Titanic: Honor and Glory - What Went Wrong? (A video essay and 10 year retrospective of the game)
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- Опубликовано: 29 авг 2024
- After a decade of Titanic: Honor and Glory, let’s take a look at the story of its development - from its humble beginnings, through to their viral moment in 2016, and then onto their eventual downward spiral in more recent months. But can they achieve what they set out to back in 2011?
The last ten years have been quite the ride, and with not much to show for it, members of the Titanic community, fans, and even casual observers on the sidelines, are keen to see what the future holds for this game.
And when it comes to the inner-workings of this project, overpromising and underdelivering is just the tip of the iceberg...
A big thank you to /u/afty for being such a huge help with this video and for providing the script.
(I'll take this opportunity to plug his subreddit /r/rms_titanic - if you're interested in learning more about the real history of Titanic, please join us!) #titanic #gaming #videoessay Игры
Everyone: So, how long have you been working on this project?
Titanic honor and glory: It's been 84 years...
I can still smell the fresh paint.
They should just call it off. By the time it comes out we'll probably have invented time travel anyway so we can just go back and visit the actual Titanic.
Ha! 😂
Eva was attacked and discredited for most of her life. Bc she was so young when titanic sank no one thought she would be able to remember accurately. Im glad that the truth was discovered b4 she died. She told anyone that would listen that titanic broke in half. Now everyone knows she was right. Im sure that brought her a lot of peace in the last years of her life. Even tho she was very young, she remembered that night clearly.
It's ridiculous that it was even a question in the first place considering all the eye witnesse accounts of it breaking in half. It was White Star Line trying to say it didn't so it wouldn't make them look worst than they already were at the time.
You can build an actual ocean liner almost as fast as they make their 1:1000 models.
And now the models have been cancelled. They are offering flat dollar-for-dollar refunds, despite having held your money for three years.
@@qarnos u aren’t a fucking bank did u do a deal for interest?
I don't know how a British chap and his cup of tea captured my interest hooked for 30 minutes, but you did! Keep up the good work
This comment just made my day! haha Thank you! I’m really glad you enjoyed my video
@@espressobongo9975 there’s no conspiracy hahaha I think Tricera assumed it was tea because I’m from Britain - but I was drinking coffee
Thirty minutes is really really short….
I love how Tom was mocking the quality of their clock when POTM had horrible water and flags, which are both easily fixable btw.
(And I totally forgot about the robotic seagulls in demo 3)
Glad I’m not the only one who thought the water looked like a soggy napkin XD
When I saw the seagulls in that demo I knew we would never see 80-90% of what was pitched. A ship full of NPC models with quests and side quests? Yea right. Just focus on making the ship, let us explore it. Let us watch it sink.
The TH&G water also looks like a soggy napkin.
If you saw the movie Raise the Titanic, they show the ship rising in one piece. That shows how engrained in everyone’s psyche that belief was at the time.
and that itself was apparently based on the testimonies of both Second Officer Lightoller and Col. Archibald Gracie who both testified that the ship went down in one piece despite the fact that so many other countless survivors said that ship very clearly broke in half when she went down.
@@nigelmurphy6761 I believe the biggest nonsense wasn't the ship sinking in one piece, but her alleged near-perfect condition as she landed on the floor. In real life, her bow would've been destroyed one way or another.
In A Night To Remember it sank in 1 piece too.
@@diamonddigs6206 true, Lightoller was the lead in that movie
Historians before the wreck was found all said the ship went down in one piece, at a titanic convention in the 1970s i believe eva hart was shouted down, this chap even said this in this video
When I was just 7 and started using RUclips for the first time in early 2008. And remembered watching one of the LEGO movies made by Tom Lynsky as it used music from both AOT and the James Cameron movie.
Thats a classic
@@vanguard6498, it is.
I remember the heyday of THG. When Ken Marschall was announced to be a consultant on the project, I thought there might be a chance that Ken could get the team and James Cameron together for funding purposes. Obviously the funding wouldn't be a problem, but also, james cameron being involved would have given THG major mainstream credibility. It's a shame that this project will probably never become what it was dreamed to be years ago.
It's declined, for so long, for so many years... UNTIL HOLY SHIT LITERALLY STARTING THIS YEAR! New demo and they seemed to be getting their shit back together. Demo 401 is available for free right now and basically has every public room and a shit ton of other stuff. The next update will add a shit ton of new machinery spaces and the one after that turns Demo 401 into project 401, an actual game available on steam. After that they'll start working on the main game with a shit ton of other stuff like information logs, interactable EVERYTHING, and basically a whole new game.
The entire "project" already happened. There's no scripting here. And there are already historically accurate animations of it sinking, and they're sometimes done by pure amateurs. This is an 11 year scam. What's crazy is that the people who funded the scam are all too happy to do it.
@@ko7577I found out about this in 2016 and was so excited. Now the hype has died down and the main person working on the ship is saying there not working on it as much due to life getting in the way and shit
I think the project will most likely become a museum or even just a simulation of the sinking in itself, either way, all Tom did was write the story, Matt and Kyle were the ones actually modeling the game and the ship, so I am confident that they can pull through and create am amazing game.
I agree with you! The TH&G team is doing incredible work!
They should release the game as a walk 3D around and just finish that 1st. Then they can always make a story and release that later as add ons. It would be great to have a fully fleshed out game with a story line basically a modern version of adventure out of time.
I’m not sure there was even a finished script. He just announced a premise, but we never even got a single cutscene.
@@giovannirastrelli9821 Because that would require the game being further along, character models were mostly complete at best.
There are already simulations of the Titanic sinking, and they're incredible.
So what you're saying is that they scammed everyone out of money, and you're glad they did?
That nasty back-and-forth between Lynskey and Lee. Really a shame to see what could have been a powerful collaboration degenerate like that because of big egos. Now that Tom's out, maybe the rest of the team can start building bridges again.
Very nice history and analysis of the project, thanks for making.
Paul Lee has forgotten more about Titanic than Tom Lynskey will ever know.
@@bobread5772 That's absolutely true.
I had the pleasure of meeting Dr. Lee a couple of years ago and his knowledge and passion for Titanic history is incredible
It has nothing to do with egos. It has to do with they never planned to use your money to make a game in the first place. Some of their slop screenshots look like they were taken from 1996's Titanic: Adventure out of time, an old CD-Rom game that actually got produced in less than a year. Video games usually take so long to develop because they need to be scripted. You've got to create environments out of thin air.
This is a ONE SETTING historical event where everything down to the last detail is already known. The technology to CODE GAMES was already there in 1996. lol But here you are 11 years later pretending this wasn't anything other than a scam to take crowdfunders for millions.
A good editorial and summary of what has happened, hopefully this year we will see a tangible product in the Alpha.
lol There are TONS of tangible products from the development of this game. Unfortunately, they're all houses and cars for the developers.
