"one of hte best loadouts" "use guided weapons" allright guys, you're out. Start playing the game a bit more before trying to give advice. Anyone with fixed weapons will obliterate you while you will struggle to kill him thanks to your decreased meneuverablity and painly low DPS. I mean come on, this isn't really had to hit anyone on this game, and base cannons are giving you more than 400 DPS, upgraded cannons close to 500... Guided ones are below 180... not to mention the TIE Fighter is already faster and more manuverable than the XWing by default Also, you picked a hull that maximises damage taken by missiles... while taking a countermeasure that forces you to fly in a straight line, exposing yourself to ennemy fire, and works only if the missile comes from your back... I mean wtf? Also, you turned you AWing into a killing machine... that get blown up in 1 hit, and never able to benefit from that 30% boost in recharging speed. You've also decreased its manuverablity quite a bit... which is unfortunate for a ship that relies only on that. Only advantage you get is speed, which the TIE Interceptor can still exceed, making you an easy prey for that kind of ship. Also, why always using the missile inverter since it has the biggest cooldown and woks only at close range? One of the only benefits of the TIE Interceptor is that it is the fastest ship in the game and can get out of a fight pretty easily. In that loadout, an X Wing can catch up to him...
"Lasers are what you'll be up against most" *Laughs in 'getting shot down by an interceptor with barrage rockets for the billionth time'* Most versatile Y-Wing loadout is easily emergency shield, multi-lock missile, goliath missile, ion cannons, SLAM engine, and particle burst. If a fighter tries to fly at your face head on, just dumbfire a goliath missile at them. Plus you can knock out AI fighter squadrons with ease to keep your meter up, and defang frigates and flagships so other players' bombing runs are easier, and generate boost without having full power to engines.
Tie Fighter is my main and is arguably the best fighter in the game. I normally scrounge up 20-30 players kills each match I play as the Empire. When I’m playing New Republic I main the Y-Wing since I don’t do so well with an X-Wing. I mainly blow the hell out of frigates and capital ships and kill AI when I’m bored.
ok i dont get how you got 2100 max shields on the u wing and yes i am using the same build as him and my max shield is only 1500 and my hp is not the same
Ok granted, these fighter and interceptor builds are REALLY bad. Buuuut i'm thinking of giving a chance to that Y-Wing build in Fleet Battles, and those support builds look fine for dogfights (not for Fleet Battles of course). Anyone tried those?
I played SW: Rogue Squadrons Trilogy Long Time Ago With PC & Video Game Console. 🎮🕹🎮 When i was a Kid. 🧒 I Play SW: Squadrons I’m 20 Years Old. I’m a 🧑adult.
Anyone else come to this video after finishing the campaign, joining their first multiplayer match, and getting shredded by a squad of TIEs all using auto-aim lasers? 😂 Come on, you can fess up lmao
haha this is a list of literally the worst loadouts imaginable. They tell you to shoot proton torps at players....at least play the game before you put something like this up.
I keep hearing you can make multiple loadouts.. Am I blind?? I'm looking everywhere but I can not find where to make multiple presets at all.. *edit* Hmm found them. They're really easily overlooked. Just click the little bars next to your ships in the ship selection.
Please please please avoid these loadouts. There are many better available. I feel like these were all just theory crafted on paper and never tested because alot of them work against the ships original designed tactics.
This is garbage. Maneuverability > acceleration. You also have to coordinate and do things like overload shield before battle, etc. This covers NO tactics and cherry picks what you "Think" is best, not what IS the best.
If you want an easy win just make sure your opponents use these loadouts
anyone watching this, it's giving terrible advice for loadouts. Disregard.
Legit, not a joke, these are some of the worst loadouts..... Why would they even make this video if they had no idea what they are talking about?
Thank you guys lolol
As soon I heard "guided burst cannon" I was done lol
Don’t tell anyone. These videos are great. Makes the competition weak.
Yeah I didn't get through the x wing and was confused on what this video was
How long have they played cause some of these are poop component combos
It's honestly not bad for beginners, especially the X-Wing and Tie Fighter
Not long because the guy says that there only 2 load outs, when you get 3 at level 15
Imagine playing a class that doesn't have bombs
-This message brought to you by the Y-wing gang
Ayy bomber gang!
Gang gang
It's all about that beam cannon!
I use cluster bombs on my A-wing 😎
"one of hte best loadouts"
"use guided weapons"
allright guys, you're out. Start playing the game a bit more before trying to give advice. Anyone with fixed weapons will obliterate you while you will struggle to kill him thanks to your decreased meneuverablity and painly low DPS. I mean come on, this isn't really had to hit anyone on this game, and base cannons are giving you more than 400 DPS, upgraded cannons close to 500... Guided ones are below 180...
not to mention the TIE Fighter is already faster and more manuverable than the XWing by default
Also, you picked a hull that maximises damage taken by missiles... while taking a countermeasure that forces you to fly in a straight line, exposing yourself to ennemy fire, and works only if the missile comes from your back... I mean wtf?
