Note: I said 2015 but meant 2005, when referring to my senior year at university. Also, to "defeat" Darkness does not mean to "Dispel" Darkness. It means you create a light that Darkness doesn't affect.... it's not "nonmagical light" so Darkness doesn't suppress it, and it's not a spell so Darkness doesn't Dispel it. See this Jeremy Crawford tweet for receipts: twitter.com/jeremyecrawford/status/949114071571341314?lang=en Also, @MATABEI offers a great use that I missed! "I'm playing a Battle Smith currently, and agree these are all great and useful ideas! However, I believe that you may have missed one potentially game-breaking passive use for Magical Tinkering, which I stumbled upon during my own gameplay: The ability says it only works on non-magical items, so you could save at least one use of MT to use as a sort of free/instant version of Detect Magic~! Does a tiny object seem odd or out of place to you? Have the Artificer apply MT to it to see if it may be magical! If it is magical, the DM will tell you that Magical Tinkering does not work on it~ And, if it is not already magical, at least you will know =D"
One thing I considered is also to make a copy of a spell scroll. I like starting my Wizard builds with Artificer for the armor, cure wounds and magical tinkering. Scribe a scroll and create nonmagical print mimicking the scroll. Also in regards to making a weapon magical there is president, the common magic item Moon touched blade. While in darkness it sheds bright light 15ft and dim light 15ft. This could also RAW negate the spell darkness. It is also a magical weapon even if it is a +0 weapon. Magical tinkering would reduce it to 5ft so ribbon feature or not you are only 50-100gp from that anyway.
I like the video, and content, and that painting in the background is really nice, but your audio is so spiky and tiny it makes your videos hard to watch. Please invest in a real microphone.
I'm playing a Battle Smith currently, and agree these are all great and useful ideas! However, I believe that you may have missed one potentially game-breaking passive use for Magical Tinkering, which I stumbled upon during my own gameplay: The ability says it only works on non-magical items, so you could save at least one use of MT to use as a sort of free/instant version of Detect Magic~! Does a tiny object seem odd or out of place to you? Have the Artificer apply MT to it to see if it may be magical! If it is magical, the DM will tell you that Magical Tinkering does not work on it~ And, if it is not already magical, at least you will know =D
Ah yes, these are my favorite type of videos. 20 minutes to a seemingly innocuous mechanics, And a lovely message at the start. Can't wait to see what you have. Congratulations on the 2k btw. This is definitely my favorite tactics channel
I used magical tinkering to create distractions to start combat/during combat. I use magical tinkering to enchant arrows/thrown weapons. Kind of like hawkeye's trick arrows. So light arrows, odor arrows, message arrows.
I'm a level 2 artificer archer right now, I used magical tinkering on my arrows. I made the end that notches onto the string the focus of the tinkering. I made two "light" arrows, where the arrow sticks into a surface, such as a tree, that works to quickly set up a parameter of light for the party in darkness. Or as a poor man's faerie fire. Im an aarokocra, so I can scream, or "KAW!" Really loudly, so I made the end of an arrow output that sound on a timer equivalent to the time the projectile impacts the surface (dm approved) and it acts as a distraction arrow, or a stun arrow if it lands right next to their head due to the high Amp sound. Also I have a paper, folded into origami that when touched, says a small quote from a party member who speaks elvish as I do not.
I love artificers and every video you make focusing on them makes them all the sweeter in my eyes. Can’t wait to see what you do with your battlesmith in game and with the optimized infiltrator build.
Shared this with my party Atrificer. Next session it was used to great effect a couple of times. I had dismissed this as flavour, but it's super useful.
