It's one feature I always considered as no1 request I'd have for the game. Scrolling through those lists late game is extremely tedious, especially if you're not sure what catergory the item is in.
Oni might be the only game where even after playing it for more than a thousand hours, there are still plenty of aspects of the game that I have never even touched, because I'm not there yet. Very happy to see every update.
The critter bays only seem useful for the beetiny as those were the only critters that have hard to meet living conditions. Most others would be perfectly fine for a short rocket trip in the cabin
They still forgot to add an option to disable building notification, like no automation wire connected in smart batteries, insufficient resources in grill. Or that's option is already in the game?.
Nope sadly not in the game. I absolutely support that they should be gone :D. I have a mod that lets you supress them. but it still tskes work to do so
@@ginocanterino258 While I don't think it is OP, I do agree with the original comment, simply because it makes critter traps irrelevant if you can just, Move To wrangle wild critters.
@@Bluelink13 it doesn't make critter traps irrelevant. If your duplicants have many things to do traps are usefull to catch crutters without having to move the duplicants themselves and when they're done with their tasks they can just go and get the critter.
I didn't even realise that I was getting multiples of the blueprints, I just thought it was glitched during saves when I got the Charcoal drywall multiple times.
9:41 They mention it as "radbolts traveling in vacuum" but your radbolt regenerator works based on radbolts hitting gas cells. Did you check whether the radioactive contaminants "flashing" behavior is actually removed on your contraption? update: solved in discord server. Bascially the contraption has worked thanks to the vacuum flashing bug. Without it it would only produce a very insignificant amount like 5 germs through the gasses.
Yes exactly, we basically cought these Vacuum flashes with condensing gases :/, very sad. We did have earlier versions though where we tried hitting tiles to create the larger flashes then catch them
Oh the dreaded airlocks. I absolutely agree. Not only that:sometimes the game shows dead duplicants as a choose able option. When you wamt to dress a dupe in a suit: i had 5 dupes. and 100 already deseased ones. All of them could wear the suit at one time
Well, update hasnt come through yet.. glad you pointed out the conveter loader is an industrial machine.. ruined my mess hass for 100 cycles without ne noticing
@@Luma_plays oof... yeah, I've never thought about it much. I have a 1500 cycle colony I must have had it there for 1000 cycles... I mean.. I'm keen on spore child decor, so probably doesnt make a difforence.. but... for my OCD
Hmmm, if i may ask can u check if putting 2 Orbital Data Collection Lab still make Great Hall into normal room, after they add science room conflict of this 2 rooms show up. Before that 2 Orbital Data Collection Lab in great hall was possible in the rocket. Anyway great video :)
Great video as always, Luma! Have you considered streaming? While I personally am not a fan of streams, I'll take stream VODs over no videos any day :)
The wrangeling of non tame animals should probably be blocked cause why whould you ever whant to build a trap now? O.o Cool update tho,. Super awesome that you cover them!
You can get 3 Blueprints per week. but they are spaced at least half an hour apoart i think. And you need to play at laest y amount of hours. not sure anyone tested the exact values.
I found this: "We're starting with 3 individual items per week and you should get everything within 6 hours-these numbers will likely be adjusted in the future. You can check the drop counter on the Klei Rewards page to see how many you have left! Don't forget to redeem your Klei Rewards crate while you're there.30.03.2023"@@TioTrix
That critters inside cargo bays are like "get me outta here !" ( rlly like your videos and shorts, stay STRONG ! )
The search bar will be GODLY.
Especially with looking for sedimentary rock for a hatch having to scroll through all ~200 food types it can eat.
Recyclable blueprints? I can hear an *_echo_* of a certain ONI creator yelling "YAAAAAY" at the top of his lungs :D
He finally gets the pey phone 😅
He's not the only one.
What?
he already said he's not gonna print it out like that
2:20 I love your laugh there. It is hilarious though
I just LOVE ONI QoL updates!
That search feature has been long overdue, like we needed it since day 1.
It's one feature I always considered as no1 request I'd have for the game. Scrolling through those lists late game is extremely tedious, especially if you're not sure what catergory the item is in.
Looking forward to see how critter cargo bays pack those space cows
There's a lot in this update I'm looking forward to!
6:35 - OMG, it's so cute! 😍
literally yesterday was trying to transport a beetiny inside of my rocket when it has grown into an adult beeta on my way back in flight. ouch.
Haha ONI stories are fueled by misfortune amd comedy
Oni might be the only game where even after playing it for more than a thousand hours, there are still plenty of aspects of the game that I have never even touched, because I'm not there yet. Very happy to see every update.
This is amazing ! Can't wait for ir when it comes out
6:35 Does sweepy get a bonus from drinking brackene? Asking for a friend...
The critter bays only seem useful for the beetiny as those were the only critters that have hard to meet living conditions. Most others would be perfectly fine for a short rocket trip in the cabin
Thanks for the update overview. :)
They still forgot to add an option to disable building notification, like no automation wire connected in smart batteries, insufficient resources in grill.
Or that's option is already in the game?.
Nope sadly not in the game. I absolutely support that they should be gone :D.
I have a mod that lets you supress them. but it still tskes work to do so
Just When I Thought I Was Out, They Pull Me Back In!
It's never a goodbye. Always a "see you soon".
3:25 noooo i just came back and love the new critter traps this makes them usless😅
These updates are super dope.
Holy Cow, this update addresses sooo many QOL issues! Can't Wait !
Hmmm, slicksters connected to Petrol Gens are a huge endgame food source. Them consuming more CO2 is huge
still waiting for the left edge of the map to get fixed... i want my bunker doors to be neat!!!
