The First Descendant: Yujin Build 1.0

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  • Опубликовано: 8 июл 2024
  • A follow up to the early game build. Fleshed out and ready to go!! Please do make adjustments for yourself to suit your playstyle.
    Don't forget to LIKE and SUBSCRIBE!
    Catch me live: / itstac_
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Комментарии • 66

  • @iBirdsong
    @iBirdsong 15 дней назад +7

    Randoms actively avoid first aid kit…most bunnies start shooting it 💀

    • @ItsTac2
      @ItsTac2  15 дней назад

      Lmao true pain for real

    • @BlackViod
      @BlackViod 14 дней назад

      Lmfao this is too funny

  • @joshuablanchette878
    @joshuablanchette878 7 дней назад +1

    i don't even play this game but i enjoy watching your vids

    • @ItsTac2
      @ItsTac2  6 дней назад

      I appreciate it I'm trying out here in these streets

  • @EatGameSleepRepeat
    @EatGameSleepRepeat 16 дней назад +2

    You are a mastermind

  • @wo3dy
    @wo3dy 13 дней назад +1

    i am a Yuujin main. and my main build is = Proliferating allergy (best in slot imo for trascendent) , mid-air manouvering (fast get away and fast go to to heal/revive), Increased HP/DEF (you need to be tanky) , HP amplification, Time distribution, Energy collection, Skill expansion, amplicication control ( currently at tier 4, the rest is max Tier), i basicly tnakier then a tank , heal revive everyone i nthe middle of all the heat, and the transcendent mod is a destroyer of packs of vulgus6. Also i dont have Yuujin max cap up still grinding that activator. have a try, see how it this build is for you ^^

  • @Quackyduck47
    @Quackyduck47 16 дней назад +4

    I like the kicking mod. It’s such a decent animation and funny at times.

    • @Grimm-WL
      @Grimm-WL 16 дней назад +2

      If you use your grappling hook on a enemy and kick as it pulls you to them you will knock them to the ground keeps them down longer

    • @ItsTac2
      @ItsTac2  16 дней назад +1

      Especially if you’re kicking them off a ledge the slow fall animation they do is hilarious

    • @Quackyduck47
      @Quackyduck47 15 дней назад

      @@Grimm-WL tried it and it’s awesome haha I also just got the medic mod so I’m HYPE

  • @axpekt_
    @axpekt_ 17 дней назад

    You already know ya boy got the screen shots! 😂

  • @CalebAdams
    @CalebAdams 17 дней назад +4

    Been waiting on this! Questions… does Medical Support mod just directly buff your healing ability?
    And what about the percentage Non-Attribute boosting mod? Is that one worth anything at all on him?
    I’m surprised to not see any sort of health or defense boosts at all. How do you stay alive in the hard mode content? I know you have that one health mod but just seems like lower defense than most builds out there.
    Thanks for the Yujin love!

    • @ItsTac2
      @ItsTac2  16 дней назад +1

      The medical support does affect your healing. If you go to the info section when you are looking at your descendant where it shows guns and accessories. In the buttom right under “sub” it’ll show the hp heal modifier.

    • @ItsTac2
      @ItsTac2  16 дней назад

      Non attribute doesn’t seem to show any change in values on his skill but skill power 100% does. The first mod I have slotted “battle of stamina” gives me hp which I don’t have maxed out yet. And I get my defense from my accessories. You can definitely slot in a defense item if you feel more comfortable with it but I haven’t really had any issues with what I have atm but I’m definitely going to finish the hp mod for sure

    • @CalebAdams
      @CalebAdams 16 дней назад

      @@ItsTac2 Interesting that his heals mostly scale off skill power… thanks!

  • @touatiamir7592
    @touatiamir7592 17 дней назад +4

    The first aid kit is for you to use
    I think I would build my yujin to be hard to kill , let the DPS character do the dpssing

  • @ever.garden
    @ever.garden 16 дней назад +1

    Thanks for the consistent Yujin guides, you have been my go-to so far when building Yujin.
    How does Passionate Sponsor get to max stacks? Does each heal tick give one stack? Or does it only stack up if for instance you heal 3 people, u get 3 stacks and if you heal them again you get another 3 stacks up to 10..?

