link raids a moving train?!?

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  • Опубликовано: 10 янв 2025

Комментарии • 51

  • @josecuestas7246
    @josecuestas7246 20 дней назад +47

    Big Smoke: "All we had to do, was follow the damn train, Link."

  • @ResurrectedElvenMonk
    @ResurrectedElvenMonk 14 дней назад +4

    Ganondorf: "I like power."
    Zelda: "I like peace."
    Link: "I like trains."

  • @JanusHoW
    @JanusHoW 13 дней назад +3

    We honestly need a Zelda game that has more Renaissance or even Industrial Revolution-level technology, Spirit Tracks and the ancient Sheikah/Zonai tech aside.

  • @BR-jw7pm
    @BR-jw7pm 20 дней назад +42

    When did Link crossover into Half-life?!

    • @valsventures8795
      @valsventures8795 15 дней назад +3

      Link Life.

    • @BloodWraith777
      @BloodWraith777 9 дней назад +2

      3:17 Ever since some of the vending machines at Black Mesa fell into interdimensional wormholes, spawned from the resonance cascade, tossing them into various dimensions, such as the My Friendly Neighborhood dimension, and evidently, Ocarina of Time sub-dimension 372x32b, where trains exist in OOT.
      *Black Mesa Vending Machine Everywhere System*

  • @The_Lost_Subrosian
    @The_Lost_Subrosian 20 дней назад +47

    This new version of Spirit Tracks is impressive

    • @Earthium
      @Earthium 20 дней назад +7

      Higher polygon count is nice.

    • @weirdsoupcartoonsyeah
      @weirdsoupcartoonsyeah 20 дней назад +2

      I would have played spirit tracks if it looked like this

  • @The_Lucent_Archangel
    @The_Lucent_Archangel 20 дней назад +13

    I gave this hack a shot. I had to step away for a while because despite a few truly novel and cool parts, it seemed to compound upon punishing and trolling the player. After the first 5-6 times you play a new hack and see the same tropes like enemies arbitrarily being immune to almost everything or having an Iron Knuckle with a magically spawning bomb materializing next to it so it aggros no matter what, it just feels like the author having a laugh.
    Same goes for "let's make the ground pull Link's feet or make it highly slippery in an arena full of enemies despite the fact the floor doesn't remotely look like sand or ice". At a certain point between that and some of the puzzles you stop feeling like you're playing a romhack and cross over into the impression of being repeatedly punked and having zero fun with it. Hopefully I'll go back and finish it sometime, but then I hadn't played one since Master of Time and boy did that one tick me off. Not least of which the cop out of lacking a final dungeon and rushed "endings" due to the author just calling it quits himself.
    And nah, inb4 "git gud". It just gets old seeing the same cheap tricks recycled to annoy you, using the fundamentals of a game you grew up with.

    • @NIMPAK1
      @NIMPAK1 20 дней назад +1

      Ngl... I can't help but feel like the majority of OoT romhacks now basically boil down to 10% insanely impressive custom stuff and 90% extremely sloppy, repetitive, trial-and-error design. The big exception probably being Master Trials or whatever that was called.

    • @debugLog00
      @debugLog00 19 дней назад

      Play randomizer instead of OoT romhacks, because every one of them would be annoying to you

    • @ArcRay20
      @ArcRay20 19 дней назад +1

      @@NIMPAK1 yeah, Ultimate Tiral is pretty well balanced in difficulty based on what it is doing,
      but it does get rather tedious, which sucks because the finale is pretty nice in terms of custom
      made new content.
      another issue i had, but was easily ignorable, was there being a bunch of useless items.
      i could find very few use cases, if any, for some of them.

  • @bigmetalhead1210
    @bigmetalhead1210 20 дней назад +14

    The Doom soundtrack goes really well with this

  • @64TheHunter
    @64TheHunter 19 дней назад +5

    bro you are PUMPING these vids out. Bless you and all you are doing for the OoT community

  • @_therogueone_
    @_therogueone_ 19 дней назад +3

    1:14 MASTER, MASTER! \m/

  • @jcrewq
    @jcrewq 17 дней назад

    This is very impressive looking! I really dig the concepts and executions! Very cool!

  • @xymos7807
    @xymos7807 19 дней назад +3

    Dude...this is a Shadow Man level...at least it looked like one.

