This video reminded me how neat it was to see Zexion as a Re:CoM boss. Back then, he was the one and only Organization member with no voice, no weapon, and no idea of how he fights. Seeing his destroyed "grave" where everyone's weapons were shown in KH2 only added to the curiosity, since Absent Silhouettes and Data Battles weren't part of the original, either. That's what I love about this franchise: for all the games, remakes, remasters and re-releases, it's the small things they deliver that build up and make it worthwhile.
I am searching for Namine I am searching for Namine I have her good luck charm I have her good luck charm Does not compute does not compute system shut down
Part of me believes it's the designers making the best of a limited system by really highlighting your hits that you wouldn't see well on a tiny screen. Another larger part believes it's some sort of limitation they're overcoming by slowing down the game each hit.
The GBA version had camera effect zoom in/out, atmosphere color change/dark tinting of the screen during spellcasts. they really add up to make the spells have more weight :D
@@dmas7749I actually think that using Cloud in the remake hurts the game flow with how slow he is during the start of his Omnislash animation and the end of it. Think about it. Was it really necessary to slap in 4 seconds of Cloud slowly flapping down to the ground and then proceed to flick his hair before we can control Sora again? Even speedrunners know that using Cloud is a time-killer for their runs. The GBA version was quicker and the sound effects, added with the "slow down" and camera zoom, really made it feel like the slashes had a more significant weight/impact with each strike (and the same can be said for every single T3 magic in the GBA version). The remake reused a lot of KH1/2's SFX for the elements.
Wait a minute after all this time I could've just been SIMPLY HOPPING OVER DARK AURA IN GBA CHAIN!? And...I don't know why I was ever worried about Doom when it takes like 20 seconds to count down and I can run through my entire deck twice in that time.
+UltimaKeyMaster It's actually not that easy. He comes at you from different angles and depending on what angle he comes from you may or may not have enough time to jump his next attack. It's complete luck that I dodged it using jumps.
so it's mostly unavoidable, then again, most of his sleights in gba are lethal when not cardbreaked or dodged at the right time, and dark aura is the prime example of this, but he got such power and fluidity to his movements it became a very cool looking fight, especially when he actually stand next to you and uses attacks with special animations, ho and his ability to stun you when hit by behind
I was like "some of these enemy sleights seem cool, never seen them before" then I realized that because of how I played the game... I never saw half of them... because zeroes... kill sleights. I had made a deck around having multiple zeroes just to counter sleights...
@@hi-gc5lb To be fair, in early promotional trailers, Donald messes up a blizzard spell on Goofy as he was tired when waking up in KH2, so Donald uses blizzard, but freezes himself due to Goofy dodging down and it hits Donald after hitting one of the tanks and bouncing off the ceiling. I wouldn't have minded the additional scene and would have been a good laugh if they kept it honestly.
When I was younger, I played the ps2 version and I legitimately thought that Lethal Frame was called Lethal Flame due to the mistranslation... (For those who don't know what I'm talking about, The name of the sleight was mistranslated as Lethal Flame instead of Lethal Frame)
21:44 Waw, you've done it dude ! Staying like that while taking no damage thanks to the enemy card. Ah, and you can struggle by trying to move around while you're frozen against the Freeze sleight in the GBA version. And also, as Slide Break and Ice Burn both use the same combination of cards, let's say the one is the equivalent of the other. I also saw the whirlwinds caused by Whirlwind to the Void can bounce off the field and create two others that spin around, that can catch you off-guard while you think you've dodged it.
Holy shit thank you for this, I played Chain of Memories as a kid and for someone reason Genie's voice line (plays at 7:26) is permanently etched into my brain, it sounds like he's yelling "HICKAW" like he's on drugs or something. I thought of it sporadically over the years and I finally found it here.
Though I doubt you will read this comment, there are Lv. 3 descriptions to skills in the GBA version. You just have to press the right trigger twice while viewing the Lv. 2 equivelant's card requirements. This can be used to gain information like Bambi's Paradise 3 stunning and Donald's -aga tier spells in Magic Lv. 3, which is much better displayed in the Re:COM remake.
+BraviJNEP I made this video using headphones and I hear it just fine in both ears, unless there's a specific point you're talking about. Perhaps your volume is low, because it seems like the left side is louder than the right.
Well I don't know what's happening on your end, but I just watched the video and it's just fine aside from the volume imbalance, and I'm using old Apple headphones from like two generations ago.
gothwood9 20:15 And I didn't see him using Firetooth that way (that looks like in CoM much than the other) in any yt video, so I thought SE deleted it in 1.5 because I saw it in original Re:CoM vids.
+BraviJNEP Yeah, it's actually really hard to make him use it. I feel like it's based on HP, as it is really difficult to prompt him to use it before the final HP barrier.
I'm making a documentation of every single magic from all the Kingdom heart games. It'll be separated in categories of elements and showcase the differences from each game. Full transparency I'll be using the entire video but it'll be cut and edited alongside other footage from different KH games
Here's something fun. If you have Riku fight the Organization XII bosses that Sora fights using Action Replay or something, Riku pretty much rapes them. Ever two hits with his normal dark mode combo stuns them, and he does massive damage. Now fight use that Enemy Card that copies the opponents enemy card against Marluxia. Watch Riku do Two Dark Auras to Marluxia for Massive Damage.
+Bravigaufre It actually is a reason because I named the video "All Card Sleights," and that's exactly what I showed. I could've added them as a bonus, sure. But I didn't, because when I thought of making a video about sleights, I didn't think of attacks that weren't sleights.
I never played the gba version, but it looks fun, the only thing bad about the game is the boring scenarios you have to pass, the "fluid" geography is bad for leveling up and collect cards.
Ahh Donald, I will never forgive that time when you healed vexen when I needed you to heal me or at least hurt vexen. Also, is there some kind of a walk speed boost? I swear I could never just run away from vexen's ice needles sleigh.
Yup! The Larxene Card that gives "Haste." *EDIT: Looking at the video, I realized that there was a time where the Ice Needles could not be dodged by simply running unassisted on the PS4 due to a bug with increasing the frame rate to 60fps. I'm not sure if it's still a problem now, though There's also another video showing off all the enemy cards in action as well here (yes, this is a plug of my own video): ruclips.net/video/NUv9GVoCI_k/видео.html
0:56 Way much better... 1:08 Cool Straight Lasers 1:59 That's more like It.. 3:27 Well that sucks xD 3:56 Ridiculously faster you don't need to worry about being Interrupted -.- 4:16 Too fast >:D 4:27 Fast 4:54 Makes sense Firaga burst doesn't exist on the GBA, or Lethal Frame.. 6:13 Shit, It drains the hp of anything on It that fast O_o 6:35 Boom that's It! xD 6:53 Instantly.
Wish someone would make a video like this for all the deck commands in Dream, Drop, Distance...games been out forever now and still no such video exists that I've seen
Really? I figured someone would've by now. I wanted to do it for all the Command Deck games but I stopped because I thought I saw someone did it already.
gothwood9 Bro that's what I woulda figured by now too lol. I've seen videos showin off deck commands and style changes for Birth by Sleep but not a single video of 3Ds deck commands. So that's definitely a video you could finish lol!
Well I guess now that I know it's not a thing still, I can work on that. I may not finish it before KH3 is out, but I'll let you know when I get it done here.
Rockshatter is a coding error in the English version of CoM only. It's using the name and symbol from Lexaeus's sleight. In the Japanese and Re:CoM versions, the error is not present.
Freddie Thompson Yeah. The only boss that would give me trouble now is the rematch with Axel. Haven't played CoM much, so I haven't seen Riku's story to the end.