First of all, your videos are great! Regarding magical tinkering, I wonder if it can be used to create some kind of camouflage. The idea would be to create an image that blended in with your surroundings that would prevent people walking by from noticing you. You couldn’t camouflage your armor itself, since that wouldn’t be Tiny size. But I wonder if one could maybe put the camouflaged image on a burlap sack or sheet or something like that and place that over yourself. I don’t know if that would be considered a Tiny object, though. A burlap sack or sheet that could cover someone wouldn’t take up much space if folded up though, and it seems closer to the items listed as Tiny than to the ones listed as Small. If you could do it, you could potentially camouflage most or all of your group this way.
About to my first Artificer ever! I am coming from Pathfinder 3.5, so when I saw this class I got really excited! This video really helped me get a good idea of how creative and chaotic I can get with such a simple ability! Keep up the good work Bilbron!
Magic items that emit magical beat darkness spell, evens that create magical darkness can do that as most have the same wording. People can argue though that the light on some of those cases cannot be considered magical and as such does not generate light. Jeremy Crawford has confirmed that this is intended, by saying that Darkness spell only cares about spells that use a spell slot.
I've been going back and forth in my head about something- is the artificer, a class designed around magical items, hampered by 5E's lack of a more robust crafting system? Or is the true strength of the class the pure imagination the player brings to it, and a more detailed system would stifle that imagination?
I had a fun little encounter. Using magic stone. I Threw a tinkered pebble that would say "casting fireball in 5... 4... 3... " gapped to fit 6 seconds. DM enjoyed my cheeky play and made the npcs run into cover from the blast, which left them open for our fighter and paladin to flank them.... If they didn't also fail a wisdom check to tell if it was a bluff
i've used it a few times to stealth (little rocks with my own smell to disorientate trackers) and the smell of meat before a heist to keep dogs distracted
Really glad I saw this as I just started running a new campaign, one of my PCs is an Artificer, I would never have allowed MT to defeat darkness if I had not seen this. It hasn't come up yet but the more you know.
Thanks for this video! We're starting a brand new stream and d&d channel called Table Fables. I'm playing a Goliath artificer. This video is super helpful for how I can use magical tinkering.
Fought a bunch of Girallons and we were fleeing, artificer distracted one by using magical tinkering to exude a pheromone of a Girallon in heat. Slowed one enough to keep them out of the chase.
Congrats on hitting 2k and starting the new campaign! Wish you only the best in your future endeavors. Have you entertained the idea of making short, less edited videos about your new campaign, like a video diary of sorts? You could talk about the campaign, how your character build and theory change and differ from the actual gameplay and your experience overall. I would definitely be down to watch something like that!
Hm, that actually had not occurred to me! That's a pretty solid idea, many thanks! It certainly can't hurt to do something like that, especially since those would be pretty easy to make. I think I will!
I like this a lot, perhaps a PowerPoint debrief. Lessons learned especially considering the new class artificer will be a work in progress as you adjust to it.
I'm about to join a campaign with a character that will have a few levels in Artificer. This is going to be a lot of fun putting some of these suggestions into use.
My artificer expresses his discomfort with how much he smells like oleander. It's a sweet smelling flower but poisonous so he Hope's it is pleasant for humanoids but wards off beasts. Messing with a gadget just feels like a perfect tick or fidget tool for an artificer.
At first when I read this skill and not the detailed describtion dndbeyond gives when you click on it I hoped my Harengon Artificer could pull a Judy Hopps and tap on his ring to replay someone monologing but then I saw the detailed description that I have to say the message myself while creating it xD
The way I've always understood magical darkness is that magic trumps mundane. So non-magical light would NEVER dispel magical darkness, and ONLY magical light of a level higher than the darkness can dispel it. The darkness spell also says "A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it." If you're saying that because it's magical light that isn't produced by a spell it should dispel darkness... I would never allow that as a DM. The light radius is weaker than a basic light cantrip, and those are extinguished by the Darkness spell. It might "work" by RAW but I wouldn't ask my DM... that ones seems too cheesy to me.
It doesn't "dispel" Darkness, it's merely unaffected by it. It's not "nonmagical light" so Darkness doesn't suppress it, and it's not a spell so Darkness doesn't Dispel it.
