I'm Making a Horror Game Where You Get Gangstalked

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  • Опубликовано: 22 дек 2024

Комментарии • 276

  • @Jam2go
    @Jam2go  2 месяца назад +125

    ( )
    Wishlist GANGSTALK!!!

    • @titaniumbone5979
      @titaniumbone5979 2 месяца назад +2

    • @Zel-Veraan
      @Zel-Veraan Месяц назад

      I did that the day the trailer dropped! I'm stoked for its release.

    • @func_e
      @func_e Месяц назад +2

      sir yes sir!

    • @AnonHooman
      @AnonHooman Месяц назад

      There’s a RUclipsr named “Not the Future”, they have a series called “Mysty” where they play Myst-like games. That could be a good source of myst-like game dev ideas

    • @sirel33
      @sirel33 Месяц назад

      stop FOLLOWING ME stop FOLLowing me STop

  • @Kmac2021
    @Kmac2021 2 месяца назад +146

    Really looking forward to seeing this idea get fleshed out

    • @mercomatic
      @mercomatic Месяц назад +4

      Dog bless King Kmac

    • @MFKitten
      @MFKitten Месяц назад

      Hell yeah buddy!

  • @Everfalling
    @Everfalling Месяц назад +194

    It’s weird to think that when “202X” was first being used it was referring to a semi-distant future but it’s just current day now.

    • @Zel-Veraan
      @Zel-Veraan Месяц назад +3

      @@Everfalling didn't Mega Man 2 take place in 20XX?

    • @MFKitten
      @MFKitten Месяц назад +11

      I remember when "200x" was a decent obfuscated semi-distant future haha

    • @ikagura
      @ikagura Месяц назад +6

      @@MFKitten I miss 199X too.

    • @MFKitten
      @MFKitten Месяц назад

      @@ikagura hell yeah

    • @z-beeblebrox
      @z-beeblebrox Месяц назад +1

      @@ikagura 199X was by far the most ridiculous. For most of those games, it would've been a future less than 5 years out lol

  • @Plaegu
    @Plaegu 2 месяца назад +159

    I love the term Myst-Likes

    • @ikagura
      @ikagura Месяц назад +4

      So do I

    • @3lloGuvner
      @3lloGuvner Месяц назад +5

      I'm for anything that gives Myst more recognition with modern gamers

    • @C.I...
      @C.I... Месяц назад

      Not sure I do - it seems to me to limit a genre to something that gangstalk isn't - i.e. point and click, or smooth walking with no death or imminent danger.

    • @3lloGuvner
      @3lloGuvner Месяц назад +2

      @@C.I... I think you missed the point by focusing too much on Myst's mechanics, look at the other examples that were given before that and the pattern is clear. They're all games that centre exploration in order to uncover a mystery, with a heavy focus on environmental communication of ideas central to either the game's puzzles or it's story. It's not about a set of mechanics, it's about an experience, and to me that is exactly what a genre named after Myst should be about, because Myst was a series all about exploring an otherworldly experience.

    • @C.I...
      @C.I... Месяц назад

      @@3lloGuvner HAHA you brought me the BLUE HYPERLINK and now you take my place, TRAPPED in this webpage for ETERNITY HOHOOOHOAHAHA HEHEEE

  • @Adam-zt4cn
    @Adam-zt4cn Месяц назад +59

    7:04 I think this could be called helicopter controls, as the closest real-life analog.
    One stick for lateral movement, second stick for turning and height control.
    Edit: @_kalia suggested hovertank controls, I actually like that one more.

    • @ericfieldman
      @ericfieldman Месяц назад

      Helicopters have cyclic control, which is where every blade is rolled to different extents depending on their yaw relative to the helicopter, which lets them move any compass rose direction, and collective control which is when they all turn collectively to control height. So basically there should be one input for xy and one for z

  • @Jergling
    @Jergling Месяц назад +18

    Modern security cameras also have "classifier" overlays, colorful boxes that surround objects the system believes it can recognize. It would be very spooky for them to react to both increasing data gathered on the player, and when they are recording impossible things.

    • @Sivanot
      @Sivanot Месяц назад +4

      Okay this would be a really cool addition
      Can you imagine how terrifying it would be to be the only classified thing on a camera view, then to have another box with an undefined name pop up somewhere nearby? With nothing there to see?

  • @hermitgreenn
    @hermitgreenn Месяц назад +41

    I know you have your own idea for the hi-viz jacket, but I'm all for a story where this urban explorer wore hi-viz to basically sneak in in daytime when there's workers and security guarding the city. But they get stuck , the gate gets closed and patrols shoot on sight - the only option is to venture deeper into the city.

  • @nanookilla
    @nanookilla Месяц назад +29

    permadeath and timer sounds really good, although it can be a bit of a turn off for a lot of peole. “What I have to play the whole thing again to get to any ending?”. Have you thought about giving some kind of “satisfying” ending even if player fails. Something that gives player a feeling of this was story of trying and failing. I really love when a game that has permadeath/time limit treats even the unsuccesful attempts a full story (Pathologic comes to mind, that handles death in such an interesting way especially if you die a lot). Looking forward to the game itself.

    • @Jam2go
      @Jam2go  Месяц назад +21

      Yeah! If you hit the permadeath state in the game there will be a special ending, but it will be a very bad ending!

  • @justxkyle
    @justxkyle Месяц назад +13

    you could add photomode and not break gameplay by having the in game cam act like a real life disposable camera, then make the photos you took only accessible via a main menu option. that would add a lot of interesting outcomes as you cannot see exactly what or where you take the photo until you are back at the main menu where it could be revealed that you took a photo of a monster without realizing how close it was to you, ect.
    I hope this makes sense..