Kind of a shame considering that Chain of Memories was made before KH2, that almost none of those moves made it to that game. Would have been cool to have all these on top of the base attacks of KH2.
due to the format of this video and the DS being used for side by side comparisons. I really think you should've actually played the PS2 version of Re:Chain of Memories for this video. (oh and update the title, since HD 1.5 + 2.5 is also on Xbox One, and will be coming to PC officially on March 30th)
In that case I would've had to add boarders to the full screen showcases. Or, knowing me in the past, I probably would've stretched the PS2 version to fit the widescreen. Maybe I'd use a 3DS for a side-by-side since at least one of its screens are wide...I think. Or was that the DSi?
CoM GBA is my first game. This game is where I really hate Donald You have no cure cards and you have 3 Donald cards ready. You're low on HP and you stack 3 Donalds. He spams 2 thunder that rarely hits. You're full on HP and he heals you twice. At least outside CoM, you can wait for your MP/Command to recover and heal. Here you'll need all your cards to be worth every press.
+Brian Sanders I planned on it, but I don't have a capture card at the moment and I have no time to work on a project like this again and won't for a while.
+gothwood9 Yeah, doing it for KH3D will kinda be difficult, doing it for all commands but worse : doing it for all bosses' attacks ! I don't have any capture card either but I use a camera and the record isn't on that bad quality, you just have to play and make the 3DS not move too much.
+BraviJNEP Bosses don't have "commands" like they do in Chain of Memories in any other game, so it's not really worth showing off since it's not always possible to keep bosses from attacking like it is in this game, especially in games beyond KH2. Commands may be worth showing off, but at the moment the only ones I can really do are BBS and Re:Coded ones.
gothwood9 But, as you may have noticed, bosses have different attacks, like in KH3D, Young Xehanort has a simple combo, a whip attack, missiles that can inflict Slow, an airborn and powerful combo (only used in Critical Mode), a cage-like attack, and a shield with retaliation. Don't know if you've played this game but I did a lot.
Yes, I am very well aware most bosses have more than 3 attacks. But they don't have attacks which they synthesize on the fly, or throw out commands. Nor are they officially named in-game. Nor do they have attacks which you can completely negate by attacking the air. The purpose of this video is to show those who know how to use 0 cards what they've missed, and to show that most of the attacks can be avoided. The reason making a boss attack video for games other than CoM is pointless is because they perform pretty much all their attacks anyway. A first time player will most likely see all of them since situational attacks like getting caught by Terranort's Guardian as Aqua are very infrequent.
Never getting over something is dumb but i will never get over the devs not getting a stand in for recom instead of using kh2 soras voice for kh1 sora.
This is the first time I see the full length of Marluxia's Blossom Shower... Since this game has a lot of moves for the Bosses, the card break system sure ruins them. I always wish there will a be remake of this game but with Kh2FM style
This video reminded me how neat it was to see Zexion as a Re:CoM boss. Back then, he was the one and only Organization member with no voice, no weapon, and no idea of how he fights. Seeing his destroyed "grave" where everyone's weapons were shown in KH2 only added to the curiosity, since Absent Silhouettes and Data Battles weren't part of the original, either.
That's what I love about this franchise: for all the games, remakes, remasters and re-releases, it's the small things they deliver that build up and make it worthwhile.
17:50
That transition between dodge rolls
~nice~
One more thing to add, Lethal Frame is the God Tier sleight.
Lethal Frame > Firaga & Blizzaga > Ars Arcanum (with Jafar genie card)
only thing that counters lethal frame...is the axel teleport. its that good.
Come Forth: Blue Eyes White Dragon
Effect: Turns Marluxia into petals
How many times do I have to tell you tha- *Sudden Blue Eyes White Dragon* Oops. *Unholy screeching*
I am searching for Namine
I am searching for Namine
I have her good luck charm
I have her good luck charm
Does not compute does not compute system shut down
2:39
Sora: "Take THIS, THIS, THIS, COME ON, !!THIS!!
