Reminds me of when I fist bought tye game and got stuck on tree sentinel for 4 days and considered deleting the game but preserved been addicted ever since
@@eno6712 The militants literally take me exactly as many hits to kill as the new mesmer soldiers, although the stomp into underswing into overswing can get you killed real fast
Y’know for the longest time I thought my brain worked in a unique way but every time I look in a comment section I see somebody replicate my exact thoughts. This situation isn’t a good example because even a person with a negative iq could guess what this video is about but does anybody know what I mean?
The Scadutree mechanic is similar to levels in the main game, it's not an extra helping hand, it's literally levels. Going without any Scadutree upgrade is like fighting bosses while being level 1.
Yeah. As someone who solos the bosses in base game, and even most in the DLC, I recently chose to do a summon for a quest against Bayle (I won’t elaborate who that is, look it up with your own discretion) and I don’t feel ashamed for breaking my no summon streak. This DLC is a whole new beast, and this is where summoning should NOT be shamed if needed.
Our ancestors live hard and terrible lives, the least thing we can do to celebrate what they sacrificed for is to challenge our easy lives is by playing hard video games. If you think that game is hard try living g during the ice age , snowflake
Calling in other players to help me with a boss and then throwing my sign down after it’s beat to help the next players are some of my best memories from all the souls games.
Genuinely, ignoring the “souls stigma” of no summons/shields/magic/whatever has made my experience so much better, it’s a video game, the only thing that matters is enjoying the experience
But using summins/shields/magic you just then playing shit game, that's why we shame people using this. Using those you playing easier gameb than assassins creed.
@@robhans5bro really orders a steak at a restaurant, licks the crust and then says it's actually shitty to eat the whole steak 💀 my guy, people paid money for the game's content, they're gonna use as much of the game's content as they can, you sound like one of the people musashi miyamoto killed because he "didn't fight fair"
I've seen two guys that have already finished the whole DLC doing a no damage run. And I believe Dino who did a God run (No damage complete runs of all fromsoft games in a sequence) would've done it too.
Scadutree Fragments are definitely NOT training wheels, it’s the main progression of the DLC. It’s the equivalent of weapon upgrades. Can you skip them? Yes. Will you deal far less damage? Yes. Can you still beat it without them? Yes. Simple as that
Someone said its like doing a soul level one challenge if you dont do them also. Leveling your character and weapon is the easy mode of souls. Why people do those challenges because that want it to be more difficult.
Essentially it boils down to "use the game mechanics as intended" or "challenge yourself" if you're going to purposely challenge yourself then you lose all rights to complain about the difficulty cause you're doing it to yourself.
yup. even a maxed level character can still have a hard time in the dlc from what ive heard. the Scadutree is pretty much mandatory for anyone wanting to play the game 'normally' (not torturing themself more than it needs to be)
The scadutree fragments remind me of the prayer beads in Sekiro. It’s essentially the same mechanic and I have no idea how people haven’t figured that out yet.
except there was nothing to be "figured out" about prayer beads. 4 prayer beads increased your vitality i.e. the stat. Scadu fucking tree blessing has no bearing on stats, instead it's its own little stat sitting separate from damage negation and AR. They dropped the ball on this one.
I was expecting to get tickled but my twig n berries got crushed. Gonna leave a negative steam reveiw, that'll show them. I suck and it's all their fault
Literally half the community hates the current path they are taking with the story telling sending you straight to renala and messmir that are literally late game. RINGS ANY BELLS? (Marget?) Remember him? When you were follwing the grace path they literally fucs you over by sending you to a boss your not supposed to be doing? No one gives any real critasim. An hashinshin literally states all this year's back am look what happened now its fuced. Maybe lock some of the content your not supposed to do yet. Until you reached level then have the npc's gave u a clear distination and path to the promissed content. But they trick you with the marget boss with the grace path. Who tf gonna follow that path again in the dlc? Other than that have some dashes instead of stupid arce looking barrel rollls 80 times during aa boss fight. Great game otherwise thank you.
It's even worse because there's a million diff things than summoning. DLC has tight weapons, skills for those weapons, crafting is now worthwhile, etc. Most normal players are getting on with the game while a handful of try hard streamers cry lol
Literally 95% of fromsoft fans it's crazy ( I say this having played 6/7 of the fromsoft soulslike games ) *I refuse to use mechanic* *game is difficult* *>:(*
The problem I see with summons is that they don't fix most - if not any - inherent issues of bosses, like shitty windups, bloated damage, rollcatching and input reading. All summons do is make the boss' problems less unbearable by having you tackle them less often due to split aggro, but the moment the boss turns to you, every single problem the summon was having is still there and about to slap you in the face. I remember fighting this one boss on a tiny island behind a castle to the south of the map, and I just really wasn't vibing with the fight; eventually I just said "fuck it", summoned a stupid jellyfish with incredibly bloated health and the fight went from 100 to 0, essentially making the fight go from too hard to too easy - that's awful design.
just finished rellana today. I don't personally use summons or tears nor debuffs on my greatsword and it does feel like I'm underleveled. I feel like at some point you get a moment of clarity and the bosses (only gone through Lion and Rellana for now) become very doable and you trade on attacks you thought were too risky to take),
Bosses don't cheese you, if you can dodge it, it's always fair. With the exception of Nihil you can dodge EVERY attack in this game And you're not cheesing the game for using summons and the other mechanics the game presents to you, you're cheesing if you search builds for oneshotting bosses, like a quality greatbow build with Radahn's Rain and a long buff routine before the fight, and even so, it's still fine to use it if you want to
@@justifano7046 They decided to make the bosses reward on patience and you have to really figure out attack patterns moreso then any game or dlc they've made before. Which in concept is fine but I feel that the way the executed it just made the bosses not fun for me. I didn't really struggle either but I just wasn't having fun fighting anything because it just feels annoying to fight most of the bosses.
The scadutree fragments aren’t training wheels, you’re literally expected to use them because the bosses are scaled up. If you don’t grab them you’re just gonna be one shot by everything
i have maxed them out and beat the dlc and I promise you that shit is placebo. Bosses still take half your health per hit at max, only thing that changes is the overworld mobs are easier.
Everyone, the Scadutree fragments are definitely intentional - it’s pulled from Sekiro. The Scadutree fragments leveling system was introduced so that you can’t use your old level 700 character, and immediately curb-stomp everything in the DLC.
Nah, they just have that cringe "SOLO ONLY" mentality. They can't fathom the idea that this ISN'T dark souls and is literally designed to be played with all of the mechanics, But nah, keep screaming and breaking your controller because you refuse to play the game the way it was intended lol.
I do think there is artificial difficult in base game (havnt played the dlc probably wont. i prefer bloodborne) with malenia and the end game bosses, i.e. input reading, speed of combos, no windows to attack. I beat all the main game bosses, but I think because there is A: an open world to level easily and B: very strong builds/ weapons. if you dont go into either A and B the game is very artificially hard. I never used summons co op or mimic but the game was horribly hard due to the way I wanted to play. (I wanted to do a guts build because it looked cool sue me). I really do think theres something to that. Why cant some people play the way they want to play?
I really don’t understand why is it difficult because the mobs and and bosses have a big ass hp bar yes. They knew from the beginning that dlc will be hard that’s why they implemented the summons plus I never saw a streamer youtubers using pots or grease and other things they use the a cheese tactic and blame the game for being to easy… Miyazaki didn’t like it because it was to easy so he made a dlc that put even veterans on a scare once more
Tbh until I got scadotree fragments I was dieing from 1 hit on everything (80 Vigor) and thought it was artificial difficulty (but I didn’t mind because before beating the game I never leveled Vigor because I wanted true skill)
Artificial difficulty is the same enemy but with more health and damage. You see this in recycled bosses, and it's fine every so often. It's not fine for a whole game/ expansion, so.... This DLC is perfectly fine actually, because the bosses are pretty unique and not artificially difficult
@@SnakeEater776 Well honestly I find that hard to believe considering there's Scadutree fragments at very important locations and a whole new menu appears at the grace points
@@bologna2644 Exactly. The game doesn't spell out where/what golden seeds are or sacred tears, you have to actually get off your ass and find them to get that information. Same with the Scadutree and whatnot. Game doesn't handhold you. People loved that, and now they hate it because they're not as gud as they thought they were
I would even argue that scadutree fragments aren’t even training wheels. They’re essentially a new leveling system only within the dlc. Scadutree Levels 1-20. Most of the people getting fucked on are probably unbelievably “under-leveled” within the context of the dlc.
I’ve done the scaturtree thing twice and have beaten Rellana. Took about 15 damned times but got it done lol. That damned twin moon attack made me a little erect. I don’t know how many scaturtree fragments I’m supposed to collect before she got easier.
To be fair as long as you can dodge well it doesn't really matter I beat Mesmer in like maximum 10 tries at fragment level like 4 and it wasn't hard with this being my first souls like so I'm sure more experienced players would be fine
@@thesinaclwonI think that’s how many your supposed to have? I don’t know. I saw the moon attack once and said “Nope never again” and switched to a weapon that could stun lock them.
That shouldn’t even be an argument. It was put into the game like golden seeds and tears in the main game. It’s a natural and steady way to make sure players characters can keep up with the stronger enemies as you progress through the game.
Can’t tell you how many winers are 250+ on some NG+ level and think they can ignore the DLC function we knew about FOR MONTHS. Plus, why would From add spirit buffs as a major mechanic if you’re not supposed to use them? Bird brains.
Yo Charlie, for Commander Gaius’ move described at 5:57 : 1. Dodge left. His boar rears its head up, giving you time to prepare, before smashing it down to your right. 2. Dodge right. The boar’s head comes back at you from where he slammed it before. Dodge into it. 3. Dodge left again. Same thing; read the boar’s head. 4. Keep dodging left until Gaius thrusts his spear forwards. After, there’s a VERY large punish window for charge attacks or skills :) And for his forwards charge, I recommend a talisman that improves rolling (e.g the Crucible Wing Talisman). With this, you can easily roll horizontally into Gaius and get away with it.
Yeah especially if you are playing in new game + its extremely easy to upgrade your summons, weapons, and character level to make the game as easy as you need it to be. Playing on New game + you get massive amounts of runes (anywhere from 2X to 5X the amount of rune drops), so you can quickly just upgrade your character until you can beat the boss.
Why do people not understand that this expansion is meant for the veterans with ultimate builds they've cultivated throughout the last two years to test them out against the hardest bosses From Soft has to offer? This is the last hurrah for Elden Ring, you're not going to zoom through it in a weekend.
yeah that turns it into a pretty black and white experience for me personally - use mimic and play on adventure mode or dont use mimic and play on the hardest difficulty there is
the problem with that is is that you get toxic gatekeepers telling you "well you didn't REALLY beat the game if you use (summon/magic/bleed/etc etc)" so it deters people from using things that would help them beat the fight. or you have people telling you how much of a massive idiot baby you are for not being able to beat a boss and just "lmao git gud scrub".