This is a great explanation, thanks for putting this up. I've stayed subscribed to the channel ever since 2018 and followed it over then and the next year, but stopped following it closely and have kept a rather modest ear on the uploads ever since. I'm not really apart of any online Titanic community that closely, but really enjoy Titanic content whenever it pops up (and then I get swooped right back up in that interest again). I've never consciously payed attention to any of this drama, but it was clear just by observing it that something was wrong and hearing everything now explained out loud given the context really isn't surprising. I feel like the project has been around way too long to just die out. There's 100% a path to make something out of the demo which was so mind blowing in its quality to everyone who explored them. I saw someone say making a museum and leaving it at that is their best bet and I think that sounds right given the past struggles. Best of luck to them.
You’re welcome, I’m glad you found it helpful!
So basically they "partnered" with so many qualified individuals that the game should have been completed several times over
No. No amount of people can finish a game that fast.
@@cloudcraft7153 Plenty of games have been finished in a lot less time than 10 years.
@@cloudcraft7153 There is virtually no legitimate game developer on earth who couldn't finish a video game about a 2.5 hour historical event... in less than 11 years. Seriously?
For anyone interested, there's actually a mid-90s game that was just piddled out using old tech in less than a year. lol And some of its screenshots actually look BETTER than the slop they put out from "Honor and Glory" (The screenshots that scammed you out of millions).
Well it’s all about money and it’s a volunteer effort. Secondly we now have fifty percent of the ship. Released two weeks ago.
It’s meant to be full replica.
@@troodon1096 but with THIS detail? I’ve seen this and I don’t want any game that looks like a cheapie version now.
It’ll feel capitalistic and inauthentic and distespectful
You should do a follow up on the video.
Nothing went wrong. A few game developers figured out that crowdfunding was the perfect way to keep dangling a carrot to naïve Titanic fans without ever having to produce an actual game.
It's a scam.
Development started 11 years ago. Titanic isn't a fictitious story nor one where anything changes over the years. They don't need to "script" anything. If there was an actual game in development, it would have been fairly simple to do, and even mid-1990s Titanic explorations like "Titanic: Adventure out of Time" are... they're already there? Animations, cut scenes, and a basic storyline of a 2+ hour historical event wouldn't take 11 years to produce if they'd ever planned to produce anything at all. But people are gullible.
No game developer on earth would take 11 years to produce a Titanic game. You literally have the entire script already in front of you, the ship in the mid-90s games was actually pretty historically accurate itself in a single setting, and it's one of the single easiest things to animate or produce. Evidence: They've got real-time sinkings on here. lol This is the game that wrote itself. But they never intended to actually spend MONEY to produce a game. Why spend your money on that when they could buy cars with it?
So let's talk about what went RIGHT: These guys absolutely took you for a ride.
For trivia's sake: Titanic: Adventure Out of Time (1996 technology) took 1.5 years to produce. And it looked... comparable to the quality of Titanic Honor and Glory. You could walk around the entire ship, learn historical facts about it, and man, that smoking room with the fireplace looked beautiful. So that's about how long it would take to produce a Titanic game in 1996 with just a few coders. How long now? 11 years. And if we're honest, 21 years, and then 31 years, until they die with 10 mansions you bought them.
I heard Tom got married and wanted to spend more time with his new wife. That was from Matt on the livestream. Despite the fact that Tom has said some pretty silly things in the past, I believe Matt’s recent account of Tom’s leaving the team. I still believe in their project, and I still believe in Tom. This is nothing more than a temporary setback. The game will be completed and it will be amazing, whether it included all we hoped it would or not.
Finally someone who doesn’t just say “Tom looks ugly”
I wouldn't put much faith in that wife rumor. Tom has his own channel now dedicated to greater exploration in maritime content. If he really wanted to spend more time with his family, I don't think he would have become a full-time creator. Although there are videos where his wife is helping out. He would be trading off one time consuming thing for another.
I've been really looking forward to this video thank you so much. As a 34 year old woman that should know better, I feel really dumb and betrayed for believing the "every single Titanic passenger will be created" announcement. I was so, so excited about that.
I feel the same way, and feel even more skeptical after this video and the livestream earlier with THG.
I think if they just focused on the Titanic only, not everything else they’ve done, this would of be done a long time ago.
I think I’m gonna go play Adventure Out of Time now. Lol
Thank you! I’m really glad you enjoyed this video and found it useful - that was entirely the goal of this video and in happy to hear it has worked :)
I knew that wasn’t going to be possible. I thought they would make many of the passengers and crew, but I was familiar with the list, and some people we know so very little about. Some of the ones who were immigrants from the Middle Eastern countries and who boarded at France but died in the sinking, we know next to nothing. Some people in those days traveled under assumed names, some had names that were spelt wrong by clerks. Just one example: there were two groups of passengers traveling under the surnames of Cacic and Cor. They each bought tickets from the same White Star agent. None of either group survived, and that is the extent of our knowledge of them. We don’t even know if the persons with the same last name in each group were related. It’s possible they were part of an extended family, but that’s just unconfirmed speculation.
They could have just focused on say 50 of the most famous ones and crew whilst having generic NPCs with limited interaction for the rest of the ships passengers.
As a developer (albeit not in the games industry) I found myself thinking about the technical requirements for modelling the entire complement of passengers and crew when that claim was made, and I simply couldn't for the life of me figure out how they ever expected to do it. To populate the larger open spaces on the ship (e.g. the Third Class public room under the poop deck) with an NPC count even halfway reflective of what it would really have been like would have sucked up an astronomical amount of CPU and memory to implement in a convincing manner.
Things like this happen in business all the time. Enormous egos collide, and chaos and collateral damage ensues. Tom seems to be passionate about history, but unfortunately he isn't a very good video game developer or producer. He was searching for "Honor and Glory" for himself with the game, which led him to over-promise and under-deliver. The project is probably better off without him, and after a failure like this he is probably happier without the project. It's not all bad news though. Since he enjoys being in front of the camera, maybe he should start making history documentaries instead? He has some interesting stuff on his channel, and feels like a natural host.
Yes, this happens in business all the time. Initially promising looking projects suffer from poor organisation, a clash of personalities, trouble attracting funding, and so on, and get delayed, suspended or cancelled. But normally, nothing substantive is announced publicly until major issues have been resolved, the basics have been fully worked out, and proper deals are in place (especially investment, the most important thing to get the damn thing made).
What the big guns definitely don't do is to announce a project and use the announcement itself as a means to attract funds in the form of personal donations from fans, and then go through a neverending start-stall-stop cycle which drags on for over a decade as thousands of those fans watch in the stands and go from being excited to impatient to anguished.
The trouble with THG is that it's sort of midway between a professional operation and an amateur fan project. It generated all the hype and expectation of a professionally made product, but had none of the same organisation or discipline. Any professional project which had suffered the same level of trouble and setbacks that THG has would have been cancelled long ago. After all, a company only exists to make a profit, so if it becomes obvious a project is only wasting time and money for them, it needs to be cancelled immediately. But Vintage Digital Revival was specifically founded to make this game, so it's practically synonymous with it.