  • @veerkillerx
    @veerkillerx Месяц назад +72

    The video kinda got messes up when you answered what happens when u get caught. might want to reupload, youtube's got some datamoshing on there

    • @Jam2go
      @Jam2go  Месяц назад +68

      weird... What I was trying to say was that when you get caught yơ̸̻̹̋͌̏̈́̚̕̚ò̴̹͇̣͔̻̫͉̦̖͂͜ͅö̶̡̞͔̥̠͕̲̪̣͖̂̔̑̑͂̈́̕͠o̸̧̯̭͇͇̮̲̦̍̍̆̾̈́͂͘ù̵͙̹̜̝̼̺̝̙̘͆͝u̵̡͆̑̽̒͑̀͗̒̀̏̈́͘o̴͇͔̠͍̦̒́͗̾͛̄ű̵̧̟̭̱̒̌̂̒͝͝ǘ̴͉͓̪͈̩̲̭͕̹͒̏̋̄̈̄͜ȏ̶̡̤̝͙̱̯̰̠̘̫̬̞̔̑̏̂͂̀̆͠ų̸̧̖̲̮̰̳̟̺̰̔̐̈́͛̈́́͘͠ù̸̧̨̘̺͚̓̇̑̏̋̐̕͝͠͝͝

    • @veerkillerx
      @veerkillerx Месяц назад

      ​@@Jam2go I can't hear you! Į̶̢̧̡̹̝͇̲̲͖͍̯̺̬͔̺̳̥̥̰̹̯͎͇̜͔̭̘̱̫̝͒͛̎͋̊̍̈ͅT̶̢̧̳̲̻͈͕̥̘͉͈̞̰̜̗̼̝̫̘͔̖͇̖͍̜͙̝̳̫͖͍̜̻̗̼͔͇̦̩̜̀̐̌̀̋̕͝ ̶̛͙̯͙̓̎
      Ş̵̧̢̞̬̫̙̫̮̜̤͉̲͖̰̺̙͙̗͈̝̺͎̜̝͙͔̦͙̘̯͈̟̠̲̤̻̙̬̄͛̑̃̿́̀͑̉͐̓͗̅̄͘Ǫ̸̢̢̛͈̞̗̥̹̣͚̘̼͈͔̥͈̺͇͕̹͇̟̟͉͇̮̮̖̟̤͍̈̈́̑͛̈͆͋̒̓͋̔̓͋̑̃̓͗̌̀̋̿́̀̈́̆̈͊̎̑̍̆̌̿̕͝͠͝ͅŲ̸̢̛͔͇͚̝̳̻̮̝̔͒̈́́̅͛̓̌͌͐͌̉̐͛͗̌́̂̈́̂͊̀̾́̐̐̉͊̑̚͘̚͝͝N̴̜̰̩̦̤̮̘̩͓̮̗̯̜̲̮̠͔̙͎̬̤̫̩͇̋̽͒̿̊͊̐̽́̈̑̏͌̿̔̄̄͊͗̿͐͒͘ͅͅḐ̶̧̧̨̧̨̺̲̟͍̳̝̝̬̗̬͍̤͔͕̻͈̥̺̤̖̮̮̥̳͎̾̐̀́̿̊̆̔̈́̄̽͛̄̾͗͆͛̽̊͌̓͗̌̈́̐̿̑̃̀̀̈́͘͜͝ͅS̴̻̻͎͍͍̗̘̭͓͉̥͑̊̿͛̇͌̌̇̏̈́̅̉̅̓̄͛͘̚̕̕͝ ̵̧̛͓͇͚̜̙̣̥̭̘̮̣̐̄̅͐͂̇͋̔̋͒͊́̄͊̍̀͂̐͆͑̀̆̋́̏̈́̿̽̔̏͒̍͛͜͜͠͠͠͝͝͝͠L̷̨̧̧̨̨̧̛̛̫̪͇̮͉͓͚̞̰̗̪̮̤̗̫̗͈̲̙̼̣͖̤͎̺̜̠̝̅́̾͗͌̀͆̒̐̇̋̈̈́̽̈́̑͋̈̾͊͂̀̊̈́́̈́͐̾̋̌̐̃̓̀̚̕͜͜͝ͅI̶̮̝͙̺̹͎̫̙̬̫̩̬̔̌͆̎͗̚ͅK̷̡͔̮̞̫͚͓̬͕̫̭̯̖̹̆̋́́̍̍͂͛̇͊̎͛͑̍̇̈́͛̄̋̊̆͒̓̆̓̆͘͘͜͠͠ͅȨ̶̡̢̨̡̢̛̠̥̱̗͓̤̞͚͉̫̻̪̻̫͍̬̮͇̦͚̪͇̠̗̃͛̊͊̋͑͜ ̶̡̨̡̢̜̺̲͖̗̣̼̞̦͓̖̪̭̘͖͖̘͙͖͓͐̽̔͛̃͗̓̆͊̓̓͋̾͗̔̓͠͝͝͠ͅY̶̡͙̻͖͉̪͉̥̠̭̺̞̠͓̘̠̩̒̆͊͑̀̊̋̏̔̔̿ͅǪ̴̨̢̧̧̛͕̟̼̝̳͎̖͓̙̗͈͉̦́̋͛̐̓̃̎̾͆̔́͊̊̒̽́̍́̾̆͗̿̌͋̈̃̆̿͊̚Ů̷̢̢̠͈̞̺̗̣̰̲̠̟̫̒̇̒̍͊̍͆̋̌̔̂̑̉̓͆͗͂̓́̃̐́͊͋̽͛͛̈͗̾̓͂̂̈̂͘͘͜͠'̷̨̧̨̛̩̼͇͍͔͔͚̜͔̞̩̙̖͚̬͇͍̦͎̱̺͙̠͕̰͉̤̝̼͍̬̮̘̖͖̠̹̼͎̿͆̑̏̍̈̎̀́̏̏͆̾͌̎̄̑͐̔͂̽̄͛̋̾͑͐̍̕̚̕Ŗ̴̡̛͈̘̜̥̣̠̣͍̝̪̻̲̲͚͚̖̙͛̍̂̔̓̒͐͗͂́̾̍̿͛͐͛̾͒͛̎̂̂̀̂̿̅̄͗͐͋̈́̄͘̚̕͝͝͠Ȩ̶̧̛̛̦̟̝̱̪̱̣̜̱͙͈̘̲̰̦̠̩͍̍̀̈̃̇̂̂͂͆͌͗̂̆̐͆̒̀̊̀͌̂̍̅̉̌̎̈͐̋́̚͘̚͝͝ͅ ̷̖̙̱͕̤̮̻̩̅͆̋͗̉͂̓̄̃̐̌̇̓̈́̊͒̃̌͋͜͝T̴̨̞̻͍̠̯̭̩͓̻͈͓̗̣̙̥̪͊̕͝ͅͅͅḀ̵̢̡̢̛̘̮͈͎͉̳̭͖̲͇͙̼̫̭͖͚̲̜̠̱̆̀̃́͗͆́̈̆̑́̄͌͛̚͘̕̚͜͠L̸̛̲̫̗̪̹̤̣̞̲̙̠̀̎͋̄̈̍̄̑̂͋̆̾͒͗̾K̵̨͖͎̙̠̰̑̇̏͛͌̄̆̊̈̄̀̆̔̀̍́̈́̽̈́̽͒͒̄͛͐̍̽̀̈́̓͆̌̂̉͛̀̉̌͌͠I̶̛̜̪͎̰̻̤̯̤͙͓̯͕̙̻̩̗̬̖̜̿͗͊̋͗͂̇̽̄̽̎̍̈́̃͊̉͆̃́͊̈̾̚͜͠͝͝ͅN̴̨̨̢̢͓̖̲̲͕̟̥̞̖̼͚̣͇͚̤̜̱̠͇͎̹̟̥͙̪̲̙̈́͛̽̋̈̀̈́̽͋́͛͋͆͆̚͠G̴̢̡̨̢̻̮̞̦͓͓̹̬̝̦̞̫͖͎̥͎̩̥̗̖̟̱̯͍͇̟̪̒̾̇̋͆̍̏̉͗́̀͑̐̚͜ ̸̢̨͔̰̪̱̼͓̹̭͓͎͈̦̫̭̗̝̼̠͚̬͓̟̭̑̿̓͂̊́̽̂̈́̈̈́͛͛̄̚̚͜͜͠ͅT̶̨̨̡̛̛̼̼̤̭͉͔̖̦̮̲̬͎̯̼̠̼̝̘̭͇͙̰̖̙̘̬̫̞͚̟̦̭̜͚͛͋̓̇͐̔̆̓͆͒͆͌͊͛̅͊̎͒̄̿̌̃͆̆̂̂̿́͒̐̔̓̏̂̈̾̏̃̉́͝H̴̨̢̤̑̊̍́͐̾̊̒̿̾̋̊͝R̷̡̡̖̬̼̘̙͚͙̘͔̦̖̩̗̠͈̈̆̋̈́̈̒͛̊̋̒̊̄͌͑̌͋̾̔̾̉̓͊̇̑͋͊̓͊̓̄̊́͊͒́͒̚͘̚͘͝Ơ̸̛̜̺̹̙̇͂͛̃̇̓̑̑̈́̎̊̽͗̈̄̈́͆̓̂́́̎͆̿̒́̒̏̽̕͘̚͘͠U̶̢͔͓̠̞͍͓͙͙̮͈̱̜̙̩̣͉̹̠̦̥̖̣̱̟̰̘͇̙̾̇̿͐̎̈́̒͜G̸̢̡̧̡̲̯͕̠̞̙̘̼̯͈̙͉̺̖͍͕̗̏͆̾̚͜ͅH̷̯͗̑͗͗̏̈̅̂́͗͑͌͛̓̀͘͘͠ͅ ̷̛͖̣̙̫̯̭̬̮̳̺́̑̈̈̏́͂͂̄͆̔̊́͒̾͗̿̓̒̎͛͒̕̚͘͜͠͠͝͝͠A̸̛̭͍͔͙̺̬͙͍͒̽̅̿̀̓̈͛̒̑̿̏̑̈́̃͛̇̌͊̑̄̆͐͝͝ ̸̛͍̤̭̣̖̞̤͉͗̆̋̈́͐̋͂̇͆͛̓̄́̊̉́̌̿̄̈́̉͛̂́̌̐̀̍̕͘͠Ļ̵̡̨̝̲͍͕̖̹̣̹͈̬̗̳̹̪͎̲̟̻̱̲͍̦̏̍̿̆̽̿͛͛͌͜͝ͅͅO̶̢̨̢̧̹̪̲̬̻̙̻̙̩͖̭̯͍͉͎͔̙̞͈͉̗̝͖̺̹͍̼̻̥̝̞͎̝̩̳̜̊͊̈̊̀̎͘͜ͅŅ̵̯̤̲̙̦͖̤̥͍̠͇͐̌̒̒̾̀̍̑̓̊͐́̈̎̄̃͐̅̋͂̾̈́̂̔̇̐̋̆͛̃͘̚͠͝͝͠G̶̛̖̲̼͙̈̈́͂̉̍̑̑̈́̌̈́̽̋͗̍̉͐̊͐͗̿̆̚̚͝͝ ̵̢̢̨̫͎͈͔̩̺͚̼͇͍̬̗̜̮̼̤̗̲͎͕͇͓͇̱͔̥̺̮̪͍̻̫̟͈̑̅̑̓̄̔̽̍̿̏͌̅̐́̊͊̍̉̍͛̑̕̕͝͝H̷̡̛̛̞̦̟̞̰̼̱̜̪̜͇͙͍̘̉̓͂̀́͌̒͑̓̈̊̅́̓̈́̔͆̓̆̄͗́̓͌͂͒̂̓́̌̈́͘͘̚͠͝͠ͅA̸̧̢͈͚͓̻͉̜̥̻͍̲̩̿͑̉͂̓͂̎̿͘͜L̴̢̨͚̳̣̟͇͍̬͕̮̞̬̱͖̬̯̀̓͐̽̔͂͐͆̊̌̈́̇̿͝͝͠L̵̨̛̛͕̜͍̬̫͙͖͚̟̟̟͔̭̝̪̿͑̆̿͌͋͌̅̄̃̈́̄̏̈̈́͌̈́̏̑̈́̅͗̆͂͌̅̽̔̇̈́̅͒̇̎́̐̐͝͝͝͠W̴̨̗̟̌̃̾́̏́͂̇A̶̧̨̨̡̧̛̗̮͇̩̖͈̣͍͔̟̙̟̹̣̤̟̬͉͚͓̹̩̩̙̙̲̲̓̒̑͐͑͐̓̿͑̓̅̀̽͌̋̆͛̄̈́̽̚͜͜͝͝ͅͅỸ̵̧̡̡̢͇͓͎̝͈̜̫͎̲͇̙̟̘̙̼̳̘͖̰̰͔͔̯̳̣͈̮̻͖͉͓̭̞̗͖̄̈̒̾́̄̎̓̍͘͜͜͝ͅ

