You could always move after being warped as long as you hadn't moved before, in all FE games with Warp. Staff ranges are...staff ranges. The dark magic users have a little more than most due to Apocalypse giving +5 Mag.
@@kentknightofcaelin4537 Hello there. Its been a while since you came. Its been getting lonely in my research hall lately. By the way, how was King Roy doing?
Field all of your staff wielders in a chapter that has an arena. The last one is chapter 20 on the Ilia route and it might be chapter 19 on the sacae route but I'm not sure about that one. Only problem is that chapter 20 in Ilia is a divine weapon chapter, with a turn limit, of course, so I would only do this in a run where you never go to the dragon temple. Or you could just go do chapter seventeen in the Ilia route and not have to worry about any divine weapon turn limits. I'm not sure whether or not chapter 19 in sacae is a divine weapon chapter. Hope this helps.
@@alexweston5850 isn't Chapter 11A better though? but yea there aren't really much staff users by that point, mainly, Raigh, Niime, Hugh, Cecilia and Sophia.
@@butteredsalmonella yeah, the reason I would train them all in 17a is because theirs no rush (you can get everyone to S rank if you're really patient, and a save state abuser.) And, you have the most staff users you can possibly have at that point. Yoder has an S rank in staves anyway. But u rite.
@@blueblade6174 I just really love FE on the GBA and the Snes. The 2d animation just looks really good. Also I wanna see Critical Hit animations not Crit quotes. A fire emblem of action not words.
I once passed a single javelin from person to person across like half an entire map to get it to ephram because he was one space away from being able to hit a boss... he got a crit and killed the boss in one hit
@@mateodiaz5757 At chapter 21, there's a secret shop between some mountains. A flier unit can reach it and buy not only boots, but all the statboosters.
I hate how the true ending is locked unless you kill Zephiel with Roy; I literally used Fa, being that she’s strong as hell, and Roy is Roy, and had to play it all over again.
A bit late but that's not true, True Ending is locked behind all Gaidens being completed, Fae being alive, and all Divine Weapons (Durandal, Armads, Forblaze, Auraleoa, Maltet, Mulagir, Apocalypse, and the Binding Blade,) not being broken by the end of Ch. 22. Not sure about the Saint Staff but I'm fairly sure it can break. Anyone can kill Zephiel, though, otherwise 0% Growths wouldn't be all too feasible without a lot of arena grinding
@@pringelsthegamefreak well, I'm not looking to rush through a chapter. If the win condition is to kill the boss, I'm not gonna try to blitz the boss right away. I like attacking the other enemies and getting experience. I know the boss is there, I know I have to defeat him, but unless there's ACTUALLY a turn count limit I usually enjoy taking my time. In fact that's also why turn limits are my least favorite thing to have on a map. I want to be able to take 100 turns if I goddamned want to do so. I'd rather take time to strategize every minute detail exactly how I want it rather than win as fast as possible. I want the win on MY terms.
@@spiderdude2099 not saying you have to play the game quickly, but there's reasons the game gives you turn limits. after all, it's a strategy game. turtling is slow and works most of the time, but not always the best way to win. i, for one, like turn limits, because it forces me to really extend my resources. they taught me to appreciate things like dancers, warping, and rescuing a lot more. i agree, though, that experience is tempting. that's why i think something like bexp from the tellius games is a good mechanic. you're literally trading experience for experience when you clear a map quickly, meaning you save yourself time. you're still free to play fire emblem whatever way you want to. but finding ways to do things faster and really pushing your resources to the limits has reignited my love for the game. just thought that was something i should share.
@@SuperEljafru I understand how LTC strats feel like they're going against the core essence of the game, but have you considered: 360 Noscope disrespect on the asshole ubermensch with Yoder and Beck.
The cool thing about FE is how it has a wide range of how you can play the game. However despite not being a LTC player I feel they are the pinnacle of FE gamers; imo FE was not meant to be an infinite resource game but how you can maximize limited amounts, the lower turns needed/resources gain=higher skill/strategy. There is a lot of fun in irking out every bit of xp and gold etc, but I also find that can trivialize the mode so not much of a strategy game.
oh hey recommendations
hi decade old mekkah
Same
DrewPicklesTheDark same x2
Cats M same x3
oh hey 7 months old toad
I could think of an intelligent strategy or i could use *the warp staff*
It still looks pretty intelligent to me. I get that the warp staff being called cheap is warranted, but I can't think this quickly.
