick bar thingy: You have a inventory bar with only 2 slots. The first one is a number and a sculk puddle, the number is a cooldown reminder with the slot turning lighter and going down. The second slot has a warden face, with the same number and 15 second cooldown. If any of the moves are done whilst the cooldown is still going, you flinch ant take 1% Final smash: The sculk starts to sit and wait for a vibration whilst glowing. If a vibration is not detected, the game continues and they no longer glow. If the vibration is detected, a warden zooms insanely quickly into them and a cutscene starts. The player spawns into an ancient city tower, the player walks around and makes about 1 vibration every 2 seconds, and sensor sounds play slowly getting faster, and later the player realises the vibration. A warden inches closer, the player turns around and the camera is put into their pov, looking around, another warden sound is played from behind. The camera looks around again and back behind, they see half of the warden for a split second with the wardens hands in the air, going down. And the next thing the camera sees? Smashing into rocks and stone and starts turning into sculk taking damage. After the cutscene, the player is spawned digged into the ground and infected, and sculked. Other stuff: Alts, these change the warden as well if it says "(Warden)" 1. Sculk. 2. Made up, a torch or light sculk. (Warden is yellow-ish and glowing.) 3. Nether like sculk with netherack. (Warden is a wither skeleton) 4. Sculk made of bones. (Skeleton warden :D) 5. Roots sculk. 6. Made up one, a lady bug like sculk, red with black spots. (Warden) 7. Geo corruption. (Warden) 8. Trypophobia sculk. (Warden) Victory animations, all of them like Sephiroth end up in a different place. So the block spawns in a cave: 1. The block sits there, for a long while, then blue eyes start glowing, then it digs into the ground. The camera turns around with a warden behind their back, pushes them to the ground and smashes the camera, it has a crack, a red, green and blue line flashes on the right, with a high pitched noise at the end, the splash screen ends with the same blue eyes on the cracked screen. 2. The sculk block has brought its friends, shrieker, sensor and catalyst, and all friends form together to a warden as souls travel into it from the ground. Splash screen ends with the warden staring, slightly head titled looking at the camera. 3. A sculk catalyst is sitting there, and then around where the people are clapping, sculk starts spreading, faster and faster, till the whole ground is sculked. Then, the camera has sculk vines around the corners, spreading, starts sculking, then the whole screen is sculk, then everything goes black. The camera looks up, and sees an ancient city, you look to your left with a warden patting you on the back, what could it mean? The splash screen ends with the camera zooming onto a sculk catalyst. Stage intro: The block digs from the ground, using its warden hands. Taunts: 1. A soul spins around the block and back into it after about 2 seconds. 2. The block starts glowing and has a warden yell sound. 3. The spikes comes from the bottom and the spikes spin, making a horrible pencil sound with a small amount of eraser on a table like sound, that weird screech? You know. Stage: The ancient city, the portal in the background with a regular ancient city, deepslate for ground and short torches on ends, with one platform in the middle. With stage gimmicks, a warden appears in the background and nearest player might get sonic boomed. Any questions lol?
Heres a minecraft idea, if you're taking them still A mash-up song between Agile Accelerando and Double Time from tumble? Or just a tumble melody using the base game tumble music
Dude, you make awesome remixes, this one is indeed wonderful But i'm just begging you to do My long lost request: READY!! from The Idolmaster Character: Haruka Amami
Me: DID THEY JUST WIP OUT A SMASH BALL AHHH My friend: **passes diamond sword** BRO THEY HAVE NETHERITE ARMOR Me: HOW COME ON BROS **calling the bois** Bois: **smash_fighter joined** **goober joined** Me: WANNA FIGHT LETS GO US AND YOUR PIGS** Piglins: alright Smash fighter: **wips out smash ball** ALRIGHT LES GO Me: banana GO! Goober: im not in the nether ill be right there im just at home! Me: BUT THE NETHER PORTAL IS 5000 BLOCKS AWAY FROM THE BASTION Smash fighter: **teleports goober** Goober: ALRIGHTY BOIS YOU KNOW THE DRILL All of us: YES! Piglins: SHI- Server:GAME! **woah add more?!?!? One day**
I have a suggestion: Skin on our teeth from left 4 dead, I hear half life and tf2 get talked about for smash but never left 4 dead, could have potential.
that could have been so fucking cool tho. there's a chance of the map to be the nether and you fight on a bastion with piglins everywhere and if you attack one of them they all swarm you.