    • @jc_art_
      @jc_art_ Месяц назад +26

      ​@@Jam2go​The comment kinda got messes up when you answered what happens when u get caught. might want to rereply, youtube's got some datamoshing on there

    • @Jam2go
      @Jam2go  Месяц назад +25

      @@jc_art_ ỹ̷̢̛̠̯̙̝̥͙̦̠̭̳͚͍̮̜̯͍̋͋̂̄̇̀̆̐̀̾̏̌̌̽̓̏̈̆̒́̈́̽̄͒̋̇͐̏͒̓̓̌͒̏̀͋̍̈́̈̚̕̕̚͝͝͝͠͠ͅo̴̟͔̞͖̞̫̪̦̙̣̲͋̅ơ̶̧̭̘̤̪̝̬̫̗͍̻̙̣̗̪̥̭̙͈̠̞̟̪̭̳̼̙̓͂̐̏̄̀̉̿̋͆́̈̔̊͂̈́̍́̈̑̓̂̒͒̾̀̓̅́̏͒̈́͘̕̕͘͜͝͝͝͠ͅǫ̶̜͉͎̯̮̹̬̣͙͉̹̯͕̠͇̙̯͔̯̻͍̱͈̼͎͇̼͖͊̓̎̆̈́͂͜ͅơ̷̛͖̞̞͉̜͉͈̽̓̓̓̇̀̂̅̎̎͛̈́̇͊͂̌̇̉̐̂̿̇̎̀̈́̍̕͘͜͝ő̷̢͓͙̜̖͍̠̯͍͔̼̗̥̪͓͓̂͒̀̄̕͜͝ͅͅo̶̢̢̯͉̼͖͚̰̭̮̖̗͙̪̳͎̖̞̣̥̭͇͈̣͉̼̗͓͎̹͉̊̈́͌͆͌̓̈̑̊̇͐͒͘͜ű̵̧̪̰̭̫̞̟̱̪̣̲͕̩̣̤͇͒͌͌͋̉͛̊̌̚̕͜͝ṵ̶̧̧̢̧̬͇̞͓̞͎̱͈͓̪̥̣͓̲̙̞͇͚̩̞̼̬͎̪͙̼͖̯̜̲̙̪̼͉̈͐̃͋̔̈́̀͂̒͆͆͛̓̐̆́͝͠ͅu̸̧̧̧̙͚͈̘͎̭͓̻̱̭̻͕̬̺͈̹͓̹̲̦̘̩͎̼̰̳̯̲̹̝͚̠̺̹͖̫̖͕̺͈̦͕̐̀͐̔̇̓̃͂͑̀̂͂̓͜͜ͅű̵̢̡̡̟̼̖̞͉̱͇̫̼̻͎̝̰̰̭̖̝͇͙̻͍̞͎̹̦̺̖̲͕̟͈͑̍̇͑̾̑̾̈̉͊̾͋̅̒̉̈́̋́͋̐̍̄̉̈́̓̀̐̏́̾̃̈́͐̒̅̉̆̏͒̍͘̚̕͜ǫ̸̡̡̙̣͕̟̟͍̻̰͔̱̯̬͍̝̣̱͙̪͉͓̰͍͕̤̥̲̯̦̣͚̣̬̐̾͐̀̂̆̾͌̕͜ͅu̶̢̡̙͚̙̘̠͈̭͚̭͚̼̫̩̣͔͈͇̝̰̞͈͇̮͚͖̼̻̠͙̥͍̹̫̫̲̥͇͍͕̻̬͆͌̊͒͛́͐̔͂̈́͋̉̔̑̕͠͝ǫ̵̨̩̺̘̺̙̦̩̻̫̟͉̟̺͕̬̹̤̳̮͔̗̫̯̠̪̥̤̫̫̰͕͔͍̘͍̯̙̠͉̜̯̌͑͛̉̽̃͊͊͗͌̋̋́̿̽̈́̂̍͛͋̚͘̚͝͝ͅͅư̶̡̢̢̛̖̖̫̲̘͖̟͙͎̻̺̠͔̠̼̭͙͍̠̩̥̼̟͉̞̬͉̼̤̱̎̿̒͊͑̈͒̀̉̇̈̔̈͊̒͆̇̽̊̾̌͝ͅo̷̡̡̡̧̧͔͇̗͙̣̲̝̼̠͇̻̰͓̫͔͇͖̻̥̺̬͍̱̜͖̘̱͙͈̔̐͒̂͊̊̇̌̾́͐͐̓́͆̏̂̊̓̓̃̋̎̚͜͝͝ų̵̡̨̼̻͕͈̞̤͙̣͈̼̲͙̮̫̣͍̮͈̥͉̬̯̬͖̩̭̱̰̤̊̋̂̌́̉͗͂̽͜͜ͅơ̸̧̧̨̢̢̟̘͎̬̭̥̩̥̗̞̝̮͓͈͚̠̺͈̤̣̮̖̗̩̦̳̙̯̰̟͌͜͝ư̶̢̨̧̢̝̭̳̣̹͙͓̣͕̰̣̪͇̞͉̫̖̰͉̤̙̲̥̼̯̺͖̝̫̰͖̞̤̮͙̼̥̰̩̩̓̅̀͂͆̆̆͌̋̈́̓̑͐̋͊̀̔́͛̀͒̅͘͘͜͝ͅͅͅō̴̡̢͇̘͇̥̙͇̟̤͕̗̭̱̺̻̱͙͉̻̣̣͎͗̅͂͐̈̆̋̋͒̎̃̿͘͜͝u̴͚̱͈̯̰̠̯͕̔̓̅̕͝͠