[*Finally Works*]
lol it's like the Egg Emperor in Sonic Heroes
_How Instant Death Spells Work in a Square Game_
BASE CHANCE
On enemy = 25%
On player = 60%
-though I hear Death is broken in FFXIII-
kiryl's special in dragon quest heroes and the way too long name (the first one) is a reference to inaccurate death spells
Sleights like Mega Flare, Raging Storm and Lethal Frame are MIND BLOWING when you first use them.
I honestly had no idea most of these sleights were even in the game. I just used the really basic ones to beat it
The GBA versions always have so much more weight behind them for some reason.
It’s really nostalgic to see cloud slowing down time with each hit.
Part of me believes it's the designers making the best of a limited system by really highlighting your hits that you wouldn't see well on a tiny screen.
Another larger part believes it's some sort of limitation they're overcoming by slowing down the game each hit.
The GBA version had camera effect zoom in/out, atmosphere color change/dark tinting of the screen during spellcasts. they really add up to make the spells have more weight :D
it hurts the game flow a bit for me, i prefer the remake partially for that, but to each their own
@@dmas7749I actually think that using Cloud in the remake hurts the game flow with how slow he is during the start of his Omnislash animation and the end of it.
Think about it. Was it really necessary to slap in 4 seconds of Cloud slowly flapping down to the ground and then proceed to flick his hair before we can control Sora again? Even speedrunners know that using Cloud is a time-killer for their runs.
The GBA version was quicker and the sound effects, added with the "slow down" and camera zoom, really made it feel like the slashes had a more significant weight/impact with each strike (and the same can be said for every single T3 magic in the GBA version).
The remake reused a lot of KH1/2's SFX for the elements.
Are we not gonna talk about the fact that Vexen sounds like Michael Jackson in the GBA Version?
He Does?
he kinda does, they actually changed Vexen's Voice actor.
It would've been funny if vexen went hee hee
Wait a minute after all this time I could've just been SIMPLY HOPPING OVER DARK AURA IN GBA CHAIN!? And...I don't know why I was ever worried about Doom when it takes like 20 seconds to count down and I can run through my entire deck twice in that time.
+UltimaKeyMaster It's actually not that easy. He comes at you from different angles and depending on what angle he comes from you may or may not have enough time to jump his next attack. It's complete luck that I dodged it using jumps.
so it's mostly unavoidable, then again, most of his sleights in gba are lethal when not cardbreaked or dodged at the right time, and dark aura is the prime example of this, but he got such power and fluidity to his movements it became a very cool looking fight, especially when he actually stand next to you and uses attacks with special animations, ho and his ability to stun you when hit by behind
You put more effort into making this than the devs did on making Kairi relevant.
I was like "some of these enemy sleights seem cool, never seen them before" then I realized that because of how I played the game... I never saw half of them... because zeroes... kill sleights. I had made a deck around having multiple zeroes just to counter sleights...
Yeah, that's why I figured this video might be useful to someone.
Just watched all of this after 100% completing Re: Chain of Memories. Watching this has saved me from having to try out all the sleights myself.
Glad it saved you the time, there's a lot in the game so that would've taken you a while to setup.
Its a shame that Sora can only use most of these moves in Chain of Memories.
Like imagine how some of these skills would look in KH2 or 3
Blazing Donald:
@@hi-gc5lb To be fair, in early promotional trailers, Donald messes up a blizzard spell on Goofy as he was tired when waking up in KH2, so Donald uses blizzard, but freezes himself due to Goofy dodging down and it hits Donald after hitting one of the tanks and bouncing off the ceiling. I wouldn't have minded the additional scene and would have been a good laugh if they kept it honestly.
12:42 I think we all remember abusing Aladdin to grind for Moogle Points ;-)
To this day, I still love how Goofy doesn't say "hi-yah!" But goes "HOYUH!"
Cloud was always an amazing card to use.
