@@UnrealUniversity Brova, this is really impressive, can I ask you to try and make something, can you use Poseidon's character model from god of war 3 ( either his actual form one or the giant form one whichever one you like ) and animate it, so that Kratos fights him on that stage where he doe she qte?
its the same situation for a lot of other triple A games, but people still take them for granted. (edit- damn didnt realize a lot of people would agree with me, thanks for the likes guys👌)
@@randomuploader7455 and what games are poeple taking for granted, good games made with good story/gameplay/graphics like GOW get praised like no other and games that are half assed lazy money grabs with micro transaction as its main selling point ghet roasted like no other.
@@NPC-fg6up dude 90% of triple A single player games are not live service monetized bullshit, and the best example i can give to counter your point, are games like bayonetta 3 and plague tale 2. those games deserve more recognition, but they got overshadowed and ignored a lot, and that's just one of many examples each year.
@@randomuploader7455 plague tale is widely recommended by every reviewer and players love that game. Can't talk about Bayonetta 3 because I don't play weeb games :)
@@Strwbrrydnt and Thanos had his gauntlet crafted for him, pulled 5 of the 6 infinity gems from every entity that possesed them (one of them was literally pulled from Vision) and them wiped out half of the universe. He still did it himself 🤷♂
Great video!! Next time, use a box collider set to trigger in front of the player. Then, create logic in the player character to calc the damage it gives Use an AnimNotify on your animation montage to trigger attack logic for the player so that the AI takes damage at the point on the animation via the box trigger. It's more manageable this way. Let me know if you want a walk through. Also, thanks for the mixamo converter tip. It's helpful.
Comparing this to the actual models, animations and physics of the real game really makes you appreciate the amount of passion and skill that goes into creating these games. Countless hours of blood sweat and tears that just feels like magic when you play it
thanks don't think I will make a series but I do think I possibly give away the project files without the marketplace assets for free, msg me on discord
One thing to note is that this is a RE-CREATION of the game using many assets. Keep in mind that the developers, artists and writers at Santa Monica had to start from ZERO! Great work tho!
For all of you that maybe are confused why he could make this so quickly while the actual game took so long to make. He's basically making a copy of something that already exists, so he doesn't have to think about most of the stuff the actual dev team had to think about. The Gameplay Design is basically finished and he just has to implement it.
It's pretty neat to see that you can create a working prototype of a game in 24 hours by essentially kit bashing open sourced code and models, I say this genuinely. Making games is hard, open source is a lifesaver.
I love how no one is talking about the fact that this guy did roughly 10% in one day Alone what it took a whole team of 500+ people to do in 5 years with millions of dollars. It’s remarkable. Reminds me of the Zelda remakes that single people create or Pokémon mods that fans make which look 10X better than the developers themselves. I feel like I’m the only one shouting at the rooftops “Fans make better games for Free than the developers can!!!“ there is no denying it anymore. Incredible job! ❤🦁
Bro u just fucking delusional. Yes some indie studios make better games then triple A studios but indie studios will never reach triple A quality because they just don't have millions of dollars to pull it off.
Kool video! Educational for sure. I hope people don’t think this is how games are made. Interesting thing is that you can get a lot done with cut and paste approaches, but with the skills and resources shown here, it would never reach the same level of polish ever (no offense) let alone 5 years. Things that need to be done first are careful planning and design such that the game can scale to a particular hardware budget. Simple approaches to battle systems would have to be rebuilt from scratch as what was shown doesn’t account for so much stuff that would have to be worked out later. With that said, I’m pretty sure the video was more for entertainment purposes and I applaud this content creator as the video was a good laugh.
Rather than making a game that is already completed and beautifully well-made. You should've just make your own original game. Maybe a horror game or something. I'm sure that will be more exciting or... re-creating an old style games into modern style games
My Unreal Engine 5 Has been downloaded but its taking ages to install and only showing Installing after like 10 Hours now, can anyone help me solve this problem ? Please i need UE5 to learn
BOI
BOI!!!!!!!!