    • @i_wateraaaaa
      @i_wateraaaaa Месяц назад +4

      @@Jam2gosomeone said that they stop playing permadeath games because they are the antithesis of exploration, they suggested making it a mode and having a bit more casual mode that still motivates you to move with less punishment or a lack of a timer, with one of their concepts being if you’re visible on one camera for too long, the datamoshers will automatically head to you.

  • @Somerled_Pox
    @Somerled_Pox Месяц назад +11

    is that an oneothrix point never cap?

  • @BonnieBoestar
    @BonnieBoestar Месяц назад +5

    Huge fan of indie games being developed like this nowadays, it's always so nice getting to see exactly what goes into what you want to play, and the ability for prospective players to give feedback on the game and point out things that are easy for a creator to miss is a huge plus.

  • @speakwithanimals
    @speakwithanimals Месяц назад +1

    HOW HAS NO ONE THOUGHT OF "MYSTLIKE" AS A GENRE TITLE FOR THIS KIND OF GAME. you are a genius. you've completely wrecked my world lol

  • @kitsunemusicisfire
    @kitsunemusicisfire Месяц назад +1

    11:35 since its psychological horror, this could be a great way to explore paranoid schizophrenia and how it affects people's lives, since its already centered around paranoia and conspiracy theories. You could add some sort of twist such as it ending sort of like with Silent Hill, where the main character has to confront the trauma they've been through and the fact that the "stalkers" aren't real. As someone who is diagnosed with schizophrenia, I'd approve.

  • @Zel-Veraan
    @Zel-Veraan 2 месяца назад +13

    Yoooo, a Jam2go video for the ride to work!

  • @droko9
    @droko9 Месяц назад +379

    Please DO NOT add a time limit, I stop playing any games that have them because they are the antithesis of exploration and discovery. If you really really feel you need to, I would just add it at the "end game" where you have already explored or discovered everything that you need to

    • @NamsaRay
      @NamsaRay Месяц назад +31

      I am not sure horror games were made to be explored... Quite the opposite actually...

    • @HA-ot6uf
      @HA-ot6uf Месяц назад +62

      Maybe a soft timer would be a better fit, where there are periods of increased danger. Like nighttime in Dying Light or Dragons Dogma to a lesser extent.
      Or having the datamoshers detect the player if they spend too long on a singular camera.
      Something to increase tension and get the player moving, but without just hitting the breaks on a run. Exploration's important, but it wouldn't really match the game if you could chill out and explore at any pace.

    • @gamerboy-kd4ww
      @gamerboy-kd4ww Месяц назад +12

      Bro clam down

    • @CSharpDCS
      @CSharpDCS Месяц назад +1

      agreen

    • @Tine_of_Nice_Dreams
      @Tine_of_Nice_Dreams Месяц назад +15

      Having an option either to opt into restricted time, or a free exploration mode for more casual play would be a nice compromise if it were simple to implement.

  • @slappels1266
    @slappels1266 Месяц назад +10

    I've heard people refer to what you call Mystlikes as Riddle Games, named as to contrast them against Puzzle Games.
    While Puzzle Games quickly set up their rules and then have you solve puzzles within those rules, Riddle Games have questions and solutions that emerge from the combination of exploration and vague hints or riddles, where learning the rules is the main source of dificulty.

  • @XoticGFX
    @XoticGFX Месяц назад +9

    it's so obvious now, the 2 in jam2go stands for 2nd person game

  • @casbremer7793
    @casbremer7793 Месяц назад +13

    what could be cool with the time limit of the game, is that the camera quality degredes over time with an lower resolution or more datamoshing. maybe that the cams stop working at one point al together. but you could still move around since its just the cams. this forces the player naturally to progress fast

  • @droko9
    @droko9 Месяц назад +5

    There should be certain obvious dead zones where no cameras can see the player, and they are special places that you need to learn how to navigate

  • @odrithingamajig
    @odrithingamajig Месяц назад +3

    Nice, one of my major issues with many non-run based games I've played is that death is inconsequential, this """lite permadeath""" I'll call it is a great solution I reckon.
    (Also seeing a couple tracks off Geogaddi in the playlist is getting me very keen for the OST!)

  • @GoobertCrayon
    @GoobertCrayon Месяц назад +1

    visuals are peak man. excited for this. remind months from now when it releases with a algorithmically optimized video on my feed.

  • @iamsushi1056
    @iamsushi1056 Месяц назад +11

    my only worry is motionsickness from camera movement/switching and as the datamoshers move. The disconnect between your control interface and the way your brain expects your character and screen to move is the biggest thing that causes motion sickness.

  • @ctrl-C-at
    @ctrl-C-at Месяц назад +6

    the goggles kinda give off wrench from watch dogs 2 vibes and i’m all here for it

  • @jamiemccracken9704
    @jamiemccracken9704 Месяц назад +1

    I love how ambiguous of a final theme you landed on. So stoked to see this unfold. Everything so far is beyond cool.