Thanks for making this video and suggesting so many interesting and creative uses for this ability! I never thought much about Magical Tinkering in the past, but I actually really like cantrips like Prestidigitation and Minor Illusion for flavour. I should really reconsider this ability!
Card cheat. You can use it to change a poker card from a 2 of hearts to an ace. A static image is one of the things you can create. You have to be holding thieves tools or artisan tools so hold a lock pick in one hand at your side and use your other hand holding the card to change them. There is no special effect that would tip off the other players so you can literally change the cards anytime and as many times as you want. To change it back while it is in the deck create four or five magic items with small rocks in your pockets. The card will lost the image and you won’t have two ace of hearts in a deck.
have we done a video considered the best infusions an artificer can create to give ALL of them to his team mates? i recall i did something like this in a mid level game (mostly an alchemist ratfolk with no infusions for herself), what do you think are best for something like an absolute full support artificer?
"...invest a spark of magic into mundane objects..." "...give it one of the following magical properties..." "...bestow magic on multiple objects..." I dunno, sounds pretty magical to me.
5:50 - how are you getting around the "tiny size object" restriction for these visual effects? tiny = smaller than a wine bottle (cel phone is the best flat surface equivalent. If I missed something that allows for small or medium size objects, please do clarify.. this is all really cool and would like to implement with RAW backing.
I'm not really "getting around it", you just have to use Tiny objects. But I presume pieces of paper, wanted posters, small boards, and such are considered Tiny.
@@Bilbrons-and-Dragons dumb question. I dont play but Im curious. If you use ENLARGE/REDUCE to reduce an armor or shield to half size then Magical tinkering to paint cool/stylist/ominous designs. When that shield/item reverts back to normal will the image grow large with it? Also not related and utterly useless but can you give reduced size daggers to tiny servants? Or can you enlarge tiny servant?
Where in the infusion does it say it dispels darkness? I didn’t see that. I would think it’s like a torch or candle that would be Suppressed but not dispelled by the magical darkness.
It doesn't "dispel" Darkness, it's merely unaffected by it. It's not "nonmagical light" so Darkness doesn't suppress it, and it's not a spell so Darkness doesn't Dispel it.
@@Bilbrons-and-Dragons twitter.com/jeremyecrawford/status/949114071571341314?lang=en You are right and it is both RAW and RAI it seems. I will have to also update how I treat light from magical weapons interacting with the darkness spell. So now all of your devil sight/darkness warlocks can face artificers with magical light emitting broaches!
I did something really naughty with magical tinkering, I used 3 pieces in a mask... 2 sound like breaking glass and the other smell like rotten cabbage, then put the mask in a thief's face. After 10 minutes of funny tortu... I mean... interrogation, he spoke everything we needed to know. For some reason my DM forced me to change my moral alignment to chaotic evil... don't really know the reason though... :D
So, I love your channel but I would never buy a shirt saying bilbrons and dragons. I would never click on a channel called Bilbrons and dragons. Now, I would and I have click on a channel named powergamer's tactics room and I would buy a shirt saying die fluffy die haha
You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice: The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet. The property is magical that sheds the light, the light itself isn't. Otherwise animate objects would deal magic damage, summoned creatures would deal magic damage, necromantic raised dead would qualify for your necromancer lv2 wizard feature, druids magically changing into wildshape with moon druid wouldn't need their feature to count as magical attacks. Again, bruh...
@@momqabt You are incorrect. Feel free to do some research before spouting off invalid opinions. mobile.twitter.com/jeremyecrawford/status/722870799082721280 "Q: Does light from a magic weapon’s characteristics (not via a spell) count as magical that can illuminate a Darkness spell? A: Darkness cares only about light created by a spell." twitter.com/jeremyecrawford/status/949114071571341314?lang=en "Shedding some light on a previous tweet … Light from any magical source can illuminate the area of a darkness spell, but the darkness spell can dispel light created by a spell of 2nd level or lower, not light created by a non-spell."