@@UnrealUniversity I like when u add the boy sound effect
BOI
BOI
@@UnrealUniversity Brova, this is really impressive, can I ask you to try and make something, can you use Poseidon's character model from god of war 3 ( either his actual form one or the giant form one whichever one you like ) and animate it, so that Kratos fights him on that stage where he doe she qte?
This video made me realize how much work must have been put into every little detail in Gow.
its the same situation for a lot of other triple A games, but people still take them for granted.
(edit- damn didnt realize a lot of people would agree with me, thanks for the likes guys👌)
meanwhile techland: made literally zombie models moving according to where they got hit
thats genius
@@randomuploader7455 and what games are poeple taking for granted, good games made with good story/gameplay/graphics like GOW get praised like no other and games that are half assed lazy money grabs with micro transaction as its main selling point ghet roasted like no other.
@@NPC-fg6up dude 90% of triple A single player games are not live service monetized bullshit, and the best example i can give to counter your point, are games like bayonetta 3 and plague tale 2. those games deserve more recognition, but they got overshadowed and ignored a lot, and that's just one of many examples each year.
@@randomuploader7455 plague tale is widely recommended by every reviewer and players love that game. Can't talk about Bayonetta 3 because I don't play weeb games :)
This has one thing no other God of War game has yet to implement: a "BOI" button
Man hasn't fully understood the circle button
@@TheofficialGodofwar cursed circle button
confusing wrong phrasing that everyone understand
Ever heard of rdr2. Though rdr1 has still best physics than some other latest games. But rdr2 just...... 😶🌫️
@@geckoop2848 rdr1?
6:30 it happened because something in the enemy had collision enabled that was reacting with the ragdoll. Cool work!
Prob the eyes
@@Matragunz Cursed Beasts.
*flying swarm of Ragdolls*
...
That's actually terrifiying to see by the way.
This guy is the embodiment of "fine, I'll do it myself"
yeah.. it looks.. great…
You’re acting like he didn’t pull 90% of the assets he used from other people
@@Strwbrrydnt when I went to bed last night I was wondering how much of the stuff was just pulled from other people lmao (didn’t watch the video)
@@Strwbrrydnt and Thanos had his gauntlet crafted for him, pulled 5 of the 6 infinity gems from every entity that possesed them (one of them was literally pulled from Vision) and them wiped out half of the universe. He still did it himself 🤷♂
@@MrSoul-tn3ln LOL you’re using a fictional character to make your point
This really puts into perspective how amazing and how long a games take to make.
yeah but remember, they are a huge company, so they have a lot of designers, it still takes a lot of time but makes a difference
@@Alex-kk9lq It also increases the complexity of managing the roles and responsibilities of each designer on the team. No small feat!
i love these kinds of videos please continue to do more!
will do
Great video!!
Next time, use a box collider set to trigger in front of the player.
Then, create logic in the player character to calc the damage it gives
Use an AnimNotify on your animation montage to trigger attack logic for the player so that the AI takes damage at the point on the animation via the box trigger.
It's more manageable this way.
Let me know if you want a walk through.
Also, thanks for the mixamo converter tip. It's helpful.
This video makes you appreciate the God Of War devs and how much time they put in their stories😊
Comparing this to the actual models, animations and physics of the real game really makes you appreciate the amount of passion and skill that goes into creating these games. Countless hours of blood sweat and tears that just feels like magic when you play it
Honestly worth the 24 hrs work,keep it up man!
As a lad from poland, I'm glad that in the last step you decided to Polish your game. Our community is thankful.
Damn.. the amount of dedication to pull this off in just 24hours. Good job brother! Or should I say good job, BOY 😁
he didnt really do much himself
BOI
@@KabooYT ok now try it..
Damn right brother!