I certainly think that they did not put the original Minecraft music into the Smash because of the pandemic, since cadi all could have entered but due to the virus making the remixes would be more difficult, and in the hypothetical case that the pandemic has been if we would have those songs in the game.
They should have a song dlc bundles from all the characters original games like extra Minecraft songs, Persona, Bayonetta, or something just song dlc's for all the characters games
Nintendo: Minecraft music? C418: no, I don’t want to be associated with that game anymore, I don’t like the fame… Nintendo: ok no Minecraft music Lena Raine: excuse me wtf
As i understood they didn't put the music from the original game because of legal issues At least we have remixes of bangers made by the guy who made ori and the blind forest music and people make awesome remixes like the one you're probably listening to while reading that comment
I like how everybody thinks Steve is this childish man because of his art style, but this dude is with the likes of Link in terms of surviving and destroying all powerful entities.
“The music from the original game would have a calming effect”
Pigstep:
@@oefest5252 I agree. Something about it is strangely soothing. I don't know why.
pikmin: *e n v i r o n m e n t a l s o u n d s*
Disc 11 and 13:
I think for whatever reason they didn’t get permission from c418 to use his music but they didn’t want to say that so they made up that excuse.
@@Bird_in_a_Trenchcoat i think it's the other way round, they didn't want to credit him.
The only music in the game not by a Japanese composer is by Grant Kirkhope (For Banjo)
Even Megalovania was redone by a Japanese composer.
When you're raiding a bastion and the Piglins whip out a smash ball
They use their Final Smash "Gold Rush".
They crush you with a bunch of gold blocks before charging at you with a ton of Piglins and Piglin Brutes.
@@thatchillasian8924 Daddy Sakurai, this comment right here!
@@thatchillasian8924 HOLY COW MY DUDES!!! Play the song at 1.25x speed! You will not regret it! It makes it 100x better!
I have never feared any mob before in Minecraft. If I *ever* saw that, however, that would immediately change.
@@thatchillasian8924 Riding Hoglins
I would complain this didn't make it, but Sakurai outdid himself with Steve. That's all I need.
The music we did get is phenomenal! Which is amazing! Just.... to bad there wasn’t any from the original game
@@thescientition9165 in the halland remix there is hints of wet hands in there so close enough
@@PresidentPixel well tbh I wonder if there were simply just hints of wet hands in the original halland and dalarna..... it wouldn’t surprise me if the Minecraft dungeons ost used some leitmotif’s from the original soundtrack
@@thescientition9165 I’m sure they did because even the original sound tracks in the spin off games have that minecrafty motif
@@thescientition9165 Yeah I really love Glide
For people about to say "this should've been in because the excuse was minecraft music is too calm and this isn't,"
Just note that Steve was probably made, programmed, and the music composed and gathered before the nether update was out, since Sakurai said the rest of the dlc was already chosen last January
music is like one of the first things they can make for a dlc
@@SCP--rj8hm and the last things too
Some people even said "this is not minecrafty🤓"
Licensing rights
Imagine if this guy made a Disc 11 remix
**Softly**
“Don’t.”
Oh God, they hearted it.
What have I done?
@@TheRareOnion *You’ve doomed us all...*
NOOOooooooooo!
@@TheRareOnion YOU MONSTER
Piglins when a player walks by while this headbanger is playing be like:
''Its drip or drown, and you aint even swimming''
The best minecraft song
The best remixer
Fusion!
I’m confused how they didn’t pick pigstep for smash
Probably some copyright problems like the rest of the og minecraft songs
@@CapuccinoMachine yeah but pigstep wasnt made by the guy that made the other songs
@@coinshot3951 yeah, it was made by lena raine instead of c418 but it's still owned by Microsoft as it's part of the main game, and I guess they just weren't willing to give it out. Unless my understanding of music copyright is wrong.
It was too new to get a remix, and the original song was too slow.
@@BillZypher to my knowledge, it doesn't matter how old a song is to remix it. Dragon Quest 11 got remixes for its songs even though it released 2 months after the Hero was released.
I think Microsoft just didn't want to give Nintendo the rights to the music, for whatever reason.
