Here’s some things to update / add to it. A jumpscare. (Similar to the Mimic.) When the Monster is coming near you, your screen fov changes. For the locker, your camera should be positioned in the locker so the player looks through the little holes / lines on the locker. Safe Spot parts. (Can be made transparent.) Monster sounds, maybe growling, or talking, and when it kills you it plays a sound while the jumpscare is happening. I’m making a horror game and this would be really helpful if you implemented some of these things into this AI.
@NULL_JXX you need to change the standard pathfind settings. Also Roblox’s truss climbing is terrible. For more help you can join the discord just to see if you did something wrong
@@Axis668 by that do you mean the range or cone. For the cone, simply change the FOV parameter. For the range, change the RaycastParameters, specifically the range in the table.
@@Axis668 please join the discord for questions, link in description. The versions should be cross compatible, since the last parameter does not need to be added (RaycastParams), it can be nil.
bro this seems suuuper powerful, you should do a longer video that explains all the functions of the api
Here’s some things to update / add to it.
A jumpscare. (Similar to the Mimic.)
When the Monster is coming near you, your screen fov changes.
For the locker, your camera should be positioned in the locker so the player looks through the little holes / lines on the locker.
Safe Spot parts. (Can be made transparent.)
Monster sounds, maybe growling, or talking, and when it kills you it plays a sound while the jumpscare is happening.
I’m making a horror game and this would be really helpful if you implemented some of these things into this AI.
dude this is so underrated how???
useful, thank you
underrated
amazing resource
How do I use filter raycast?
the ai system cant climb trusses, i've already tried using path modifiers and added the cost table at config module script to: Climb = 1
@NULL_JXX you need to change the standard pathfind settings. Also Roblox’s truss climbing is terrible. For more help you can join the discord just to see if you did something wrong
im sorry i just cant animate it-
What about dot product lol
@@Ylient yeah this script does use that! However I did not include CFrames so orientation is not considered in the script.
How do i make it weaker
@@Axis668 by that do you mean the range or cone.
For the cone, simply change the FOV parameter.
For the range, change the RaycastParameters, specifically the range in the table.
@CritDEV no how do I make the enemy weaker, like have it take 7 or 8 hits to kill
@@Axis668 Hello, you are commenting this on the raycast video!
However, there is a damage done setting in the config script.
@CritDEV is there a updated tutorial?
@@Axis668 please join the discord for questions, link in description.
The versions should be cross compatible, since the last parameter does not need to be added (RaycastParams), it can be nil.
Hey man, the Stop method doesnt seem to be stopping.
A rewrite of the ai system and related scripts will be released later today
@@varyemezxd discord.gg/7vTTmRC2Zm
Update pushed. Please join discord if issues persist and create a ticket with information.