@@KabooYT ok now try it
See, I love this series and would love for you to make a tutorial system for this. I'd pay for it.
thanks don't think I will make a series but I do think I possibly give away the project files without the marketplace assets for free, msg me on discord
@@UnrealUniversity for free? Absolute chad
Honestly this guy is amazing
Awesome job. Always appreciate your work/help/tutorials!
One thing to note is that this is a RE-CREATION of the game using many assets.
Keep in mind that the developers, artists and writers at Santa Monica had to start from ZERO! Great work tho!
1:00 WOOOOW, THAT'S AMAZING
"Mom, can you buy me God of war"?
" We have God of war at home"
God of war at home:
It is really impressive that he did all this just in a day. It has a really good combat system.
This deserves the goty, the boi button is really good
yeah yeah, trashy looking ripoff that doesnt even match with tiger simulator 3
This made me realize how much work takes to make these games, and the detail Santa Monica put in their games
?
For all of you that maybe are confused why he could make this so quickly while the actual game took so long to make. He's basically making a copy of something that already exists, so he doesn't have to think about most of the stuff the actual dev team had to think about. The Gameplay Design is basically finished and he just has to implement it.
y'all are giving him too much credit for this xD
Lol right. Most of this is plug and play and turning thing off or parenting
Lmao exactly
Really hats off to those people who worked in this game....Can't imagine how much hardwork they have input
Really cool video! Good job for such a short time! 😁
Wow, 15 thousand subscribers. I remember I used to watch you at 900. Man the times.
thanks man
I am new to this channel but great work 😍😍 love your work man
I was below 500
that axe throw looks smooth!
Uisco getting the views he deserves. Great stuff man!
mom, i want god of war
we have god of war at home
god of war at home:
Me who plays god of war too much : where's the blade
Amazing work in such a short time
Great breakdown too, love this kind of video
Thanks BOY!!!!
Awesome! Love this idea of making a 24h speed GoW 💪
Amazing!!! Congrats for the project.
"Mom, I want GOW Ragnarok!"
"Son, we have GOW Ragnarok at home"
*GOW Ragnarok at home...*
6:30! Was the funniest thing I’ve seen all day
i find it cool that the running up attack is actually used in GOW Ragnarok
I hit the bell. Good effort brother.
Congratulations, you know how to put together assets made by others in a scene, clap clap.
3:43 lol thx for that good laugh 😂
ahah no worries
This Is SO Cool You CAn Make Whole Game In Month Man
You are a very talented person and i really appreciats this video
It's pretty neat to see that you can create a working prototype of a game in 24 hours by essentially kit bashing open sourced code and models, I say this genuinely. Making games is hard, open source is a lifesaver.
Thanks for making Sensei of Battle for all of us
-Mom, can I have God of War game for Christmas?
We have God of War at home:
It’s always way better than the X box’s God of War version named “War Gods Zeus of Child” 😂 LMAO
Reinventing the wheel !!!
"Mom I want god of war"
Mom: But son we have God of war at home
24 hours, impressive ! Bravo ! Boi !
Mom can we have god of war Ragnarok
Mom: we have god of war Ragnarok at home
God of war at home:
"Mom can we get God of War" "No we have God of War at home"
The God of War at home:
Me: "Mom can we get God of War?"
Mom: "No, we have God of War at home."
God of War at home:
*Boy.* We are in unreal engine boy!
This was an awesome video!
Definitely worth a sub
11/10
Adjustable Boi Button, Masterpiece
LMAO I thought I was about to hear the smoothest transition to a Nord VPN ad 😂
Your work is beyond good
Kid: Mom, can we get God Of War?
Mom: We have God Of War at home.
God Of War at home: “BOI”
Wow you really have the potential to give us the best gow game for android 🔥❤️
And get sued
@@solid_justice5855 oh really?
He can just change the name and the design a little bit
@@FENNEXBEST he would need to change the models to
@@solid_justice5855 in typical mobile game ripoff fashion, he could just rename it something like, "God of the War" 🥂
dude you could go a long way would love to see more
6:30 its was happening cause the ragdoll is enable so the ragdoll is reacting to every collision considering the floor
Looks great! Hope you can show more of the gameplay lol.