@@Sephirothkingdom782100% Asmon the voice of this, is pathetic. And I’m pretty sure Charlie knows and is not afraid to go to war against Asmon about this topic. Asmon is acting very bitch like about this DLC
Gayus is the hardest boss I’ve ever had to fight bro. He is genuinely a terrible boss you can summon your mimic and he is already running you down straight down the fog. If you miss the mini dodge window your cooked and stun locked. The other bosses aren’t that bad there are some bosses that are a little hard, but bro he actually needs some fixes
its really sad to see this argument of "just get good" get brought up when there are so much actual valid critisism to be had about the dlc, not because of the difficulty itself, but because of the spesific design choices that leads to said difficulty
@@jamesjohnXII take everything i say with a grain of salt cause i'm ass at elden ring but it does good staggers for melania, but i personally couldn't beat her with it. i used dark moon greatsword (before learning it's considered a "cheese build" - still don't really know what that is) and ranni's dark moon to get the frostbite on her and it's significantly better than moonveil.
The Scadutree fragments are the intended gameplay mechanic to allow all players to start the DLC on an equal level. They want you to explore the map and come back to fights later if you arent able to do it right away, like how Margitt teaches new players to go away and lvl up in the base game
Eh. While I haven't delved into the DLC yet, I beat Margitt as a Wretch with only a club. You can learn any fight as long as there aren't unavoidable moves.
Yeah the dancing lion is destroying me, so I was thinking of finding some fragments and then return, literally no reason to torture yourself its about taking your time.
See, that isn't what I learned from Margitt. What I learned from Margitt is that I have more lives than him and if I'm stubborn enough anything can be killed
It's 4% more attack and 2% damage reduction per level too. So even at blessing level 3/4 the differences should be fairly noticeable. At max level(20) you get almost double attack and half damage from these fragments.
Some comments are legitimate tho 1. Inconsistency/jankiness adds a lot to the frustration 2. With all the added effects it's hard to track on what's even going on 3. Enemies and bosses having super long combos, adding the above factors, can be pretty frustrating
"Enemies and bosses have super long combos" In the base game Margit teach you that waiting for the boss to stop attacking you IS A BAD IDEA. This isnt DS3, you have to look for an opening WHILE they're doing the combo.
@@LuisZepeda2318i love how peopleeven if they dont know nothing about him, like literally have no idea, make fun of him for his room. I mean that genuinely, dude needs to finally clean his room Btw i recommend actually checking his stuff out, either to be a more accurate haider or to see that this dude is a human reasoning machine
Yeah, the fragments were to debuff overleveled players so they couldn't just steamroll the whole DLC without putting in some work. It's a bonus extra hard mode if anything if you choose to not get the seeds.
elden ring is my first souls like game and i was able to beat most bosses in the main game without summons once i learned how to dodge and learned move sets. i think this dlc is amazing and i feel like i do need the summons so im having a great time fighting harder bosses with 3 people lol
No, it's not like that at all. Because when you don't use summons the bosses are straight up and possible, but when you do the bosses are so easy that I legitimately guarantee I could beat them with my monitor turned off using just sound they trivialize the boss so hard that a toddler could beat it. The problem is that there's no middle ground. There is no way for me to play this game and feel good about it. It's either impossible or baby mode
A better analogy would be that you either use only pawns (no summons), or now you get 20 moves per round (using summons), or some other ridiculous handicap. I don't play chess but you know what I'm getting at.
Armor, protection talismans, and shields. Make so much of a difference in the DLC. I feel like everyone forgot about how good defense is. I haven’t seen a streamer yet who complained use any kind of defense. Of course you get one shot wearing a light set of armor
Agreed ima souls vet, not amazing at the game but decent but found every aspect of this dlc more then fair and enjoyable, reckon 3 bosses away from final
@@Waves2299 Yes it does, It's not a HUGE difference, but if you really tested it, You would find that you're surviving the usual killing blows with a little bit of health left. Which is the intended design, Armor saves your life, but not by much, But can be the difference between dead boss or dead player. I definitely see why you think that, but as a fromsoft vet, it DOES help, just not the way it does in most games like it. You're mostly getting buff defences against various damage types, like bleed, Fire, etc. But physical defence DOES indeed help
What a lot of people don’t get about Mimic Tear is that you can change your own loadout on a boss and the Mimic can get way stronger against a specific boss.
I’ve seen people mad the boss doesn’t Aggro the summon. They aren’t even upset about the power, they literally just want the AI to keep Aggro so they can spam spells or something.
@@AngstUrnacht Even with that the mimic just needs to land a few attacks and they have aggroe, or u can use the aggroe talisman summon mimic and then take it off. Even easier
@@abramelbin5631his phase 2 is kinda busted and not fun. Oh and the Gaius charge hitbox, had to go light roll for that. Otherwise banger of a DLC. From definitely delivered.
The difficulty is absolutely fine. But for the love of god, that camera and fps and the final boss second phase literally flashbanging you every 5 seconds is not okay.
camera has always been an issue in souls games, take for example any dragon fight or nameless king in ds3. u just have to play unlocked if u cant keep up with the camera bullshit which is bullshit at times. and i really only dropped fps on radahn 2nd phase where it is heavy fps drops i agree, but i dont remember any flashbangs that bothered me, so idk.
Using a summon doesn’t even mean you’re trash, it’s a tool in the game. These are the same people that will apply 5 buffs and use a fully upgraded weapon the boss is weak to. The logic never adds up
The logic there is that summons take away aggro drastically making the fight easier while buffing just adds more damage / less damage taken. Golden vow isn't suddenly going to make you win the fight but a mimic tear can carry you. That said use whatever you want it's supposed to be fun.
No lie, after being more of a experienced souls gamer i refuse to use cheesy summons aka black knife mimic, however i do use stormhawk just to see the moves of the boss then I get the hang of it a lot quicker it is a great enough tool.
@@SunlightPrince that’s cute, wait would it be an ultimate anime rage moment if you use the new talisman after the spirits pass? I wonder if it stacks when you have more than one summon
I’ve noticed with the bosses still target you more rather than the summon. From the base game to the DLC I feel like the summons dont agro like they used to.
@@antepa112If you want to make it harder for yourself then you can, but it's going to be harder for you. You can absolutely use many builds in the dlc if you have enough blessings and are skilled enough Weaker weapons and skills in the meta = need more skill to beat the bosses. Always been like that, and while it's at its highest here, it's still just that
@superproduce Exactly. Lmao. These people aren't even playing the game. They can explore. It's the same thing when Elden Ring released originally. Can't beat tree sentinel or Margit? Go somewhere else? Explore? Level up? Lmao.
Play how you want and don’t let others convince you how you’re supposed to play. I personally don’t use summons because they make the game less fun for me, but if they’ll make it more fun for you then go ahead and do it
Penguinz0: “You either die as a gamer or live long enough to see yourself becoming a journalist”. Ali: I loved that quote, you make the Green Goblin proud.
Here’s the “the game is too hard” argument in a nutshell: 1. This game is popular in the culture 2. I want to be part of the culture, so I have to beat it and get internet points for it 3. It’s too hard and blowing my back out-I’m not having fun 4. I’m mad now because I feel like I’m missing out People are literally playing games now just to be a part of what’s “happening” instead of to genuinely have fun. I’m using the mimic tear and a broken build and having fun…: the literal whole point of playing games in the first place.
Me and my Zeus cosplay character are about to play the DLC for thr first time today. Hope I don't get my ass beat while spamming honed bolt and lightning spear
It's the streamer culture. I watched some people stream lies of p and they REFUSE to use items, throwables, or GOD FORBID summons. One even responded to me this "if I'm using summons what will my viewers think?" Like wtf?!. This false toxic pride is destroying gaming.
5. most of the bosses have attacks that spawn in a million particle effects and lag the game to an unplayable degree while blindly the player but you know go off
The real problem is that bosses like rellana would be perfect on Sekiro, but on this game u basically have to press circle for the entire fight and attack every 5 minutes, not to mention the framerate which is an added difficulty
The final boss of this SOTE is so absolutely cracked that when I first watched them do a 16 hit combo at the speed of light that fully tracks movement I wasn't even mad, I just laughed and started using summons.
btw, little hard but I know of TWO questlines, that give you an NPC for the final boss. so you have the potential for two helpers not including your own spirit ash.
Hard-core fanbase not using the tools game provided (scudtree) didn't expect to see that in 2024.. then remembered these same reaction with Margit 1st encounter 😂
@@SL4PSH0CKthr point is that they could complete the original game with these challenges. The DLC suddenly being so hard that they can't complete a bit sized portion of the original game with the same challenges is d*mb.
@@JohnMarston-lo5qk It's as hard as you make it... I'm doing it RL1 and if you prep, it's possible, I spent 140 hours killing every named enemy in base game and I'm prepared to put my experience to use, lvl up or get gud is the name of the game
I'm disabled and find the DLC awesome. Yeah it kicks my butt, but no other game company has made me feel more proud of myself for going beyond my limitations and adapting to what I can't improve. I have pain, my hands don't work like everyone else's, and brain issues.. I am having a great time. And I didn't need anyone to help me with Moggy, no one was there to summon. I grabbed the two sisters, used the spank trinket on him, the phys that nullifies his nihil tantrum, and tried over and over different tactics. I got mad, I got frustrated, but then the feeling of killing Moggy was glorious. Anyways, just take your time. Go to the farming place (I'll let you find it!) In the main game and make sure to try different weapons and armor and ashes etc. Level up your Mimic Tear and Tiche. Google what you're finding hard and people will have tips. It's a new DLC do it's not going to be chocablocky yet but soon. No performance problems yet for me - ps4 pro - it is a great DLC so far. And of course, kiss the Turtle Pope.
way to go, happy you're enjoying this even with the extra challenges life threw your way. True Elden Lord right here yall. Likely hero, therefore praise the good vibes.
My only problem has been with camera issues, almost every boss in the dlc dives into your rectum and you can't even see what your meant to be rolling out of.
people threw big honking baby tantrums about margit at launch too until everyone figured this out. its kinda funny that everyone forgot and now we're doomed to repeat the same conversation again.
I agree with everything except for Scadutree fragments being "training wheels" Its literally the DLC's main progression system. Thats like saying levelling up your character / weapon is "training wheels" in the base game.
This! It’s supposed to be a passive power upgrade as you play the dlc, sure on the second play through you could technically rush all the locations but on the first one you won’t know them
Imagine ordering the spiciest food in your city and criticizing it for giving you food poisoning* Souls games are supposed to be fair with their difficulty; Elden Ring, while it usually is, has definitely fallen off with its fairness compared to Bloodborne and DS3.
