Great video. Although at the last part you should make it clear that ryu's cr.mk xx hadouken can only be punished at close to max range, when it is not a block string. Same for Ken too.
well, when i do a CH setup, y just do it as if it was a link. like for instance, when i do Cr.LP into Close St.HP y do it when i recover from the Cr.LP, as if it were a link. I also Plink it, just to make sure it comes out as fast as possible. though when you consider frame data. the most the Cr.LP gives u on block is +2, close St.HP comes out in 8. so the window, isn't something big, but since many people do late crouch tech, you almost always catch them. Cr.LP into close St.MP works too
one question: if you want to counter hit your opponent, are you allowed to mash the move that is supposed to counter hit them, or do you have to link it?
@izzi122 around this week or the nexr hopefully. i'm hosting a tournament this weekend. i am completely exhausted, sf4 and umvc3 was today, and mk9 and ttt2 is tomorrow. fml
This is awesome. I have a question. How in the world do you do combos starting with a crouching attack, into a standing attack, BACK INTO a crouching attack, followed by a charge move? That's cool as shit and I'm having a difficult time replicating it.
you hold downback and do a crouching move, then just hold back and do the standing move then downback again to do the crouching move and then cancel it into the special move.
¿Cómo hago el knee press luego de hacer un cross up o cuando me paso a otro lado? Es que Bison pierde la carga al pasarse al otro lado pero he visto que unos saltan, caen en el otro lugar e instantáneamente hacen el knee press ¿cómo hago eso?
I'll be honest, i normally don't Plink the Cr.Lk's with Bison. But if i was going to give oyu advice, i would suggest to Plink it, cause it's easier to land, and you get an option select throw tech (just in case) I don't do it, because I'm use to the timing, but I myself, should do it. so I would consider it a bad habit from my part lol
that's why you buffer, if you think his charges take too long you probably can't use a single charge character. bison is by far the easiest charge character.
Sounds great thanks! Can't wait for part 2! Hope the tourny went well!
Great tutorial! Helps so much. Been looking for something like this. More PC x-ups in part 2!
Por mucho, el mejor tuto de que he visto de bison
yeah, i think so. we played in the main stage and practically all the matches in the main stage were uploaded to Team spooky's channel
Was waiting for this! Btw is your match vs Twisted Jago up on youtube?
List of moves that Bison can punish;
1. EVERYTHING!
Well Bise. Back to the traning room we go. Good vid and tips.
Always nice to take top honors. Sunday tourneys can be rough! Always good to see dictator win! Grats! Were is the first track from in this video btw?
Great video. Although at the last part you should make it clear that ryu's cr.mk xx hadouken can only be punished at close to max range, when it is not a block string.
Same for Ken too.
well, when i do a CH setup, y just do it as if it was a link. like for instance, when i do Cr.LP into Close St.HP y do it when i recover from the Cr.LP, as if it were a link. I also Plink it, just to make sure it comes out as fast as possible.
though when you consider frame data. the most the Cr.LP gives u on block is +2, close St.HP comes out in 8. so the window, isn't something big, but since many people do late crouch tech, you almost always catch them. Cr.LP into close St.MP works too
this is a great guide thanks man it's very helpful
nice tutorial, looking forward to part 2.
one question: if you want to counter hit your opponent, are you allowed to mash the move that is supposed to counter hit them, or do you have to link it?
@Str8flex1 yes i will be adding more psycho cruaher cross ups. i already have a few recorded for part 2.
good stuff definely makes me wanna try out bison
When does part 2 come out? :D
@izzi122 around this week or the nexr hopefully. i'm hosting a tournament this weekend. i am completely exhausted, sf4 and umvc3 was today, and mk9 and ttt2 is tomorrow. fml
Excellent tutorial!
I can't find the first song anywhere? Darn it dude
Yeah, it went well. Won SF4, so that's always good :). but on sunday, y was exhausted.
Good stuff man. I've been playing Bison for 2 years now and I still don't know most of his setups D:
This is awesome. I have a question. How in the world do you do combos starting with a crouching attack, into a standing attack, BACK INTO a crouching attack, followed by a charge move? That's cool as shit and I'm having a difficult time replicating it.
you hold downback and do a crouching move, then just hold back and do the standing move then downback again to do the crouching move and then cancel it into the special move.
¿Cómo hago el knee press luego de hacer un cross up o cuando me paso a otro lado? Es que Bison pierde la carga al pasarse al otro lado pero he visto que unos saltan, caen en el otro lugar e instantáneamente hacen el knee press ¿cómo hago eso?
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Do you hate Rufus ? The end of the video had me wondering.
I'll be honest, i normally don't Plink the Cr.Lk's with Bison. But if i was going to give oyu advice, i would suggest to Plink it, cause it's easier to land, and you get an option select throw tech (just in case) I don't do it, because I'm use to the timing, but I myself, should do it. so I would consider it a bad habit from my part lol
nice stuff mono.
quedo awesome! ahora haz uno de sakura!!!! :D ;D
Cool
cool game
that's why you buffer, if you think his charges take too long you probably can't use a single charge character. bison is by far the easiest charge character.
Combo engineer
this shit is actually hard as fuck
d show quedo