They didn't include songs from the original game because the composer, C418, didn't want the songs in Smash since they don't want to be only known for their Minecraft songs, and Smash Bros would really popularize them as the creator of the Minecraft songs.
That being said, Pigstep is the only song in the base game of Minecraft that isn't by C418, so I dunno what's going on with this one.
Pigstep isn't the only song, Lena Raine made Rubedo and a few other 1.16 tracks but C418 still made most minecraft music
@@manofthemushrooms3885 In my defense I have no clue what Rubedo is.
Nor that there were new 1.16 tracks.
well kinda a bruh moment considering he is literally now in every person's mind for being the composer for minecraft
@@JoelTheParrot seriously? good lord man
actually a few of the new nether tracks are lena raine not just this
This is my personaly favorite minecraft theme THANK YOU
What has chirp ever done to you
@@thehuman2cs715 not good enough
@@latiostheinkling8250 I respect your right to have a wrong opinion
@@thehuman2cs715 lolololol okk
@@thehuman2cs715 It goes
Pigstep
Cat
THEN Chirp.
Such a sad thing that they didn't include Pigstep! I know we have fanmade covers, but imagine, what would the official in-game SSBU version of Pigstep sound like?
Would sound like this
I love how a few years ago, the idea of having Steve in smash was chocked up to impossible and outlandish meme material, and now, here we are. Its good to be alive.
I still have to remind myself that, no, the game isn’t modded whenever I see Steve on the character select screen. The pixel art style really stands out
Yes! I was so disappointed with the lack of Minecraft songs in Smash (I like the ones we got but there's only 7 and the closest thing to an OG Minecraft track we got was from the Battle and Glide minigames on Legacy Console edition). This is fantastic and you should definitely give more Minecraft tracks the treatment they deserve.
this would work perfectly with a nether variant of the stage
This is what plays when you down smash past the ledge on your blocks
FlyxtheKid remix version of pigstep? I'm sure that would sound fire
Oh yisus, a accelerate remix of pigstep, I love it
I really wish this one had made it. It's probably my favorite MC song tbh.
It's a real shame they couldn't use any of the OG Minecraft songs, but at least we have amazing fan remixes like yours! Thank you so much for this! :)
Cool
Pogstep
Definitivamente pigstep deberia ser una canción ya incluida en el super smash bros
Let’s go! Would be perfect if we got a sword fighter Piglin or one with a crossbow for gunner.
I CANT BELIVE U DO THIS I LOVE MINECRAFT!!!!!😎😎😎😎
this is a masterpiece, as a Minecraft player, and a smash bros fan, this is perfect for a crossover, super smash brothers team, please add a nether map, and this shall be the music, (along with a piglin character OH MY GOD)
YESSSS ITS HERE
*When you're raiding a bastion and when you go hit a Piglin Brute with a bow you hit a Zombified Piglin by accident*
Good job dude
bombastic fire
This should just exist already in Smash let's be honest with ourselves, also, banger remix, you outdid yourself again!
My friend: * looks at me*
Me: *Vibing*
My friend: What ever hes listening to he is definitely enjoying it.
An amazing remix! You never fail to amaze me! Love your content! Keep up the great work! :D
1 Minute late :D
23 :)
Awesome
Goddayum such a banger
This guy deserves A LOT more subs
I cant believe steve from smash bros got game of his own!
Always remember if this got taken down you know what that means...
He's in the game
@@Mattimatics1 the theme/song tho ;)
I highly doubt that would happen.
they're actually quite protective over pigstep specifically, wouldn't be a surprise
Havent seen this comment before,
This reminds me kinda about AvM remix of Pigstep
Im sorry, but when I see Steve in Smash, the only thing that pops in my mind is Failboat making dirt L’s on the stage 😂
Hell yeah bro
perfect.
So instead of a character...
What if a sculk block was in sm...huh...
Tiny gimmick:
Infection: When getting hit, some attacks have a small chance, or 100% chance of getting you sculked, like a poison effect for about 4 second.
Sculk: Some attacks that are on the ground leave sculk on the ground, only 3 sculk puddles can be on stage at a time, if you get 4 puddles, the first one dissapears, if a player steps in the sculk they get infection for only 1, it has something to do with the neutral b & another gimmick.
Player stuff:
The sculk is a pretty light block, as light as Mewtwo.
The height is as big as steves blocks.