  • @russellpierce3987
    @russellpierce3987 Месяц назад +2

    everything about this only made me more hyped for the game, though i'm just as excited to see the game dev videos too! playing Kitten Burst made making a game solo seem like much more of an plausible thing and now i've been slowly trying to learn unreal engine for an idea that's been rattling around in my head for years now. i totally get what you mean about having that one scene in mind that justifies making the whole thing, i'm excited to find out what that is in Gangstalk because that moment in Kitten Burst definitely made me a lil emotional

  • @e__egg
    @e__egg Месяц назад +1

    jam 2 go just so you know you are literally my favorite game dev to ever exist. whenever you upload i feel so happy. i can not wait to buy this game

  • @dontcallmebrian5125
    @dontcallmebrian5125 Месяц назад +1

    Wishlisting now. This game has a lot of potential; just from hearing you talk about it I can FEEL the potential radiating off of you, looks sick. This is just an idea I had during the video, but I recon that an urban explorer/hacker dude might like to listen to music while exploring these places. So maybe there could be an instance where he connects into the store’s speakers and starts Jammin to some groovy shit, this could happen before a cool visual set piece or wind down period to release some tension; with there being this freaky ass moment where the data moshers switch the aux after a while to some super stressful high intensity music over the speakers and throw the player completely off kilter while they suddenly start getting chased. Take it or leave it, diegetic goober nonsense

  • @datnastysalad5616
    @datnastysalad5616 Месяц назад +2

    I dont normally play horror games but the concept on display is so unique and engaging that I'll have to give it a go anyways. Love the process videos, too!

  • @lowlytarnished7672
    @lowlytarnished7672 Месяц назад +2

    This looks really awesome! As a suggestion for the playlist: considering there's already some OPN in there, imo his track "Still Life" really fits the atmosphere you created!

  • @ThrowawayAccountToComment
    @ThrowawayAccountToComment Месяц назад +7

    That "shelved idea" looks interesting....

  • @zacharykirby7543
    @zacharykirby7543 Месяц назад +11

    Dude! I’ve been making a Mystlike for a last year. No combat, knowledge based progression, and I have that time limit you talked about that once you run out of time you have to restart the game. It was so weird to hear you describing my game perfectly haha.

    • @Zel-Veraan
      @Zel-Veraan Месяц назад

      @@zacharykirby7543 when you finish it, I'd love to check it out.

  • @func_e
    @func_e Месяц назад +2

    man im excited. i really thought you were just messing around in ue5 with these demo devlogs, and I'm super happy to see that you're actually making a game outta all that :D

  • @zzz-ovidiu2015
    @zzz-ovidiu2015 Месяц назад +1

    the music you use is just scratching my brain in a very good way

  • @plixplop
    @plixplop Месяц назад +1

    The security camera perspective is a great idea, your character is always being "watched". Also old school Resident Evil vibes

  • @HolyShinta
    @HolyShinta Месяц назад +1

    Really excited to follow you along your way to the finished game and then playing it obvs. Take care and best of luck!

  • @benjaminperry2379
    @benjaminperry2379 Месяц назад +1

    So excited to play this! I really love your way of storytelling in Kitten Burst and in your other youtube videos, so getting to experience another narrative by you is an absolute treat!

  • @jiinky
    @jiinky Месяц назад

    this looks really cool and i'm so glad to hear it's gotten so popular already! hope development continues to go well

  • @EvKem
    @EvKem Месяц назад

    This is so wonderful, you really demonstrate how shaders are an art form all on their own. Love the effects on display, even down to the light stripes from tape-overs on the CCTVs. Great stuff

  • @99brickstudios
    @99brickstudios Месяц назад

    9:31 you were like one live service away from losing me here

  • @openthelight-p5d
    @openthelight-p5d Месяц назад +1

    So excited to see what the music is like, your playlist for this reflects some of my longest held playlist very well! Something you might want to checkout, based on the music I saw on your list, is the soundtrack for a game called Oxenfree. I think you'd like that game of you haven't played it and the music is very Boards of Canada adjacent

  • @TrancorWD
    @TrancorWD Месяц назад +2

    I'm just imagining an end game twist like in Myst. The ending of Myst was what stuck with me the most; fun to play, great puzzles, and a hell of a conclusion.
    Well, that one specific ending of the game, that is.

  • @Terratype
    @Terratype Месяц назад +1

    i was jumping up and down when u showed the playlist !! u have like all my favorite music there im so happy

  • @Pancake_Bunny1
    @Pancake_Bunny1 Месяц назад

    I love how the camera is a bit like the camera from the original silent hill games and resident evil games (before resident evil 4), makes the game feel alot more unique and makes it stand out

  • @klineaugust
    @klineaugust Месяц назад +1

    again, those immersive green screen shots are so cool

  • @bricknbrunk
    @bricknbrunk Месяц назад +1

    im so glad i stumbled across this channel a few months ago. i absolutely cannot wait for this game! as a diehard horror fan im looking forward to seeing how you can apply horror to surveillance. please make it as scary as possible 😮‍💨😮‍💨

  • @im1fadedRob
    @im1fadedRob Месяц назад

    Such a sick idea for a game, I wish listed instantly! Looking forward to seeing your dev updates mate.

  • @unduloid
    @unduloid Месяц назад +1

    How nice of you to make a game about my life.

  • @chrisj3938
    @chrisj3938 Месяц назад +1

    I'm so here for the soundtrack - ambient horror is such an underrated genre

  • @Eskey4
    @Eskey4 Месяц назад

    I have seen your previous videos about how you make interesting effects in game engines. I will follow that project, already wishlisted on steam and followed there. Keep these unique effects and I'm sure it will stand out from other games when it comes out

  • @WinstonWilliamsofficial
    @WinstonWilliamsofficial Месяц назад +2

    I see this and all i can think about is Rockstar’s Manhunt. Your visual style and camera placements would absolutely destroy and be a must have for next gen consoles if they did a Manhunt Remake/Reboot.
    My buddy asked me why i havent gotten a PS5 and i told him its because i havent seen anything new and fresh or really mind blowing. This however has me hopeful for the future of games.

  • @SquidRofel
    @SquidRofel Месяц назад +1

    I can't believe both of your games are going to make me cry (for different reasons).

