The UI - Aspect Modifier increases the UI's scale in some areas with interfaces Most notably, in some ship HUDs the writing becomes clearer if set to 100.
Let me tell you something, I have 64GB DDR5 RAM 6600, 14900K CPU and RTX 4090 ASUS STRIX OC 24GB....my game doesn't just crash randomly, it also either locks up my PC OR shuts down the PC without any blue screen or errors, this ONLY happens while I play star citizen, this is a new PC built this October 2024 only.....
that should be your cpu (Intel known issue), I have the same components but 7800x3d as my CPU and my game runs fine, even better after last two patches.
@AlbertoFeoli why it only does it with star citizen? I try many other games like cyberpunk 2077, Delta force and call of duty so far so good, ONLY with star citizen!!?
SC stresses pcs much more than all your other games so there might be something messing up in your set up and since its so powerful you can only see it happen when its maxing out like in star citizen. i have a problem where my usbs turn off sometimes and it never happens unless im playing sc because it uses everything at max power so the problem pops up it rarely happens in other games when they get intense
A lot of this is guesswork, some is common sense. SC is more CPU / RAM dependant right now because it isn't optimized. So clearing your deck of TSR programs / apps makes sense. 64 GB of RAM is overkill and for some systems going quad channel over dual channel can actually degrade performance. Whether a setting is in in Nvidia's app as Global or in SC settings doesn't matter, it's literally the same setting (you are just changing settings when you launch the game otherwise).
The game regularly uses over 40gb of physical ram. Having 2x32gb at the fastest speed and lowest CL you can afford is actually the best idea right now.
Not much to do with optimization but simple the sheer scale of entities, object container streaming and gameplay systems. Every mmorpg with high player count sues a ton of cpu even if its well optimized. Sure they can make it run marginally faster with some optimizations but not much.
Sorry my man but really showing 57 FPS when your character is not doing anything in the hangar doesn’t mean much. Show the same setting when you are flying or in other millions situations were the game suck up FPS big time and your viewers will se that your setting are kind of useless in my opinion
I have not shown the FPS to say how Great it is but to show the FPS counter. This is SC, and fps can be from 1 to 130 for me at least. But overall these settings will help to have better and stable FPS
Damn, I thought 32 was good. I'll have to get 64. I do crash to desktop from time to time. But i might be capped at 32gb because I'm using my gaming laptop. Not sure. I'll have to check
Having the nvidia fps cou ter (overlay) drops fps, and most importantly, inside the nvidia control panel, the setting gpu max performance does nothing more than force the gpu to work full throttle regarding pumping all vottage in it, increasing gpu power usage, temps and noise. In the end, it decreases performance because of heat to the gpu and spreads to cpu as well as raises temps considerably inside the case. Also spends more elctricity.
Just use star citizen's fps montier. Hit ~, then type r_, hit tab once, then replace the 0 with a 1, hit enter. Boom build-in performance montier. I used to use it to see when the server was going to 30k like ten minutes before it crashed so I could jump servers.
@@lucienlachence True. I've gotten DLSS to work on Proton with other games but not Star Citizen - hopefully that comes sometime in the future. Until then, I'm still getting 60fps at 66%fsr
Confirmed double FPS. Best SC settings video on YT. THANK YOU!!! MY POTATO LIIIVVVEESSS
The UI - Aspect Modifier increases the UI's scale in some areas with interfaces
Most notably, in some ship HUDs the writing becomes clearer if set to 100.
Also.. If you have 64g of ram you can turn the page file off to force windows to just use the faster ram. It works..
Good idea...mine builds over time and ends up at like 21GB cached even though I have a limiter set.
@@no-target3152 better to keep it at 32gb not disabled coz windows is stpid
@@lucienlachence Win 10, 64g, 9700K with 1080Ti and no problems at all.
@@no-target3152 dunno why u should have problems xD better to not disable pagefile
THANX - New settings applied!
Saved video great stuff!!!
Glad it helped! o7
Let me tell you something, I have 64GB DDR5 RAM 6600, 14900K CPU and RTX 4090 ASUS STRIX OC 24GB....my game doesn't just crash randomly, it also either locks up my PC OR shuts down the PC without any blue screen or errors, this ONLY happens while I play star citizen, this is a new PC built this October 2024 only.....
that should be your cpu (Intel known issue), I have the same components but 7800x3d as my CPU and my game runs fine, even better after last two patches.
intel's skill issue
@AlbertoFeoli why it only does it with star citizen? I try many other games like cyberpunk 2077, Delta force and call of duty so far so good, ONLY with star citizen!!?