It's funny how surreal this drama seems, even though I've been following the project since 2016. A virtual museum, that's all they needed to do. Release the other stuff as DLC later.
And it's sad to see Tom becoming the villain. I was a fangirl of his since I watched The Last Signals in 2013 lol
@@StoriedHistory1985 Exactly, classic "broken pedestal" trope
He comes accross like he used the project to promote himself and stroke his ego. Especially his "modelling" portfolio in historic fancy dress.
I know right I loved Tom too 😭😂 I still do tho
@@proush7390 Yeah, me too I guess... He said hi to me in his chat and I almost died lmao
@@annapaula290 omg I know right. He liked one of my comments and I was so excited!!!
I kind of felt like this game wouldn't happened back when I stumbled upon this project on RUclips a few years ago. It felt a little too ambitious. It's a shame as what they have created is amazing so like others have said hopefully at the very least it becomes a museum/ship tour. I probably won't be getting it now though.
No, It's coming. They got a new Game Director and he is very transparent with the project, and they aren't being too ambitious with the project either. They are focusing on just modeling and creating the ship than anything else. The alpha will be here by the end of the year =)
Great assessment. To boil it down, classic case of pie eyed youngsters biting off way more than they could chew. I've been following THG since late 2019. I've enjoyed their videos. I am one of the many who thought they would watch 10 minutes of the real time sinking video but ended up watching the whole thing. I hope the newly formed team finishes the "game" under the new project scope - it will still be amazing!
Pie eyed means drunk.
Thank you for this video. It was very informative. I had no idea that they kept expanding the scope of the game. They definitely bit of more than they could chew. They really should focus on either making it like a virtual museum you can explore, or have an explorer mode and a short story mode that people can choose.
Because if they want to do a AAA game they won’t be able to accomplish it with just the group of volunteers they have now. They just posted some updates but they said they have no paid staff working on the game at all, so everyone is working on it during their free time. At this rate the game will be ready in another 10 years if we’re lucky 🙄
You’re welcome! I’m happy you found it helpful :)
I donated money in 2013 and was glad to do so. The promise was a copy of the game when it was finished. It seemed to sputter and die out. Thanks for this frank discussion.
How much did you donate? I donated $50 on several occasions.
You’re welcome, thank you for watching! I’m glad you enjoyed it. I was going to donate towards the project until they announced certain things that I knew were going to end up being unattainable. Thankful I didn’t now.
They’ve released a new updated version. Another 20% of ship done
I’m torn on this video. I’m a huge fan of TH&G and I’m completely behind it. I just want it to be successful because this has been a dream come true for me as Naval Architecture fan and historical Ocean Liner and Titanic fan.
You can still be a huge fan of something and support it, whilst also opening your eyes to the reality of the project. Those two things aren’t mutually exclusive. You can do both.
@@timetotalktitanic7381 I mean they’ve done something so amazing thus far…
People love to hate MAGIC.
Nowadays they are more of a passion museum project than a upcoming Video Game, which I actually prefer the museum propassion project.
Ho boy. I have been follwoing this story since I was in high school star eyed that it would be released. Here I am on the cusps of graduating college to see how it all it went down.
same. may have discovered them around 8th grade or early hs, and now im at the age where i'm about to supposedly graduate college. (except i dropped out for 1 yr, and abt to shift for another soon) i wonder if the game will be release by then by the time i'll actually graduate and get a degree for real...
I've never really had hope in the project- they've done alot for the community, but I feel like their aiming way to high up for an Indie Game company. The Initial promise, a complete walkaround of the ship and a sinking mode sounded reasonable. The new one, which includes that and a way to ambitious storyline + multiplayer doesn't sound reasonable at all.
If we see a Titanic:H&G, I will genuinely be surprised by now. But currently, too many side projects have been brought about than needed. Too many things that don't relate to the main game are suddenly appearing- and with the new issues be brought about Tom aswell not really helping me gain any hope.
Hopefully they do something with the game, but we can only wait now.
Now they haven’t. All they helped do is turn Titanic fandom into a caste system.
It's declined, for so long, for so many years... UNTIL HOLY SHIT LITERALLY STARTING THIS YEAR! New demo and they seemed to be getting their shit back together. Demo 401 is available for free right now and basically has every public room and a shit ton of other stuff. The next update will add a shit ton of new machinery spaces and the one after that turns Demo 401 into project 401, an actual game available on steam. After that they'll start working on the main game with a shit ton of other stuff like information logs, interactable EVERYTHING, and basically a whole new game.
Yeah, I ordered one of those models too. Back when the sit said 3 to 4 months. Finally got it over a year later.
Tom always gave off this attitude of 'its my way or the high way' despite him not doing any of the work. Unless you consider work being, telling people what to do. I feel awful for everyone who donated their time and money to this project.
Ah, but you’re forgetting that “cinematic script” [sic] Tom never actually wrote.
It's declined, for so long, for so many years... UNTIL HOLY SHIT LITERALLY STARTING THIS YEAR! New demo and they seemed to be getting their shit back together. Demo 401 is available for free right now and basically has every public room and a shit ton of other stuff. The next update will add a shit ton of new machinery spaces and the one after that turns Demo 401 into project 401, an actual game available on steam. After that they'll start working on the main game with a shit ton of other stuff like information logs, interactable EVERYTHING, and basically a whole new game.
Huh they don’t need a boss?
I don’t wanna say your a idiot butttt….
Thanks for the rundown. I have been rooting for these guys for years. And wondering what the heck has been going on. If they could just get James Cameron or a major games maker to invest and maybe become owners. Tom is not unlike other Entreprenuerial showmen from the past who tried and often succeeded in “faking until you make it”. Too bad Tom did more faking than making. I still have high hopes for the project.
The whole new "direction" still feels very Tommy. Their latest livestream about the weather mechanics gave me deja vu.
I wish these guys would just sell the rights/whatever they have completed to an actual developer and just stay on as consultants.
I think they tried at one point, no one wants it.
Okay, I know about THG vaguely, but this gossip is worth listening to with a cup of tea on the Veranda Palm Café.
this is exactly the kind of informative video i was looking for after hearing about what happened with tom, thankyou for your timely and helpful analysis! subscribed.
Thank you so much, that means a lot! I’m glad you enjoyed this and found it useful
As of now, THG with their latest demo 4 (Project 401 Version 2) has 50% of the ship done. And I think they are now starting on the final model from scratch. So it probably will take until 2031 to complete I'm guessing. a 20+ year project!
This was a great summary, I wondered what was going on after trying demo 3 and being so excited...then not seeing much else to be excited about.
