Decades Later is so surreal, it's awesome to see the vague geometric playgrounds of SM64 re-contextualized into levels with more distinct theming and terrain. Seeing the original Rainbow Ride (a level that looks like it was cobbled-together from leftover assets) transformed into what looks to be a heavenly/regal palace while maintaining a lot of the familiar elements but rearranged is just the coolest thing. It's like looking at a SM64 from an alternate universe where it WASN'T the first game to figure out intuitive 3D platforming and as a result was able to make more coherent levels. It also gives off the vibe of what a SM64 2 could've looked like. There's a charm to vanilla SM64's abstract polygonal environments (something that I'm not sure can even be translated to an HD remake without losing something in the process), but the comparisons between even same-themed areas like the Pyramid are night-and-day when it comes to cohesion. I suppose we're all intrigued by the stuff we don't have, rather than the stuff we do.
1:26 Funnily enough, I actually did guess Tiny Huge Island as my first guess just based on looking at it. Yeah it's a MASSIVE stretch from the original but I was able to make out enough vague similarities that didn't really match any of the other levels.
Been playing this one lately on recommendation from 'Bino, and I am so impressed. I'm not super experienced with rom hacks, but I am def getting lost in this one. Trying to 8 star every level has been a real treat, and you can really feel the Dev's love and attention poured in.
Just subscribed. Great sumation of the Brodute hack. I was aware of this hack the first day it released. I downloaded it the very first week. ( Tested it for like 15 seconds to make sure it would run. ) I haven't come back to it since. I've been absorbed into MB64 playing other people's levels and building my own. Saw a short clip about BLUE stars and came to your channel typed "super mario 64 decades later star explenation" So I know the blue stars come after the main game. And then there are more stars after that. Not sure what the color order of it all is. Hey and there is also Mario Eclipse. Have that downloaded too, haven't played it yet other than the first cloud level. I'd say for romhacks Brodute is my next to tackle. I put off getting into rom hacks waaaaaay too long. Downloaded my first this May the clasic "Star Road" I 100%ed it and then moved on to MB64. Still stuck here man but what a ride it is. Just amazed with all the levels people are making. Since romhacking is more accesable to everyone now, I think we are going to see a lot more people get into this and we can only expect more and more amazing things to come. Appreciate your journy you've gone down. I'm in a similar boat. I just want to play, so thought I'd upload my videos because surely other people will also enjoy watching game play. I don't plan to make this into my main job just a hobby. But do want to connect up more with like minded people who just love 3D Mario games and hacks.
The moment i finished the hack i knew you would make a vid on it tbh Also, the amount of people in this reply section who say they dont like the hack that much for trying something different from the original level themes is worrying
Those people are just ungrateful pricks who don't know how to appreciate the creators take on something. Hate to break it to them, but the world doesn't revolve around them!
The one thing I hate about this romhack is the music. Like, if your hack is supposed to be a revitalization of Super Mario 64, take Super Mario 64 music to work with, not Deltarune or whatever. It's the most annoying trend in game modding.
Let just put Bob-Omb Battlefield music and put it into a Candy Level or Space Level, that for sure would fit... Do you want every hack to consist of 13 grass themed levels or something? If you want to mix it up with level themes that weren't in vanilla sm64 then you need music for it and most of that music you find in other games.
@@BroDute I'd consider two possible approaches, either different remixes of the same theme or just take different songs from the Mario series. Taking music you like from whatever else really breaks immersion for me. (There's a third option, which is to make original music, however I'm not entirely fond of that one unless it's for an entirely original stage, or something... for consistency's sake) It's like those Smash mods that let you play as Goku or something, I don't know about you but whenever that happens I really feel I'm not playing Smash anymore. Which is alright if the mod is NOT supposed to be faithful, but otherwise... eh
@@EichroYeah I lowkey agree on this one. I’m all for creativity but at the same time I like the feel of immersion that doesn’t break. Hence why I usually prefer it when for example; someone remixes soundtracks from any of the Mario and Luigi RPG series into Mario 64 style. I also still question to this day why Goku, Shrek and SpongeBob were unironically requested to be in Smash of all characters(since Smash was supposed to video-game characters only at least from what I remembered). I know that was a joke but still. TLDR; I always preferred being very faithful to the source material but occasionally I like to experiment on it too.