Also, you turned you AWing into a killing machine... that get blown up in 1 hit, and never able to benefit from that 30% boost in recharging speed. You've also decreased its manuverablity quite a bit... which is unfortunate for a ship that relies only on that. Only advantage you get is speed, which the TIE Interceptor can still exceed, making you an easy prey for that kind of ship.
Also, why always using the missile inverter since it has the biggest cooldown and woks only at close range?
One of the only benefits of the TIE Interceptor is that it is the fastest ship in the game and can get out of a fight pretty easily. In that loadout, an X Wing can catch up to him...
I was so hoping that there would be B-Wings in the game. But no such luck.
Probably because it'd be OP. Although, I could see them giving the empire the Tie Defender to balance it out.
This comment aged well
POV the comments section saved you from becoming target practice
"Lasers are what you'll be up against most"
*Laughs in 'getting shot down by an interceptor with barrage rockets for the billionth time'*
Most versatile Y-Wing loadout is easily emergency shield, multi-lock missile, goliath missile, ion cannons, SLAM engine, and particle burst. If a fighter tries to fly at your face head on, just dumbfire a goliath missile at them. Plus you can knock out AI fighter squadrons with ease to keep your meter up, and defang frigates and flagships so other players' bombing runs are easier, and generate boost without having full power to engines.
I honestly think every load out has its advantages, as long as it's used properly and fits with your playing style. Great game though!
Making the interceptor 30% slower is not a great design choice my dude.
Believe me the maneuverability makes it worth it. I hate trying to spin or move and feel like I’m trying to move through glue.
*Who else went straight to the comments?😅*
Tie Fighter is my main and is arguably the best fighter in the game. I normally scrounge up 20-30 players kills each match I play as the Empire. When I’m playing New Republic I main the Y-Wing since I don’t do so well with an X-Wing. I mainly blow the hell out of frigates and capital ships and kill AI when I’m bored.
Thank you
ill be choosing the support and bomber class the most!!!!!🤓 they seem the strongest! maybe the interceptor class too just for fun
The only auto aim blaster is the burst one because it is op with the guided blasters you won’t improve your aim as much
Greetings. The art of playing is the art of making your own choices.
I put the RPG and exploration game I'm doing on Steam, it's called Parallel🙏
👍
ok i dont get how you got 2100 max shields on the u wing and yes i am using the same build as him and my max shield is only 1500 and my hp is not the same
Running out of ideas again are we IGN?
I'd love to see the remastered version of PS2 starwars racer revenge on the Xbox one X/series X or PS4/5
nice
just imagine a team filled with fighter class lol
2:15 fyi, Melihat means "Look" in Indonesian.
Ok granted, these fighter and interceptor builds are REALLY bad. Buuuut i'm thinking of giving a chance to that Y-Wing build in Fleet Battles, and those support builds look fine for dogfights (not for Fleet Battles of course). Anyone tried those?
melihat sensor jammer? melihat = see. genius
I played SW: Rogue Squadrons Trilogy Long Time Ago With PC & Video Game Console. 🎮🕹🎮
When i was a Kid. 🧒 I Play SW: Squadrons I’m 20 Years Old. I’m a 🧑adult.
That TIE Interceptor loadout is a load of crap. It might work in Fleet Battles, yet to try it. But in Dogfights....don't bother!
Anyone else come to this video after finishing the campaign, joining their first multiplayer match, and getting shredded by a squad of TIEs all using auto-aim lasers? 😂 Come on, you can fess up lmao
Nonsense setup for the Awing.
haha this is a list of literally the worst loadouts imaginable. They tell you to shoot proton torps at players....at least play the game before you put something like this up.
I keep hearing you can make multiple loadouts.. Am I blind?? I'm looking everywhere but I can not find where to make multiple presets at all..
*edit* Hmm found them. They're really easily overlooked. Just click the little bars next to your ships in the ship selection.
Please please please avoid these loadouts. There are many better available. I feel like these were all just theory crafted on paper and never tested because alot of them work against the ships original designed tactics.
🤩🤩🤩
2 loadout slots? This advice is being given by someone without much time with the game.
I feel like this game would have been lame if not for vr
uwu
I hope everyone has a great day
This is garbage. Maneuverability > acceleration. You also have to coordinate and do things like overload shield before battle, etc. This covers NO tactics and cherry picks what you "Think" is best, not what IS the best.
is the ship from lego stars on here
The loudouts are so bad sry
Ya these builds ain't it fam
I look at this quality content.....
Then I look at my channel lol.... :(
these loadouts are just plain bad and unnecessary, just like 5 minute carfts or troom troom
Second
no
First 💜
no
Trashes on the game in the review. Clearly unskilled reviewer. "HERE ARE THE BEST LOADOUTS!"
How is he a clearly unskilled player?
@@jeck8005 because these builds are awful