It's a shame because I've known that THG as it was pitched was never coming out - so the recent update was more of a sigh of relief because I've already been "grieving" it for years. You've nailed my exact thoughts on Tom, it's a lot easier to spot a Tom when you've known one in real life. I would gladly pay for just the walk through and a free camera explore of the sinking, and hope they can deliver something to compensate them for all the time they've spent the last 10 years. Thanks for putting this together!
This was great. Great job. You put this together well. Iv been waiting for this since you announced haha. I wish it was longer hahah. I could have listened to another hour of this. Thanks for uploading/condensing this ongoing saga.
Me being part of other two dramatic communities( FNAF, Roblox )and being a Titanic modeler myself: Oh yeah the Titanic community, one I can go without any dram..
Titanic HG/Titanic Animations/Aaron1912: Allow us to introduce ourselves
Supposedly donation money used to fund the project was in fact used to make a crossing on the Queen Mary 2 and trip by train to The White Star Hotel . 10 years and people giving money to fund vacations and cosplay outfits.
Wow ! I just spoke with someone today that told me the same exact thing!!
You mean “White Swan” Hotel in Anwyck?
The White Swan Hotel is very important to researching the interiors of the Olympic and Titanic...of course it's necessary to use money to go there. I have and it is an incredible experience to see Olympic's fittings in person.
As for a transatlantic trip on the QM2...again I'd argue that is doing research. What better way to understand how an Atlantic voyage feels than to go on one?
Still...if donation money was used this should have been made clear before it happened what it was to be used for
@@biscuitcase83 Please don’t tell me you’re a public defender.
@@giovannirastrelli9821
What even is a "public defender" lol
Wow I remember obsessively binge-watching all of H&G’s videos when I was a teenager, I learned a lot about the Titanic from them. I had no idea all this drama was going on behind the scenes. What a shame it’s all come to this!
Titanic fandom always attracts toxic drama, but “Honor & Glory” plunged it to new depths.
Thanks for an even handed and fair account of what got us to this point.
I don’t use Reddit or the other places mentioned in this video so did not realize the extent of dislike which had developed of Tom. He always struck me as a first rate storyteller who one could easily picture doing excellent history documentaries....but I never did over the years see the credentials which would have made me confident about him being a successful game developer.
At a certain point I guess I implicitly started assuming the game was vaporware and was in it for the annual livestreams and Titanic University videos which were quite good. Of course, it’s a lot easier for me to say that as I never donated to the project. Very understandable that people who donated hard earned money would have a much harsher view.
I hope for the best at this point but my expectation meter will stay at 0 until proven otherwise. I do know for all of us suffering through COVID-world 2021 that getting an Alpha would be a wonderful and rare good thing to happen in our daily lives!
Thank you! I’m really glad you found this informative and enjoyed it - and I agree with keeping expectations at 0 until proven otherwise
It's declined, for so long, for so many years... UNTIL HOLY SHIT LITERALLY STARTING THIS YEAR! New demo and they seemed to be getting their shit back together. Demo 401 is available for free right now and basically has every public room and a shit ton of other stuff. The next update will add a shit ton of new machinery spaces and the one after that turns Demo 401 into project 401, an actual game available on steam. After that they'll start working on the main game with a shit ton of other stuff like information logs, interactable EVERYTHING, and basically a whole new game.
Bot.
Been waiting for this game since the ship bloody sank
Fascinating stuff, and very well and calmly explained given the d-r-a-m-a involved, the tea was served hot but not scolding. Also hats off for taking the plunge into reddit for research too, that must have been quite an experience.
I only became aware of THG when they released the real-time sinking video in 2016, and until about two weeks ago I had no idea it was part of an effort to ultimately create a video game. It's amazing to find out this has been playing out over 10 years, and a shame to see youthful optimism squandered, there was a decent idea that could have lead somewhere, but perhaps unsurprisingly ego and ambition clouded things.
They did incredibly well to get the success they did from the real-time sinking video, so it's a pity it was that success which seems to have been the catalyst for the wild increase in the scope of their ambition.
Very interesting. I admit I had little to no knowledge of some of that history. In the fall of 2019 my wife and I attended a swing dance get together. I remember being surprised that Tom was there. I was probably the only person in the room that recognized him. I knew he lived not far from where I’m from. Part of me wanted to talk to him but part of me held back. I’m a professional editor by trade and I’ve often wondered if I should ask to work on the update videos and other videos that THG put out. From my observation they definitely needed some work. I had seen Tom’s “credentials” and felt I was likely to be snubbed if I approached him. I’ve always felt that I had a decent ability to see BS in people. Just subtle things they do or mannerisms give off that aire. Regardless I’ll never know how that would’ve went down but from my perspective I would have no hesitation speaking to James, who I feel is a much humbler face to THG.
Thank you for your behind the scenes explanation. I have been wondering during the past few years what was going on. It's still terribly sad news, although it wasn't unexpected.
Thanks, I’m really glad you enjoyed this and found it useful!
Titanic: Honor and Glory is a good example that ambition is no substitute for competence, it's unfortunate this game has been in development hell for so long, and it was not helped by Tom, who alienated fans, investors and historians alike. Although the team finished Britannic: Patroness of the Mediterranean, they wasted time when they could be working on the Titanic, especially since the Britannic could be a full virtual museum itself, as the theoretical passenger ship, and as the hospital ship. When I played that game, I was indeed in awe of the details of the Britannic, nevertheless, I was disappointed that I could not explore more of the ship, so with each year passes I get less optimistic for Titanic: H & G, sensing the game may never be completed.
That wouldn‘t make any sense. The Britannic was a part of the Olympic class so on the inside they wouldn‘t have been so much difference at all. The only place where you could have seen some difference would have been on the sun deck to see all the super davits plus the section of the Gymroom and the platform on the heck for the steering wheel to manover the heck into place when stopping the ship. Also there wasn‘t much on the Britannic due to the fact she was confessed by the British goverment in WW1 to serve as a hospital ship.
I'm amazed how much has occurred. Your video came in recommended after the recent livestream and thought the whole Tom thing was like Peter Molyneaux or the initial No Man's Sky saga, but only worse in terms of personality. At least with NMS, it redeemed itself. I sincerely hope THG can work out from here to be what it wanted to be, no narcissism, no petty feuds, just the tribute to Titanic we fans want it to be.
It's a bit worse than that because Molyneaux, at the very least, has some knowledge about what is a game and how it is made. Tom doesn't
Tom is somewhere between Ouya’s Julie Uhrman and Billy McFarland of Fyre Festival infamy.
@@jackbrabham I can get behind that. I guess I was a bit too harsh on comparing Tom to someone decently competent at making a game. I did love Black & White back then. I like Evgueni's comparison with Billy McFarland, that's a really good call.
I just found your video in 2024. Thank you for this. It explains what happened so well. What the development team actually built is quite remarkable. It is very sad that they weren't able to complete the project. I felt the project was not going well when they started selling ship models and such. It was after this that I stopped following the progress. However, I still just love roaming around what was completed of the virtual ship.
