100% agree with you about keeping the archive. As someone who studied history in university it really pains me whenever I see news about the erasure of history in our real world. Don't erase it, but provide the necessary context.
I've just done the other option on my second playthrough and in the scene after that decision Bellara seems much sadder and full of regret. In my first and probably canon playthrough I Def made the right decision to persuade Bel to keep it even if her armour looks better if she lets it go.
I agree, but I love her armor for freeing the archive better than the armor for keeping the archive. I'm conflicted when I get to this choice because of it.
@@EmoBearRightsMy Rook pursuaded Bel to free the archive. She definitely regretted at first, but later I recall her saying something like it was a good thing freeing the archive. Can't remember when though. I remember her bringing the freeing quite a few time that it might me a bad idea. 😅 She made me worries.
that puzzle room during bellara's quest was one of the most rage inducing moments for me lmao like STOP TELLING ME WHAT TO DO AS SOON AS I TOUCH ANYTHING
To answer your question Mapo. If you encourage her to embrace her anger Harding comes to say goodbye to the titan, shes a lot sadder but in the end the Oracle/Volta speaks to her. I'm on my second playthrough and I've just done that part along the other quest.
if you don't romance Neve or Lucanis, they get together. if Emmerich stays mortal, he and Strife get together Honestly Bellara's VA kills her scenes. And no, if you punch the warden, he's in a delusional state and is hostile to you, so no info on the feather. Therefore she is killed without getting her to stand down. I also prefer his armor when you send the Griffons to the Forest. Honestly the way I think the dwarves were to the Titans, is me reaching to mass effect where the colonists in Feros were connected to the Thorian. Basically a thrall race> I love having Lucanis with me when meeting Seer Rowan and Compassion. Spite gets annoyed with Compassion.
Hardings end mission went completely different for me. I had no idea there was that much variation from picking Rage of the Titans and slapping the warden commander. So much extra dialogue and cutscenes
It's crazy how strong your character is. It took me forever to beat the Scarecrow. It never stood still, and all I could do was throw my shield (without it creating necrosis)
I feel like keeping the archive is the best choice, as we see in the real world , loosing what have been done in the past makes us repeat the same mistakes !
Lots of fun companion quests here. I like Anaris and the Gloomhowler as villains personal to the companions and cool designs. I wonder if the original intent was for gloomhowler to stab herself if you follow this route, given how it cuts away from her perhaps that was cut out. Definitely could have had a more definitive end but i enjoyed the Howlers story. Perhaps corrupted Weisshaupt could have been a larger place but might have overstayed it's welcome then
Yeah, this scene with Isseya looks like something that ran out of budget during development. The blight is supposed to make you blind to its horrors, so Isseya needed to be killed before her moment of clarity lapses. But instead she just curls up on the floor.
@@veneficitar Quite plausible, time constraints might be why the boss fight for Amelia was so bland as well but i think this is the last of those moments, very excited for the final few episodes (:
I get the same feeling and funnily enough even though I enjoyed the game, now watching it again I like it a little bit less and can see more of the flaws. But like the other comment said, there's always the final act to liven things up :)
I'm an archivist irl so the Bellara choice was extremely clear to me and it's honestly a little baffling that she would even consider otherwise? I mean I get the emotional side of things but she's a scholar, she should understand that the censorship of history only causes more problems. But tbh I lost faith in the game's opinions on this during that convo with Tarquin where he says he works in the Templar archives and every response you can give amounts to "Ew, sounds terrible" lol like, THANKS. Do you know how much dirt you could probably dig up on people there, how you could use that info to disrupt the systems that the Shadow Dragons are actively working to take down?? Both of Davrin's paths make a lot of sense, I agree. It's easy to choose either way. My take on Davrin "understanding" Assan is like when you just have conversations with your pet and they meow/bark at you and you answer like they actually said something intelligible lol.
What bothers me about Bellara is that I'm the one to make that choice. Like ok maybe if you play as an elf it makes sense but I played as a human. Why should I get to decide if the elves get to connect with their history?? Literally none of my business
Mapo do you think you'll up the difficulty? I feel like you're deleting the bosses so quickly now haha. For example, im pretty sure in my fight with anaris he moved around instead of standing in one spot. And there might be dialogue you're missing out on.
That's fair. I started the game on the higher difficulty then found myself getting frustrated (I'm not that good with combat anyway) so I lowered it and enjoyed the game more. Although I did bump it back up toward the endgame to make it feel like I was fighting an uphill battle @Mapocolops
Warrior is just super strong in this game while also being well rounded. By this point, raising the difficulty probably wouldn't make the bosses last much longer.