When I was younger, I played the ps2 version and I legitimately thought that Lethal Frame was called Lethal Flame due to the mistranslation... (For those who don't know what I'm talking about, The name of the sleight was mistranslated as Lethal Flame instead of Lethal Frame)
21:26 wow didn't know that Sora (as a party member) knocked out Animation was already in Re:com
Favorite sleights to use: Lethal Frame, Omnislash, Firaga burst.
Firaga Burst has always been one of my personal favorites, and I wish it were more practical.
Respect at 5:16 where this mad lad remade gravity raid in Re:CoM
Seamless, no?
@@gothwood9 pretty good. I had to watch a second time to see what happened cause Gravity raid isn't in Re:Com... even though I feel it should.
@@Amnesia1998 I guess the 3D space kinda made Raids a bit harder to use so they axed them for more interesting looking ones.
@@gothwood9
I mean... all the other raids are still in the game. Just makes axing that one seem odd.
@@Amnesia1998 Wasn't stop raid also removed?
Thanks for all the uploads! Great to see an exhibition of this!
Okay so ik this is late by a few years (which i would say shows that your content holds up) but my favorite sleight in both versions is Ars Arcanum
Ars has always been one of my favorite damage deals. Paired with Genie Jafar it's super strong too.
21:44 Waw, you've done it dude ! Staying like that while taking no damage thanks to the enemy card.
Ah, and you can struggle by trying to move around while you're frozen against the Freeze sleight in the GBA version.
And also, as Slide Break and Ice Burn both use the same combination of cards, let's say the one is the equivalent of the other.
I also saw the whirlwinds caused by Whirlwind to the Void can bounce off the field and create two others that spin around, that can catch you off-guard while you think you've dodged it.
Oddly enough, I never saw axel use his Firetooth sleight in the GBA version.
It's not too odd, I had a hard time getting him to do it.
Oh so its rare?
Thats cool.
@@flipperjr.3822 He does it alot, I just fought him today, and he does it alot
Holy shit thank you for this, I played Chain of Memories as a kid and for someone reason Genie's voice line (plays at 7:26) is permanently etched into my brain, it sounds like he's yelling "HICKAW" like he's on drugs or something. I thought of it sporadically over the years and I finally found it here.
nice to see someone upload what happens when you fail marluxias countdown, was curious about that
I’m impressed at how good you are at dodging many of these attacks, I think in the 1.5+2.5 version there’s some lag
Oh no trust me, dodging every attack took many attempts. Many of these dodges are the result of luck being on my side actually.
Though I doubt you will read this comment, there are Lv. 3 descriptions to skills in the GBA version. You just have to press the right trigger twice while viewing the Lv. 2 equivelant's card requirements. This can be used to gain information like Bambi's Paradise 3 stunning and Donald's -aga tier spells in Magic Lv. 3, which is much better displayed in the Re:COM remake.
Oh for real? Shoot, wish I had known that.
Holy shit you make some of this look EASY to dodge.
I hear it on only the left ear while I'm wearing headphones. On other vids they are just fine.
+BraviJNEP I made this video using headphones and I hear it just fine in both ears, unless there's a specific point you're talking about. Perhaps your volume is low, because it seems like the left side is louder than the right.
gothwood9
No, like I said, the other videos work just fine with both ears.
Well I don't know what's happening on your end, but I just watched the video and it's just fine aside from the volume imbalance, and I'm using old Apple headphones from like two generations ago.
gothwood9
20:15 And I didn't see him using Firetooth that way (that looks like in CoM much than the other) in any yt video, so I thought SE deleted it in 1.5 because I saw it in original Re:CoM vids.
+BraviJNEP Yeah, it's actually really hard to make him use it. I feel like it's based on HP, as it is really difficult to prompt him to use it before the final HP barrier.
So Blazing Donald sets Donald on fire while Wild Crush sets Goofy as a battering ram.
Nothing like beating some mushrooms. The squeaking sounds are hilarious
26:26 "You could still (hope)-" No, I'm fairly certain it's already too late for Sora.