The sculk can wall jump by sticking to walls and launching off
Yes, you can crawl, the block just slides across the floor
Idles and movement:
Idle pose: It just sits there
Idle animation: It still stays, but its sides start moving weirdly into bubbles and leaving
Walking: Bone sculked legs come from the bottom and it walks a little bit like a zombie, its a tiny bit faster than Incineroars walk
Running: The bone feet joins its friends and gains 4 legs and starts spinning, this is as fast as Shiek
Jump: 18 sculk tentacles launch it up
Turning: Where its "face" is normally located, they turn, and the back of it turns into its face, trippy.
The bone feet only appear if I say, so if I never say the up tilt has bone legs, it doesn't, if I do, it has bone feet
Attacks:
Jab: The bubbles in its idle anim go further and pop
Rappid Jab: it stops popping, and it starts screaming at you with blue sound waves
Side tilt: A bone sculked arm comes from the side instead of the bottom and punches foward. If landed, it
Up tilt: A warden hand comes from the sculk block, but digs back in as a worm movement. Fast start lag, but slow end lag.
Down tilt: Another bubble pop downwards
Dash: A warden summons in front and jabs into them and disappears
Nair: The sculk tentacles spin around the block and stops at the top and sinks in
Fair: Warden hand comes from outwards
Uair: The sculked bone feet come out from the top and spins back into place like a drill...we don't talk about the drill around these parts (Some get it)
Dair: The sculk tentacles spin down, and the sculk block eats its self up and throws its self up downwards
Bair: A bone spikes goes through the sculk block at the back, with some sculk spread
Grabs:
Sticks out small bone hand with small reach, and once caught, starts infecting you with sculk, slowly dealing damage.
F throw: This throw is a little unique. The sculk block goes onto the players head, and starts infecting you, the player can mash but they move around whilst doing so, and can attack other players as they are being infected. If the player starts attacking nothing, it damages the sculk, and other players can damage both the player and the sculk. The sculk block leaves after around 6 seconds.
U throw: The arm sets the player on top, and the warden digs their arm out, grabs them and throws them far upwards.
D throw: Turns into a sculk sensor, vibrates and has the player get scared and a warden arm smashes them into the ground.
B throw: Turns into a sculk catalyst and the bones start separating pixels and pushes the bones into the sculk, and launches them back.
F smash: The whole entire warden hand hits outwards. If hit at the tip at the end, it grabs you and you can throw them from the grabs.
U smash: Turns into a sculk shrieker and screams at you with the top of its head
D smash: Turns into sculk catalyst onto the ground and spreads sculk quickly, if hit, you are digged into the ground, the sculk quickly goes away and you can mash to get out of the ground.
B: If any sculk is on the ground around, hold B and a blue arrow spawns around the block, pointing at a sculk puddle, when you point at it the sculk puddle glows. Move the stick in a direction and pick a puddle. Let go the button and you dig into the ground and you teleport to a puddle, after getting up from the puddle, the puddle you teleported too and the nearest one goes away, the third one is fine. You have a cooldown of 10 seconds from teleporting.
Side B: 2 Souls appear from the sculk, and aim towards the nearest player, and once caught starts spinning around a player. After a while, the player gets sonic boomed. The boom comes from the sculk block and is about 2 platforms long. It shoots insanely quickly towards the player with most souls. You have a chance to take damage yourself. The sonic booms do about 12%, its powerful and does a ton of knockback.
Up B: A warden comes from the bottom of the sculk quickly, and yeets you up with a sonic boom and goes into the blast zone. If the warden hits the ground, it goes into the background and spreads sculk and starts hearing vibrations around. After 4 vibrations from a player, including you, they go into the actual ground and scream at them or you if you vibratied them, then start chasing them, once caught, they throw them onto the ground and steps on you with their giant bone feet and digs you into the ground and screams at you again before disappearing. Remember, if you make the vibrations, it does it to you instead. The warden has a cooldown of 15 seconds.