Thats not rlly the same. From what i see the game has built is help options which means you shouldnt HAVE to use them.. players feeling forced into needing to use them an its on an absurd scale of the player base saying that tends to be a sign of bad game design. I dont play the game personally but from what im seeing the dlc sounds mid if you are forced into needing to use the help options
I've beaten the DLC twice on NG+7 now, and my main complaint is lack of new weapons in the new weapon types and the absurd amount of ambush enemies put everywhere. If your walking past a bush or corner, there is a 60% chance that a random enemy is sitting behind it waiting to eat your ass out...
that's annoying because i'm a dogshit player and i can beat rellana completely by learning her move with only 2 scadutree and no summons, if i can do it anyone can
Play the final boss and compare that to everything else, it is a shittly designed fight which in phase two lags your system and blinds you on top of the annoying delayed and fast moveset, bosses sometimes do need tuning
@@crystalclarent748 nah dw, you aint bad if you got to the DLC in the first place. rellana gave me so much trouble cause of her poise and aggressiveness. you arent bad cause you cant beat her. also 2 scadutree is kinda low for her so try and collect a couple more, should help a little
I beat the DLC in about 4 days, beat all the bosses, got all the items, finished all the NPC questlines. By all metrics, I'm good enough to beat it because I did. Summonless and ashless too, with a strengh/faith 1-handed sword build so I wasn't carried by cheese either. I still gave it a negative review because I thought the bosses were more frustrating than fun. I really don't enjoy needing to dodge roll for 30 seconds while I wait for every boss' 30 hit combo to end so I can sneak in 1 or 2 hits. I just don't think that's very fun. A problem you right here, and a lot of other people in the Souls "community" has is that they equate difficulty with quality. Elden Ring was easy, but it was still a very fun game. The DLC is difficult, but it loses a lot of fun (at least in my opinion) to achieve that difficulty. Also Bloodborne is good, but Sekiro is objectively the single greatest video game ever made.
Dude that is the one complaint I have, like all of them so far give you no time to summon, like the golden hippo, I literally summon then he has me in his mouth lol.
@@Sempro7347bruh I’m a full time medical student I don’t have the time to memorize each frame of an enemy’s move set and torture myself for hours. I still have fun regardless stop being an elitist it’s so played out at this point
@@Sempro7347 It's wild to me that some people can't just be happy about a new audience enjoying The world and gameplay without having to soak 9000 hours. I play FPS games almost exclusively This is my first RPG let alone my first from soft game so having that ability to ease in and then not summon on repeat playthroughs is incredibly helpful. If the hardcore community keeps this attitude up the games will die.
the scadutree fragments is not "training wheels" it's the mechanic. You can choose not to use them and play on hard mode. If anyone's played the duality dungeon in destiny. The final boss requires you to interact with a bell which uncaps your DPS. If you ignore the mechanic you still do damage, but it's not the intended amount that you're supposed to be doing. Thats how i see the scadutree fragments at least.
@@infinitepotato001yhorm is still within the realm of possibility since his moves are telegraphed and you can easily go behind him, but most ER bosses are hella fast, and the punish windows are small, so a non storm ruler run is way more doable than a 0 scadutree final boss for example. Also the original Duality dungeon example is perfect.
@@paleskin5087it’s not training wheels. The DLC scaling is so over the top that you literally need them or your HP total doesn’t fucking matter cause you get one shot by everything.
It’s a shitty forced artificial difficulty mechanic, it simply doesn’t need to be there, the other dlcs never had stupid shit like this, why does it need to be here?
Cripple gamer here, im having a blast! The great katana breaks enemy’s stance super easy. I play games with only my left hand but given I only beat 2 bosses because I’m looking for seeds.
@@mangekyos82 there a quite a few people with YT channels that have various disabilities that regularly shit on totally healthy people like me haha. There's a COD streamer that controls everything by blowing into little tubes. It's mental how ingenious some people can be
dlc even "tells" you to use summons, as second upgrade material is for them. and there are even talismans and spells that specifically work with summons
Don’t summons basically break the AI of bosses since they have difficulties dealing with more than just 1 target? Not sure how breaking the boss to cheese it makes it fun… Love souls game but let’s not fucking kid ourselves and believe they never had MASSIVE issues with bugs, broken gameplay, terrible hitboxes, garbage camera angles, etc… being protected by the virgin elitists who calls those things “features”………. The whole “git gud” spouting idiots are just dudes who want to feel superior when really they are just fans of bashing their heads against a wall until it gets through. Don’t get me wrong, I love souls games, i’m also not blind and not a virgin elitist no-lifer
I wasted 70$ just to rage I wish I didn’t cause even the base game is too hard for me and yes it’s a skill issue on my part but have consideration for players who just want light combat and lore I can’t beat this game cause I’m not spending 80 hours to grind on a game that gives no enjoyment even beating a boss don’t give me any enjoyment just its finally over
@@GravitasZero That's why there are so many different tools in Elden Ring. Elitists have always been a problem within the fromsoft community. But Fromsoft themselves doesn't care about the Elitists it feels like. If you consider all the different options they give you, from the broken weapons, to summons, to spirit ashes; They want you to use them if you feel like it. If summons broke the AI and they didn't want you to do so, they wouldn't give you summons or spirit ashes. Instead, Fromsoft deliberately gives you these tools, in the souls series they gave people these options. The problem is people want to prove themselves, and then when they can't, they quit instead of adapting or changing their approach. Then they call others trash if they do manage it, and the others don't. There are always assholes.
Also it’s an amazing game don’t get me wrong they put a lot into this game and I respect how much they put into the game but I’d like to explore and read lore and have light combat not rage inducing bs
the only thng considered unfair hard is either the camera going crazy, and the multiplayer co-op competition with everyone who wants help from randoms.
if the camera is going crazy with a boss it usually means that your positioning sucks in the first place or you don't even need to be locked on. Bosses are usually designed with a particular playstyle in mind as the "solution"
The only boss that really has frustrated me so far is the Divine Beast. Like I can't see sh*t half the time I am fighting this thing. It's huge, it jumps around all over the place, the arena is too small, it blinds you with particle effects in its second phase, and you can only lock on to its head (which is problematic when it lifts it above you).
The whole scadutree scaling system was to make sure overleveled players don't stomp the bosses when they play it for the first time, so they have to go and explore more fragments to get stronger. Getting destroyed by enemies is literally what is supposed to happen, especially in a souls game. If you were expecting bosses to not be scaled high, than that is entirely your fault.
@@WillToNihilsm nah, seems like a feature most games should be adding. I commend the devs for giving a shit about making the game challenging for everyone who plays it.
I don't remember where I heard it but the DLC is trying to show that dodging is not the only way to avoid damage. From using shields to block (even the medium ones especially with barricade), to parrying. Even some ashes of war help with quickstep or bloodhound step if your feeling spicy or Indomiable Oath (?) Where you just get a second of invulnerability (which is a little more than twice as long as a dodge's I-frames) on activation. Even jumping is surprisingly useful in both the base game an DLC.
@@stevenrunning5888if you death them once you can beat them again. Those reused bosses are also skippable since they are usually just holding a talisman like the "ass stink talisman" that booste fart spells. All the remembrance bosses save for astel and giant deer/goat are unique
@@justifano7046 as a fan I think there is alot of valif criticism for every fromsoft game, saying that the game is too hard when its the format of the game and when you have mechanics and wepons that can assist you if your having a hard time it just feels a little strange. I am saying this as someone who is bad at this games but still loves them to bits.
@@נדבישרהוכמן After playing the dlc and not having too hard of a time I just think the bosses just haven't been too good mechinics wise. The idea seems to be make the bosses hyperaggressive to reward players for waiting and dodging much more then in the base game. Which can work but just made them feel boring at times because getting a hit in feels more like a chore and the people who can't wait die a lot and those are the people that are saying its too hard. I just haven't been having fun on the bosses even when I beat them.
@justifano7046 one of the only good companies left in gaming with a consistent top tier game release all the while breaking the standards of a good game. It aint a cult, it's appreciation, son.
@@derekgardner1861 facts and a proper perspective. I wish other people could see things this way instead of crying and waiting for someone to make it easier for them.
If the second phase of the final boss didn’t exist I’d be down with this. That shit is so gimmicky and unfun. Mesmer probably took me 50+ tries but I really enjoyed him. Final boss felt like an arduous chore
For Gauis, that was where I respec'd to a heavy armor, thrusting shield build... Oh my god, I annihilated him. And Messmer, all of his snakes and thrusting combos are invalidated by the Carian Thrusting Shield. I've put Barricade on it to eat heavy impacts with like no stamina loss. I picked up the Bigmouth Imp Ashes and, as someone who rarely uses summons, I had to try it because they look so funny. Bro! My little guy is so strong and works perfectly with my build. I'm the frontliner and he's my fire support in my backrow. The poise damage done by the explosive rocks that the imp launches is solid too. Super fun to mess around with the summons even when I don't normally use them.
Its really interesting how different builds/people also struggle with certain bosses. I went into Messmer with a Reduvia blood blade and on the run I beat him the fight was like one and a half minutes. Depends on how many scadutree blessings you have, what your build is, etc. I struggled for 2 days on Rellana but beat Messmer in an hour. The game isnt too hard, its tuned to where you actually have to think before you go into a fight. Then you have to prepare and execute.
I find it funny how Charlie tells others to adapt and use items that are there to help you with difficulty and yet....he REFUSES to do the same with Mesmer and Gaius. I destroyed those two with my heavy armor/greataxe build.
@@McJizzleBerries Oh no! you just need a good area to practice. I felt very comfortable where I was so it wasn't so bad and even if I did mess up I wouldn't hit anything
This DLC is literally 2 days old, how do people expect to instantly learn and master a game? I already have 9/10 rememberances, but that doesn't mean I found it close to easy, because it wasn't at all. This DLC is brutal, but it's not "give-up" worthy, people should at least try to finish it before saying anything.
This is so true, you aren’t going to immediately dodge the dancing lions attacks every single time like you are ui goku or some shit. It takes time and people can’t see that.
They forgot how to play. Personally I rarely play a NG+. I always make a new character bc those skills diminish over time and once these people got their "meta" build they just went around one shotting enemies for 2 years. That's why they are crying so much. Love Souls
Because players were expecting to run through the DLC with their OP build characters and instead are getting spanked. They weren't expecting to get good again.
This situation reminds me of a Ssethtzeentach quote from his Elden Ring review. "Some fellate the long shaft of FromSoft endlessly. Others hate it because of their own incompetence. Walking manifestations of the Dunning-Kruger effect, these people believe that failure is not their own, and somehow inflicted upon them by the universe."
Wait a min are u trying to tell me space and time we’re not setup specially just to get me and mine and there could possibly be some kind of blame on m… racism.
I think radahn is actually a really easy fight in his first phase. I’ve done enough attempts that I can almost hitless it with a 2 handed strength weapon. His second phase is just stupid to me. He has many of the same moves but because of the weird added attacks from miquella, even perfectly dodging radahns attacks will still lead to you getting bodied by the beams. It also takes away the vast majority of your visibility and it’s nearly impossible to tell what’s happening so you can respond to it properly. I’ve done attempts on radahn for around 10 hours in total and I think I’ve only gotten him past 50% health like twice.
I wouldn't call the fragments training wheels. They are 100% necessary for non-pros to complete the DLC, unless you want to be perfect for 15 minutes straight against every boss ur playing a reakin' rhythm game, cuz ur gonna' get 1-2 shot by everything without them. Let's not call them training wheels. They are the DLC's leveling system. Edit: Beat the DLC no summons, no shields, no parrys. That last boss I still think was just too much in second phase, and I stamd by it. I can't see his incoming attack sometimes due to the holy magic. And the AOE after every swing is rough too.