To be fair to Dr. Paul Lee, he does make some important points in his critique...and he is absolutely right that the team did not want to listen to advice and possible corrections
Oh absolutely! Dr Paul Lee was well within his rights to offer critiques and his critiques were not fabricated or unreasonable
He actually complimented them and didn’t resort to any petty personal attacks until Tom started harassing him.
I've seen the video of people telling ava heart she was delusional for seeing the ship break. It was messed up
Honestly they should of just stated that this was going to be museum game from the start
It originally was promoted as such before Tom joined with his borderline delusional ambitions.
And they said that being a Titanic fanboy would not be exciting... ☕
Making South Hampton demonstrates their lack of experience in game design. Yeah in theory that is a cool idea but when you consider what's important to the game itself and the events of the sinking, that content doesn't belong and is wasting a lot of time. They say they need attention from the big boys but those companies would never try to do this either. They cheat a lot of elements in games when the player can't get close or interact with something. A city in the distance that you can't get to may be an image or a simplified model because the players will never be able to get a better look at it. The citadel in Mass Effect is a prime example of this. It keeps the demand on rendering and processing down. That's part of why the first few Mass Effect games ran better than the Witcher series despite some of them coming out after the Witcher 2. But to be fair the world's are different. The Witcher is a full open world and is doing everything it can to fill every part of that with high end graphics, while Mass Effect was open world to some degree but greatly restrained you in smaller areas.I admire what the Witcher wanted to do with their games and love true open worlds but it does end up being very demanding on the player's computer and thus may not be the best type of goal for every game or company. These are things you need to consider while planning a game.
I've been following them for a while now and I am starting to give up on this project. They are saying that the initial release for the alpha I believe, should be released this year by Christmas. And when it doesn't and they say something like, "mabey next year." I'm done with them.
I hope they skip the whole game aspect of their creation and just focus on creating a museum. What I would like to see is people moving about the ship and doing their thing. They can float right through me, it doesn't matter.
That's probably the biggest mistake they made: making the focal point a 100% digital recreation of the ship and treating the story and characters like add-ons. If they'd done it the other way around, by focussing on building a fictional narrative with the _Titanic_ as the setting, they'd have a much higher chance of securing the needed investment. There'd be far more mainstream appeal for a game with an actual story and gameplay even if only 30% or so of the ship were accessible than for a game where you can just explore 100% of the ship and nothing else.
What do you think about this new direction they've gone in now? I think they're just focusing on the ship now, they said they are planning to release an alpha soon. It does seem more promising.
That's all it ever should have been, and in fact was the original idea.
I’ve been following this project since I was in primary school, I’m in my final year in college now lmao
It didn't help at all that Matt DeWinkeleer spent more time arguing with people in flame wars over the Titanic and ranting about Donald Trump every 12 hours on Facebook rather than get anything done. I'm not kidding. Took one look at Matt's Facebook page, he spends so much time and effort hating Trump that he could be using on working on the game. And when I say hate, I mean he goes the full 50 yards with it, cursing and swearing, militantly letting everyone know how much he hates that guy. It's not the political part I care about so much, but the fact that behind the scenes, he's wanting to give people a hard time or seemingly tries to pick a fight, not to mention his serious lack of professionalism.
There was a now-deleted post on an Ocean Liner Facebook group where I posted "Is it wrong that I'm against the idea of them cutting a hole in the wreck and pulling out the Marconi system on Titanic?" His reply was; "Yes, you are wrong." I politely tried to reach out to him and ask him to elaborate on his opinion, out of curiosity since he was a big presence on Titanic facts and I'd value his opinion. He never responded and ignored my message like I never even existed. Even the way he delivers his commentary on videos regarding Titanic fact vs fiction seems fairly upset sounding as if he's very upset or mad about it all. Maybe that's just his passion for the subject? I mean, I can completely understand it to that end and I'm guilty of it myself, but perhaps the passive-aggressive sound of his delivery and tone is just as much to do with his behind-the-scenes fury as anything else? All I can say is if they're trying for realism, Matt DeWinkeleer really has the sailor mouth part down and the salty sea dog bit to a tee.
Tom Lynskey on the other hand had a far more relaxed FB page and wasn't publically ranting or cussing about politics, so the ego stuff surprised me when I saw it on this video. I'm glad I saw this video because up until this point, I was assuming Matt was causing the issues and Tom had left angrily, not wanting the mess that was being made to ruin his reputation and was fed up with the no-transparency approach. Now I'm thinking it had more to do with a clash of huge egos on both ends, similar to Paul McCartney and John Lennon when the Beatles broke up. It's a shame these two had to end up this way. Paul Lee as well. I'm not defending Tom in that email exchange, but Lee's response was nothing short of disgusting! I wish more of the top brass in Titanic circles could maintain humility and act humble like Dr. James Delgado or Dr. Robert Ballard. I've met them both and they are very pleasant individuals. Even want to be top dogs in the community become so arrogant and vicious, throwing their supportive friends under the bus once they don't need them anymore. Honestly, it's kind of why I don't spend a lot of time around the Titanic community these days. It was a lot of fun but now it's just... Sad.
More like every 12 minutes. Trump lives rent-free inside his head. Apparently Tom, on the other hand, is a religious conservative Republican. I’m surprised they worked so long together without killing each other.
Sounds like he has a case of TDS
For the past ten years they've apparently been willing themselves into thinking a breakthrough investment was just around the corner, otherwise the project would have been cancelled long ago. They probably overestimated the interest it would inspire. Of course everyone knows the story of the Titanic, but the idea of a full digital recreation is only going to appeal to a small group of hardcore enthusiasts. They've basically been coasting on the attention generated by the sinking animation for 7 years now.
To be honest I only heard about the game in 2019, and I was like "Oh, a 100% digital recreation of the Titanic? That sounds cool. Can't wait for it to come out in a couple of years or so. Wait a minute, what do you mean they've been working on it since 2012?".
I've been watching the THG videos from time to time over the years, and from the beginning was a bit disappointed in their level of absolute certainty in their story of the Titanic. I've been following the story since 1968 and am far from an expert, but the team all of a sudden seemed to be portraying themselves as the leading authorities of the ship. Well, I guess someone has to be, so I let it go. But then, during one of the live streams of the sinking a year or two ago, Tom began to disparage 2nd Officer Lightoller. Over the years I've always admired this officer, and realized that the events that happened that night would be hard for anyone to deal with. And I always felt that he did the best he could to carry out his duties. And for someone like Tom, to criticize and disparage him, was to me, a smear on the character of Mr. Lightoller. After that I distanced myself from the project, so when I tuned in sometime last month and discovered Tom was gone, I knew I wouldn't miss him. I'm glad Flanagan has put this video up to clear out some of the details of the breakup of the THG team. I hope to hear more of his perspective soon. As far as Tom goes, if it would have been him rated as 2nd Officer that night on the Titanic, the iceberg would have probably sunk too!