@@MapocolopsI by accident selected the middle difficulty and kept dying in the prologue then played through mostly on Keeper before going down to the easiest level for the really tough fights. This second playthrough im getting through on Keeper level (second easiest). I've put off the really tough fights 'til last but mostly only the Dock Town champion, Treviso dragon and Razkiel have had to be attempted multiple times. Well I say that but I died halfway through the Raz fight and luckily it resurrects you in the middle of it with a full potion count and I was able to defeat it from there. Just finished second warrior playthrough and managed all the fights on Keeper level - was pleasantly surprised even the blighted dragon in the Crossroads and the final form of the Formless One and one especially hard haunting that I don't think Mapo has done yet so I won't mention but I think most people will know the one I mean. Fought the final boss in the game and while he was grandstanding about how powerful he was. I was head canon sassing him that he was nowhere near as tough to beat up as that bloody haunting or Razkiel or the bloody ice dragon in Treviso. Even my squishy mage where I hadn't worked out how to game the system had more trouble with a number of different fights that resulted in a turn down in difficulty. Maybe a warrior just suits my play style better as I had heavy armour mastery which got me out of a few tight spots in my second playthrough.
yup davrins decision just felt really stupid to me why not give 3 to the forest and the rest to the wardens or something theres literally no reason to keep them all together and especially after what JUST happened wouldnt it be way better to not have them all at the same place again
So, Mapo, you didn't comment on it, and might have already realized it anyway, but at about 1:51:00 as you're looking over into the valley... notice how some of those rocks look like fingers coming out from hands? And how exactly they connect to the mountain in the middle with that great gaping cave and then two smaller caves above it? I'm just saying, pretty sure that's a Titan, holding its hands out and screaming into the sky.
@@jord839 That Titan was already shown during the previous quest "Heart of the Titan", but I actually failed to notice it the first time I played that quest. I guess it's pretty well camouflaged with the mountains.
I really appreciate how Mapo can take enjoyment out of the few crumbs of good (sometimes really good) gameplay and story on offer while internally rolling his eyes and sighing at the utter slop that makes up the rest of the game. Was pretty much my experience too...
@@ImDerpyDuck Except it's not and he's not. He, like everyone else, would rather see some carry over of previous choices and has some issues with environment design, SOME of the boss battles and SOME of the choices BUT that's a far cry from thinking it's slop. This is a problem with opinion on line it's either famine or feast whereas in reality things can be flawed but still enjoyable. The game is rated between 7 and 8 on average on the site where you actually have to play it to rate it and the trolls can't review bomb it and that's probably fair.
@EmoBearRights So my opinion is null and void and I'm trolling since my opinion doesn't align with this mythical "everyone else" you speak of, how very tolerant of you. This may surprise you but the very real number of ppl who think this game is a massive disappointment aren't doing so with glee. I didn't WANT to hate the game , I didn't WANT to have 90% of the dialogue be so ham fisted it sounds like it's coming from a primary school room with 2 5 year olds arguing and teacher "Rook" coddling them. Dragon Age meant a lot to me and many others and this game was not the continuation we wanted and we are allowed to say so without being branded as a troll or "just a hater"
The latter was a rumor, no? Maybe I missed something though. The former, tbh this director had an impossible task taking over this project. If left with the task of picking up the bones after a failed live service and given a "get something out fast" by EA, it was always gonna be flawed. I think it has some high/low points, but how the game is actually played, explored, delivered I feel really is held back by its development issues. For example, I don't actually hate the feel of mage combat. But the encounter design... is certainly a design of all time.
@@violetbliss4399 It's a rumour - barely. All anyone *actually* knows is a smaller group is currently working on pre-production of the next Mass Effect under a different lead (Mike Gamble). What is known is that, in addition to Corinne Busch leaving, EA/BioWare also seem to have reassigned the creative director of Veilguard (John Epler), he's been moved to another studio under the EA umbrella and is not with BioWare at all as of now. A few months ago, the people listed as working on the next ME were mostly ME veterans, but not too many of the current DA crew. Right now - with reshuffling of staff and a bunch of people quitting - it looks like few people who worked on Veilguard, at least in the writing/creative areas will be working on ME. I will go out on a limb and say if they make the next Mass Effect and it too does poorly, BioWare's goose is going to be cooked, but I think they are getting one more chance with their bigger IP...
The director left bc the game is polished and done and she got an offer she couldn’t refuse which is like good for her ya know? She talked on bsky about being excited about something she’s working on next. Now everyone in the studio is focusing on the next mass effect. The studio isn’t closing….
100% agree with you about keeping the archive. As someone who studied history in university it really pains me whenever I see news about the erasure of history in our real world. Don't erase it, but provide the necessary context.
I've just done the other option on my second playthrough and in the scene after that decision Bellara seems much sadder and full of regret. In my first and probably canon playthrough I Def made the right decision to persuade Bel to keep it even if her armour looks better if she lets it go.
I agree, but I love her armor for freeing the archive better than the armor for keeping the archive. I'm conflicted when I get to this choice because of it.
@@EmoBearRightsMy Rook pursuaded Bel to free the archive. She definitely regretted at first, but later I recall her saying something like it was a good thing freeing the archive. Can't remember when though.
I remember her bringing the freeing quite a few time that it might me a bad idea. 😅 She made me worries.
57:41 Emmrich was like: I'm inmortal, let me experience a bomb in my face!