@@SrankClass7King how is he a virgin when… your name is s rank class king and you have anime as your cover photo? Nothing wrong with that but how are you gonna say a gamer is a virgin with no life when you watch anime obsessively…
No I've no hit everyboss in the main game and still think it's ridiculous how hard it is some people like balance and not having to farm or forced exploration that equates to farming
Asmongold did a 180 on this game, “It’s too hard, I don’t enjoy over difficult games” after preaching about playing games on the hardest difficulty and refusing to use a summon 😂
Goldy boy likes to create drama to gain attention. Back when that lady cheated to get a blindfolded kill on monster hunter, he kept going from "she cheated" to "no way she cheated" non stop despite the overwhelming amount of evidence that proved she did in fact cheat.
So what? asmon still playing. He is just dont want to play that day and said it is not fun to play. He still play the next day with new build? What is your point?
When Miyazaki said he wanted veterans to feel like they were playing Elden Ring for the first time again, he meant it.
Reminds me of when I fist bought tye game and got stuck on tree sentinel for 4 days and considered deleting the game but preserved been addicted ever since
It's honestly too easy .
And the repeat mobs from Vanilla that you can still one shot are a Lazy Filler Joke.
Absolutely. Making me feel like I’m playing DS1 again.
@@eno6712 did you watch the video? Play a weaker build, use less of your tools
@@eno6712 The militants literally take me exactly as many hits to kill as the new mesmer soldiers, although the stomp into underswing into overswing can get you killed real fast
"You either die a gamer or live long enough to see yourself become a journalist". So true, so sad.
NOBODY ASKED MY CONTENT IS WAY BETTER... 🔥🔥
YFGA IS WAY BETTER THAN (RUclipsR)..../.
NOBODY ASKED MY CONTENT IS WAY BETTER... 🔥🔥
YFGA IS WAY BETTER THAN (RUclipsR)..../.
In 100 years you will be nothing but a name on a tombstone. Go do something that will benefit society@xaf943
butt ass cheeks 😔
Tbf the journalists largely completely praised the dlc from all major publications.
I saw the title and went 'this is about Elden Ring DLC'
Same lol
Yo same
i saw the title and thought he was about to whip his shii out
I lowkey thought it was something gay
Y’know for the longest time I thought my brain worked in a unique way but every time I look in a comment section I see somebody replicate my exact thoughts. This situation isn’t a good example because even a person with a negative iq could guess what this video is about but does anybody know what I mean?
The Scadutree mechanic is similar to levels in the main game, it's not an extra helping hand, it's literally levels. Going without any Scadutree upgrade is like fighting bosses while being level 1.
Even more similar with golden seeds and sacred tears. who plays without them lol
Really? 😂 I've not used a single one....on a NG+8 character with 44 vitality getting one shot by trash mobs.
@@LogicallyKnot Yes. Enemies in the DLC scale with you no matter how high of a level you are. Go get those fragments!
Those players: Exploring is boring!!!
😂 not using any Scadutree like an OG on my very first souls game stop crying been rocking with Fromsoft since 97 armored core 1
Jerma's playthrough is just him having a good time even when he can't beat the bosses. Dude summons the boys and enjoys it.
Jerma is so real for that man, I only see him get mad at like carnival games or gambling
For real, like dude hes just there to enjoy the game. He doesn't care about how hard it is. Mambo is carrying lol.
As it should be. Fun is absolute in video games. Even Souls-likes are no exception.
Facts, i respect people who just play the game
Yeah. As someone who solos the bosses in base game, and even most in the DLC, I recently chose to do a summon for a quest against Bayle (I won’t elaborate who that is, look it up with your own discretion) and I don’t feel ashamed for breaking my no summon streak. This DLC is a whole new beast, and this is where summoning should NOT be shamed if needed.
" Elden ring is too easy, Fromsoft sold out for Mass market"
" Elden ring DLC is too hard, Fromsoft messed up"
Who tf said elden ring was too easy I wanna see the guy and look him in the eye
@ZiroWatt his name is HeyZeusHeresToast. He was a bloodborne speedrunner
@@dylanethridge6311 he is... the guy
Our ancestors live hard and terrible lives, the least thing we can do to celebrate what they sacrificed for is to challenge our easy lives is by playing hard video games. If you think that game is hard try living g during the ice age , snowflake
The duality of man.
Calling in other players to help me with a boss and then throwing my sign down after it’s beat to help the next players are some of my best memories from all the souls games.
god, yeah. i sat in front of nameless king and midir in DS3 for hours upon hours as a sunbro helping people and it was so fun.
I do the same
EXACTLY!
The summoning on the dlc is completely broken right now
FOR REAL!
"I want to go Home, and then Edge"
"still no head"
“mist
or beast”
'Offer pickle'
Try fingers, but hole
“Try jumping”
I’m too hard Charlie
We're too hard
@Tiger10002 No one cares about your camera and bot account
@Tiger10002 im too hard 😭😭😭😭😭
Prove it
Same brother o7
I am way too terminally online I knew what the video was about from the title lmao
Same
@@p-__That's why you'll never find love.
Yeah....
Same lmfao
same bro
Queen marika has high hopes for us. That we continue to struggle. Unto eternity.
I love this comment
Queen Marika is a 9 ft tall futa mommy 🤤
*[INESCAPABLE FRENZY]*
There's a reason why so many are still maidenless
Genuinely, ignoring the “souls stigma” of no summons/shields/magic/whatever has made my experience so much better, it’s a video game, the only thing that matters is enjoying the experience
But using summins/shields/magic you just then playing shit game, that's why we shame people using this. Using those you playing easier gameb than assassins creed.
Womp womp lil bro😂@@robhans5
@@robhans5Lol
@@robhans5bro really orders a steak at a restaurant, licks the crust and then says it's actually shitty to eat the whole steak 💀 my guy, people paid money for the game's content, they're gonna use as much of the game's content as they can, you sound like one of the people musashi miyamoto killed because he "didn't fight fair"
👍
Yall calling it hard now. A month from now, "Final boss cleared, no damage, bo armor, stick"
Be like that one dude that slapped Malenia at level 1, a club, shield, and no armor
@@KazuIsGamingongbal
I've seen two guys that have already finished the whole DLC doing a no damage run. And I believe Dino who did a God run (No damage complete runs of all fromsoft games in a sequence) would've done it too.
There already are people doing no hit runs all over tik tok
That already exists lol
Scadutree Fragments are definitely NOT training wheels, it’s the main progression of the DLC.
It’s the equivalent of weapon upgrades. Can you skip them? Yes. Will you deal far less damage? Yes. Can you still beat it without them? Yes. Simple as that
Someone said its like doing a soul level one challenge if you dont do them also. Leveling your character and weapon is the easy mode of souls. Why people do those challenges because that want it to be more difficult.
Yeah, Charlie did more damage than me during the fight against mesmer, and I used 8 of the scadutree (no summon or magic build just two uchigatanas).
Yeah this was a pretty common dumb take by him
Essentially it boils down to "use the game mechanics as intended" or "challenge yourself" if you're going to purposely challenge yourself then you lose all rights to complain about the difficulty cause you're doing it to yourself.
yup. even a maxed level character can still have a hard time in the dlc from what ive heard. the Scadutree is pretty much mandatory for anyone wanting to play the game 'normally' (not torturing themself more than it needs to be)
The scadutree fragments remind me of the prayer beads in Sekiro. It’s essentially the same mechanic and I have no idea how people haven’t figured that out yet.
exactly, and people rate that game over all of the other souls games
except there was nothing to be "figured out" about prayer beads. 4 prayer beads increased your vitality i.e. the stat. Scadu fucking tree blessing has no bearing on stats, instead it's its own little stat sitting separate from damage negation and AR. They dropped the ball on this one.
@@abhinavchikaralol get gud
" When I went to the Ballcrusher 9000, I didn't think it would crush my balls! 0/10 would not recommend"
Too true lmao
I was expecting to get tickled but my twig n berries got crushed. Gonna leave a negative steam reveiw, that'll show them. I suck and it's all their fault
“I’ve played all souls like games in the genre”
IronPineapple: Hold my beer
Glad someone else caught that haha
"hold my Estus"
@@smygulf lol that’s better
This guy made me play a lot of indie goodies that I really enjoyed. Cannot thank the guy enough.
*cue the intro music
“You can subscribe to the ancient belief system, Get Gud” lmfao
*Git Gud
@@sirornsteindefinitely git gud
Literally half the community hates the current path they are taking with the story telling sending you straight to renala and messmir that are literally late game. RINGS ANY BELLS? (Marget?) Remember him? When you were follwing the grace path they literally fucs you over by sending you to a boss your not supposed to be doing?
No one gives any real critasim. An hashinshin literally states all this year's back am look what happened now its fuced.
Maybe lock some of the content your not supposed to do yet. Until you reached level then have the npc's gave u a clear distination and path to the promissed content.
But they trick you with the marget boss with the grace path. Who tf gonna follow that path again in the dlc?
Other than that have some dashes instead of stupid arce looking barrel rollls 80 times during aa boss fight.
Great game otherwise thank you.
😂😂
DLC drops and everyone thinks they’re a challenge runner
“I’m angry”
“Here’s a summon”
“I dont want a summon”
“I want to be angry”
Fr
It's even worse because there's a million diff things than summoning. DLC has tight weapons, skills for those weapons, crafting is now worthwhile, etc. Most normal players are getting on with the game while a handful of try hard streamers cry lol
Literally 95% of fromsoft fans it's crazy ( I say this having played 6/7 of the fromsoft soulslike games ) *I refuse to use mechanic* *game is difficult* *>:(*
The problem I see with summons is that they don't fix most - if not any - inherent issues of bosses, like shitty windups, bloated damage, rollcatching and input reading. All summons do is make the boss' problems less unbearable by having you tackle them less often due to split aggro, but the moment the boss turns to you, every single problem the summon was having is still there and about to slap you in the face. I remember fighting this one boss on a tiny island behind a castle to the south of the map, and I just really wasn't vibing with the fight; eventually I just said "fuck it", summoned a stupid jellyfish with incredibly bloated health and the fight went from 100 to 0, essentially making the fight go from too hard to too easy - that's awful design.
@@maxwellsterling So... Because you can't read a boss it's shitty? Lol
When the boss cheese you, you are legally allowed to cheese it back
just finished rellana today. I don't personally use summons or tears nor debuffs on my greatsword and it does feel like I'm underleveled. I feel like at some point you get a moment of clarity and the bosses (only gone through Lion and Rellana for now) become very doable and you trade on attacks you thought were too risky to take),
Bosses don't cheese you, if you can dodge it, it's always fair. With the exception of Nihil you can dodge EVERY attack in this game
And you're not cheesing the game for using summons and the other mechanics the game presents to you, you're cheesing if you search builds for oneshotting bosses, like a quality greatbow build with Radahn's Rain and a long buff routine before the fight, and even so, it's still fine to use it if you want to
@@ArtorioVideojogosMalenia stagger cancelling into waterfowl is not “fair” idc how many summons or op spells you use.
If you gotta cheese a boss. That's not good boss design.
@@justifano7046 They decided to make the bosses reward on patience and you have to really figure out attack patterns moreso then any game or dlc they've made before. Which in concept is fine but I feel that the way the executed it just made the bosses not fun for me. I didn't really struggle either but I just wasn't having fun fighting anything because it just feels annoying to fight most of the bosses.