I had a long, long list of grievances. Then I read the video description. Oh. You're a rules lawyer. And apparently you also are not aware that this is a "problem player" archetype. I'll see myself out. Hope the gods don't let you ruin any tables I find my way to.
I saw your original! If your table tamps down on the ability, so be it... I just go over what seems to be possible RAW, as I see it. Thanks for stopping by! Good luck and Godspeed.
Note: I said 2015 but meant 2005, when referring to my senior year at university.
Also, to "defeat" Darkness does not mean to "Dispel" Darkness. It means you create a light that Darkness doesn't affect.... it's not "nonmagical light" so Darkness doesn't suppress it, and it's not a spell so Darkness doesn't Dispel it. See this Jeremy Crawford tweet for receipts: twitter.com/jeremyecrawford/status/949114071571341314?lang=en
Also, @MATABEI offers a great use that I missed!
"I'm playing a Battle Smith currently, and agree these are all great and useful ideas! However, I believe that you may have missed one potentially game-breaking passive use for Magical Tinkering, which I stumbled upon during my own gameplay: The ability says it only works on non-magical items, so you could save at least one use of MT to use as a sort of free/instant version of Detect Magic~! Does a tiny object seem odd or out of place to you? Have the Artificer apply MT to it to see if it may be magical! If it is magical, the DM will tell you that Magical Tinkering does not work on it~ And, if it is not already magical, at least you will know =D"
For reference, could we get the book and page number on the 20 words per 6 seconds?
@@herrkrabbe148 Never mind, the person who informed me retracted his statement... apparently misremembered.
@@Bilbrons-and-Dragons Might have been an accidental deduction based on Sending which is 1 action and 25 words
One thing I considered is also to make a copy of a spell scroll. I like starting my Wizard builds with Artificer for the armor, cure wounds and magical tinkering. Scribe a scroll and create nonmagical print mimicking the scroll. Also in regards to making a weapon magical there is president, the common magic item Moon touched blade. While in darkness it sheds bright light 15ft and dim light 15ft. This could also RAW negate the spell darkness. It is also a magical weapon even if it is a +0 weapon. Magical tinkering would reduce it to 5ft so ribbon feature or not you are only 50-100gp from that anyway.
I like the video, and content, and that painting in the background is really nice, but your audio is so spiky and tiny it makes your videos hard to watch. Please invest in a real microphone.
I'm playing a Battle Smith currently, and agree these are all great and useful ideas! However, I believe that you may have missed one potentially game-breaking passive use for Magical Tinkering, which I stumbled upon during my own gameplay: The ability says it only works on non-magical items, so you could save at least one use of MT to use as a sort of free/instant version of Detect Magic~! Does a tiny object seem odd or out of place to you? Have the Artificer apply MT to it to see if it may be magical! If it is magical, the DM will tell you that Magical Tinkering does not work on it~ And, if it is not already magical, at least you will know =D
OMG, that one is awesome! Many thanks... I'll add that to my pinned comment!
@@Bilbrons-and-Dragons Thank you! Best~
This is absolutely amazing!
Artificer with Keen Mind: "So, DM, you would say that I've *seen* this thing somewhere before, right?"
DM: *sighs deeply* "Yes..."
Ah yes, these are my favorite type of videos. 20 minutes to a seemingly innocuous mechanics, And a lovely message at the start. Can't wait to see what you have.
Congratulations on the 2k btw. This is definitely my favorite tactics channel
Thanks, man, much appreciated!
I used magical tinkering to create distractions to start combat/during combat.
I use magical tinkering to enchant arrows/thrown weapons. Kind of like hawkeye's trick arrows. So light arrows, odor arrows, message arrows.