@@Eichroalso, pretty sure you dont play sm64 rom hacks (and rom hacks in general) for immersion, bcus most of the time you play them for the levels and extra content added Tho there are some hacks that do focus on immersion, hacks are mostly made for like i said, the content Some people in this reply section dont realize that rom hacks are made to express the creator’s creativity, and wanting to limit it bcus it “breaks the immersion” is kinda dumb …tbh, out of spite i want to make a rom hack thats as unimmersive as possible Also sry if this sounds like i misinterpreted ur comment cuz like, it just sounded kinda rude?
Hey PhantomBino, I want to start playing some Mario 64 romhacks, hopefully starting with some older ones and working my way up to more modern ones. Do you have a list or something that I can get started with? Or some recommendations?
Personally I'd say Super Mario 64 Sapphire is a good sort of starter hack, it's pretty small but quite good and on a similar level to the base game. It's not something too crazy or intimidating, just a good ol' Mario 64 time.
Two of the most famous old hacks I'd point to on short answer are Super Mario 74 and Super Mario Star Road. Those are real Hall of Fame titles and the first two that I would recommend if we're talking old stuff.
The final levels of SM74 are too hard and i recommended play this with more experience. I recommend Through The Ages, Dog Collab, B3313, Peach's Fury and Mystery of the Capsmith because are incredible and easy hacks.
I completed that hack 100% a few weeks ago and I thought it was a very good hack from Brodute, although I admit that I was expecting something more faithful and with the essence of SM64.
It's like it says in the Bible, something like: And the Lord decreed "have unto thee the Game of games, the gamest of all time, Super Mario 64, and its unending spawn of romhacks." And the people did raise their hands and rejoice.
I like the blue stars aesthetic. They remind me of the game FEZ where yellow cubes (the game collectibles) are easy to get while the blue cubes require more thinking/skills.
4:08 another of the songs where from sonic r when you race koopa the quick and the first world has the song of the first level in sonic robo blast 2… a fan game not even an actual sonic game
Is this the first hack of Super Mario 64 to have a counter for how long the Wing Cap is going to last? It feels like it can't be given how much it helps.
Decades Later is so surreal, it's awesome to see the vague geometric playgrounds of SM64 re-contextualized into levels with more distinct theming and terrain. Seeing the original Rainbow Ride (a level that looks like it was cobbled-together from leftover assets) transformed into what looks to be a heavenly/regal palace while maintaining a lot of the familiar elements but rearranged is just the coolest thing. It's like looking at a SM64 from an alternate universe where it WASN'T the first game to figure out intuitive 3D platforming and as a result was able to make more coherent levels. It also gives off the vibe of what a SM64 2 could've looked like.
There's a charm to vanilla SM64's abstract polygonal environments (something that I'm not sure can even be translated to an HD remake without losing something in the process), but the comparisons between even same-themed areas like the Pyramid are night-and-day when it comes to cohesion. I suppose we're all intrigued by the stuff we don't have, rather than the stuff we do.
This was only another star revenge for my.
"it's a lot to take in... but I am a fat man" 🤣
I appreciate the honesty
You’re telling me that phambino isn’t Steve Buscemi with a Waluigi hat, sometime santa hat?
So insane that this game is STILL getting mods and content
This is badically like the omega hack to the beta hacks
sigma hack when
64 decades is a LOOONG time...
I love this comment. It should be at the top
blue stars take the idea of finding green stars like mario galaxy, amazingly underrated
Your dry delivery and sense of humor are really enjoyable and refreshing on this platform, it astonishes me you don't have more subscribers
don't you hate it when a cactus burns you?