Down B: Turns to sculk sensor and tries sensing vibrations if they are too loud, and if detected, they get a red soul spinning around them, if they have a red soul they have weakness, and they take more damage with weak attacks and infection for 7 seconds. Sometimes if detected (1 in a 10 chance), they get a green soul, if they do, they have infection for 10 seconds and start turning into sculk...What happens then? They get slower, weaker, you take less damage, and they start spasming, they do random moves even if not controlled, they do taunts uncontrollably and maybe even jump. All of this lasts for 10 seconds and you can have an opportunity. However, 2/10 chance of you getting a green soul if the 1 in a 10 succeeds. So if the 1 in 10 succeeds, there is a 2/10 chance you get sculked back.
Gimmick bar thingy:
You have a inventory bar with only 2 slots. The first one is a number and a sculk puddle, the number is a cooldown reminder with the slot turning lighter and going down. The second slot has a warden face, with the same number and 15 second cooldown. If any of the moves are done whilst the cooldown is still going, you flinch ant take 1%
Final smash:
The sculk starts to sit and wait for a vibration whilst glowing. If a vibration is not detected, the game continues and they no longer glow. If the vibration is detected, a warden zooms insanely quickly into them and a cutscene starts. The player spawns into an ancient city tower, the player walks around and makes about 1 vibration every 2 seconds, and sensor sounds play slowly getting faster, and later the player realises the vibration. A warden inches closer, the player turns around and the camera is put into their pov, looking around, another warden sound is played from behind. The camera looks around again and back behind, they see half of the warden for a split second with the wardens hands in the air, going down. And the next thing the camera sees? Smashing into rocks and stone and starts turning into sculk taking damage. After the cutscene, the player is spawned digged into the ground and infected, and sculked.
Other stuff:
Alts, these change the warden as well if it says "(Warden)"
1. Sculk.
2. Made up, a torch or light sculk. (Warden is yellow-ish and glowing.)
3. Nether like sculk with netherack. (Warden is a wither skeleton)
4. Sculk made of bones. (Skeleton warden :D)
5. Roots sculk.
6. Made up one, a lady bug like sculk, red with black spots. (Warden)
7. Geo corruption. (Warden)
8. Trypophobia sculk. (Warden)
Victory animations, all of them like Sephiroth end up in a different place. So the block spawns in a cave:
1. The block sits there, for a long while, then blue eyes start glowing, then it digs into the ground. The camera turns around with a warden behind their back, pushes them to the ground and smashes the camera, it has a crack, a red, green and blue line flashes on the right, with a high pitched noise at the end, the splash screen ends with the same blue eyes on the cracked screen.
2. The sculk block has brought its friends, shrieker, sensor and catalyst, and all friends form together to a warden as souls travel into it from the ground. Splash screen ends with the warden staring, slightly head titled looking at the camera.
3. A sculk catalyst is sitting there, and then around where the people are clapping, sculk starts spreading, faster and faster, till the whole ground is sculked. Then, the camera has sculk vines around the corners, spreading, starts sculking, then the whole screen is sculk, then everything goes black. The camera looks up, and sees an ancient city, you look to your left with a warden patting you on the back, what could it mean? The splash screen ends with the camera zooming onto a sculk catalyst.
Stage intro: The block digs from the ground, using its warden hands.
Taunts:
1. A soul spins around the block and back into it after about 2 seconds.
2. The block starts glowing and has a warden yell sound.
3. The spikes comes from the bottom and the spikes spin, making a horrible pencil sound with a small amount of eraser on a table like sound, that weird screech? You know.
Stage:
The ancient city, the portal in the background with a regular ancient city, deepslate for ground and short torches on ends, with one platform in the middle. With stage gimmicks, a warden appears in the background and nearest player might get sonic boomed.
Any questions lol?
Technoblade never dies.
This just turned from a cool nice song to a whole 4 course meal
FLying Gorilla theme? pls
No like legit
Yes pls
this is so good and reminds me so much of techno! RIP techno o7 "TECHNOBLADE NEVER DIES!!!"
thats realy good
DIS A BOP
M E N A C I N G 1 0 0
I don't know why, but I feel like this song could work for a Wither or Ender Dragon boss fight in Steve's classic mode. Would've been a nice idea
WE BE STEALING THE PIGLINS GOLD WITH THIS MUISC 🥶🥶🥶🥶🥶🥶🥶🔥🔥🔥🔥🔥🔥🔥💯💯💯💯💯💯💯💯💯💯🗣🗣🗣🗣🗣
Heres a minecraft idea, if you're taking them still
A mash-up song between Agile Accelerando and Double Time from tumble? Or just a tumble melody using the base game tumble music
Now this is what makes 2021 better
Saw a Minecraft remix coming after the recent poll, lol. Awesome as always!