@@StoriedHistory1985 Yes, I’m sure if I was on the Titanic that night, I would have gone out of my way to get off the ship. But there may have been a stigma attached in doing so. I don’t begrudge Ismay, but he unfortunately paid the price for surviving. But you’re right. 100 years later in a dry living room, it’s easy to judge.
@@StoriedHistory1985 I’m a major Ismay defender, but I do agree Tom seems to take it too far, but not as far as he takes his Jack Phillips cult-like worship. I also can’t stand Lightoller.
Funny because Ismay was the reason a large amount of people died (He made the call to cut the number of lifeboats during design)
@@rampancyproductions Yes, I also watched the 1943 Nazi propaganda Titanic movie and take it as gospel. 🙄
@@rampancyproductions But of course it was all within the Maritime Safety Regulations. And I’ve realized from watching these videos that it wouldn’t have mattered if they had 100 lifeboats because they didn’t have time to launch all that they did have. Something about the time it took to let the severity of the situation (sink) in. It took well over an our before the launch process started. The passengers were reluctant to leave the nice big warm ship to splash around in the middle of the Atlantic in a puny lifeboat. However, they would soon see how little time they had left to get into one. But by then, for most of them, it would be too late.
I’m feeling less optimistic about this since I saw the livestream. The thing I’m massively disappointed about is there was no mention of Southampton in the features that were to be included. I will not be surprised if in one of their livestreams a question is asked about it and they say it has been cut. Ifyou think about it, Spammals (Dan) was working on the dock sheds as far as we know, and Tom was going to work on the rest of Southampton with helping hands from other members here and there. But them two were some of the main bringers to the table for Southampton, and with Spammals focussing on his RUclips and Tom...I don’t think it’ll see the light of day. It’s great to hear a take (from a fellow Scot!) about the recent events going on. I’m just very disappointed in the overpromising and underdelivering factor so many have discussed in the comments here.
They “promised” that the game was to come out this year, but there we go, the ship is only about 50% done, nothing about the story line, barely any historical characters modelled and so on. I get the struggle of making a video game (I honestly really do, I have tried and failed miserably on several occasions) but it just takes the mick a bit when they’ve had to rely on other people’s donations with maybe about a quarter of a game to show for it (after a development time of 10 years!)
I’m also not keen on the new logo either, the last one looked much more classic, this one looks a tad tacky. I really want this project to be the one all of us dreamt about back when the first demo released in 2015. With Southampton, the entire ship, tour modes of Southampton, Titanic, Nomadic, Traffic etc. but every month going by it just seems less and less optimistic for me that these goals will be reached and I really hope I get proven wrong and the team turn this around and do their best work they can.
The video was awesome though, a great insight into what’s been happening (I was a bit confused on the whole Tom business myself)
I agree with everything you’ve said - especially regarding their new logo! It’s far too busy and chaotic, I don’t know where to look - and the big massive leaves at the top make me think of Jumanji haha! I’m really glad you enjoyed my video, thanks so much!
the whole Southampton idea is totally ridiculous
@@JafuetTheSame I never thought of that idea as anything more than a useless diversion of already limited resources. The game isn't called "Southampton Honor and Glory." Stick to the ship; that's the whole point of this thing.
I hope they can still make the game I am a huge fan of titanic
if it takes you 10 years to make a game you probably shouldn't be making games- companies can't make it selling 1 game every decade
They couldn’t even get the ship rendered past 20% and Tom already announced a Lusitania follow up.
I’ve been waiting so long for this exact video.
I was always wondering what all this drama was around THG and all the hate on Tom in particular. This video explained it beautifully. I do hope they make amends and turn the project around though, I don't care about the people, the crew, the water physics, the city, and to be honest not even the sinking in general. I just want to explore the ship, thats all, and I think they can achieve that if they stop worrying about such ambitious things like recreating 2000+ people.
Thank you! I’m glad you find the video helpful - and we all agree with you! We just want the ship
Coming back to this video because last year this time it seemed like TH&G was turning a new leaf and finally closing the deal. As of this comment, they havent made a development update... In 10 months.
That’s shocking, and honestly I’m asked often if I’d ever make a Part 2 of this video to follow what has happened since and if they’ve changed or improved at all. The project just seems like a bottomless money pit at this point…
@@timetotalktitanic7381 In their last face-to-face "update" video, the new creative showrunner guy casually dropped the bomb that they only made 4% progress from 2020 when they supposedly got rid of the Tom stagnation / fraud problem up until late 2022 when they were announced the ship would be 50% playable in the next demo. What got me even more was the guy, without any sense of irony or self awareness, talked about a ten part video series of him crossing the Atlantic in a Tom like fashion. At this point... this is beyond a farce. ruclips.net/video/dORtwpTrQUM/видео.html
@@timetotalktitanic7381 I'd love an update from you on this whole trainwreck, if you have the stomach for it. You did a phenomenal job with your first expose as you didn't hit below the belt and kept it to just the facts... which is all you need to damn these guys and the whole endeavor.
@@timetotalktitanic7381 This is one of your best performing vids so I think you should!
@@Last_Green_Man November 2020: 46% completion. March 2023: 50% completion. The "it was all Tom's fault" having ran its course, the excuse they gave during one of their livestreams was that they had to redo all their work on up-to-date engines as the engines they made their work on were obsolete. But if we believe that and given how slow they are to make any progress, these up-to-date engines will be obsolete too in 2 years, meaning again having to redo everything and so on. T:H&G is pretty much to the Titanic community what A Wind of Winter and A Dream of Spring is to A Song of Ice and Fire community. I personally think it is a problem with the team and/or the project itself rather than with Tom. Tom likely left on his own because he saw this was going nowhere and he was implicitly used as a scapegoat by T:H&G. Tom is apparently working with Kent Layton, Oceanliner Designs and other historians and programmers to make a Lusitania virtual museum. If it is true, I have more faith they will get to the finishing line before T:H&G do, if they do at all.
They did a new live video 8hrs ago and your video is 15hrs. Really good video. I update myself every couple years but never got to have this full story.
Thank you! I’m glad you enjoyed this video and found it useful in getting you up to speed
Thank you for posting this.
What a shame?
One thing is for sure. International interest into the Titanic phenomenon is only increasing not decreasing. The story haunts us and will never leave.
Any individual, group or organization wise enough to provide a Virtual Reality App, Game or Simulation of the Titanic. In accurate and high detail. Would surely profit from it beyond expectation. It would sell massively.
I am personally, somewhat amazed and perplexed that no major investor or game company hasn’t taken notice.
The interest is there. The number of people willing to purchase the product is there. The technology, blue prints, testimonies and knowledge of the Titanic is there.
Where is the Titanic Virtual Reality experience?
The closest that I’m aware of, thus far? Besides “ Titanic, Honor & Glory”. Is an old PC Game called
“Titanic. Adventure Out of Time”
Aaron, well presented your speech timing is precise - enjoyed the video! Thank you!!