    • @ItsTac2
      @ItsTac2  16 дней назад

      Every heal tick gives you a stack. His third and fourth abilities only give 1 per character it hits. Basically you’re at max stacks by using his one

    • @ever.garden
      @ever.garden 16 дней назад

      Niceee. Also what's the cooldown on the proc, I know it lasts for 10 seconds but does it just reset after the 10secs is over?
      I would love to test these out myself but currently still far from where you are with Yujin 😂

    • @ItsTac2
      @ItsTac2  16 дней назад

      @@ever.garden It keeps refreshing the timer as long as you're doing a heal/buff

  • @falconsfan-nt3kb
    @falconsfan-nt3kb 17 дней назад +1

    What does the final damage part of the first recovery module mean? I feel like if it offers DR and a boost to outgoing healing it wouldn't be too bad

    • @ItsTac2
      @ItsTac2  17 дней назад

      Oh you mean safe recovery? From what I was seeing you take 4.5% extra damage. Since when I slotted it in it showed up as a red -4.5% when usually boons are green

    • @falconsfan-nt3kb
      @falconsfan-nt3kb 16 дней назад

      Do you think receiving the extra damage, offsetting it with a decently high defence versus the increase to healing be worth it? I guess it would depend on individual play style but I'm finding myself still barely healing

    • @ItsTac2
      @ItsTac2  16 дней назад

      @@falconsfan-nt3kb It's definitely more comfortable building more def and hp but i know the skills scale off your skill power then the allies HP

    • @falconsfan-nt3kb
      @falconsfan-nt3kb 16 дней назад

      Yeah, I feel like with more endgame content and possible tweaks and bug fixes to his kit he should become more viable with time. I still think with a proper build depending on the content he can be a valued asset

  • @gardenheadd2278
    @gardenheadd2278 16 дней назад +1

    I can see what you are going for with the attk/crit dmg modifiers but that's what dps characters are for who have there own skill multipliers and ability's for this sole reason, unless you are only running solo id consider maybe going down this road you are showing, but you lose half your kit not running in a party, its hard running with randoms at times like you said they run away or have tunnel vision or dont use the first aid kit. Im running hp/def/range/cd with 48k def and 16.3k hp and im at obstructer on hard mode , running a 500k dps tamer with a devine punishment as trio with a ajax and freyna. I dont die, i can take full hits stand in the lave while reviving while doing good dps, its not going to ever be as much as dps characters but im not there for that but i guess thats also comes down to play style , Love the idea though sub'ed hoping you release a show case of the build in action :) .

  • @BlackViod
    @BlackViod 17 дней назад

    Cooldown seems to not work on yujin

  • @UltraRareMarz
    @UltraRareMarz 16 дней назад

    Are you going to do videos on other chatacters?

    • @ItsTac2
      @ItsTac2  16 дней назад

      Already working on some

  • @helenraju5954
    @helenraju5954 16 дней назад +1

    U mentioned in the comments below that hp heal increases healing output and skill power increases healing output, i just maxed out a medical support mod and non-attribute mod. Went into a hard mode boss intercept and barely did any amount of decent heals. I have a gold reactor with non-attribute and singular skill power boost with a gold singular skill power boost stat(i made sure to have the optimization condition is met). Whats the point of playing a healing character that doesnt heal. I am aware he can buff damage and debuff targets but he doesnt do a good job of healing at all.

    • @p6id
      @p6id 16 дней назад +1

      because medical support only increases the amount of healing u get from picking up the red health cubes, so as far as outgoing healing to others it’s useless

    • @helenraju5954
      @helenraju5954 16 дней назад

      @@p6id okay so i switched to this mod called safe recovery which increases out going heals, still the healing is not so much. Also does skill power increase healing at all? For testing sake I am pumping so much kill power and nothing happens..........

    • @p6id
      @p6id 16 дней назад

      @@helenraju5954 i’m honestly not sure but I ended up just dropping yujin for ajax because no matter what u do yujin heals and utility is always going to be lackluster unless they buff him, ajax shields are far more useful for a team and I never die on him with how tanky he is

  • @FreelanceRec
    @FreelanceRec 16 дней назад

    Do you pug? I can't seem to get people on the same page when it comes to buffs. I fear with passionate sponsor in randoms it will be hard to herd all the cats to actually get the 10 stack buff.