I'm a level 2 artificer archer right now, I used magical tinkering on my arrows. I made the end that notches onto the string the focus of the tinkering. I made two "light" arrows, where the arrow sticks into a surface, such as a tree, that works to quickly set up a parameter of light for the party in darkness. Or as a poor man's faerie fire. Im an aarokocra, so I can scream, or "KAW!" Really loudly, so I made the end of an arrow output that sound on a timer equivalent to the time the projectile impacts the surface (dm approved) and it acts as a distraction arrow, or a stun arrow if it lands right next to their head due to the high Amp sound. Also I have a paper, folded into origami that when touched, says a small quote from a party member who speaks elvish as I do not.
I love artificers and every video you make focusing on them makes them all the sweeter in my eyes. Can’t wait to see what you do with your battlesmith in game and with the optimized infiltrator build.
Just wanted to let you know that your content is top tier. Keep up the good work and never stop!
2k subscribers. Going in the right direction. Grats.
Getting there! Many thanks for your support :-)
Shared this with my party Atrificer. Next session it was used to great effect a couple of times. I had dismissed this as flavour, but it's super useful.
Hey bilbron. Thanks as always for the well structured and thoughtful analysis. Just a tip: 'brooch' is pronounced 'broach' (rhymes with 'approach')
OMFG, for real? I appreciate the correction! I can't believe it's been like 40 years without someone pointing that out, lol.
@@Bilbrons-and-Dragons yea... they didn't want to broach the brooch subject. Opportunity wasted.
I drafted a message about to point this out but thought it might be an americanism!
Or that there was a thing called a "brooch" that I hadn't heard of before
First of all, your videos are great! Regarding magical tinkering, I wonder if it can be used to create some kind of camouflage. The idea would be to create an image that blended in with your surroundings that would prevent people walking by from noticing you. You couldn’t camouflage your armor itself, since that wouldn’t be Tiny size. But I wonder if one could maybe put the camouflaged image on a burlap sack or sheet or something like that and place that over yourself. I don’t know if that would be considered a Tiny object, though. A burlap sack or sheet that could cover someone wouldn’t take up much space if folded up though, and it seems closer to the items listed as Tiny than to the ones listed as Small. If you could do it, you could potentially camouflage most or all of your group this way.
About to my first Artificer ever! I am coming from Pathfinder 3.5, so when I saw this class I got really excited! This video really helped me get a good idea of how creative and chaotic I can get with such a simple ability! Keep up the good work Bilbron!
layer produce sound tinkering to give your bard to backup he really deserves!!
Magic items that emit magical beat darkness spell, evens that create magical darkness can do that as most have the same wording. People can argue though that the light on some of those cases cannot be considered magical and as such does not generate light.
Jeremy Crawford has confirmed that this is intended, by saying that Darkness spell only cares about spells that use a spell slot.
I've been going back and forth in my head about something- is the artificer, a class designed around magical items, hampered by 5E's lack of a more robust crafting system? Or is the true strength of the class the pure imagination the player brings to it, and a more detailed system would stifle that imagination?
Ha ha, WotC could definitely improve the crafting system, IMO. Not having good rules is what stifles the imagination.
If you want an accidentally right crafting system, look up how to make a computer using magic mouth.
I had a fun little encounter. Using magic stone. I Threw a tinkered pebble that would say "casting fireball in 5... 4... 3... " gapped to fit 6 seconds. DM enjoyed my cheeky play and made the npcs run into cover from the blast, which left them open for our fighter and paladin to flank them.... If they didn't also fail a wisdom check to tell if it was a bluff
So many cool and flavourful options to use for my artificer. absolutly amazing content man, keep It up!
i've used it a few times to stealth (little rocks with my own smell to disorientate trackers) and the smell of meat before a heist to keep dogs distracted
Recommended reading for the 'roman fantasy' campaign are any books by KJ Parker.
Really glad I saw this as I just started running a new campaign, one of my PCs is an Artificer, I would never have allowed MT to defeat darkness if I had not seen this. It hasn't come up yet but the more you know.