This is better then the original
A *LOT* BETTER
There was some songs from the Legacy Console Edition minigames added to Smash when Steve was.
This is why there's no water in the nether
This is what plays when the piglins figure out how to tame hoglins
Piglins when they see no gold armor on a player:
This def sounds like something they’d use in the minecraft movie trailer
This sounds like something you would hear in minecraft story mode AND I LIKE IT
If only the release of steve was delayed by just a few months...this could have happened...
AW YEA!!! This is so epic!!! Great work!!! Please do more Minecraft tracks!!
Nice
I was hoping for this song in smash, Thank you for making it happen!
Dude, you make awesome remixes, this one is indeed wonderful
But i'm just begging you to do My long lost request:
READY!! from The Idolmaster
Character: Haruka Amami
Oh my God.. This is Epic! Thanks For Making This.
i subscribed!
when you participate in a fencing championship and you get to the finals but your opponent is a pig wearing a crown
Me: DID THEY JUST WIP OUT A SMASH BALL AHHH
My friend: **passes diamond sword** BRO THEY HAVE NETHERITE ARMOR
Me: HOW COME ON BROS **calling the bois**
Bois: **smash_fighter joined** **goober joined**
Me: WANNA FIGHT LETS GO US AND YOUR PIGS**
Piglins: alright
Smash fighter: **wips out smash ball** ALRIGHT LES GO
Me: banana GO!
Goober: im not in the nether ill be right there im just at home!
Me: BUT THE NETHER PORTAL IS 5000 BLOCKS AWAY FROM THE BASTION
Smash fighter: **teleports goober**
Goober: ALRIGHTY BOIS YOU KNOW THE DRILL
All of us: YES!
Piglins: SHI-
Server:GAME!
**woah add more?!?!? One day**
cool
I have a suggestion: Skin on our teeth from left 4 dead, I hear half life and tf2 get talked about for smash but never left 4 dead, could have potential.
that could have been so fucking cool tho. there's a chance of the map to be the nether and you fight on a bastion with piglins everywhere and if you attack one of them they all swarm you.
Loved this remix a lot! Keep making amazing content!
It's the coolest thing I've ever heard. I'd like more mikeraft muziki please
i didnt like this song before but the remix made it more tolerable at least love your other music tho good job.
Matchup: Steve Vs Steve (Piglin skin)
Stage: The Nether
Music: Pigstep - Minecraft
Wow if only Minecraft Steve was in smash! Nintendo please make this happen
Nice to see a minecraft remix!
Oh wow you actually made it sound good
Epic!!!
I certainly think that they did not put the original Minecraft music into the Smash because of the pandemic, since cadi all could have entered but due to the virus making the remixes would be more difficult, and in the hypothetical case that the pandemic has been if we would have those songs in the game.
Such a good remix! I wish pigstep made it in D:
Ayeeeeee did you ever hear of "The battle cats"?
If so please make a remix of it:))
Why wasn’t this in Smash? The Piglins are offended.
Man I wish this song was actually in the game
More Minecraft songs please !! This was very good
Sakurai didn't take a closer look at his choices.
Is it just me, or am I the only one who swears I can see Steve's arms swaying
Can you make "Sweden" as epic as this? Man that would be epic!
They should have a song dlc bundles from all the characters original games like extra Minecraft songs, Persona, Bayonetta, or something just song dlc's for all the characters games
I heard of this song in spinbab’s video
Nintendo: Minecraft music?
C418: no, I don’t want to be associated with that game anymore, I don’t like the fame…
Nintendo: ok no Minecraft music
Lena Raine: excuse me wtf
Good job you did really good with this keep on doing that okay
*I NEED A STAL REMIX*
this beat is fire nice job
Hey I'm your top commenter :D
As i understood they didn't put the music from the original game because of legal issues
At least we have remixes of bangers made by the guy who made ori and the blind forest music and people make awesome remixes like the one you're probably listening to while reading that comment
I like how everybody thinks Steve is this childish man because of his art style, but this dude is with the likes of Link in terms of surviving and destroying all powerful entities.
me when i have my miles morales running scene after multiple spider people start chasing me
Didn’t think they would be adding more fire to the nether