  • @dixTheory
    @dixTheory Месяц назад +5

    Do you think rendering this game at lower resolutions could help with performance? Lethal Company does that so it can use Unity's HDRP shaders, and I could see it fitting into the CCTV visual style.

    • @Jam2go
      @Jam2go  Месяц назад +6

      That could work, i'd need to test it though and I would want the non-CCTV cams to be full rez

  • @iamsushi1056
    @iamsushi1056 Месяц назад +2

    as far as the soundtrack goes, I'd definitely suggest looking into some of the microtonal type stuff that Sevish does, maybe even get in touch. It can be extremely unsettling

  • @Kipakid0ll
    @Kipakid0ll Месяц назад +1

    1. for the music i'd imagine it would be cool to have like dark ambient (Kinda like the artist 'Darmi.') 2. personally i think you should add a bitcrush effect to sounds while datamoshing to give it that little glitchier effect. 3. you mentioned our problem with privacy, what if the player could use Cams phone camera to spy on him? or the phone microphone? but idk what cam pulling out his phone would do for the player, i dont know when that could be used

  • @Terratype
    @Terratype Месяц назад +1

    random idea i had since i keep thinking abt this game is, what if as you explore deeper/older areas the cameras slowly get worse to show progression and to rise tension, the idea for different broken cameras scattered around is a really cool opportunity for glitch art too

    • @alexlambert8440
      @alexlambert8440 Месяц назад +1

      and what about fallen and or subtely miss-placed cams.

    • @Terratype
      @Terratype Месяц назад

      @@alexlambert8440 or something of interest thats just out of frame since the camera wont turn that far

  • @borrrrrrrrrrrrrrrrrf
    @borrrrrrrrrrrrrrrrrf Месяц назад

    it's been so fun watching this evolve from the digicam video! also the playlist (and hat) is impeccable, gotta drop the last fm 👀

  • @Infinity868
    @Infinity868 Месяц назад

    Love to see UrbEx being used in a game's story =D
    I've always thought it had a ton of potential for cool environments, movement, and exploration

  • @joanahkirk338
    @joanahkirk338 Месяц назад

    Dude, an awesome idea for one segment is the main character gets lost in a crowd, and the camera starts focussing on someone else-- but not only that, we're controlling that person until we find the main character again. Or something like that.

  • @boinqity4621
    @boinqity4621 Месяц назад

    i feel like "company town" is a very underutilized setting for a story. also photo mode would be a good addition as a bonus for beating it in the same way a lot of games reward you with cheat codes or random "fun" options, because knowing how talented you are people are definitely gonna wanna just take pictures for wallpapers and stuff like that. ive seen a lot of really cool stuff done with the alan wake 2 photo mode, i feel like this game could be similar

  • @samamies88
    @samamies88 Месяц назад

    I have started learning game dev during this year and hopefully at one point am able to so projects of this scale. I do have some long term plans like a horror game with specific setting I have in mind. A thing I have already wrote about the difficulty for the game is something like "easy mode = modern controls, hard/intended mode = tank controls". I personally wanna deliver kinda hard and punishing game but I also wanna give general audience experience that they expect - thus I'm most probably going to give something for both via difficulty selection. (Difficulties can affect other stuff too but I did like this idea of having control settings be part of it). Feel free to use this kinda mindset with ur games if u ponder whether to keep some "oldschool" elements or if u wanna give player more modern elements - there might be ways to give both.

  • @Faebiebot
    @Faebiebot Месяц назад

    I like the Idea of there being a time limit and perma-death. This is a game which really justifies that. one thing that'd act as a real nice reward would be the ability to activate an exploration mode that turns both of those off when you complete the game. that post game reward could also be a good place for the player POV photo mode. but JustxKyle's Idea for implementing the photomode is also super cool

  • @famitory
    @famitory Месяц назад +6

    i love it when media does a good job of capturing paranoia/unreality/ect because it makes it a lot easier to give folks a taste of what life can be like for someone who has those strongly. whenever i need to explain dissociation to someone i just send them episode 1 of lain and it's like "yeah this is about how it is"

  • @BBLEGUMM
    @BBLEGUMM Месяц назад +2

    I really hope theres some sort of acrophobia part like dyingllamas vids because i can just imagine the stress of tight parkour or climbing of some degree while something is following you

    • @BBLEGUMM
      @BBLEGUMM Месяц назад +1

      also im really excited for this game and this is probably the first time ive been excited to play a horror game!

  • @frankichiro
    @frankichiro Месяц назад +1

    In a game where "they" are watching, it would be interesting to try and break the fifth wall...

  • @Plaegu
    @Plaegu 2 месяца назад +3

    We love Jam2Go!

  • @mumblety
    @mumblety Месяц назад +1

    Maybe the photo-mode can unlock after you initially beat the game.
    Also are there plans for a new game plus after you beat the game? Might help replayability. You could change up some things and mechanics. (I'm thinking about something like what OneShot did with Solstice for example)

  • @gltcatman7674
    @gltcatman7674 Месяц назад +1

    Algo doing it's job as usual

  • @_kalia
    @_kalia Месяц назад +14

    Tank controls plus strafe? Hovertank controls😅

  • @Lilbee730
    @Lilbee730 Месяц назад +2

    this sounds awesome! been following your dev experiments for a minute now thanks to the algo. any chance of a female player avatar selection or is there a lore/story reason as to why not? good luck with the project!!!! :3

    • @Jam2go
      @Jam2go  Месяц назад +2

      Right now I just have the male character model for Cam, but a female option is definitely something I could do! I'll add it to my list!