2:31
Brodute will use the "ice lava"
this hack looks so cool omg
also you were very entertaining to listen to
This rom hack is amazing it's one of my favourites
PhantomBane, You're the best! I just had to subscribe!
This hack looks amazing
I will definitely have to check it out
1:26 Funnily enough, I actually did guess Tiny Huge Island as my first guess just based on looking at it. Yeah it's a MASSIVE stretch from the original but I was able to make out enough vague similarities that didn't really match any of the other levels.
Damn, this looks amazing. I should give this a try.
Been playing this one lately on recommendation from 'Bino, and I am so impressed. I'm not super experienced with rom hacks, but I am def getting lost in this one. Trying to 8 star every level has been a real treat, and you can really feel the Dev's love and attention poured in.
This looks super awesome! ill try it sometime!
Looks sick! Thanks for the vid
Great video, really one of the hacks of the decade, maybe the best ! Glad to discover your channel !
BroDute is a GOAT SM64 ROM Hacker!
he pronounced it "twohoo", obliterate him
Just subscribed. Great sumation of the Brodute hack. I was aware of this hack the first day it released. I downloaded it the very first week. ( Tested it for like 15 seconds to make sure it would run. ) I haven't come back to it since. I've been absorbed into MB64 playing other people's levels and building my own. Saw a short clip about BLUE stars and came to your channel typed "super mario 64 decades later star explenation" So I know the blue stars come after the main game. And then there are more stars after that. Not sure what the color order of it all is.
Hey and there is also Mario Eclipse. Have that downloaded too, haven't played it yet other than the first cloud level.
I'd say for romhacks Brodute is my next to tackle.
I put off getting into rom hacks waaaaaay too long. Downloaded my first this May the clasic "Star Road" I 100%ed it and then moved on to MB64. Still stuck here man but what a ride it is. Just amazed with all the levels people are making. Since romhacking is more accesable to everyone now, I think we are going to see a lot more people get into this and we can only expect more and more amazing things to come.
Appreciate your journy you've gone down. I'm in a similar boat. I just want to play, so thought I'd upload my videos because surely other people will also enjoy watching game play. I don't plan to make this into my main job just a hobby. But do want to connect up more with like minded people who just love 3D Mario games and hacks.
The moment i finished the hack i knew you would make a vid on it tbh
Also, the amount of people in this reply section who say they dont like the hack that much for trying something different from the original level themes is worrying
It's not that we're saying that the hack is bad, I actually liked it a lot, I'm just saying that for a reimagining of SM64 it seems something apart.
Those people are just ungrateful pricks who don't know how to appreciate the creators take on something. Hate to break it to them, but the world doesn't revolve around them!
The one thing I hate about this romhack is the music. Like, if your hack is supposed to be a revitalization of Super Mario 64, take Super Mario 64 music to work with, not Deltarune or whatever. It's the most annoying trend in game modding.
I agree with you, I preferer brodute use remix of the original songs and not convert the Reimagination of SM64 in another Star Revenge.
Let just put Bob-Omb Battlefield music and put it into a Candy Level or Space Level, that for sure would fit...
Do you want every hack to consist of 13 grass themed levels or something?
If you want to mix it up with level themes that weren't in vanilla sm64 then you need music for it and most of that music you find in other games.
@@BroDute I'd consider two possible approaches, either different remixes of the same theme or just take different songs from the Mario series. Taking music you like from whatever else really breaks immersion for me.
(There's a third option, which is to make original music, however I'm not entirely fond of that one unless it's for an entirely original stage, or something... for consistency's sake)
It's like those Smash mods that let you play as Goku or something, I don't know about you but whenever that happens I really feel I'm not playing Smash anymore. Which is alright if the mod is NOT supposed to be faithful, but otherwise... eh
@@EichroYeah I lowkey agree on this one. I’m all for creativity but at the same time I like the feel of immersion that doesn’t break. Hence why I usually prefer it when for example; someone remixes soundtracks from any of the Mario and Luigi RPG series into Mario 64 style. I also still question to this day why Goku, Shrek and SpongeBob were unironically requested to be in Smash of all characters(since Smash was supposed to video-game characters only at least from what I remembered). I know that was a joke but still.
