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Single Texture Realistic Floor Material with Corona UVW Randomizer

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  • Опубликовано: 17 авг 2024
  • In this video I will show you how to create a realistic floor material using only a single wood texture and Floor Generator.
    Please leave a comment for your questions and requests.
    Thank you!
    0:00 Intro
    5:40 Corona UVW Randomizer
    7:35 Corona Multi Texmap
    8:25 Progress
    9:15 Final Result
    ------------------------------
    Free Download:
    Texture used
    texture.ninja/...
    ------------------------------
    Sundown Drive by Ghostrifter Official
    / ghostrifter-official
    Creative Commons - Attribution-ShareAlike 3.0 Unported - CC BY-SA 3.0
    Free Download / Stream: bit.ly/-sundow...
    Music promoted by Audio Library • Sundown Drive - Ghostr...

Комментарии • 9

  • @armeniouz3D
    @armeniouz3D 3 года назад +1

    Nice tutorials bro keep it up!!

  • @alirafaat139
    @alirafaat139 3 года назад +1

    Thank you , amazing tutorial

    • @cgsand
      @cgsand  3 года назад

      Thanks a lot! Happy to hear that.

  • @nario1348
    @nario1348 2 года назад

    great tutorial

  • @armeniouz3D
    @armeniouz3D 3 года назад +1

    I need some good tutorial of "Fur and Hair modifier". For example how to create a plaid with long, dense and straight hair. :)

  • @armeniouz3D
    @armeniouz3D 3 года назад +1

    So what you think is it better to use a multi-texture node? I mean which will give better quality?

    • @cgsand
      @cgsand  3 года назад

      In my opinion multitexture node is always better for only one reason. It lets you globally change rotation of the input textures. Corona MultiMap is really great and its native, so you don't need to use plugins. But at the same time, if you have 20 plank textures and rotation doesn't fit your FloorGenerator object, you need to rotate 20 bitmaps individually.

    • @armeniouz3D
      @armeniouz3D 3 года назад

      @@cgsand okay thanks a lot)