Это видео недоступно.
Сожалеем об этом.
Single Texture Realistic Floor Material with Corona UVW Randomizer
HTML-код
- Опубликовано: 17 авг 2024
- In this video I will show you how to create a realistic floor material using only a single wood texture and Floor Generator.
Please leave a comment for your questions and requests.
Thank you!
0:00 Intro
5:40 Corona UVW Randomizer
7:35 Corona Multi Texmap
8:25 Progress
9:15 Final Result
------------------------------
Free Download:
Texture used
texture.ninja/...
------------------------------
Sundown Drive by Ghostrifter Official
/ ghostrifter-official
Creative Commons - Attribution-ShareAlike 3.0 Unported - CC BY-SA 3.0
Free Download / Stream: bit.ly/-sundow...
Music promoted by Audio Library • Sundown Drive - Ghostr...
Nice tutorials bro keep it up!!
Thank you , amazing tutorial
Thanks a lot! Happy to hear that.
great tutorial
I need some good tutorial of "Fur and Hair modifier". For example how to create a plaid with long, dense and straight hair. :)
InstaBlaster...
So what you think is it better to use a multi-texture node? I mean which will give better quality?
In my opinion multitexture node is always better for only one reason. It lets you globally change rotation of the input textures. Corona MultiMap is really great and its native, so you don't need to use plugins. But at the same time, if you have 20 plank textures and rotation doesn't fit your FloorGenerator object, you need to rotate 20 bitmaps individually.
@@cgsand okay thanks a lot)