Thank you so much! I’m really glad you enjoyed this and found it easy to listen to, that means a lot :)
Sounds like he's using everyone's love for titanic as a money grab
Luckily they have a new Game Director.
This game gives me huge vaporware vibes.
Does anyone here think that Tom Lynskey and the creators should be forced to proved what they did with the money and who the investors were? I think the Honor and Glory Community deserves transparent accountability.
Show the receipts! …. I remember when I first got the red flags back in 2018-2019. Tom was flying back-and-forth to Halifax and Ireland. I had a feeling he was using money from the project to make these videos.
All he Is going to show Is the flamboyant costumes he bought with the money.
@@augustosolari7721 Probably so. It's good that he is gone from Honor and Glory.
I heard it was Ruth Becker who was shouted down at that convention. She also said she saw the ship break in half.
It's almost like Yandere Simulator all over again.
This was a pretty neat summary. Personally I feel like there were some things that could've been touched upon. Specifically like when you said Tom claimed they partnered with a large studio to make NPCs, it wasn't mentioned that those things were in fact happening, and they showed off some of the said NPCs. Just makes it come off as another wild exaggeration from Tom.
They definitely made a lot of mistakes here, and I agree its likely a case of young guys letting it all get to their heads. And with how much attention they got I can't say I'd entirely blame them. They've gotten a lot of opportunities many people interested in Titanic could only dream of experiencing. After seeing the livestream, I'm cautiously optimistic. Them announcing a free Alpha set for this year that they will subsequently add onto is promising, and the more focused features seem far more realistic.
It's kinda crazy how I've seen people talk so badly about them. At the end of the day it's a case of them biting off more than they can chew and not having the experience to know how to deal with the public. Though people talk about them as if they're the worst people alive
I’m glad you thought it was a good summary of ten years.
And there’s a lot of things that could have been said/expanded upon/ etc etc but it was nearly a 40 minute video as it was - and the most important things were mentioned. They made a few digital renders of Captain Smith, Jack Phillips and Violet Jessop, but it did not come to fruition so why would I mention that as if it was a successful and completed aspect of the project? A few images of crew members is not 2200 NPC’s.
And in their most recent livestream they acknowledge that it was a ridiculous notion to try and achieve that and have now completely scrapped it.
@@timetotalktitanic7381 Right, that makes sense. I wouldn't say I was trying to imply it was something completed, but just that it would be worth mentioning that progress on NPCs had at least started, when so many of Tom's other claims had nothing to show whatsoever and were only conveyed by his word alone.
I do hope they at least find a use for those character models made though. Would just be a waste not to use them at all.
@@timetotalktitanic7381 There was also a tender of Bruce Ismay, but that’s all they were, renders.
None of the models were ever shown animated or in any of the in-game cutscenes.
The 5518 Studios announcement seemed like a major breakthrough at the time, but retrospectively given that nothing seems to have come of it, my guess is that the company probably just agreed to make a couple of NPC models as a showcase to potential investors. A far cry from actually having a deal in place to build and code hundreds of NPC's. So it probably was mostly just Tom exaggerating again.
Wonderful Explanation on everything! I sure needed it
2:30 I said it on the original post you based the script on, but I think it would be a good idea to add it here too: while I don't know of Eva Hart being shouted down, I know _Ruth Becker_ was, and her response was, "I was there, you weren't." I never heard much on how she felt after the wreck was found and confirmed to have split in two, just her opinions on Salvaging the wreck after the discovery.
Thank you for adding this insight - it could very well have been Ruth Becker, and it’s important to try and be as accurate as we can, especially where real people are concerned. And thanks so much for taking the time to watch my video!
More specifically, when she began talking about seeing the ship break up; one of the organizers of the Titanic convention that year tried to take the microphone from her and explain, "It was dark, she was just confused." This is what prompted her, "I was there, you weren't!" response. Ken Marschall talks about this incident in one of the Titanic Channel episodes.
Eva Hart didn’t start claiming she saw the ship break apart until AFTER the wreck was discovered in order to remain relevant. She was known pull stuff like this.
@@TitanicAnimations I don't get it, why the organizers didn't want her to say anything about a supposed break up of the ship?
I don’t consider anonymous Reddit users to be the most reliable of sources.
Would love to see an update to this video. I was interested in the project at first but now I’m not sure I would touch it with a 45ft pole. I’m glad I never invested into it. Seems like a reach and too good to be true
if you’ve shouted down a titanic survivor, you should question why youre in that “community”.
Titanic honor and glory is not going nowhere
I came across your IG page and searched high and low for your RUclips channel. I’m glad I finally found it! I’m definitely going to do some catch up and hear your thoughts on the great lost Ocean Liner. 🚢
I also am really interested to hear the backstory on Titanic H&G. I’ve been following them for a few years now waiting for the game to come into fruition.
Links to my various social media platforms are all in my IG page bio in the linktree link - thank you so much for checking out this video, I really hope you enjoy it and find it useful and informative
Great video, bud. I was a hard core believer/supporter, but, I’ve stepped away. I have no expectations left for any results.
I’ve never donated to them or ordered anything from their store - and I’m glad I never! I’m curious to see what they say on their livestream tonight... and I’m really glad you enjoyed this video, thank you! :)
@@timetotalktitanic7381 I think I did the $60usd tier or somewhere around there that granted access to the Facebook group (not sure what the policy on charging to join a Facebook group is) and a promise to get the full game on early release.
The group is no better than any other Facebook Titanic group and apparently I won’t be getting said full game. Granted, I did believe in the original promises, whole heartedly. One of the few times I’ve let my heart get ahead of my head.
@@justinv433 On their discord, Matt has said backers who can confirm they donated that tier, will not have to pay for it upon release, after the free alpha that will be added to which has been confirmed for this year.
Ive seen the Eva video. She was at a meeting of the Titanic historical society and was using her first two fingers on each hand to show the first two funnels started separating from the last two and a gap formed between the second and third funnel. And the guy standing beside her that was in the Titanic Historical Society basically shut her down and tells her she's wrong.
@Caterpillarjon It was survivor Ruth Becker. She was invited to a convention and said the Titanic broke in half. Nobody believed her. They thought that only a funnel had fallen. The author of A Night to Remember Walter Lord contacted the survivors while researching for his book. The survivors wrote to him and told him the ship broke in half. He did not believe them. Their letters and his research notes are held in London. I went to London and researched them and it was clear that he believed that only a funnel had fallen. The success of his book basically cemented the idea that the Titanic sank intact and that only a funnel had fallen, and that was primarily the reason why many years later during that convention the Titanic enthusiasts still assumed the Titanic sank intact and that only a funnel had fallen. They may also have seen the bizarre Raise the Titanic film and reached the same conclusion that only a funnel had fallen. They never bothered to look into the matter or contact the survivors who saw the ship break because they simply could not imagine how the Titanic could break apart on her maiden voyage, so they simply avoided the subject altogether and argued with the survivors who saw it break in half.