TLDR; I always preferred being very faithful to the source material but occasionally I like to experiment on it too.
@@Eichroalso, pretty sure you dont play sm64 rom hacks (and rom hacks in general) for immersion, bcus most of the time you play them for the levels and extra content added
Tho there are some hacks that do focus on immersion, hacks are mostly made for like i said, the content
Some people in this reply section dont realize that rom hacks are made to express the creator’s creativity, and wanting to limit it bcus it “breaks the immersion” is kinda dumb
…tbh, out of spite i want to make a rom hack thats as unimmersive as possible
Also sry if this sounds like i misinterpreted ur comment cuz like, it just sounded kinda rude?
honestly, backyard barbeque is the best hungry-man dinner. shlurp up the barbeque sauce or mix it into the potatoes. that's the good stuff
"Where's the bathroom?"
What do you think Hazy Maze Cave is?
Have u seen the new 3d platformer Bolt Bot Screwy Viruses? It looks a bit like a N64 platformer.
Hey PhantomBino, I want to start playing some Mario 64 romhacks, hopefully starting with some older ones and working my way up to more modern ones. Do you have a list or something that I can get started with? Or some recommendations?
Personally I'd say Super Mario 64 Sapphire is a good sort of starter hack, it's pretty small but quite good and on a similar level to the base game. It's not something too crazy or intimidating, just a good ol' Mario 64 time.
Two of the most famous old hacks I'd point to on short answer are Super Mario 74 and Super Mario Star Road. Those are real Hall of Fame titles and the first two that I would recommend if we're talking old stuff.
The final levels of SM74 are too hard and i recommended play this with more experience.
I recommend Through The Ages, Dog Collab, B3313, Peach's Fury and Mystery of the Capsmith because are incredible and easy hacks.
@@elweegee3575B3313 isnt easy, (easy to complete, at least) like, in a 100% completion sense getting all the stars is only something madmen do
@@SomeRobIoxDude B3313 is only very long and confussing but the level skills is the same of the original SM64.
They got that Pikmin Shit
I completed that hack 100% a few weeks ago and I thought it was a very good hack from Brodute, although I admit that I was expecting something more faithful and with the essence of SM64.
Everyone needs to quit complaining about the little things. This is a monumental game.
Guess he finally gave you the ice cream he owed you.
It's like it says in the Bible, something like:
And the Lord decreed "have unto thee the Game of games, the gamest of all time, Super Mario 64, and its unending spawn of romhacks." And the people did raise their hands and rejoice.
I like the blue stars aesthetic. They remind me of the game FEZ where yellow cubes (the game collectibles) are easy to get while the blue cubes require more thinking/skills.
Yo we seriously need this hack on pc port hack this will be fun! :)
4:08 another of the songs where from sonic r when you race koopa the quick and the first world has the song of the first level in sonic robo blast 2… a fan game not even an actual sonic game
Looks dope
if it's so good why don't you do a let's play 🙄 /j awesome video dude, I absolutely don't regret the sub
Is this the first hack of Super Mario 64 to have a counter for how long the Wing Cap is going to last? It feels like it can't be given how much it helps.
Many of Brodute’s hacks before this had on screen timers for the cap
Anyway to play it at unlocked framerate?
Awesome
awesome
ah fuck don't remind me of taxes 😭
4:06 yeah this is meant to the beast realm from touhou 17 looking at the skyscrapers and the music matches
Damn
Wallem DeUigi
Is this console compatible?
No
It's too bad the game lost a LOT of its original freedom in the process of recreation.