this is impressive but i think i need 3 month for understand all the posibility im already block on the first step is from the holster socket even i say None my weapon stay at my feet i d'ont understand why and how i can debug that
Pretty cool-looking system. Death after failing a vault seems a bit strange tho maybe you lose dmg but not death then your character can get back up and continue playing the game.
Looking forward to more tutorials like this.
This is gold, this means I can have counter attacks icons on screen for all my punch counters, thanks for sharing!
You can do it as you please. You just need to make the outcome event for your counter.
Enjoyed the video? Absolutely loved it. This video incorporates AAA mechanics that are on-point. Definite buy.
So simple and well designed. Excited to give this a try
Awesome stuff!
I wonder if this could work in some free for all brawl with other players.
What animation pack is for the knife attack at the beginning?
Awesome!
this is impressive but i think i need 3 month for understand all the posibility im already block on the first step is from the holster socket even i say None my weapon stay at my feet i d'ont understand why and how i can debug that
I am thinking of using this system to replace the combat system in Easy Survival RPG. How hard would it be to do this?
i saw ur attack parry system and i was wondering if this system is also included in ur combat furry?
Yes, its included. Thank you for your interest!
Pretty cool-looking system. Death after failing a vault seems a bit strange tho maybe you lose dmg but not death then your character can get back up and continue playing the game.
Thats just an example of QTE outcome. does not need to be in a game.