The scadutree fragments aren’t training wheels, you’re literally expected to use them because the bosses are scaled up. If you don’t grab them you’re just gonna be one shot by everything
Same with summons.
Summoning an NPC increases the bosses health by 60% and some of these idiots call it easy mode
That's what got me too when he said that. It's the leveling system in the dlc like runes.
i have maxed them out and beat the dlc and I promise you that shit is placebo. Bosses still take half your health per hit at max, only thing that changes is the overworld mobs are easier.
Everyone, the Scadutree fragments are definitely intentional - it’s pulled from Sekiro.
The Scadutree fragments leveling system was introduced so that you can’t use your old level 700 character, and immediately curb-stomp everything in the DLC.
@@AndrewRyan-zv7zb spirit ashes dont hehe
One of the first lessons in Elden Ring, taught by the Tree Sentinel, is explore first and come back later, but a lot of people seem to have forgotten
Nah, they just have that cringe "SOLO ONLY" mentality. They can't fathom the idea that this ISN'T dark souls and is literally designed to be played with all of the mechanics, But nah, keep screaming and breaking your controller because you refuse to play the game the way it was intended lol.
Remember kids, if you're bad at a game, it's a "skill issue." But, if I'm bad at a game, it's "artifical difficulty."
People just be saying anything is artificial difficulty im not even sure they know what it means
I do think there is artificial difficult in base game (havnt played the dlc probably wont. i prefer bloodborne) with malenia and the end game bosses, i.e. input reading, speed of combos, no windows to attack. I beat all the main game bosses, but I think because there is A: an open world to level easily and B: very strong builds/ weapons. if you dont go into either A and B the game is very artificially hard. I never used summons co op or mimic but the game was horribly hard due to the way I wanted to play. (I wanted to do a guts build because it looked cool sue me). I really do think theres something to that. Why cant some people play the way they want to play?
I really don’t understand why is it difficult because the mobs and and bosses have a big ass hp bar yes. They knew from the beginning that dlc will be hard that’s why they implemented the summons plus I never saw a streamer youtubers using pots or grease and other things they use the a cheese tactic and blame the game for being to easy… Miyazaki didn’t like it because it was to easy so he made a dlc that put even veterans on a scare once more
Tbh until I got scadotree fragments I was dieing from 1 hit on everything (80 Vigor) and thought it was artificial difficulty (but I didn’t mind because before beating the game I never leveled Vigor because I wanted true skill)
Artificial difficulty is the same enemy but with more health and damage. You see this in recycled bosses, and it's fine every so often. It's not fine for a whole game/ expansion, so.... This DLC is perfectly fine actually, because the bosses are pretty unique and not artificially difficult
Bandai telling people on twitter go get good was the funniest thing I’ve seen
To be fair a few people who reviewd the game negatively that i spoke to had no idea what scadutree blessing was
@@SnakeEater776There’s a pop-up tutorial that explains what they are when you enter the DLC
@@SnakeEater776 Well honestly I find that hard to believe considering there's Scadutree fragments at very important locations and a whole new menu appears at the grace points
@@SnakeEater776if you say so pal
@@bologna2644 Exactly. The game doesn't spell out where/what golden seeds are or sacred tears, you have to actually get off your ass and find them to get that information. Same with the Scadutree and whatnot. Game doesn't handhold you. People loved that, and now they hate it because they're not as gud as they thought they were
I would even argue that scadutree fragments aren’t even training wheels. They’re essentially a new leveling system only within the dlc. Scadutree Levels 1-20. Most of the people getting fucked on are probably unbelievably “under-leveled” within the context of the dlc.
I’ve done the scaturtree thing twice and have beaten Rellana. Took about 15 damned times but got it done lol. That damned twin moon attack made me a little erect. I don’t know how many scaturtree fragments I’m supposed to collect before she got easier.
To be fair as long as you can dodge well it doesn't really matter I beat Mesmer in like maximum 10 tries at fragment level like 4 and it wasn't hard with this being my first souls like so I'm sure more experienced players would be fine
@@thesinaclwonI think that’s how many your supposed to have? I don’t know. I saw the moon attack once and said “Nope never again” and switched to a weapon that could stun lock them.
That shouldn’t even be an argument. It was put into the game like golden seeds and tears in the main game. It’s a natural and steady way to make sure players characters can keep up with the stronger enemies as you progress through the game.
Can’t tell you how many winers are 250+ on some NG+ level and think they can ignore the DLC function we knew about FOR MONTHS. Plus, why would From add spirit buffs as a major mechanic if you’re not supposed to use them? Bird brains.
Yo Charlie, for Commander Gaius’ move described at 5:57 :
1. Dodge left. His boar rears its head up, giving you time to prepare, before smashing it down to your right.
2. Dodge right. The boar’s head comes back at you from where he slammed it before. Dodge into it.
3. Dodge left again. Same thing; read the boar’s head.
4. Keep dodging left until Gaius thrusts his spear forwards. After, there’s a VERY large punish window for charge attacks or skills :)
And for his forwards charge, I recommend a talisman that improves rolling (e.g the Crucible Wing Talisman). With this, you can easily roll horizontally into Gaius and get away with it.
Also use a light load and dodge Up+right+Diagonal as soon as you are directly in his boars face for the charge attack
There’s a whole mechanism dedicated to upgrading your summon. Not everyone is a hardcore gamer, just have fun according to your level.
Yeah especially if you are playing in new game + its extremely easy to upgrade your summons, weapons, and character level to make the game as easy as you need it to be. Playing on New game + you get massive amounts of runes (anywhere from 2X to 5X the amount of rune drops), so you can quickly just upgrade your character until you can beat the boss.
Why do people not understand that this expansion is meant for the veterans with ultimate builds they've cultivated throughout the last two years to test them out against the hardest bosses From Soft has to offer? This is the last hurrah for Elden Ring, you're not going to zoom through it in a weekend.
yeah that turns it into a pretty black and white experience for me personally - use mimic and play on adventure mode or dont use mimic and play on the hardest difficulty there is
the problem with that is is that you get toxic gatekeepers telling you "well you didn't REALLY beat the game if you use (summon/magic/bleed/etc etc)" so it deters people from using things that would help them beat the fight. or you have people telling you how much of a massive idiot baby you are for not being able to beat a boss and just "lmao git gud scrub".
@OnFire4Yahrepent these nuts
The DLC situation has gotten so bad that when I saw the title I immediately knew what was going on.
lol same, its cuz of people like asmon
@@Sephirothkingdom782100% Asmon the voice of this, is pathetic. And I’m pretty sure Charlie knows and is not afraid to go to war against Asmon about this topic. Asmon is acting very bitch like about this DLC
@@Sephirothkingdom782 to his credit, he changed his build and is back at it
Yeah me too lol this has a lot of people with mix feelings. But I seeing a lot more positive than negative
Same hehe
"Commander Gaius, Hog Rider" sounds like when the Elden Ring subreddit was making up fake lore in the leadup to the base game's release 😂
"Hog rider" The first redditor boss
I can't stand that fight, it's the only boss I haven't beaten aside from Messmer. That fucking pig man, it's satan incarnate
I would make fun of the idea of having a the final boss be an actual boss in the dlc
He’s a legend 😊
Gayus is the hardest boss I’ve ever had to fight bro. He is genuinely a terrible boss you can summon your mimic and he is already running you down straight down the fog. If you miss the mini dodge window your cooked and stun locked. The other bosses aren’t that bad there are some bosses that are a little hard, but bro he actually needs some fixes
its really sad to see this argument of "just get good" get brought up when there are so much actual valid critisism to be had about the dlc, not because of the difficulty itself, but because of the spesific design choices that leads to said difficulty
L2 gamers when the boss dosen't die in 7 moonveil beams
Pro-tip - Taker's Flame is still as broken as ever
is moonveil still viable? Im using hand of malenia and keen uchigatana
@@GorehowlBeardheadapparently it doesn't send malenia flying anymore
@@jamesjohnXII take everything i say with a grain of salt cause i'm ass at elden ring but it does good staggers for melania, but i personally couldn't beat her with it. i used dark moon greatsword (before learning it's considered a "cheese build" - still don't really know what that is) and ranni's dark moon to get the frostbite on her and it's significantly better than moonveil.
@@jamesjohnXII yeah confirmed it doesn't knock her in the air, but with that health on hit it doesn't need to :')
It's like ordering hot wings, then complaining that your hot wings are too hot.
More like ordering hot wings but being given suicide wings. Bit of a difference.
And then you didn’t use the ranch or the glass of milk they gave you to help with the spiciness.
Nah it just sucks
To the people that genuinely think it's too hard for them, it'd be like ordering mild wings and getting extra spicy instead 😂
😂
The Scadutree fragments are the intended gameplay mechanic to allow all players to start the DLC on an equal level. They want you to explore the map and come back to fights later if you arent able to do it right away, like how Margitt teaches new players to go away and lvl up in the base game
Eh. While I haven't delved into the DLC yet, I beat Margitt as a Wretch with only a club. You can learn any fight as long as there aren't unavoidable moves.
Yeah the dancing lion is destroying me, so I was thinking of finding some fragments and then return, literally no reason to torture yourself its about taking your time.
See, that isn't what I learned from Margitt. What I learned from Margitt is that I have more lives than him and if I'm stubborn enough anything can be killed
Except a lot of the map is fucking empty space.
It's 4% more attack and 2% damage reduction per level too. So even at blessing level 3/4 the differences should be fairly noticeable. At max level(20) you get almost double attack and half damage from these fragments.
Some comments are legitimate tho
1. Inconsistency/jankiness adds a lot to the frustration
2. With all the added effects it's hard to track on what's even going on
3. Enemies and bosses having super long combos, adding the above factors, can be pretty frustrating
"Enemies and bosses have super long combos" In the base game Margit teach you that waiting for the boss to stop attacking you IS A BAD IDEA. This isnt DS3, you have to look for an opening WHILE they're doing the combo.
@socriabbas454 then maybe they should just remove charged attacks from the game, along side all the long ass wind up spells.
“People don’t like to run and randomly kill things and explore” - the guy that played WoW for 7639 years.
You mean anemic Moist Critical?
@@Writing_Gamer_513 or the guy who never cleans his room lol that loser?
you talm bout asmongold? 😭😭@@LuisZepeda2318
@@LuisZepeda2318i love how peopleeven if they dont know nothing about him, like literally have no idea, make fun of him for his room. I mean that genuinely, dude needs to finally clean his room
Btw i recommend actually checking his stuff out, either to be a more accurate haider or to see that this dude is a human reasoning machine
why do I see u on every charlie video
scadutree fragments are NOT training wheels. They're just as necessary as levelling up in the base game..
Yeah thats the only thing I disagreed with, its legit just the progression system for the DLC and its necessary, also doesnt help much.
Yeah, the fragments were to debuff overleveled players so they couldn't just steamroll the whole DLC without putting in some work. It's a bonus extra hard mode if anything if you choose to not get the seeds.