QoL updates are always my favorite update, lets see, what they added :D
Great video 👍
We need a recreational update, Rebalance everything. And shine bugs need 3 different paths. Light, decore, and dlc radiation.
they need to make it so only the tamed critters can be moved, it's quite op like this
I don't see why it shouldn't be OP. I mean you're not challenging anyone so if something is OP or not it doesn't matter
@@ginocanterino258 While I don't think it is OP, I do agree with the original comment, simply because it makes critter traps irrelevant if you can just, Move To wrangle wild critters.
@@Bluelink13 it doesn't make critter traps irrelevant. If your duplicants have many things to do traps are usefull to catch crutters without having to move the duplicants themselves and when they're done with their tasks they can just go and get the critter.
My thoughts as well.
@@Bluelink13 aside from Pacu, they are already useless with the Auto-wrangle trick anyway.
I didn't even realise that I was getting multiples of the blueprints, I just thought it was glitched during saves when I got the Charcoal drywall multiple times.
Charcoal drywall is the best drywall
@@Helicard it goes with everything! Looks great in a gas saturated room.
9:41 They mention it as "radbolts traveling in vacuum" but your radbolt regenerator works based on radbolts hitting gas cells. Did you check whether the radioactive contaminants "flashing" behavior is actually removed on your contraption?
update: solved in discord server. Bascially the contraption has worked thanks to the vacuum flashing bug. Without it it would only produce a very insignificant amount like 5 germs through the gasses.
Yes exactly, we basically cought these Vacuum flashes with condensing gases :/, very sad.
We did have earlier versions though where we tried hitting tiles to create the larger flashes then catch them
can't wait for the next update already!
Still waiting for the some sort of a drag tool that would allow you to change the material of a built building at the same time....
Only if they could also make the game show duplicants separated by planet name for things like manual airlocks.
Oh the dreaded airlocks. I absolutely agree. Not only that:sometimes the game shows dead duplicants as a choose able option. When you wamt to dress a dupe in a suit: i had 5 dupes. and 100 already deseased ones. All of them could wear the suit at one time
I don't understand. What a point to build critter cargo if you could just pack them in the command rocket module?
Not sure. Maybe they survive longer in them
Wait wait wait.. theres a search box in the storage now??? Thank god
And! Wrangelling flying critters?!? That seems op. Sweet
Yeah it was about time. It is still missing in other important areas though. The conveyor loader is still the same. no search bar.
Thanks Luna!
Amazing update thanx for video : )
Why we need steam turbine inside mess hall am little curious about it😅
Thank you!
I like how "Brotato" is in the caterogie "shooter" :p
i love this games artwork
it's an amaaaaazing update wow
Well, update hasnt come through yet.. glad you pointed out the conveter loader is an industrial machine.. ruined my mess hass for 100 cycles without ne noticing
That thing being an industrial building but not the autosweeper had me confused for a while. always had to place it behind a door.
@@Luma_plays oof... yeah, I've never thought about it much. I have a 1500 cycle colony I must have had it there for 1000 cycles... I mean.. I'm keen on spore child decor, so probably doesnt make a difforence.. but... for my OCD
RIP Carrotuner, It was a nice ride ;-;
Yo! Love your videos can you please make a proper video tutorial for a natural gas generator
Maybe only tame critters will be movable?
I have shown only wild critters in the video
@@Luma_plays they should fix it then.
@@yaroslavbozhdynsky I like how conveniently you can now move beetinys
@@Luma_plays too advanced for me, but I trust You.
Can you build shine bug reactor?
As long as we don't need to pay real money for blueprints. XD
I've been waiting for the search bar bro, its been ages
Sadly some builds still don't have it. I think the conveyor loader is still missing it.
@@Luma_plays
Sweepy is my Fav
Thanks alot❤
Informative.
Hmmm, if i may ask can u check if putting 2 Orbital Data Collection Lab still make Great Hall into normal room, after they add science room conflict of this 2 rooms show up. Before that 2 Orbital Data Collection Lab in great hall was possible in the rocket. Anyway great video :)
The new overlay views are great! Do you know how many times I’ve been wanting that?
As someone that hasn’t used oxygen scents October I see this as a win 🏆
why does it even let you gain multiple? what would be the purpose?
Hey John: Gain multiple of what?
I do not remember all of my videos in detail, but i want to help.
I love it!
beta is pronounced bay-ta. Great vid! Im really happy about the conveyor loader industrial machinery change.
Ah thanks that helps! :)
In US English, yes. In British English it's bee-ta.
I have so much clothes to recycle
Great video as always, Luma! Have you considered streaming? While I personally am not a fan of streams, I'll take stream VODs over no videos any day :)
It seems that Matthew's death wont happen again
The wrangeling of non tame animals should probably be blocked cause why whould you ever whant to build a trap now? O.o
Cool update tho,. Super awesome that you cover them!
i played this game for hours and not get even 1 blueprint XD
You can get 3 Blueprints per week. but they are spaced at least half an hour apoart i think. And you need to play at laest y amount of hours. not sure anyone tested the exact values.
@@Luma_plays dunno i played even 5 h and nothing 🤣😕🧐
I found this:
"We're starting with 3 individual items per week and you should get everything within 6 hours-these numbers will likely be adjusted in the future. You can check the drop counter on the Klei Rewards page to see how many you have left! Don't forget to redeem your Klei Rewards crate while you're there.30.03.2023"@@TioTrix
@@Luma_plays hm I need to check that someday 😕 ,,ty
I have a similar problem. I play on two computers, one gets blueprints, the other does not.
I comment to help statistics
No way Luma plays german!
A sad day for the ONI community 😢
Why?