Thanks for this video! We're starting a brand new stream and d&d channel called Table Fables. I'm playing a Goliath artificer. This video is super helpful for how I can use magical tinkering.
My pleasure! Best of luck with the new stream and channel!
Thank you for all the great videos. Have a comment to feed the algorithm machine.
Fought a bunch of Girallons and we were fleeing, artificer distracted one by using magical tinkering to exude a pheromone of a Girallon in heat. Slowed one enough to keep them out of the chase.
Congrats on hitting 2k and starting the new campaign! Wish you only the best in your future endeavors. Have you entertained the idea of making short, less edited videos about your new campaign, like a video diary of sorts? You could talk about the campaign, how your character build and theory change and differ from the actual gameplay and your experience overall. I would definitely be down to watch something like that!
Hm, that actually had not occurred to me! That's a pretty solid idea, many thanks! It certainly can't hurt to do something like that, especially since those would be pretty easy to make. I think I will!
@@Bilbrons-and-Dragons Sweet! Can't wait :D
I like this a lot, perhaps a PowerPoint debrief. Lessons learned especially considering the new class artificer will be a work in progress as you adjust to it.
I'm about to join a campaign with a character that will have a few levels in Artificer. This is going to be a lot of fun putting some of these suggestions into use.
My artificer expresses his discomfort with how much he smells like oleander. It's a sweet smelling flower but poisonous so he Hope's it is pleasant for humanoids but wards off beasts. Messing with a gadget just feels like a perfect tick or fidget tool for an artificer.
At first when I read this skill and not the detailed describtion dndbeyond gives when you click on it I hoped my Harengon Artificer could pull a Judy Hopps and tap on his ring to replay someone monologing but then I saw the detailed description that I have to say the message myself while creating it xD
The way I've always understood magical darkness is that magic trumps mundane. So non-magical light would NEVER dispel magical darkness, and ONLY magical light of a level higher than the darkness can dispel it. The darkness spell also says "A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it." If you're saying that because it's magical light that isn't produced by a spell it should dispel darkness... I would never allow that as a DM. The light radius is weaker than a basic light cantrip, and those are extinguished by the Darkness spell. It might "work" by RAW but I wouldn't ask my DM... that ones seems too cheesy to me.
It doesn't "dispel" Darkness, it's merely unaffected by it. It's not "nonmagical light" so Darkness doesn't suppress it, and it's not a spell so Darkness doesn't Dispel it.
Thanks for making this video and suggesting so many interesting and creative uses for this ability! I never thought much about Magical Tinkering in the past, but I actually really like cantrips like Prestidigitation and Minor Illusion for flavour. I should really reconsider this ability!
Some fun ideas, I'm going to be playing an artificer and couldn't think of much to use this ability for.
thank you for this
Card cheat. You can use it to change a poker card from a 2 of hearts to an ace. A static image is one of the things you can create. You have to be holding thieves tools or artisan tools so hold a lock pick in one hand at your side and use your other hand holding the card to change them. There is no special effect that would tip off the other players so you can literally change the cards anytime and as many times as you want. To change it back while it is in the deck create four or five magic items with small rocks in your pockets. The card will lost the image and you won’t have two ace of hearts in a deck.
have we done a video considered the best infusions an artificer can create to give ALL of them to his team mates? i recall i did something like this in a mid level game (mostly an alchemist ratfolk with no infusions for herself), what do you think are best for something like an absolute full support artificer?
"...invest a spark of magic into mundane objects..."
"...give it one of the following magical properties..."
"...bestow magic on multiple objects..."
I dunno, sounds pretty magical to me.
5:50 - how are you getting around the "tiny size object" restriction for these visual effects? tiny = smaller than a wine bottle (cel phone is the best flat surface equivalent.