When the wreck was found there was a childish attempt to quickly work out how the ship broke. The twig break theory became popular because it was very simple for them to understand, despite being ridiculous and over dramatic. James Cameron's film was released which basically cemented the twig break idea. I mentioned back then how ridiculous it was and I said that Ruth Becker had used her fingers to show the Titanic breaking between the 2nd and 3rd funnel and still nobody believed her account. They were convinced that James Cameron was right to show the Titanic breaking between the 3rd and 4th funnel and they again insulted the memory of the late Ruth Becker who had used her fingers to show exactly where the ship broke - between the 2nd and 3rd funnel. I respected her and showed her version of the break in my study and I was insulted and mocked for believing her. Fast forward many years and they now accept she was right and the ship did break between the 2nd and 3rd funnel.
The team at Honour and Glory keep changing their ideas of the break and the sinking on a regular basis. Common sense would be to research and read all of the survivor accounts at the beginning and then present a video, and not jump from one idea to the next each time they read half a dozen survivor accounts, and then jump onto a different idea when they read more and again more. I don't particularly follow their project, but maybe in 30 years they will eventually get around to researching all of the survivor accounts and presenting something more conclusive, assuming people still care in 2054.
regards,
The real Aaron1912
right now I am just trying to see which one will come out first, Titanic Honor and Glory or Star Citizen, though Star Citizen is always adding features and building each patch, honor and glory does seem to be stuck in Limbo
Shiiieeet bud your late to the party, been here waiting for HL3 since 2007.. 😂
Thank you for this. I've been following Titanic HG for a very long time now and around the "radio silent" days, I'd often question what was going on, take a peek at their page, realize nothing changed, and my heart would just sink a little (no pun intended) Then I started to hear rumors about Tom this and Tom that; I didn't know what to believe and I had absolutely no proof of any of it being real, so, I did some sleuthing and unfortunately, came up empty-handed.
It wasn't until about two weeks ago, I found out some information via screenshots posted on Reddit from somebody who actually worked with Tom. It was truly
upsetting to see Tom act like such a big baby in these screenshots...but it still didn't answer my questions! Fast forward to today and your video just randomly pops up on my recommended (Thank you RUclips algorithm?) and you basically answered all of my questions and even filled me in on some things I didn't already know!
For that, I thank you.
It's a shame this all happened. It would have been nice to have a fully-fledged story with NPCs and all of that but honestly? I just want to see the game release! I want to be able to walk on the titanic, explore it and feel like I'm in a virtual, interactive museum. The other stuff would have just been a bonus. I knew they were getting in way over their heads and it almost worried me the moment they announced adding a story/NPCs. I've seen so many game devs say "We wanna do this and do this and do that!" and then nothing comes of the game. I'd hate for that to happen to Titanic HG. Here's hoping they can get back on it and give us a masterpiece. Sometimes, less is more.
I’m so glad you enjoyed this video and found it useful and informative!
That was exactly my intention - because I was seeing (and still see) comments on Facebook, RUclips, Reddit, Instagram, asking what’s happening with this project - so I wanted to have a video collating all of this information (from all over the internet) condensed into one place and one platform!
I’m really happy you came across it, and I really hope T:H&G comes to fruition in an interactive museum at the very least. It’s been interesting watching their last couple of livestreams over the last month and hearing from them what their new direction and vision is.
Thanks again for checking out my video and for the awesome comment!
I told people the project was fuckity, i fucking told them but all of them on the gurantee group hated it. now that im proven right im going to definetly say so
I feel this entire project has been overpromised. Just finish the ship. Things like to have the entire crew and passengers modelled are unnecessary.
To me it seems obvious by now that they will never finish this project as a full-blown video game, because they don't have enough money and resources. Maybe they should go on Shark Tank and get someone there to help them as an investor, or maybe James Cameron.
I think they attempted to get James Cameron involved, but it went nowhere.
@@giovannirastrelli9821 That's too bad. Well, I think they could get it rolling If they have enough support, and I am pretty sure the project would be very successful and pay off. By the way "Titanic out of Time" video game back in 1999 sold over 1.5 million copies by 2000. If this game sold for $24.99 x 1.5 million copies, that would add up to over $37 million. Or $19.99 at 1.5 million copies, that would still be almost $30 million. After doing a little research, I found out that "Titanic out of time" came out in 1996 and sold over 100, 000 copies, but by the time "Titanic" the movie came out in 1998, it helped hugely to increase sales to the game. Interesting and good timing.
@@rarpcgaming Adventure out of Time came out in 1996 and made average sales until James Cameron’s film came out and the Titanic mania officially started.
Tom Lynskey and Paul Lee.... The WORST from two worlds... interesting video, thanks!
Just add Gregg Jasper and Randy Bryan Bigham and you’ll have a coven of Titanic Witches with a capital B.
Thanks for watching! I’m glad you enjoyed it
I'd kill to have an accent like yours
Thank you so much! I must just be bored of my accent because I don’t even like/notice it much! haha
@@timetotalktitanic7381 Anything is better than the plain Midwestern Accent I have.
@@illinoismotionpicturestudi5065 Wisconsinite me can back this up.
I wonder if titanic animations may return with the new team restructure
I’m willing to give them a little benefit of the doubt. They are attempting to faithfully recreate down to the finest detail a ship that was only in service for a week that was nearly 900 feet long and could carry over 3,300 people onboard at full capacity.
That’s not something that can just happen overnight, and especially for recreating a ship of the size of Titanic.
I have loved titanic since I was five I was looking forward to this game but my patience is running out now they closed contributions except for pateron the original contributions gave you cooler stuff for you money the new Pateron gives you nothing. Their website sucks most of the website features our gone the ones that are there just say coming soon. My boyfriend bought me a titanic model off of them for my birthday it’s been 2 years now I still haven gotten it in the mail. There slower than a snail no video game should take over a decade since they started the game 25 apple computers and five Nintendo consoles have been released I feel like they need to shut it down and give everyone’s money back and apologize
Wow, bravo absolutely amazing summary of this game's downward spiral. I really like how you touched on grievances with the ship models (I'm still waiting for mine). I don't know what today's livestream is gonna entail, but I do think Tom has been ousted. They removed his history of Ocean Liners videos from the main channel.
Thank you! I’m really glad you enjoyed this video, and I’m extremely curious to hear what the remaining T:H&G team have to say on their livestream later!
What will come out first, Titanic Honor and Glory? or Star Citizen?
I don't even give a shit with the story or the NPCs.. I just want to explore the ship.
That is what the new game director is focusing on, only a tour mode and sinking mode. No npcs, or storyline.
This was a hopelessly ambitious project started by a group of immature kids. They let the success of the sinking video go completely to their heads, and made the mistake of ignoring advice from more experienced researchers and experts. Now that Toms left, they seem much more sensible and realistic about what they can achieve, and more willing to take feedback on board.