Also, boy did the GBA Axel Firewall ha-HA! make me nostalgic.
I'm making a documentation of every single magic from all the Kingdom heart games. It'll be separated in categories of elements and showcase the differences from each game. Full transparency I'll be using the entire video but it'll be cut and edited alongside other footage from different KH games
They need to bring back the kingdom hearts 1 version of gravity for future games.
I’m late but if you hit R a couple times when looking at a Summon’s attack you can see the Level 3 version
One word of advice for playing through the GBA version, "Blitz."
11:29 dang why we didn't get blazing donald in re:com :L
Here's something fun. If you have Riku fight the Organization XII bosses that Sora fights using Action Replay or something, Riku pretty much rapes them. Ever two hits with his normal dark mode combo stuns them, and he does massive damage. Now fight use that Enemy Card that copies the opponents enemy card against Marluxia. Watch Riku do Two Dark Auras to Marluxia for Massive Damage.
So, Riku has fewer options to heal, much more limited cards and sleights but is far more destructive.
Pretty much.
Imma Xehanort Heh. I know who I like better. I love damagers.
Thank you so much for this video
There are also some boss cards that any players could miss, like Zexion's Dummy Card or Marluxia II's dark orb.
+BraviJNEP I didn't include them because they aren't sleights.
gothwood9
This isn't a reason, you could add them as a bonus.
+Bravigaufre It actually is a reason because I named the video "All Card Sleights," and that's exactly what I showed. I could've added them as a bonus, sure. But I didn't, because when I thought of making a video about sleights, I didn't think of attacks that weren't sleights.
gothwood9
Bonus about attacks that are looking good or that you could miss by cardbreaking.
3:56
Gifted Miracle is the best.
I always wondered why cloud face palms himself before vanishing
He's fixing his hair lol
@@gothwood9oh yeah I'm sorry I'm not Trying to be dumb or anything
didn't know that CoM had its own exclusive sleights
17:21 Omnislash looks so shitty lol. Cloud's all like "Come on... let me hit you"
I never played the gba version, but it looks fun, the only thing bad about the game is the boring scenarios you have to pass, the "fluid" geography is bad for leveling up and collect cards.
Ahh Donald, I will never forgive that time when you healed vexen when I needed you to heal me or at least hurt vexen.
Also, is there some kind of a walk speed boost? I swear I could never just run away from vexen's ice needles sleigh.
Yup! The Larxene Card that gives "Haste." *EDIT: Looking at the video, I realized that there was a time where the Ice Needles could not be dodged by simply running unassisted on the PS4 due to a bug with increasing the frame rate to 60fps. I'm not sure if it's still a problem now, though
There's also another video showing off all the enemy cards in action as well here (yes, this is a plug of my own video): ruclips.net/video/NUv9GVoCI_k/видео.html
0:56 Way much better...
1:08 Cool Straight Lasers
1:59 That's more like It..
3:27 Well that sucks xD
3:56 Ridiculously faster you don't need to worry about being Interrupted -.-
4:16 Too fast >:D
4:27 Fast
4:54 Makes sense Firaga burst doesn't exist on the GBA, or Lethal Frame..
6:13 Shit, It drains the hp of anything on It that fast O_o
6:35 Boom that's It! xD
6:53 Instantly.
Wish someone would make a video like this for all the deck commands in Dream, Drop, Distance...games been out forever now and still no such video exists that I've seen
Really? I figured someone would've by now. I wanted to do it for all the Command Deck games but I stopped because I thought I saw someone did it already.
gothwood9 Bro that's what I woulda figured by now too lol. I've seen videos showin off deck commands and style changes for Birth by Sleep but not a single video of 3Ds deck commands. So that's definitely a video you could finish lol!