Charles IQ has fallen off a cliff since he started frequenting twitter a few years ago
Same here I agree they are necessary to have and use
Soooo... also unnecessary? imagine not doing hitless no damage all bosses with +0 weapons rl1 blindfolded. fake souls players smh
Not using the resources that the game gives you is like playing chess, while only using the pawns and then complaining that it’s too hard
elden ring is my first souls like game and i was able to beat most bosses in the main game without summons once i learned how to dodge and learned move sets. i think this dlc is amazing and i feel like i do need the summons so im having a great time fighting harder bosses with 3 people lol
Nah it's much closer to playing chess and "well sorry you didn't do this specific advance made by xyz, so suck it"
No, it's not like that at all. Because when you don't use summons the bosses are straight up and possible, but when you do the bosses are so easy that I legitimately guarantee I could beat them with my monitor turned off using just sound they trivialize the boss so hard that a toddler could beat it. The problem is that there's no middle ground. There is no way for me to play this game and feel good about it. It's either impossible or baby mode
A better analogy would be that you either use only pawns (no summons), or now you get 20 moves per round (using summons), or some other ridiculous handicap. I don't play chess but you know what I'm getting at.
Any excuse for baby mode right?
Armor, protection talismans, and shields. Make so much of a difference in the DLC. I feel like everyone forgot about how good defense is. I haven’t seen a streamer yet who complained use any kind of defense. Of course you get one shot wearing a light set of armor
Agreed ima souls vet, not amazing at the game but decent but found every aspect of this dlc more then fair and enjoyable, reckon 3 bosses away from final
that's why they need to let us use the looks of whatever armor set we want with the stats of another armor
@@erikvandyk7006How you finding that final boss?
Armour makes no difference in this game
@@Waves2299 Yes it does, It's not a HUGE difference, but if you really tested it, You would find that you're surviving the usual killing blows with a little bit of health left. Which is the intended design, Armor saves your life, but not by much, But can be the difference between dead boss or dead player. I definitely see why you think that, but as a fromsoft vet, it DOES help, just not the way it does in most games like it. You're mostly getting buff defences against various damage types, like bleed, Fire, etc. But physical defence DOES indeed help
What a lot of people don’t get about Mimic Tear is that you can change your own loadout on a boss and the Mimic can get way stronger against a specific boss.
Mimic tear level 10 is way stronger than your character.
@@teknoid5878 At least tankier
Also don't give the mimic too many tools to use. Give them like three things and they're a boss, lol.
I’ve seen people mad the boss doesn’t Aggro the summon. They aren’t even upset about the power, they literally just want the AI to keep Aggro so they can spam spells or something.
@@AngstUrnacht Even with that the mimic just needs to land a few attacks and they have aggroe, or u can use the aggroe talisman summon mimic and then take it off. Even easier
I like to imagine Malenia being the drill seargent for all the dlc bosses yelling at them to all be faster and do more damage
Not the final guy, though.
She's got no room to whip him into shape.
Don't forget "steal their health-bar! their health is yours!"
@@abramelbin5631 The boss versus boss fights would like to have a word with you. Malenia still comes out on top fighting Rellana and CR.
Malenia is still harder imo
@@abramelbin5631his phase 2 is kinda busted and not fun. Oh and the Gaius charge hitbox, had to go light roll for that. Otherwise banger of a DLC. From definitely delivered.
The real boss battle is these "gamers" overcoming their 70 foot tall ego
😂FACTS
Sounds like that wont be a problem for long, considering the bosses are cutting those egos down to knee height like lumberjacks.
erm actchually wise guy mine is like 97.8976 feet tall. 🤓(im joking plz don't kill me)
Amen.
Gamers playing a advanced form of memory.
The difficulty is absolutely fine.
But for the love of god, that camera and fps and the final boss second phase literally flashbanging you every 5 seconds is not okay.
Get good
@@captain-gloss2253 It isn't a skill issue, it's a technical issue
camera has always been an issue in souls games, take for example any dragon fight or nameless king in ds3. u just have to play unlocked if u cant keep up with the camera bullshit which is bullshit at times. and i really only dropped fps on radahn 2nd phase where it is heavy fps drops i agree, but i dont remember any flashbangs that bothered me, so idk.
Using a summon doesn’t even mean you’re trash, it’s a tool in the game. These are the same people that will apply 5 buffs and use a fully upgraded weapon the boss is weak to.
The logic never adds up
The logic there is that summons take away aggro drastically making the fight easier while buffing just adds more damage / less damage taken. Golden vow isn't suddenly going to make you win the fight but a mimic tear can carry you. That said use whatever you want it's supposed to be fun.
No lie, after being more of a experienced souls gamer i refuse to use cheesy summons aka black knife mimic, however i do use stormhawk just to see the moves of the boss then I get the hang of it a lot quicker it is a great enough tool.
@@bryanmichimani3784 I love using the soljars of fortune because they're my little pot buddies even though they pretty much do nothing
@@SunlightPrince that’s cute, wait would it be an ultimate anime rage moment if you use the new talisman after the spirits pass? I wonder if it stacks when you have more than one summon
I’ve noticed with the bosses still target you more rather than the summon. From the base game to the DLC I feel like the summons dont agro like they used to.
"GRR THE DLC IS TOO HARD"
*sees someone with a op strength build*
"HEY DON'T DO THAT! THATS CHEESE!"
If you have played these games for long and are still forced to summon and google meta builds after dying 50 times then yes, it's badly designed.
@@antepa112 Just get good.
@@antepa112 Git gud gay
@@antepa112If you want to make it harder for yourself then you can, but it's going to be harder for you. You can absolutely use many builds in the dlc if you have enough blessings and are skilled enough
Weaker weapons and skills in the meta = need more skill to beat the bosses. Always been like that, and while it's at its highest here, it's still just that
@@antepa112no, you are.
The nightmare of being too scared to use summons because people will yell at me for using intended game mechanics
Summone won’t even work to bruh I use the black knife and gets killed so fast and it’s maxed out like summons get clapped so fast
Tell them to go touch grass. Have fun with the game.
@@mr.official_isaac9use revered spirit ash
@superproduce Exactly. Lmao. These people aren't even playing the game. They can explore. It's the same thing when Elden Ring released originally. Can't beat tree sentinel or Margit? Go somewhere else? Explore? Level up? Lmao.
Play how you want and don’t let others convince you how you’re supposed to play. I personally don’t use summons because they make the game less fun for me, but if they’ll make it more fun for you then go ahead and do it
Penguinz0: “You either die as a gamer or live long enough to see yourself becoming a journalist”.
Ali: I loved that quote, you make the Green Goblin proud.
Here’s the “the game is too hard” argument in a nutshell:
1. This game is popular in the culture
2. I want to be part of the culture, so I have to beat it and get internet points for it
3. It’s too hard and blowing my back out-I’m not having fun
4. I’m mad now because I feel like I’m missing out
People are literally playing games now just to be a part of what’s “happening” instead of to genuinely have fun. I’m using the mimic tear and a broken build and having fun…: the literal whole point of playing games in the first place.
Me and my Zeus cosplay character are about to play the DLC for thr first time today.
Hope I don't get my ass beat while spamming honed bolt and lightning spear
It's the streamer culture. I watched some people stream lies of p and they REFUSE to use items, throwables, or GOD FORBID summons. One even responded to me this "if I'm using summons what will my viewers think?" Like wtf?!. This false toxic pride is destroying gaming.
5. most of the bosses have attacks that spawn in a million particle effects and lag the game to an unplayable degree while blindly the player but you know go off
@@ssdeaglez neckbeard that is all
@Xeno455 me but I'm a lightning crusader
2022: People complain about how this game is too easy and unbalanced.
2024: People complain about how this game is too hard and unbalanced.
Yes mate, you can go too far in both extremes. What people as for is the golden ratio between those two.
It's stupid that the boss attacks you the INSTANT you enter the arena.
Why is it stupid
@@toshtao1 don't go in the arena if ur not ready then
The real problem is that bosses like rellana would be perfect on Sekiro, but on this game u basically have to press circle for the entire fight and attack every 5 minutes, not to mention the framerate which is an added difficulty
I saw bandai namco usa tweeted “this is a sign to get those scadutree fragments up” and so many were mad at them lol
@@sunn7615We've entered the land of shadow irl lol
@@sunn7615 Yep, it's been the media that has given SOTE glowing reviews across the board. Never thought I'd see something like this occur haha.
I havent really noticed any difference between 0 scadutree fragments and being +8 right now.
@@garrettwilson9664 look at your attack power in and out of the dlc area in the attributes page
@@garrettwilson9664 I have 40 VIG on my character (new player) rn. The fragments help so much + damage negation talisman + buffs
“the girth is impressive” thats how i will be describing anything now
The final boss of this SOTE is so absolutely cracked that when I first watched them do a 16 hit combo at the speed of light that fully tracks movement I wasn't even mad, I just laughed and started using summons.
real
W for not spoiling the boss with this comment
i mean he pretty much did the same shit 😭
btw, little hard but I know of TWO questlines, that give you an NPC for the final boss. so you have the potential for two helpers not including your own spirit ash.
They also help with the fight right before the final boss if you have them, which is very helpful.
Even Kai Cenat said "Put your big boy pants on"
Kai is trash, go cry about it 😂😂😂😂
That speaks volumes
@@xaf943 😦
@@xaf943unhinged asf there sir
based. W Kai XD
Only thing harder than the DLC for Asmongold is cleaning his room & showering
Ong he looks like he smells like a mixture of moldy cheese and pennies
or being decent human in general .
Why bring asmongold up?
he's such garbage lol
@@hardkurdid he do anything bad besides hurting feelings?
“Incendiary negative reviews”
Translation: “stop being mean to the multi million dollar company!!!!! You’re hurting my feelings 😢”
Yeah that was silly as hell, you can argue that the reviews are unwarranted, but there not incendiary lmao
Fromsoft somehow in 2024 managed to re-ignite the original Soulslike Debate. Kudos
Hard-core fanbase not using the tools game provided (scudtree) didn't expect to see that in 2024.. then remembered these same reaction with Margit 1st encounter 😂
Making it hard doesn't make it special. It's just lazy. Anyone could make any game hard.
@@SL4PSH0CKthr point is that they could complete the original game with these challenges. The DLC suddenly being so hard that they can't complete a bit sized portion of the original game with the same challenges is d*mb.
@@JohnMarston-lo5qkhahahahahahahhahahahahahahahahahhahahahahahahahahahahahha hard disagree
@@JohnMarston-lo5qk It's as hard as you make it... I'm doing it RL1 and if you prep, it's possible, I spent 140 hours killing every named enemy in base game and I'm prepared to put my experience to use, lvl up or get gud is the name of the game
My wife threatened to leave me if I don’t beat every DLC boss with no summons or spirit ashes.
o7
That’s ok you can get a real man to beat the game for her while you watch
I suppose you’re soon to be Maidenless
So the only option there is to use all the summons and spirit ashes, right?
- an NTR hentai original
I'm disabled and find the DLC awesome. Yeah it kicks my butt, but no other game company has made me feel more proud of myself for going beyond my limitations and adapting to what I can't improve.
I have pain, my hands don't work like everyone else's, and brain issues.. I am having a great time.
And I didn't need anyone to help me with Moggy, no one was there to summon. I grabbed the two sisters, used the spank trinket on him, the phys that nullifies his nihil tantrum, and tried over and over different tactics. I got mad, I got frustrated, but then the feeling of killing Moggy was glorious.