SC stresses pcs much more than all your other games so there might be something messing up in your set up and since its so powerful you can only see it happen when its maxing out like in star citizen. i have a problem where my usbs turn off sometimes and it never happens unless im playing sc because it uses everything at max power so the problem pops up it rarely happens in other games when they get intense
That's why I went AMD...7950X3D also has vcache on the chip...try disabling BITS.
A lot of this is guesswork, some is common sense. SC is more CPU / RAM dependant right now because it isn't optimized. So clearing your deck of TSR programs / apps makes sense. 64 GB of RAM is overkill and for some systems going quad channel over dual channel can actually degrade performance. Whether a setting is in in Nvidia's app as Global or in SC settings doesn't matter, it's literally the same setting (you are just changing settings when you launch the game otherwise).
The game regularly uses over 40gb of physical ram. Having 2x32gb at the fastest speed and lowest CL you can afford is actually the best idea right now.
Not much to do with optimization but simple the sheer scale of entities, object container streaming and gameplay systems. Every mmorpg with high player count sues a ton of cpu even if its well optimized. Sure they can make it run marginally faster with some optimizations but not much.
Sorry my man but really showing 57 FPS when your character is not doing anything in the hangar doesn’t mean much. Show the same setting when you are flying or in other millions situations were the game suck up FPS big time and your viewers will se that your setting are kind of useless in my opinion
I have not shown the FPS to say how Great it is but to show the FPS counter. This is SC, and fps can be from 1 to 130 for me at least. But overall these settings will help to have better and stable FPS
Anything helps, but most of us have already tuned our PCs for SC. I’m sure someone will get something from this. Worth a shot at least
Are you using WIn11 or Win10?
Win 11
you spelled Dooblied wrong
That's hilarious because you spelled Dublin wrong as well
You guys are so stupid, you spelled duubled wrong.
I cant believe yall don't know how to spell dibbled 😂 embarassing...
You don't know how to spell dawble? You guys need to learn
I like the spelling, I think we should change how we spell it lol
finally: era of soap graphics
11th gen i9-11900k 32 gb of ram and a rx 7800xt last time i got on it went ok but ill try some of this and see what happens
Not sure why my nvidia overlay does not show FPS. Running a 4070s and it just says NA.
I get the same thing but that only happens when I have Lossless scaling running.
pretty sure low latency is better to set on instead of ultra, gives more fps in other games in my experience
ITS INSANE
OR you can youse Chris Titus tool 😅
Damn, I thought 32 was good. I'll have to get 64. I do crash to desktop from time to time. But i might be capped at 32gb because I'm using my gaming laptop. Not sure. I'll have to check
I have 32 and do not have any stutters.
If you're new don't buy star citizen, it's a griefers paradise.
Having the nvidia fps cou ter (overlay) drops fps, and most importantly, inside the nvidia control panel, the setting gpu max performance does nothing more than force the gpu to work full throttle regarding pumping all vottage in it, increasing gpu power usage, temps and noise. In the end, it decreases performance because of heat to the gpu and spreads to cpu as well as raises temps considerably inside the case. Also spends more elctricity.
You have to disable Nvidia pictures enhancement, than it doesn't take away the performance.
@infinitespace239 my main issue with the nvidia overlay is the scarcity of info, does not show much, so I prefer to use msi afterburner.
Just use star citizen's fps montier. Hit ~, then type r_, hit tab once, then replace the 0 with a 1, hit enter. Boom build-in performance montier. I used to use it to see when the server was going to 30k like ten minutes before it crashed so I could jump servers.
DAWBOLD FPS!!!
Lol 😂 Thanks.
@@infinitespace239 NOOO why you change it???
still win11 use much more ram compared to win10
Worth mentioning Star Citizen is fully playable on Linux with ~1.5 gigs needed for the desktop and WINE. Pretty nifty stuff happening nowadays!
@dial2616 yeah that too but no dlss and more stattering
@@lucienlachence True. I've gotten DLSS to work on Proton with other games but not Star Citizen - hopefully that comes sometime in the future. Until then, I'm still getting 60fps at 66%fsr