    • @Lilbee730
      @Lilbee730 Месяц назад

      ​@@Jam2go amazing

    • @Jam2go
      @Jam2go  Месяц назад

      @@Lilbee730 I do! discord.gg/bwC5WsvPmd

  • @JinKee
    @JinKee Месяц назад

    I friggin love the data moshing effect

  • @kierandavis5884
    @kierandavis5884 Месяц назад +1

    omg "Pando" is absolutely brilliant

  • @august06_
    @august06_ Месяц назад +1

    oneohtrix point never hat!!!!
    i trust that you'll make a good soundtrack because of that hat lol

  • @JonatanNoponen
    @JonatanNoponen Месяц назад +2

    terminology point: i think the best term i like to use is Knowledge-Based Games

  • @KorboQ
    @KorboQ Месяц назад +6

    Have you played Pathologic at all? The death system you mentioned reminds me of the second game.

    • @Jam2go
      @Jam2go  Месяц назад +7

      Yes! The pathologic games are going to be a huge inspiration for this

    • @KorboQ
      @KorboQ Месяц назад +2

      A.G. COOK SPOTTED, rip PC Music :(

    • @PermianExtinction
      @PermianExtinction Месяц назад

      @@Jam2goomg love that!!

  • @StanleyKubick1
    @StanleyKubick1 Месяц назад +1

    what you have already looks very atmospheric

  • @electrolyteblend
    @electrolyteblend Месяц назад +1

    This looks like a sweet idea for a second person video game

  • @lemondude2
    @lemondude2 Месяц назад

    Love to see more games from you!!

  • @dietgilroy
    @dietgilroy Месяц назад

    you know what? i should consider making a game inspired by your works especially since i love the kitten burst ost ❤️

  • @JJLiz
    @JJLiz Месяц назад

    The fact that I know almost all the obscure games you mention is crazy to me. I love the Myst series (Played all 6 games and Uru), I love The Witness, and I love Fez.
    I slightly disagree with your definition of myst-like though cause I always thought that a game like myst would be one with one or multiple expansive (maybe awe-inspiring) worlds full of mystery. I guess I took that away from my experience with myst more than the puzzles.

  • @superrobot14
    @superrobot14 Месяц назад +1

    Hyped for this

  • @facsnb2
    @facsnb2 Месяц назад +1

    I'm really interested in the camera network system. On things like, how to handle this quantity of cameras with out taking fps on unreal engine.

  • @PocketDeerBoy
    @PocketDeerBoy Месяц назад

    one of my friends has been calling this type of game a "riddle game", to be a counterpart to "puzzle game". puzzle games are about solving problems and learning things purely through mechanical interactions (think something like baba is you), whereas riddle games are more about solving problems through interpreting signs and information in your head (like outer wilds). Sort of a physical/mental split, though there is some overlap.

  • @gazehound
    @gazehound Месяц назад +1

    Absolutely based choices for survival horror vs run away and hide horror btw

  • @Scruffysnake
    @Scruffysnake Месяц назад +2

    Looking forward to the first second person game

  • @sethrosson9719
    @sethrosson9719 Месяц назад

    Very excited for any game that takes influence from outer wilds. I feel like it's a very underserved type of game.

  • @water1705
    @water1705 Месяц назад +1

    I tend to not like gamedev series because they spoil the game, but I think I'll like this one

  • @soniasquishy
    @soniasquishy 19 дней назад

    I might suggest taking some cues from the isolated, almost liminal atmosphere of Stanley Parable. The narrator telling you what you're going to do is played for laughs, but it could also be used for suspense. Maybe, besides overlays, add distorted, garbled radio chatter.

  • @donotoliver
    @donotoliver Месяц назад

    15:00 this triggered my corrupted-computer-paranoia/cyber(virus)phobia (dreams where computers are bugging out are the scariest) (hopefully i wont have another dream like that because of thinking about it now lmao)

  • @rafaelbatistadelima1139
    @rafaelbatistadelima1139 Месяц назад

    hiding in plain sight lol good luck with the game

  • @thempireofstuds
    @thempireofstuds Месяц назад +1

    YES A NEW VIDEO

  • @emel6423
    @emel6423 Месяц назад +1

    Cam looks fun to draw

  • @damaskovich
    @damaskovich Месяц назад +1

    finally a game that represents me

  • @Bedogg25
    @Bedogg25 Месяц назад

    Finally, a life sim game I can get behind

  • @frankichiro
    @frankichiro Месяц назад

    I must like this mystlike...

  • @NecromancerSloth
    @NecromancerSloth Месяц назад

    As someone who has dealt with delusion and derealization in the past, I'm very excited to play this game.

    • @sugarrookieart
      @sugarrookieart Месяц назад

      He needs to be consulted by someone who actually knows about this shit otherwise its gonna be sensationalized and weird in a bad way, to say the least imo, but he could turn it around by going all in w representation n research or by distancing the game concept from real mental health issues

  • @kaewierdoni4640
    @kaewierdoni4640 Месяц назад

    The thing about perma death in games like what youre saying this will be is they end up feeling like time loops, if i have five lives to figure out as much as i can then great i have five lives to do it better next loop, a timer will likely exsentuate that thought making it even more like playing to get as much info as i can to then go a gain and ignore all the things i know already cause i know them, you might have already thought of this but consider the ability to turn of the timer big example unsighted i loved that game with out its death timer it was still tough and a great game as for perma death that just soundd great as long as you knoebit only changes the point at which the disillusion sets in

  • @RedRazorDuck
    @RedRazorDuck Месяц назад +1

    Data Mosher is iconic sounding for a monster

  • @hiynastrike
    @hiynastrike Месяц назад

    maybe Cam has the jacket despite "trespassing" I don't know if they're trespassing or an employee, maybe he's a surprise building inspector going in after hours and late at night where absolutely nobody will interrupt the inspection

  • @vraisairs9201
    @vraisairs9201 Месяц назад +5

    Something I see a lot of horror games flop from is killing you too often. The fear comes from the unknown, so if you memorize the route you need to take and the jump scares ahead of you, gameplay goes from discovery and dread to a chore. It is usually better to have failure cause some sort of detour or debuff as to not break the immersion. Tho that is undoubtedly more work
    Just my two cents
    Edit: thanks for talking about this