Im so happy we are able to see how EA makes games!
That rag doll effect after one hit is hilarious lmfaooo
I love how no one is talking about the fact that this guy did roughly 10% in one day Alone what it took a whole team of 500+ people to do in 5 years with millions of dollars. It’s remarkable. Reminds me of the Zelda remakes that single people create or Pokémon mods that fans make which look 10X better than the developers themselves. I feel like I’m the only one shouting at the rooftops “Fans make better games for Free than the developers can!!!“ there is no denying it anymore. Incredible job! ❤🦁
No knock on this guys talent i cant do it but copying already finished works is always easier.
Bro u just fucking delusional. Yes some indie studios make better games then triple A studios but indie studios will never reach triple A quality because they just don't have millions of dollars to pull it off.
Great work!
If you play the fight-testing gameplay at 7:15 at x1.25 speed, it actually looks better
2022: i made god of war in 24 Hours
2066: i made god of war in 1 minute
2:00 my brain still can't process that
My face is blank😶🟡🟡
i want there to be a game like 6:08 where you can spawn npcs to fight eachother in this realistic way, with cool ragdolls and such.
TABS(totally accurate battle simulator) I think is like thsi
Or bonelab or boneworks if u have vr cuz in sandbox u can spawn a Ford and a zombie/nullbody/omniprojector/skeleton
This is so cool,i love it.🔥
BRUH MANS GONNA BE THE NEXT DANI
Bro make tutorial how to load uasset file to unreal engine from extracted .pak files from game
Absolutely Amazing!
Nice work 💯
Mom I want to buy GOW
Mom: we have one at home
GOW at home:
I feel like you should keep working on the project to add the blades of Chaos more enemies and faster combat and more physics
Great work 😁
FINALLY SOMEONE SAYS THE SITES THEIR USING, AUTO-RIG PRO! I'm subbing rn
you should make a part 2 by making another area maybe, just a thought, also really cool
When you said "Kratos will say his iconic catchphrase" I thought you meant it was "It's Kratos'in time".
Bro the boi sound effect was funny af imao💀
8:14 best video moment
guy just put together everything that was already made. i mean you still did it but i was expectring something more handmade
I love seeing the creativity how you make the mechanics work and look nice job
Thought it was about to segway into a Nord VPN sponsor. Lol
Great work. Only 99.9999999999999% of the game left to go to live up to that video title
Kool video! Educational for sure. I hope people don’t think this is how games are made. Interesting thing is that you can get a lot done with cut and paste approaches, but with the skills and resources shown here, it would never reach the same level of polish ever (no offense) let alone 5 years. Things that need to be done first are careful planning and design such that the game can scale to a particular hardware budget. Simple approaches to battle systems would have to be rebuilt from scratch as what was shown doesn’t account for so much stuff that would have to be worked out later. With that said, I’m pretty sure the video was more for entertainment purposes and I applaud this content creator as the video was a good laugh.
Rather than making a game that is already completed and beautifully well-made. You should've just make your own original game. Maybe a horror game or something. I'm sure that will be more exciting or... re-creating an old style games into modern style games
Underrated channel...
"We have God of War at home"
God of War at home:
Undead ice creatures 💀💀💀
Bruh they are Helwalkers
I’ve heard of covering songs but covering a video game? Sick
Wonderful work and very impressive
Sorry but I have to say it.
Me: "mom can we get gow?"
Mom: "but we have gow at home."
*gow at home*
My Unreal Engine 5 Has been downloaded but its taking ages to install and only showing Installing after like 10 Hours now, can anyone help me solve this problem ? Please i need UE5 to learn
Make 1on1 classes to teach unreal engine you’d make a lot
should do gameplays too🔥🔥
kratos: *hits zombies*
zombies: i believe i can fly