Anyways, just take your time. Go to the farming place (I'll let you find it!) In the main game and make sure to try different weapons and armor and ashes etc. Level up your Mimic Tear and Tiche. Google what you're finding hard and people will have tips. It's a new DLC do it's not going to be chocablocky yet but soon.
No performance problems yet for me - ps4 pro - it is a great DLC so far.
And of course, kiss the Turtle Pope.
Can’t agree more. Especially on not being able to summon anybody for Mohg. Honestly was a lot more satisfying to beat him on my own anyways
This is what gaming has always been about. Love this! :)
way to go, happy you're enjoying this even with the extra challenges life threw your way. True Elden Lord right here yall. Likely hero, therefore praise the good vibes.
😂😂😂
Imagine last gen gaming 4 years after new Gen released
The "shield boys" summon makes a mockery of most bosses in the dlc
"With this treasure I summon" - Me pulling the mimic tear out after dying to the first phase of a boss 50 times
As you should, if its in the game you are supposed to use it. If mike walzasky didn’t want you to have the tear he wouldn’t have added it…
And no one is allowed to criticize you for using them. The game shoves them into your hands and tells you to use them.
@@ucVu-di6cxsome bosses are even harder with them like Melania, and arguable rellana
me imitating sukuna; summoning npcs and mimic like agito and mahoraga
@@drakonlegend4452 calling miyazaki mike walzasky is crazy 😂
My only problem has been with camera issues, almost every boss in the dlc dives into your rectum and you can't even see what your meant to be rolling out of.
Some of the bosses are intentionally designed to be fought locked off, might be worth a go. I haven't seen all of them though so this isn't scripture.
The hippo is so hard to see sometimes lol. My favorite solution was ironjar aromatic and just out trading some bosses
I only had that problem on my first few attempts, then I keep the fight in the center and roll forward if I get near a wall
CURSE YOU BAYLE!
try using a shield, the bosses are designed around using your shield + rolling, if you just roll the boss will punish you for it
The base game had you explore and level up to beat the bosses as well.
Margit straight out of the gate was hard as hell.
Nah. Skeleton army summon :D
people threw big honking baby tantrums about margit at launch too until everyone figured this out. its kinda funny that everyone forgot and now we're doomed to repeat the same conversation again.
I want igon as a summon and whenever he is used he just screams vehemently
I agree with everything except for Scadutree fragments being "training wheels" Its literally the DLC's main progression system. Thats like saying levelling up your character / weapon is "training wheels" in the base game.
People who finish it with SL 1 would call them that xD
You shouldn't be ashamed because you beat the game using training wheels
@@felygu9268Cr1tikal didnt do sl1 lmao
Exactly people don't understand you are SUPPOSED to use the leveling system to beat the DLC.
This! It’s supposed to be a passive power upgrade as you play the dlc, sure on the second play through you could technically rush all the locations but on the first one you won’t know them
Everyone: it's too hard.
Ongbal: watch this...
Bruh, he already made vids. Dang lol
@@Gandhi_Physique there someone else , i don't remember their name, but their dancing again rellana is beautiful to witness
I almost expect LMSH to make a return for Messmer or something lol
Ymfah just fucks off without input for walking in any game tho
He has already streamed helping people with messmer@@FrankJaeger803
"The game is too hard"
Imagine ordering the spiciest food in your city and criticizing it for being too spicy 😂
Great analogy for real!
@@TheDefactoUsernamenah
No its more like ordering spicy food but they put poison in it.
Imagine ordering the spiciest food in your city and criticizing it for giving you food poisoning*
Souls games are supposed to be fair with their difficulty; Elden Ring, while it usually is, has definitely fallen off with its fairness compared to Bloodborne and DS3.
Thats not rlly the same. From what i see the game has built is help options which means you shouldnt HAVE to use them.. players feeling forced into needing to use them an its on an absurd scale of the player base saying that tends to be a sign of bad game design. I dont play the game personally but from what im seeing the dlc sounds mid if you are forced into needing to use the help options
I've beaten the DLC twice on NG+7 now, and my main complaint is lack of new weapons in the new weapon types and the absurd amount of ambush enemies put everywhere. If your walking past a bush or corner, there is a 60% chance that a random enemy is sitting behind it waiting to eat your ass out...
"Too hard to be fun"
- Asmongold rushing through the DLC with the Fingerprint Shield 😂
O7
Tbf Shields are braindead
His flasks aren't even maxed lol.
Common Asmongold L take
he also has dead rats in his room so who cares what he thinks
"im not good enough, and i refuse to use the mechanics that are meant to help me. I demand the world to change for me."
Yeah I agree. if you feel like not using the helpers, then why is it any better if the developer does it for you?
that's annoying because i'm a dogshit player and i can beat rellana completely by learning her move with only 2 scadutree and no summons, if i can do it anyone can
@@crystalclarent748nah rellana is garbage. Straight up just combos for 20 seconds straight
Play the final boss and compare that to everything else, it is a shittly designed fight which in phase two lags your system and blinds you on top of the annoying delayed and fast moveset, bosses sometimes do need tuning
@@crystalclarent748 nah dw, you aint bad if you got to the DLC in the first place. rellana gave me so much trouble cause of her poise and aggressiveness. you arent bad cause you cant beat her. also 2 scadutree is kinda low for her so try and collect a couple more, should help a little
"You either die a gamer or live long enough to become a journalist" best quote I've ever heard
I hope yk that was already a quote except two words were swapped out
@@broden5546 🤦♂
Cap @@xaf943
@@broden5546 😐
@_AUTTP yap
I beat the DLC in about 4 days, beat all the bosses, got all the items, finished all the NPC questlines. By all metrics, I'm good enough to beat it because I did. Summonless and ashless too, with a strengh/faith 1-handed sword build so I wasn't carried by cheese either.
I still gave it a negative review because I thought the bosses were more frustrating than fun. I really don't enjoy needing to dodge roll for 30 seconds while I wait for every boss' 30 hit combo to end so I can sneak in 1 or 2 hits. I just don't think that's very fun. A problem you right here, and a lot of other people in the Souls "community" has is that they equate difficulty with quality. Elden Ring was easy, but it was still a very fun game. The DLC is difficult, but it loses a lot of fun (at least in my opinion) to achieve that difficulty.
Also Bloodborne is good, but Sekiro is objectively the single greatest video game ever made.
"Elden Ring is too easy!"
Miyazaki: So I took that personally
My only thing is that, alot of these bosses are on you the second you walk through the fog, you dont even time to summon ashes before you take damage
Dude that is the one complaint I have, like all of them so far give you no time to summon, like the golden hippo, I literally summon then he has me in his mouth lol.
Yes 100%. One of the ways I have kind of dealt with this is waiting for the opening in an attack pattern and instead of hitting the boss summoning.
Using summon to beat bosses😂 do u let or wife’s boyfriends stay over sometimes? 😂😂
@@Sempro7347bruh I’m a full time medical student I don’t have the time to memorize each frame of an enemy’s move set and torture myself for hours. I still have fun regardless stop being an elitist it’s so played out at this point
@@Sempro7347 It's wild to me that some people can't just be happy about a new audience enjoying The world and gameplay without having to soak 9000 hours. I play FPS games almost exclusively This is my first RPG let alone my first from soft game so having that ability to ease in and then not summon on repeat playthroughs is incredibly helpful. If the hardcore community keeps this attitude up the games will die.
the scadutree fragments is not "training wheels" it's the mechanic. You can choose not to use them and play on hard mode. If anyone's played the duality dungeon in destiny. The final boss requires you to interact with a bell which uncaps your DPS. If you ignore the mechanic you still do damage, but it's not the intended amount that you're supposed to be doing. Thats how i see the scadutree fragments at least.
Storm ruler moment
so what you're saying it is a mechanic to make the game easier ie training wheels? Weird way to say someone is wrong but right.
@@infinitepotato001yhorm is still within the realm of possibility since his moves are telegraphed and you can easily go behind him, but most ER bosses are hella fast, and the punish windows are small, so a non storm ruler run is way more doable than a 0 scadutree final boss for example.
Also the original Duality dungeon example is perfect.
@@paleskin5087it’s not training wheels. The DLC scaling is so over the top that you literally need them or your HP total doesn’t fucking matter cause you get one shot by everything.
It’s a shitty forced artificial difficulty mechanic, it simply doesn’t need to be there, the other dlcs never had stupid shit like this, why does it need to be here?
"It's only a game, I dunno why you get mad" that one hockey guy years ago.
Cripple gamer here, im having a blast! The great katana breaks enemy’s stance super easy. I play games with only my left hand but given I only beat 2 bosses because I’m looking for seeds.
that's actually really impressive that you can play elden ring one handed
I mean, if you're playing Elden Ring with one hand, what CAN'T you play? lmao
@@mangekyos82Yeah that is impressive. Most gamers play Elden Ring one-handed. When they reach the second phase of Malenia.
@@mangekyos82 there a quite a few people with YT channels that have various disabilities that regularly shit on totally healthy people like me haha. There's a COD streamer that controls everything by blowing into little tubes. It's mental how ingenious some people can be
@@mangekyos82its botted lol
“27 tries is the most any boss has taken me”
Meanwhile me taking 50 tries on the divine dancing lion
I can be kind of an annoying purist (to myself) when it comes to summons but after like 15 tries I had to use the summon that guy is a DICK
Git gud
@@Poooppoop22 ha ha
@@Poooppoop22 I’m trying man😭😭
funny as I finished few other areas before going there, and was unable to even see his full moveset. that thing died instantly.
dlc even "tells" you to use summons, as second upgrade material is for them. and there are even talismans and spells that specifically work with summons
Don’t summons basically break the AI of bosses since they have difficulties dealing with more than just 1 target?
Not sure how breaking the boss to cheese it makes it fun…
Love souls game but let’s not fucking kid ourselves and believe they never had MASSIVE issues with bugs, broken gameplay, terrible hitboxes, garbage camera angles, etc… being protected by the virgin elitists who calls those things “features”……….
The whole “git gud” spouting idiots are just dudes who want to feel superior when really they are just fans of bashing their heads against a wall until it gets through.
Don’t get me wrong, I love souls games, i’m also not blind and not a virgin elitist no-lifer
I wasted 70$ just to rage I wish I didn’t cause even the base game is too hard for me and yes it’s a skill issue on my part but have consideration for players who just want light combat and lore I can’t beat this game cause I’m not spending 80 hours to grind on a game that gives no enjoyment even beating a boss don’t give me any enjoyment just its finally over
@@GravitasZeroif you think it makes it easy pick up the dlc lil bro 😭 I promise it’s easy said then done
@@GravitasZero That's why there are so many different tools in Elden Ring. Elitists have always been a problem within the fromsoft community. But Fromsoft themselves doesn't care about the Elitists it feels like. If you consider all the different options they give you, from the broken weapons, to summons, to spirit ashes; They want you to use them if you feel like it. If summons broke the AI and they didn't want you to do so, they wouldn't give you summons or spirit ashes. Instead, Fromsoft deliberately gives you these tools, in the souls series they gave people these options. The problem is people want to prove themselves, and then when they can't, they quit instead of adapting or changing their approach. Then they call others trash if they do manage it, and the others don't. There are always assholes.