  • @nexialistmen2159
    @nexialistmen2159 19 дней назад +3

    Finally, subway surfer Link

  • @entropy840
    @entropy840 17 дней назад +3

    where do you get these mods?

  • @外来ジョウ
    @外来ジョウ 19 дней назад

    Sounds almost like falling boulders mixed with kakoriko windmill.

  • @KairuHakubi
    @KairuHakubi 19 дней назад +2

    neat idea. and i've watched enough Boundary Break videos to know how the background was done.

    • @WokeDEMOCRATShaveASPD
      @WokeDEMOCRATShaveASPD 15 дней назад

      Kinda wondering too. Oot does have moving platforms like the shadow temple boat but maybe it’s just a moving background or textures.

    • @KairuHakubi
      @KairuHakubi 15 дней назад

      @@WokeDEMOCRATShaveASPD i think the shadow temple's boat path is real, it's just not nearly as long as it seems because the fighting adds tension. but a fast moving train is a bit different, you'd max out your available space quickly. assuming this runs on real hardware which a lot of these mods do. Usually what it means is the world loops seamlessly because you're all teleported back to the starting point

  • @Battleship009
    @Battleship009 6 дней назад

    Zero would be proud.

  • @martinquetzal5346
    @martinquetzal5346 17 дней назад

    Soundtrack: I sawed the bokoblins

  • @ArcRay20
    @ArcRay20 19 дней назад +1

    that train looks a lot bigger on the inside🤣

  • @shirrenthewanderer414
    @shirrenthewanderer414 18 дней назад +1

    Nice use of the hover boots. Is there a boss in this?

  • @unearth1640
    @unearth1640 15 дней назад

    Hey! Listen! Hazardous Radiation Levels Detected!

  • @Jormunguandr
    @Jormunguandr 19 дней назад

    Woah, a double barrwl mini tank on a train, in my zelda universe 😮

  • @ViceN53X
    @ViceN53X 20 дней назад +5

    I can't think of a good train reference for this... all I can think of are:
    Travelayan - "Good luck with the floor, James."
    Spiderman - *Tries to stop the train
    Harry and Ron - *Flying in front of the train
    Tom - *Tries to run over Jerry with the train
    Big Smoke - "All we had to do was follow the god damn train, CJ!"
    Arthur - "There's always a damn train!"

    • @PainoMailo
      @PainoMailo 20 дней назад +3

      Link - "These must be some kind of Spirit Tracks!"

    • @darkhunter5293
      @darkhunter5293 19 дней назад +1

      It's just "Damn train" not "Goddamn train".

    • @ViceN53X
      @ViceN53X 19 дней назад

      @@darkhunter5293 Fixed

  • @halallink2003
    @halallink2003 19 дней назад

    I wish a train would be a Zelda dungeon, it will be amazing!

  • @harmhoeks5996
    @harmhoeks5996 19 дней назад

    Wow. This isn't the Zelda Spirit Tracks I remember!

  • @岩渕良太-z4d
    @岩渕良太-z4d 16 дней назад +1

    007、任天堂64とゼルダの伝説をコラボしたトレイン

  • @tesha9138
    @tesha9138 20 дней назад +1

    Steampunk Zelda! 💪

    • @TM-om4tu
      @TM-om4tu 10 дней назад

      This fan game makes me wonder if there will be an official Zelda game with the same aesthetic. It looks very gorgeous 😮

  • @lordembob
    @lordembob 18 дней назад

    This train gives me ord mantell from Star Wars - shadows of the empire vibes, and I hate it. Still, very cool and impressive.

  • @upsidedownhorror
    @upsidedownhorror 19 дней назад

    EGGSCELLENT

  • @sonic10718
    @sonic10718 17 дней назад

    Not gonna lie, man. This looks extremely fun.How can I play this?

  • @nintendians
    @nintendians 13 дней назад

    cool mod.

  • @sithlordmikeyp
    @sithlordmikeyp 19 дней назад

    Reminds me of one of Gamma's levels from Sonic Adventure

  • @johnclarce6894
    @johnclarce6894 8 дней назад

    I sawed the Stalfos

  • @xenonzerox1712
    @xenonzerox1712 18 дней назад

    Wut doom music lol