Well I guess now that I know it's not a thing still, I can work on that. I may not finish it before KH3 is out, but I'll let you know when I get it done here.
gothwood9 I'll be in tune bro! Good luck
The worst enemy sleights is Marluxia's is Whirlwind To The Void and Doom
14:58-15:10 The one I like the most is Beast's
Vexen's laugh back then...
Welp, 4 year anniversary to this comment I forgot I made.
Rockshatter is a coding error in the English version of CoM only. It's using the name and symbol from Lexaeus's sleight. In the Japanese and Re:CoM versions, the error is not present.
I’m convince that Peter Pan sleight is only meant for hook because it’s hard to use against any enemies
Yeah I can't think of an enemy that can actually withstand the entire thing.
Additionally, Peter Pan’s attack ends when vanquishing 1 enemy.
I personally play the PS2 and the PS5 version of this game.
I actually didn't know Marluxia could cast doom in this. I knew he could in final mix 2
D MAS no shame haha. Once you get marluxia's pattern down he actually is a joke of a boss. but if you don't notice the pattern, it's hell haha
Freddie Thompson Yeah. The only boss that would give me trouble now is the rematch with Axel. Haven't played CoM much, so I haven't seen Riku's story to the end.
Kind of a shame considering that Chain of Memories was made before KH2, that almost none of those moves made it to that game.
Would have been cool to have all these on top of the base attacks of KH2.
Most of the techniques wouldn’t have fit with the gameplay
The people who complains about the cards in CoM should understand that it's the 3D remakde that makes the gameplay usually very frustratinf
No, frankly it's not that good either on both. They both have strengths and weaknesses.
Cool! Thanks for sharing :)
SIMBA (DISNEY):
I kinda wish I want that power...
due to the format of this video and the DS being used for side by side comparisons.
I really think you should've actually played the PS2 version of Re:Chain of Memories for this video.
(oh and update the title, since HD 1.5 + 2.5 is also on Xbox One, and will be coming to PC officially on March 30th)
In that case I would've had to add boarders to the full screen showcases. Or, knowing me in the past, I probably would've stretched the PS2 version to fit the widescreen. Maybe I'd use a 3DS for a side-by-side since at least one of its screens are wide...I think. Or was that the DSi?
@@gothwood9 it's the 3ds.
2:38 Warpinator: *Dragon quest thwack intensifies*
*thwack!* *thwack!* *thwack!* *thwack!*
*thwackthwackthawck!*
*but does not work!*
CoM GBA is my first game.
This game is where I really hate Donald
You have no cure cards and you have 3 Donald cards ready.
You're low on HP and you stack 3 Donalds. He spams 2 thunder that rarely hits. You're full on HP and he heals you twice.
At least outside CoM, you can wait for your MP/Command to recover and heal. Here you'll need all your cards to be worth every press.
omislash is op in the orginal
why is zantetsuken so weak in this game
Soma Cruz It's true power rely in breaking the sleight and make that 3 cards unable to reloaded for the entire fight. Well I hardly ever use it.
And it doesn't appear to be practical in the slightest since without multiplayer, it hardly matters what the value of the three cards is to bosses.
Re:com should have PvP
VANITAS:
Yes it is true kid.
You just beaten Cloud and Sephiroth guy by yourself.
Your video is so fucking AMAZING!!!
thanks for do it the video :D
0:31 why does the gba version look cooler than the ps2 version lmao
Marluxia's Doom Sleight vs The Platinum Card. Who would win?
No lie Sora was broken asf in this game 😭💯
Well it also helps that many enemies couldn't act during Sora's moves
@@gothwood9 True it's a good thing he was it made Marluxia hella easy
SORA KHIII:
😶🙄...
I master 100 moves in kingdom hearts?
Could you make a video like this for the attacks in the other Kingdom Hearts games?
+Brian Sanders I planned on it, but I don't have a capture card at the moment and I have no time to work on a project like this again and won't for a while.
+gothwood9 Yeah, doing it for KH3D will kinda be difficult, doing it for all commands but worse : doing it for all bosses' attacks ! I don't have any capture card either but I use a camera and the record isn't on that bad quality, you just have to play and make the 3DS not move too much.