Also it’s an amazing game don’t get me wrong they put a lot into this game and I respect how much they put into the game but I’d like to explore and read lore and have light combat not rage inducing bs
The charge on Gaius, yes. The head throw, I dodge every time. You just have to dodge into the attack.
"This game is too hard" Literally a skill issue.
It's a video game bro, literally meant to be beaten.
Skill isn't even a factor
@Tiger10002You'll never be truly loved.
It can and has been beaten. It's a skill issue
Big time skill issue
@Tiger10002your parents must be proud of you lying in their name
the only thng considered unfair hard is either the camera going crazy, and the multiplayer co-op competition with everyone who wants help from randoms.
You are forgetting the real boss of soulsgames, pitfalls 😂
if the camera is going crazy with a boss it usually means that your positioning sucks in the first place or you don't even need to be locked on. Bosses are usually designed with a particular playstyle in mind as the "solution"
The only boss that really has frustrated me so far is the Divine Beast. Like I can't see sh*t half the time I am fighting this thing. It's huge, it jumps around all over the place, the arena is too small, it blinds you with particle effects in its second phase, and you can only lock on to its head (which is problematic when it lifts it above you).
Amd torrent being a pain n the ass. 😂
@@xxfalconarasxx5659 well, the best way to go about big bosses is to never lock on. Though that pos is lightning quick too.
The whole scadutree scaling system was to make sure overleveled players don't stomp the bosses when they play it for the first time, so they have to go and explore more fragments to get stronger. Getting destroyed by enemies is literally what is supposed to happen, especially in a souls game. If you were expecting bosses to not be scaled high, than that is entirely your fault.
🗣️🗣️
Doesn't make the game fun or well designed ,👀
@@WillToNihilsmThe game is literally designed for you to explore first. U being ass isn't on the game
@@WillToNihilsmwell it actually does because whitout this system overleveled players would stomp this dlc whitout any chalange.
@@WillToNihilsm nah, seems like a feature most games should be adding. I commend the devs for giving a shit about making the game challenging for everyone who plays it.
I don't remember where I heard it but the DLC is trying to show that dodging is not the only way to avoid damage.
From using shields to block (even the medium ones especially with barricade), to parrying. Even some ashes of war help with quickstep or bloodhound step if your feeling spicy or Indomiable Oath (?) Where you just get a second of invulnerability (which is a little more than twice as long as a dodge's I-frames) on activation. Even jumping is surprisingly useful in both the base game an DLC.
"A video game boss can beat you into the ground 1000 times; you only need to beat them once."
But elden ring has some many reused bosses
@@stevenrunning5888if you death them once you can beat them again. Those reused bosses are also skippable since they are usually just holding a talisman like the "ass stink talisman" that booste fart spells. All the remembrance bosses save for astel and giant deer/goat are unique
@@stevenrunning5888usually they’re skippable tho
Man really made an entire “git gud” video
Respect
He has to or his audience would riot. Any real criticism of a Fromsoft game will garner the ire of their cult like fanbase.
It's just another grass is green, middle-of-the-road take with another 100mil views incoming.
@@justifano7046 as a fan I think there is alot of valif criticism for every fromsoft game, saying that the game is too hard when its the format of the game and when you have mechanics and wepons that can assist you if your having a hard time it just feels a little strange.
I am saying this as someone who is bad at this games but still loves them to bits.
@@נדבישרהוכמן After playing the dlc and not having too hard of a time I just think the bosses just haven't been too good mechinics wise. The idea seems to be make the bosses hyperaggressive to reward players for waiting and dodging much more then in the base game. Which can work but just made them feel boring at times because getting a hit in feels more like a chore and the people who can't wait die a lot and those are the people that are saying its too hard. I just haven't been having fun on the bosses even when I beat them.
@justifano7046 one of the only good companies left in gaming with a consistent top tier game release all the while breaking the standards of a good game. It aint a cult, it's appreciation, son.
I would pay money for Miyazaki to finally speak out and tell the whole community "git gud scrub"
no, thats the second DLC
When I encounter a game that I enjoy playing and find it extremely difficult I just think "more time to play this game"
@@derekgardner1861 facts and a proper perspective. I wish other people could see things this way instead of crying and waiting for someone to make it easier for them.
If the second phase of the final boss didn’t exist I’d be down with this. That shit is so gimmicky and unfun. Mesmer probably took me 50+ tries but I really enjoyed him. Final boss felt like an arduous chore
Miyazaki can't even beat his own games. If pay to watch him get humiliated by his own designs.
Journalist: "The game is too hard"
Speedrunners: "Hold my mountain dew"
For Gauis, that was where I respec'd to a heavy armor, thrusting shield build...
Oh my god, I annihilated him. And Messmer, all of his snakes and thrusting combos are invalidated by the Carian Thrusting Shield. I've put Barricade on it to eat heavy impacts with like no stamina loss.
I picked up the Bigmouth Imp Ashes and, as someone who rarely uses summons, I had to try it because they look so funny.
Bro! My little guy is so strong and works perfectly with my build. I'm the frontliner and he's my fire support in my backrow.
The poise damage done by the explosive rocks that the imp launches is solid too.
Super fun to mess around with the summons even when I don't normally use them.
ngl gaius started pissing me off so I got him stuck on the corner and just AoE cheesed him 😂
Its really interesting how different builds/people also struggle with certain bosses. I went into Messmer with a Reduvia blood blade and on the run I beat him the fight was like one and a half minutes. Depends on how many scadutree blessings you have, what your build is, etc. I struggled for 2 days on Rellana but beat Messmer in an hour. The game isnt too hard, its tuned to where you actually have to think before you go into a fight. Then you have to prepare and execute.
I find it funny how Charlie tells others to adapt and use items that are there to help you with difficulty and yet....he REFUSES to do the same with Mesmer and Gaius.
I destroyed those two with my heavy armor/greataxe build.
You used ROLE PLAYING ELEMENTS in a ROLE PLAYING GAME? And you had FUN doing it? What is wrong with you?!
@@TheStraightestWhitest I'm a fake gamer 😭😭😭
It’s like the attack helicopter from armored core 6 all over again.
Dude 😂 yes. Or in this case Margit 2.0
AC6 is so underrated
Ac6 is not the same as Elden ring. They are very different games.
@@quadsnipershot They never said they were, but both are hard games.
@@SL4PSH0CKMargit, Abyss Watchers, Ornstein and Smough and now Rellana: the destroyer of casuals
"you either die a gamer or live to see yourself become a journalist." is fuckin great
I can’t drive a manual car, it’s too hard
Buys a manual car
I learned by watching RUclips videos! 😂
@@sintry84 impressive 🤣
I didn't stall on my first try driving my brothers manual mustang, youtube is op!
@@chickenoodle3397 First time driving a Manuel at 16 I tore the side door off on a rock. Never touched a Manuel again 🤣
@@McJizzleBerries Oh no! you just need a good area to practice. I felt very comfortable where I was so it wasn't so bad and even if I did mess up I wouldn't hit anything
This DLC is literally 2 days old, how do people expect to instantly learn and master a game?
I already have 9/10 rememberances, but that doesn't mean I found it close to easy, because it wasn't at all. This DLC is brutal, but it's not "give-up" worthy, people should at least try to finish it before saying anything.
This is so true, you aren’t going to immediately dodge the dancing lions attacks every single time like you are ui goku or some shit. It takes time and people can’t see that.
Yeah, man, but people should stop complaining too then because it just came out
They forgot how to play. Personally I rarely play a NG+. I always make a new character bc those skills diminish over time and once these people got their "meta" build they just went around one shotting enemies for 2 years. That's why they are crying so much. Love Souls
Because players were expecting to run through the DLC with their OP build characters and instead are getting spanked. They weren't expecting to get good again.
They thought they’d steamroll a dlc with their base game crap builds.
This situation reminds me of a Ssethtzeentach quote from his Elden Ring review.
"Some fellate the long shaft of FromSoft endlessly. Others hate it because of their own incompetence. Walking manifestations of the Dunning-Kruger effect, these people believe that failure is not their own, and somehow inflicted upon them by the universe."
hey hey
@@SHUB_AMOURANTH People
@@boolin6868sseth here
Wait a min are u trying to tell me space and time we’re not setup specially just to get me and mine and there could possibly be some kind of blame on m… racism.
I think radahn is actually a really easy fight in his first phase. I’ve done enough attempts that I can almost hitless it with a 2 handed strength weapon. His second phase is just stupid to me. He has many of the same moves but because of the weird added attacks from miquella, even perfectly dodging radahns attacks will still lead to you getting bodied by the beams. It also takes away the vast majority of your visibility and it’s nearly impossible to tell what’s happening so you can respond to it properly. I’ve done attempts on radahn for around 10 hours in total and I think I’ve only gotten him past 50% health like twice.
To quote the gods of old: "Skill issue."
And " GIT GUD "
I wouldn't call the fragments training wheels. They are 100% necessary for non-pros to complete the DLC, unless you want to be perfect for 15 minutes straight against every boss ur playing a reakin' rhythm game, cuz ur gonna' get 1-2 shot by everything without them. Let's not call them training wheels. They are the DLC's leveling system.
Edit: Beat the DLC no summons, no shields, no parrys. That last boss I still think was just too much in second phase, and I stamd by it. I can't see his incoming attack sometimes due to the holy magic. And the AOE after every swing is rough too.
Just get good maybe?
have you considered getting good?
@@basedorange7730Have you considered not being a virgin and getting a life?
hmm. thats an interesting point. maybe... get good?
@@SrankClass7King how is he a virgin when… your name is s rank class king and you have anime as your cover photo? Nothing wrong with that but how are you gonna say a gamer is a virgin with no life when you watch anime obsessively…
"THIS DLC IS TOO HARD!!"
DS2 players: first time?
No I've no hit everyboss in the main game and still think it's ridiculous how hard it is some people like balance and not having to farm or forced exploration that equates to farming
bro Im literally in Brume tower and everyone is banging me, but shit this game is fireeee
im level 213 btw
@@pras6 275 here, bosses are tough but I've been able to beat any I've faced so far within 3 or 4 tries.
Magic resistance PTSD kicking in
I just got to the final boss and realized I FOR SURE need to finish finding the rest of the fragments lmao
Asmongold did a 180 on this game, “It’s too hard, I don’t enjoy over difficult games” after preaching about playing games on the hardest difficulty and refusing to use a summon 😂
Asmon ignores random loot on the ground, of course he's not gonna bother collecting scadutree fragments and just bang his head on the boss.
Goldy boy likes to create drama to gain attention. Back when that lady cheated to get a blindfolded kill on monster hunter, he kept going from "she cheated" to "no way she cheated" non stop despite the overwhelming amount of evidence that proved she did in fact cheat.
Asmongold isnt the god of the gaming world, who cares about what he said? Can't go anywhere without seeing his opinion.
Who cares what a ragebait goblin with poor hygiene likes or dislikes. Cringe
So what? asmon still playing. He is just dont want to play that day and said it is not fun to play. He still play the next day with new build? What is your point?