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UE5 - Game Animation Sample: How to Add Overlay States
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- Опубликовано: 1 июл 2024
- Simple guide on how to add weapons to Game Animation Sample.
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The weapon system with maps and using blueprints is so brilliant, thanks for teaching this!
I very rarely write comments, but it was damn cool and useful. You explain the material very well.
This is AWSOME! Please continue and teach us how to add bow state like ALS and other overlays. Thanks a lot!
Thanks for the awesome guide, this really helped with a project for school!
Exactly what we needed! Thank you 😊
For those who dont understand 4:22 "we already have a reference for it"
I (also a beginner just trying to self learn) created a new local variable inside the ABP, and set its variable type to object reference - which is our Character BP.
could you show us how you would handle aiming a weapon using this method?
Here it is:
ruclips.net/video/fpHWhG-AfVw/видео.html
@@nativecoder sick nice one bro
Thankyou heaps for this video! I got into unreal not to long ago and ive been setting up an fps character for a few days, then i seen this sample project and thought id try use this instead but its so complex i just went back to the original😅. But this video is exactly what i needed to know so thankyou!
Quick tip: You can add a socket for the hand_r by right clicking it in the ABP blueprint -> skeleton section, adjust the position of the socket by clicking W to switch to position mode, and as long as the item's pivot is correct they will be attached to the palm correctly, less fiddling with the values in the map itself.
Skeleton has a limited amount of sockets that you can create, and the sockets you create occupy memory in the skeleton, so I normally avoid using sockets.
@@nativecoder good to know
Good and easy to understand tutorial. Thank you
Nice tutorial and simple explanations! Thanks!
Incredible tutorial. Really good
Great video thank you very much. Could you make a video following this one in which we could switch weapons with 2 hands like in Dark Souls please?
how can you replicate that all the clients see the item you are holding in the hand?
would also like to know this
Thanks for the guide! Could I make a video about how to change the sounds of footsteps to certain surfaces using metasound in this project??
Nice tut but I think to create animation and adjust hand and create socket for wep its better use animation sequence even u can use control rig there :) otherwise again great tut :))
great tutorial like always,,, thanks alot
Motion matching replication next?
Great work on this! I will definitely be referencing this video in the future. Have you figured out how to add axe striking montages to this?
its not every day i finish a tutorial first try and everything works im switching from unity and i like the way ue does things way more i think lol
Thank you! Make a video about Grab the ledge as in ALS
Will try, no promises 😊
@@nativecoder hey man ...how can we play upper body slots on animations on this game animation sample ?
Nice! Would be cool to see how to swing the axe, like a attack animation.
Sure I could try! 😎
@@nativecoder That would be awesome. Couldn't find anything online about that.
Thanks! Keep doing vids you are good at teaching maybe a series? love your style!!
could you make an encumbrance system with a varying value for %animation used with all others?
Nice but where inventory tutorial ? 😂
Coming soon! 🙏
Great video! Can you show us how we can use animations with this melee overlay?
Please make a video on how to prevent animation, if you don't have a gun in your hand, in aim, you are doing a pistol animation, even without a pistol
problem is when 2 hand weapons needed with those IK :)))) there you see the fun
You should use different blending methods depending on each specific animation.
For a melee animation, simple layers on the arm are enough, for more complex animations, you will need to create multiple blends and take in consideration that the project already has things like the aim offset which you might have to dynamically disable in certain cases.
@@nativecoder there is a live regtarget but on my project do not work for some reason
amazing!
sweet vid
Really? This is better than als
I was trying to figure this out but forgot to add the enum in the Anim BP😣
nice video, can you make one changing body parts, like different metahuman heads or clothing
Probably will see what I can do!
Is there any like good videos on like deep dives into the new movement system. I'm thinking of waiting until the crouching and sprinting comes out before implementing it into my project as I'm making a 3rd person horror and because I like the skeleton I was wondering if it's possible to use these skeleton asset from the new movement system and put it into a different character
You can use the "ik retargeters" that are inside the project and use "Live Retargeting" to essentially place your character on top and hide the original mesh, the same way the project does with all the different characters included.
It seems to be a big challenge but everyone is working hard to get full understandings of everything and present it as simple but detailed as possible so far @nativeCoder is doing great
Hi, i'm having an issue, it's everything ok but when i equip the weapon the Transform "Position" variable seems to not work properly, it gets a Location, Rotation and Size (Very big size).
Do you have a non-expired discord link for joining and someone could help me please?
Thanks!
Fixed, i don't know what happened. I removed the Map Variable and created it again and it now works... BTW, amazing tut.
Amazing Tutorial ! I tried to simply switch to the metahuman and the weapon doesn't match the Transform Positions. Any recommandations ? How could I fix it ? Thank you
Thanks, to use metahumans you can see my last video, at the end I explain how to use the weapons with metahumans:
ruclips.net/video/N1fN8gYdt3k/видео.html
@@nativecoder Amazing ! Problem solved !that was fast thanks you again
@@nativecoder Thanks, i was looking for this exact answer. This made my day thanks :)
Can can I add more overlays?
Can I give you 1 million likes at once?
WHERES THE BEST PLACE TO TALK BUSINESS ? @NATIVECODER
Email is on my channel, thanks man!