Raycast FOV Check using Forbidden (ADVANCED)

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  • Опубликовано: 6 фев 2025

Комментарии • 22

  • @barnacolium6947
    @barnacolium6947 5 месяцев назад +4

    bro this seems suuuper powerful, you should do a longer video that explains all the functions of the api

  • @vNoahlol
    @vNoahlol 11 дней назад

    Here’s some things to update / add to it.
    A jumpscare. (Similar to the Mimic.)
    When the Monster is coming near you, your screen fov changes.
    For the locker, your camera should be positioned in the locker so the player looks through the little holes / lines on the locker.
    Safe Spot parts. (Can be made transparent.)
    Monster sounds, maybe growling, or talking, and when it kills you it plays a sound while the jumpscare is happening.
    I’m making a horror game and this would be really helpful if you implemented some of these things into this AI.

  • @RandomDev00
    @RandomDev00 Месяц назад

    dude this is so underrated how???

  • @exz0xc
    @exz0xc 6 месяцев назад +1

    useful, thank you

  • @ziekmanny
    @ziekmanny 6 месяцев назад

    underrated

  • @samuelcannon
    @samuelcannon 6 месяцев назад

    amazing resource

  • @Rebzel-ns7jy
    @Rebzel-ns7jy Месяц назад

    How do I use filter raycast?

  • @NULL_JXX
    @NULL_JXX 8 дней назад

    the ai system cant climb trusses, i've already tried using path modifiers and added the cost table at config module script to: Climb = 1

    • @CritDEV
      @CritDEV  8 дней назад

      @NULL_JXX you need to change the standard pathfind settings. Also Roblox’s truss climbing is terrible. For more help you can join the discord just to see if you did something wrong

  • @darkyrblx9160
    @darkyrblx9160 4 месяца назад

    im sorry i just cant animate it-

  • @Ylient
    @Ylient 6 месяцев назад +1

    What about dot product lol

    • @CritDEV
      @CritDEV  6 месяцев назад

      @@Ylient yeah this script does use that! However I did not include CFrames so orientation is not considered in the script.

  • @Axis668
    @Axis668 6 месяцев назад

    How do i make it weaker

    • @CritDEV
      @CritDEV  6 месяцев назад

      @@Axis668 by that do you mean the range or cone.
      For the cone, simply change the FOV parameter.
      For the range, change the RaycastParameters, specifically the range in the table.

    • @Axis668
      @Axis668 5 месяцев назад

      @CritDEV no how do I make the enemy weaker, like have it take 7 or 8 hits to kill

    • @CritDEV
      @CritDEV  5 месяцев назад

      @@Axis668 Hello, you are commenting this on the raycast video!
      However, there is a damage done setting in the config script.

    • @Axis668
      @Axis668 5 месяцев назад

      @CritDEV is there a updated tutorial?

    • @CritDEV
      @CritDEV  5 месяцев назад

      @@Axis668 please join the discord for questions, link in description.
      The versions should be cross compatible, since the last parameter does not need to be added (RaycastParams), it can be nil.

  • @varyemezxd
    @varyemezxd 6 месяцев назад

    Hey man, the Stop method doesnt seem to be stopping.

    • @CritDEV
      @CritDEV  6 месяцев назад

      A rewrite of the ai system and related scripts will be released later today

    • @CritDEV
      @CritDEV  6 месяцев назад

      @@varyemezxd discord.gg/7vTTmRC2Zm

    • @CritDEV
      @CritDEV  6 месяцев назад

      Update pushed. Please join discord if issues persist and create a ticket with information.