Why can’t we have both
Is that a Bismix reference?!?!
Actually this is more inteligent than just playing the game regularly
@@thatguy4747 I feel like he planned this in advance
Funny how a dragon was the cause of Zephiel's undoing.
Palpatine: Ironic.
A dragon? Its a giant chicken
@@ignacioperez5479 giant chicken dragon*
@@pictureofacat9525 no.is just a walking giant nugget waiting to be cooked
@@ignacioperez5479 kinda hungry right now ngl, want a nugget?
Fire emblem, the franchise that learn you how to reset your console.
You could always move after being warped as long as you hadn't moved before, in all FE games with Warp. Staff ranges are...staff ranges. The dark magic users have a little more than most due to Apocalypse giving +5 Mag.
Are you still alive ?
@@mattheusfinco7050 He uploads like daily.
@@Excalibursin lol
@@Excalibursin lol
@@Excalibursin lol
Warps a unit 2 spaces and has a dancer wait on the same turn
To be fair this was 9 years ago, 9 years ago Mekkah thought that Generals the best thing that ever existed.
Tactics: ☆☆☆☆☆
@@Luigicat117
Generals are god units.
@@xxx_jim_the_reaper_xxx some of them are
@@kentknightofcaelin4537
Hello there.
Its been a while since you came.
Its been getting lonely in my research hall lately.
By the way, how was King Roy doing?
so this just pooped up in my recommended
hoy mekkah from 10 years ago
Lmao same.
Everyone gangsta till the dancer has 54 hp
Imagining all of them just tossing the warp staff back and forth
tyrant king gets swooped by dragon loli (?)
XxXx_N00bsl4y3r_xXxX
Hey, Manaketes become gorgeous after 3000 years.
Tyrants are dragon types.
RUclips recommended this. I can't believe this was over 10 years ago.
-Too much boots.
IGN.
7.8/10
At the start of the enemies turn, I thought it was the Star Wars theme xD
This is what Mangs should've done in his IronMan run.
Everyone was dead though.
Don't bring up that sexual predator, thanks
@@enoch2066 Comment was made long before that shit came out my guy.
@@CrashKyle Go ahead delete your comment then!
@@enoch2066 Like how Mekkah deleted his videos with Mangs?
can you buy unlimited boots in the secrets shops in this game?
Yup. In the one where you have to beat Murdock to Seize the Shrine of Seals, there's a secret shop with Boots in the mountains.
You can buy as many as you can afford but money limit doesn’t let you buy infinite. Convoy capacity also does this too
That's when arena abuse comes in
It has returned, and YT recommended it to me
:]
How did you get the staff ranks so high? I wanna try that
Field all of your staff wielders in a chapter that has an arena. The last one is chapter 20 on the Ilia route and it might be chapter 19 on the sacae route but I'm not sure about that one. Only problem is that chapter 20 in Ilia is a divine weapon chapter, with a turn limit, of course, so I would only do this in a run where you never go to the dragon temple. Or you could just go do chapter seventeen in the Ilia route and not have to worry about any divine weapon turn limits. I'm not sure whether or not chapter 19 in sacae is a divine weapon chapter.
Hope this helps.
@@alexweston5850 isn't Chapter 11A better though? but yea there aren't really much staff users by that point, mainly, Raigh, Niime, Hugh, Cecilia and Sophia.
@@butteredsalmonella yeah, the reason I would train them all in 17a is because theirs no rush (you can get everyone to S rank if you're really patient, and a save state abuser.) And, you have the most staff users you can possibly have at that point. Yoder has an S rank in staves anyway. But u rite.
could you put this and the other chapters in the playlist please? excellent video
I don't know but the bottom part reminds me of chapter 14 (Ephraim) in fe8
Robin: Now that's strategy!
BOOTS.
A Fire Emblem 6 remake would be pretty amazing.
I'd like a 2D hand drawn Sprites this time
Not 3d please
@@cil2365 I dunno, an imagining of a 3d elibe would be too much of a missed opportunity.
@@blueblade6174 I just really love FE on the GBA and the Snes.
The 2d animation just looks really good.
Also I wanna see Critical Hit animations not Crit quotes.
A fire emblem of action not words.
@@cil2365 fire emblem is always of action AND words
@@blueblade6174 Thats true
But I just got very Weirded out by 3d battle animations.
Like I said I like the Snes and GbA animations.
Aye bro, paasing that warp staff like a juul
I was hoping to hear pre-voice breaking Mekkah. I was disappointed.
