Hey Jack, thanks for coming up with a new SQ1 method Would you mind posting a few walkthrough solves, explaining your rationale? That would clarify a lot for me
Thanks for the comment! I’ll try my best to create them By the way, for example solves check out below www.speedsolving.com/threads/new-square-1-method-jq-method-v2.93769/ note.com/jacktriton/n/n86449ff387aa
Changes I would make: CPSB: solve the second block and put it in UL and analyze the case on the R side as if it were COLL/CLL H. (4 cases) L6E: solve the DB and DF Edges and then solve EPLL, more algorithmically
@@GamerPobre910 Nice changes but the problem is that you still have some adjacent parity cases Best option I think to solve L6E is by Pairing Edge and UR/UL insertion, which is called PES (36 cases) and then do the L4PE All written on this article note.com/jacktriton/n/n86449ff387aa
@uzigdogo No, Lin solves after solving DB while JQ solve using pairs I first try to use Lin to solve Square-1 but I stumbled the problem when I try to remember and look a head the case for CP+DF It always had too much to look at and I thought if only I could replace them into simpler to remember and easier to look at Thus JQ was born so as I mentioned on wiki page, JQ shares similarity with Lin or Screw, they are different method
For those who wants them with algorithmic table, check out here!
www.speedsolving.com/wiki/index.php?title=JQ_method
Hey Jack, thanks for coming up with a new SQ1 method
Would you mind posting a few walkthrough solves, explaining your rationale? That would clarify a lot for me
Thanks for the comment!
I’ll try my best to create them
By the way, for example solves check out below
www.speedsolving.com/threads/new-square-1-method-jq-method-v2.93769/
note.com/jacktriton/n/n86449ff387aa
Now it's uploaded!
ruclips.net/video/eVnRNyQDH4g/видео.html
Changes I would make:
CPSB: solve the second block and put it in UL and analyze the case on the R side as if it were COLL/CLL H. (4 cases)
L6E: solve the DB and DF Edges and then solve EPLL, more algorithmically
@@GamerPobre910 Nice changes but the problem is that you still have some adjacent parity cases
Best option I think to solve L6E is by Pairing Edge and UR/UL insertion, which is called PES (36 cases) and then do the L4PE
All written on this article
note.com/jacktriton/n/n86449ff387aa
Is this not just lin with extra steps?
@uzigdogo No, Lin solves after solving DB while JQ solve using pairs
I first try to use Lin to solve Square-1 but I stumbled the problem when I try to remember and look a head the case for CP+DF
It always had too much to look at and I thought if only I could replace them into simpler to remember and easier to look at
Thus JQ was born so as I mentioned on wiki page, JQ shares similarity with Lin or Screw, they are different method