I wish tricky had difficulty modes. With any amount of practice every level is WAY too easy and no challenge at all just going through the motions unless doing it competitively
Wow. Have you got a clip of it by chance? I'm curious to know if the angle you get after landing accommodates the next jump well enough, or if you have to sacrifice something on the first 3x to make it work.
@@kelecat7094 I can confirm that it accomodates actually :D In the run I went straight for the 3x with a WTD, 90 k points. I made a shitty recording with my iPhone, can upload tonight hehe
@9EDDY 2 awesome. I see no downside to this, that looks like a solid 25k improvement to me I think there have been a few other ideas here and there. At this rate I might just have to revisit this track
@@kelecat7094 No downside except for increased air time, but that`s not much. I believe it`s crucial to prewind at the exact time you start to boost, and don`t make any turns. Accumulate as much speed as possible before you jump. I was really surprised that this was possible, after being convinced it wasn`t after so many years.
i can't stand doing human runs on this track because of those jumps. you gotta juimp at the very top of them, and pray that the rotation of the multiplier works for you...
@@kelecat7094 human runs what dose that mean i wish they would do some kind of remaster or remake i like the original pipedream better then this one its to short
@@tylerneal5390 human runs mean without tools to help me do crazier stuff that you see in these TAS runs A new Pipedream that's as long as Snowdream or something would be great. Also maybe a park level where you're free to do tricks until time runs out would be cool
@@kelecat7094 thanks for the tips. what version of this looks the best out of GC PS2 and XBOX i also cant stand how bright the snow is how can i tone it down without making it to dark
@@tylerneal5390 Xbox has very high quality textures but seemingly low draw distance. PS2 has the classic look as well as a brightness option, while GC has higher framerates (most of the time), though it is missing a grab button. I guess you could also choose to play on PCSX2, since that emulator wrongly renders snow much darker than any other platform. Make sure that if you do, go into the Emulation Settings, EE/IOP, disable "Preset" in the bottom left, go to the Rounding Mode section and click "Nearest". This process fixes a very significant glitch can happen that might ruin the experience on Tricky and the original SSX. Technical stuff below... PCSX2 only renders snow darkly on Hardware renderers and without Blending Accuracy. It's also possible that using one of the latest development builds could fix the snow on booting the game, I haven't tried it myself
i'm always preparing for every flip by holding jump + the flip direction for a while before jumping. it's super important that you get in the habit of doing that in order to score better
Wow, you really make the most of every millisecond of airtime!
4:15 -4:18 is absolutely incredible and one of the greatest seconds in human history how on earth did you think about that one lmaooo GENIUS!
Much respect great work Pipedream Kang!
TAS = Tool Assisted Speedrun. It's not a human playing this well. But it's still awesome!
Amazing!
I wish tricky had difficulty modes. With any amount of practice every level is WAY too easy and no challenge at all just going through the motions unless doing it competitively
Goat
best trick: ???
Sick.
Awesome!
Ahhh fond memories
5.11M pts... Incredible 🤩👍
Idk if people understand how insane this it 👏👏👏
Wow yrr
How tf you did not wipe out is beyond me 💀
How do you always get 60fps?
At 0:16 you can do SS-SS-WTD, if you land on the other side of the pipe. Just did it today for the first time in a run.
Wow. Have you got a clip of it by chance? I'm curious to know if the angle you get after landing accommodates the next jump well enough, or if you have to sacrifice something on the first 3x to make it work.
@@kelecat7094 I can confirm that it accomodates actually :D In the run I went straight for the 3x with a WTD, 90 k points. I made a shitty recording with my iPhone, can upload tonight hehe
ruclips.net/user/shortsF2qdK2z-0dw?feature=share
@9EDDY 2 awesome. I see no downside to this, that looks like a solid 25k improvement to me
I think there have been a few other ideas here and there. At this rate I might just have to revisit this track
@@kelecat7094 No downside except for increased air time, but that`s not much. I believe it`s crucial to prewind at the exact time you start to boost, and don`t make any turns. Accumulate as much speed as possible before you jump. I was really surprised that this was possible, after being convinced it wasn`t after so many years.
i keep trying to get those 5X flakes at the start above those ice pillars and so hard to get them
i can't stand doing human runs on this track because of those jumps. you gotta juimp at the very top of them, and pray that the rotation of the multiplier works for you...
@@kelecat7094 human runs what dose that mean i wish they would do some kind of remaster or remake i like the original pipedream better then this one its to short
@@tylerneal5390 human runs mean without tools to help me do crazier stuff that you see in these TAS runs
A new Pipedream that's as long as Snowdream or something would be great. Also maybe a park level where you're free to do tricks until time runs out would be cool
@@kelecat7094 thanks for the tips. what version of this looks the best out of GC PS2 and XBOX i also cant stand how bright the snow is how can i tone it down without making it to dark
@@tylerneal5390 Xbox has very high quality textures but seemingly low draw distance. PS2 has the classic look as well as a brightness option, while GC has higher framerates (most of the time), though it is missing a grab button.
I guess you could also choose to play on PCSX2, since that emulator wrongly renders snow much darker than any other platform. Make sure that if you do, go into the Emulation Settings, EE/IOP, disable "Preset" in the bottom left, go to the Rounding Mode section and click "Nearest". This process fixes a very significant glitch can happen that might ruin the experience on Tricky and the original SSX.
Technical stuff below...
PCSX2 only renders snow darkly on Hardware renderers and without Blending Accuracy. It's also possible that using one of the latest development builds could fix the snow on booting the game, I haven't tried it myself
What tools do you use?
TAS
Who's going to clean all those glass shards up?? Jk. Great run!
개고수
best ssx tricky player
Kelecat you are insane 😬😂😁
Jesus christ
What is the meaning of TAS bro?
Tool-Assisted Superplay, in this case. tools are used to string together extremely precise tricks one after another, combined to make a "perfect" run
@@kelecat7094 bro did you know pcsx2 for ssx tricky can you give me a link of pcsx2?
How the hell he does rotation so fast
i'm always preparing for every flip by holding jump + the flip direction for a while before jumping. it's super important that you get in the habit of doing that in order to score better
Im good but not that good
Covid'19
this comment is uplifting and inspiring thank you
Oh I get it! You cheat and that's the only way you can do this. 25% skill 75% codes 100% Douche
It's a TAS bro
Oh no, not like it says that in the video title, or wait yeah it does. Only 100% douche here is you.
Nope i used to play like this i just button bash