Warp staff
I COULD play this chapter.....
or I could use the warp staff!
RUclips recommendations gang
OR I COULD USE THE WARP STAFF
Needs more boots
Least Bootspammed FE6 army:
They all dance in beat to the enemy music
The warp sound... It's the transition sound from Superfriends!
These guys passing warps staffs over like homies in a small town pass their girlfriends lol
I once passed a single javelin from person to person across like half an entire map to get it to ephram because he was one space away from being able to hit a boss... he got a crit and killed the boss in one hit
Insane, I’m still stuck on the chapters after this
I could make an original comment.
OR I COULD USE THE WARP STAFF!
Fast Chicken
I doubt you even payed 1 gold beforehand of getting the boots.
Oh hey thanks recommended feed
2020?
lucky critical with fa, but else, good job!
Increíble.
Or I could use multiple warp staffs
hello old devda... sorry, I meant mekkah
Oh look
Lance Good
Goodbye dear experience points
very the fa!
I mean, cool map routing either way.
nice
This reminds me of one turn kill in the end of fe three houses haha
Hey Sophia or Sofia was in fe8
Peek warp strat...
Why is every units move range like 15 lol. Is that actually how this game was balanced?? Ive never gotten to play it.
music gives me nostalgia
🤯🤯🤯
how come your units can move so far?
Boots.
@@ivankwarrior.3660 how does one get so many boots?
@@mateodiaz5757 At chapter 21, there's a secret shop between some mountains. A flier unit can reach it and buy not only boots, but all the statboosters.
How many boots you need holy shit
RUclips reccomended is weird
lol
Random mook not even getting a chance to fight: You know, this is why turn based combat is bullshit
But can you do it in a half A press?
Not to mention being able to move after being warped. IIRC it doesn't work like that in FE7. (And how did you get staff ranges like that anyway?)
What the fuck
Most 10-year olds know what nostalgia is. Change the 10 to 7.
I hate how the true ending is locked unless you kill Zephiel with Roy; I literally used Fa, being that she’s strong as hell, and Roy is Roy, and had to play it all over again.
A bit late but that's not true, True Ending is locked behind all Gaidens being completed, Fae being alive, and all Divine Weapons (Durandal, Armads, Forblaze, Auraleoa, Maltet, Mulagir, Apocalypse, and the Binding Blade,) not being broken by the end of Ch. 22. Not sure about the Saint Staff but I'm fairly sure it can break. Anyone can kill Zephiel, though, otherwise 0% Growths wouldn't be all too feasible without a lot of arena grinding
I can't imagine being the kind of person who enjoys playing like this. LTC is what sucks the fun out of any fire emblem game imo.
That is crazy
@@pringelsthegamefreak well, I'm not looking to rush through a chapter. If the win condition is to kill the boss, I'm not gonna try to blitz the boss right away. I like attacking the other enemies and getting experience. I know the boss is there, I know I have to defeat him, but unless there's ACTUALLY a turn count limit I usually enjoy taking my time. In fact that's also why turn limits are my least favorite thing to have on a map. I want to be able to take 100 turns if I goddamned want to do so. I'd rather take time to strategize every minute detail exactly how I want it rather than win as fast as possible. I want the win on MY terms.
@@spiderdude2099 not saying you have to play the game quickly, but there's reasons the game gives you turn limits. after all, it's a strategy game. turtling is slow and works most of the time, but not always the best way to win. i, for one, like turn limits, because it forces me to really extend my resources. they taught me to appreciate things like dancers, warping, and rescuing a lot more.
i agree, though, that experience is tempting. that's why i think something like bexp from the tellius games is a good mechanic. you're literally trading experience for experience when you clear a map quickly, meaning you save yourself time.
you're still free to play fire emblem whatever way you want to. but finding ways to do things faster and really pushing your resources to the limits has reignited my love for the game. just thought that was something i should share.
@@SuperEljafru I understand how LTC strats feel like they're going against the core essence of the game, but have you considered:
360 Noscope disrespect on the asshole ubermensch with Yoder and Beck.
The cool thing about FE is how it has a wide range of how you can play the game. However despite not being a LTC player I feel they are the pinnacle of FE gamers; imo FE was not meant to be an infinite resource game but how you can maximize limited amounts, the lower turns needed/resources gain=higher skill/strategy. There is a lot of fun in irking out every bit of xp and gold etc, but I also find that can trivialize the mode so not much of a strategy game.