If I missed something that allows for small or medium size objects, please do clarify.. this is all really cool and would like to implement with RAW backing.
I'm not really "getting around it", you just have to use Tiny objects. But I presume pieces of paper, wanted posters, small boards, and such are considered Tiny.
@@Bilbrons-and-Dragons groovy
@@Bilbrons-and-Dragons dumb question. I dont play but Im curious. If you use ENLARGE/REDUCE to reduce an armor or shield to half size then Magical tinkering to paint cool/stylist/ominous designs. When that shield/item reverts back to normal will the image grow large with it? Also not related and utterly useless but can you give reduced size daggers to tiny servants? Or can you enlarge tiny servant?
@@jeffreyybanez1090 Sounds like pushing it, to me... but it never hurts to ask your DM :-)
Where in the infusion does it say it dispels darkness? I didn’t see that. I would think it’s like a torch or candle that would be Suppressed but not dispelled by the magical darkness.
It doesn't "dispel" Darkness, it's merely unaffected by it. It's not "nonmagical light" so Darkness doesn't suppress it, and it's not a spell so Darkness doesn't Dispel it.
@@Bilbrons-and-Dragons twitter.com/jeremyecrawford/status/949114071571341314?lang=en You are right and it is both RAW and RAI it seems. I will have to also update how I treat light from magical weapons interacting with the darkness spell. So now all of your devil sight/darkness warlocks can face artificers with magical light emitting broaches!
@@davidjohnson4657 Nice find, thanks!
I did something really naughty with magical tinkering, I used 3 pieces in a mask... 2 sound like breaking glass and the other smell like rotten cabbage, then put the mask in a thief's face. After 10 minutes of funny tortu... I mean... interrogation, he spoke everything we needed to know. For some reason my DM forced me to change my moral alignment to chaotic evil... don't really know the reason though... :D
So, I love your channel but I would never buy a shirt saying bilbrons and dragons. I would never click on a channel called Bilbrons and dragons. Now, I would and I have click on a channel named powergamer's tactics room and I would buy a shirt saying die fluffy die haha
This is it.
What's the artwork in the preview from!? I love it
I have a a hard time not taken feats. 😪 I know I shouldn't but I always do.
So can ir really be a spell scroll as long as the spell doesnt have more than 25 words.
This teat is dry!👍
17:28 LMAO :D
I really enjoyed this video but strongly disagree with the "destroys magical darkness" theory.
"Magical tinkering can light in darkness spell"
*looks at darkness spell*
"...nonmagical light can't illuminate it."
Bruh...🤦♂️🤦♂️🤦♂️🤦♂️
Magical Tinkering provides magical light.
You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:
The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
The property is magical that sheds the light, the light itself isn't.
Otherwise animate objects would deal magic damage, summoned creatures would deal magic damage, necromantic raised dead would qualify for your necromancer lv2 wizard feature, druids magically changing into wildshape with moon druid wouldn't need their feature to count as magical attacks.
Again, bruh...
@@momqabt You are incorrect. Feel free to do some research before spouting off invalid opinions.
mobile.twitter.com/jeremyecrawford/status/722870799082721280
"Q: Does light from a magic weapon’s characteristics (not via a spell) count as magical that can illuminate a Darkness spell?
A: Darkness cares only about light created by a spell."
twitter.com/jeremyecrawford/status/949114071571341314?lang=en
"Shedding some light on a previous tweet …
Light from any magical source can illuminate the area of a darkness spell, but the darkness spell can dispel light created by a spell of 2nd level or lower, not light created by a non-spell."
I had a long, long list of grievances. Then I read the video description. Oh. You're a rules lawyer. And apparently you also are not aware that this is a "problem player" archetype.
I'll see myself out. Hope the gods don't let you ruin any tables I find my way to.
I saw your original! If your table tamps down on the ability, so be it... I just go over what seems to be possible RAW, as I see it.
Thanks for stopping by! Good luck and Godspeed.