Mastering Quadruped Animation in Maya: Essential Tips and Techniques!
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- Опубликовано: 24 июл 2024
- In this comprehensive breakdown on mastering the horse walk cycle animation, I will show the process of animating a smooth and natural walk cycle for a horse. We will examine the importance of studying reference footage, and the main passes I take when animating a quadruped creature. Animating creatures and quadrupeds can be daunting, but if broken down into key areas, it simplifies the process.
Horse Rig: hombrepolilla.gumroad.com/l/h...
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Chapters 📘
0:00 Intro
0:36 Studying the First Reference
4:57 Studying the Second Reference
7:45 Studying the Animators Survival Kit Reference
10:58 FREE Horse Rig
11:16 Breaking Down the 1st Pass
13:01 Breaking Down the 2nd Pass
16:07 Breaking Down the 3rd Pass
17:00 Breaking Down the 4th Pass
19:36 The Final Pass
21:20 Outro Кино
Great content as always!
loved it
amazing video!
I hope there’ll be a full step-by-step tutorial!
I struggle so much with polishing legs so that they are straight when carrying weight. It’s like a constant battle with hip height, hip rotation, and foot roll to get not only the poses looking decent, but the flow feeling nice. Even when animating on 1s.
Working on a walk currently, and got the curves to flow better but the poses look weaker now.
I love it!
Could we get an entire series of this going over different quadruped walk cycles?
Dog or cat!
SIR FULL VIDEO STEP BY STEP ON DOG WALK CYCLE TUTORIAL@@JRodGamingHQ
Thankyou
Could you do a video on Four legged character walk forward movement and turn around.
👍👍
Wow ....can you do step by step tutorial sir😊