    • @ItsTac2
      @ItsTac2  16 дней назад +1

      Yea I typically pug for now but I just released a new video that will solve that immediately

    • @ItsTac2
      @ItsTac2  16 дней назад

      However I get lucky usually cause I think the community is getting used to yujin being on their team

  • @LucasBtw11
    @LucasBtw11 16 дней назад

    Question is there much point playing this character as a solo player?

  • @timford1380
    @timford1380 16 дней назад

    I just drop the first aid kit out in the open for ppl to see or drop it for myself

  • @joshcondy1844
    @joshcondy1844 16 дней назад +1

    Yujins heal scales off his max hp so HP stacking is op af. I have my Yujin dropping 15k heals on a 9 second cd with medkit. I’m also 1 off of being a fully catalysted character so that helps too

    • @janiero87
      @janiero87 16 дней назад +2

      Can you explain this further if possible? Because I’m trying to figure out exactly what increases his heals

    • @rayraymond6804
      @rayraymond6804 15 дней назад +2

      @@janiero87 from my understanding, skill power increases his heals, and his max hp

    • @TheBigdee0209
      @TheBigdee0209 15 дней назад +2

      ​@@janiero87to increase his healing output you need a mod called safe recovery

    • @janiero87
      @janiero87 14 дней назад

      @@TheBigdee0209 so using safe recovery for sure give teammates more heals? Also what is this negative stat of incoming final dmg?

    • @TheBigdee0209
      @TheBigdee0209 14 дней назад

      @@janiero87 yes, it will increase the healing your teammates receive. I think it means you receive less income damage

  • @Tristenlerpold
    @Tristenlerpold 15 дней назад

    So how is he solo and thank you for the build i want to use him for group play but need to be able to solo

    • @ItsTac2
      @ItsTac2  15 дней назад +1

      If you change his 1 to first aid he’s decent. He’s not going to be top dps or anything but it’s a steady push

    • @Tristenlerpold
      @Tristenlerpold 15 дней назад

      @@ItsTac2 ok still need to get first aid to drop

  • @dkking787
    @dkking787 16 дней назад

    There’s a mod that does Hp heal and duration and I believe Yujins best mod is in the hard pyro boss drop because that T mod heals the team regardless of where they are AS LONG as they are in your squad or party they get passive healing best healer in the game combine that with the gun divine punishment and your golden

    • @dkking787
      @dkking787 16 дней назад

      Ig it wasn’t passive healing still a great mod lol

  • @Qayo
    @Qayo 16 дней назад

    I would get him but the encrypted stuff annoying

    • @jordankibbee3441
      @jordankibbee3441 16 дней назад

      I was wondering if his grind was bad. I bought him and battle pass day2 and nothing else, so it's good to hear I avoided a tough grind.

  • @p6id
    @p6id 16 дней назад

    drop medical support, medical support only increase the amount of healing u get from picking up the red health cubes

    • @physekiel1532
      @physekiel1532 16 дней назад

      Med Support clearly raises outgoing healing by the 30.8 percent. It is not difficult to watch your "outgoing healing" on the left drop/raise by that amount when taking it off and putting it on. So you are spreading false information unless you are trying to state that the card doesn't work as intended . Besides, picking up a health cube would be Incoming Healing no?

    • @p6id
      @p6id 16 дней назад +2

      @@physekiel1532the mod just says hp heal meaning the healing u get from picking up health, the mod safe recovery is a mod that literally says Outgoing heals you’re ignorant and spreading false information.

    • @physekiel1532
      @physekiel1532 16 дней назад

      @@p6id as i stated , look on the left. your outgoing healing stat increases. outgoing healing is healing you do. It is very self explanatory. If the numbers do not support it then it is a bug and or worded wrong and needs to be reported. Honestly just look for urself. Putting it on shows the exact percentage added to outgoing and removing takes it away. So as for me spreading false information the games stat sheet determines that ...to be a lie.

    • @physekiel1532
      @physekiel1532 16 дней назад +1

      @@p6id also i should add that you need to have safe recovery on and medical support , its almost as if they act in synergy together. ive never used them seperately so , you are correct when its just that card it does not infact increase outgoing healing but if u put on safe recovery with it it adds to the outgoing healing.

    • @p6id
      @p6id 16 дней назад +1

      @@physekiel1532 I dropped yujin for ajax anyway, i’m probably not going to play him until he gets buffed. Was just trying to help other yujin enjoyers.