+BraviJNEP Bosses don't have "commands" like they do in Chain of Memories in any other game, so it's not really worth showing off since it's not always possible to keep bosses from attacking like it is in this game, especially in games beyond KH2.
Commands may be worth showing off, but at the moment the only ones I can really do are BBS and Re:Coded ones.
gothwood9
But, as you may have noticed, bosses have different attacks, like in KH3D, Young Xehanort has a simple combo, a whip attack, missiles that can inflict Slow, an airborn and powerful combo (only used in Critical Mode), a cage-like attack, and a shield with retaliation. Don't know if you've played this game but I did a lot.
Yes, I am very well aware most bosses have more than 3 attacks. But they don't have attacks which they synthesize on the fly, or throw out commands. Nor are they officially named in-game. Nor do they have attacks which you can completely negate by attacking the air.
The purpose of this video is to show those who know how to use 0 cards what they've missed, and to show that most of the attacks can be avoided. The reason making a boss attack video for games other than CoM is pointless is because they perform pretty much all their attacks anyway. A first time player will most likely see all of them since situational attacks like getting caught by Terranort's Guardian as Aqua are very infrequent.
How do I get Pluto’s card in battle
Have a low amount of cards available for Reload.
I'll probably say chain of memories on gba is way better than the re chain of Memories version
It definitely justified the battle system more.
is it just me or does riku have a ridiculously low number of sleights compared to sora?
Nope, he definitely does have a significantly smaller amount.
20:40 Bruh XD
3:42 Gifted Miracle
5:21 Lethal Frame
6:18 Raging Storm
You should have used 3DS template. Top screen for PS3 and bottom for GBA. Or use PS2 version instead.
+Dimitri Uvarov Yeah, but the main focus was the GBA version, so it seemed more useful to put the GBA on the top.
Sonic blade is all i need
0:30
wait how do you stock up and use 2 stocked card combo instead of a 3 stocked combo
+Sonny Yang Press the shoulder buttons together (L1+R1 or L2+R2 depending on which control scheme you have) or press Triangle on the Reload Card.
We need all of these in kh3, or just abilities like them
英語版のラクシーヌの声結構好き
Never getting over something is dumb but i will never get over the devs not getting a stand in for recom instead of using kh2 soras voice for kh1 sora.
This is the first time I see the full length of Marluxia's Blossom Shower... Since this game has a lot of moves for the Bosses, the card break system sure ruins them. I always wish there will a be remake of this game but with Kh2FM style
Yeah, I really wish they didn't implement the card system into the remake. It's cool and all, but it just locks off so many things in the game.
And too bad none of these moves ever appeared in KH3...
@@KevinEontrainer381 Some of them kinda did.
All I did was increase my CP for more cards.
You missed Marluxia's second form.
He doesn't have any sleights.
can you do enemy cards please?
+200KHFan I was gonna be against this, but this actually isn't such a bad idea.
I'm a little late to notify you on this, but I did a video for enemy cards!
Here ya go: ruclips.net/video/NUv9GVoCI_k/видео.html
How i use boss cards?
On PS4 press the touch pad to access that deck.
@@gothwood9 thx man
22/10/2023.
RMD: SORA KHIII
ok good
zantetsuken deals less damage than sliding dash in this game 💀
Not surprising considering it's only purpose is to delete enemy attack card
aww the voice difference tho
24:00 *FBI OPEN UP!!!!!!!*
24:01 *FBI OPEN UP!!!*
Why do you show a re:com sleight before its com version ? Since the com version came first...
+Bravigaufre Creative decision. Also, there was more Re:CoM footage, so putting it first made it easier to edit.
gothwood9
CoM came before Re:CoM.
Yes. And this comment was typed using a keyboard.
Thanks captain obvious, but I'm right.
You are, but I don't see how that makes any difference.