Fyi not sure how far ahead you record but the compassion spirit with the qunari seer has unique dialogue for all your companions
that puzzle room during bellara's quest was one of the most rage inducing moments for me lmao like STOP TELLING ME WHAT TO DO AS SOON AS I TOUCH ANYTHING
To answer your question Mapo. If you encourage her to embrace her anger Harding comes to say goodbye to the titan, shes a lot sadder but in the end the Oracle/Volta speaks to her. I'm on my second playthrough and I've just done that part along the other quest.
@49:35 was so funny, the timing of it all
if you don't romance Neve or Lucanis, they get together. if Emmerich stays mortal, he and Strife get together
Honestly Bellara's VA kills her scenes.
And no, if you punch the warden, he's in a delusional state and is hostile to you, so no info on the feather. Therefore she is killed without getting her to stand down. I also prefer his armor when you send the Griffons to the Forest.
Honestly the way I think the dwarves were to the Titans, is me reaching to mass effect where the colonists in Feros were connected to the Thorian. Basically a thrall race>
I love having Lucanis with me when meeting Seer Rowan and Compassion. Spite gets annoyed with Compassion.
Neve and Lucanis will never be a thing in my PTs 😛😛 he belongs to my elven de Riva 😁
@@The_Nightsong rofl. I'm playing a de riva right now for Lucanis. Qunari Mage.
@@Lynash23 my de Riva is a mage as well 👍
Hardings end mission went completely different for me. I had no idea there was that much variation from picking Rage of the Titans and slapping the warden commander. So much extra dialogue and cutscenes
I actually told Bellara to forget about the archive purely to get the better looking armor 😅
It's crazy how strong your character is. It took me forever to beat the Scarecrow. It never stood still, and all I could do was throw my shield (without it creating necrosis)
I feel like keeping the archive is the best choice, as we see in the real world , loosing what have been done in the past makes us repeat the same mistakes !
Given the cut scene that plays afterwards, I feel like the griffon choice is a illusionary one.
Lots of fun companion quests here. I like Anaris and the Gloomhowler as villains personal to the companions and cool designs. I wonder if the original intent was for gloomhowler to stab herself if you follow this route, given how it cuts away from her perhaps that was cut out. Definitely could have had a more definitive end but i enjoyed the Howlers story. Perhaps corrupted Weisshaupt could have been a larger place but might have overstayed it's welcome then
Yeah, this scene with Isseya looks like something that ran out of budget during development. The blight is supposed to make you blind to its horrors, so Isseya needed to be killed before her moment of clarity lapses. But instead she just curls up on the floor.
@@veneficitar Quite plausible, time constraints might be why the boss fight for Amelia was so bland as well but i think this is the last of those moments, very excited for the final few episodes (:
I think bro is liking this game less and less as it goes on tbh lol
Still loving the playthrough though 🐐
If he is then the last act will change his mind.
I get the same feeling and funnily enough even though I enjoyed the game, now watching it again I like it a little bit less and can see more of the flaws. But like the other comment said, there's always the final act to liven things up :)
The demon in hossberg where the dragons was. It has to do with some flowers.
I'm an archivist irl so the Bellara choice was extremely clear to me and it's honestly a little baffling that she would even consider otherwise? I mean I get the emotional side of things but she's a scholar, she should understand that the censorship of history only causes more problems. But tbh I lost faith in the game's opinions on this during that convo with Tarquin where he says he works in the Templar archives and every response you can give amounts to "Ew, sounds terrible" lol like, THANKS. Do you know how much dirt you could probably dig up on people there, how you could use that info to disrupt the systems that the Shadow Dragons are actively working to take down??
Both of Davrin's paths make a lot of sense, I agree. It's easy to choose either way. My take on Davrin "understanding" Assan is like when you just have conversations with your pet and they meow/bark at you and you answer like they actually said something intelligible lol.
What bothers me about Bellara is that I'm the one to make that choice. Like ok maybe if you play as an elf it makes sense but I played as a human. Why should I get to decide if the elves get to connect with their history?? Literally none of my business
Mapo do you think you'll up the difficulty? I feel like you're deleting the bosses so quickly now haha. For example, im pretty sure in my fight with anaris he moved around instead of standing in one spot. And there might be dialogue you're missing out on.
No, personally I want the combat to be over as quickly as possible in this game, I couldn't imagine enjoying myself more on higher difficulties
That's fair. I started the game on the higher difficulty then found myself getting frustrated (I'm not that good with combat anyway) so I lowered it and enjoyed the game more. Although I did bump it back up toward the endgame to make it feel like I was fighting an uphill battle @Mapocolops
Warrior is just super strong in this game while also being well rounded. By this point, raising the difficulty probably wouldn't make the bosses last much longer.
@@MapocolopsI by accident selected the middle difficulty and kept dying in the prologue then played through mostly on Keeper before going down to the easiest level for the really tough fights. This second playthrough im getting through on Keeper level (second easiest). I've put off the really tough fights 'til last but mostly only the Dock Town champion, Treviso dragon and Razkiel have had to be attempted multiple times. Well I say that but I died halfway through the Raz fight and luckily it resurrects you in the middle of it with a full potion count and I was able to defeat it from there. Just finished second warrior playthrough and managed all the fights on Keeper level - was pleasantly surprised even the blighted dragon in the Crossroads and the final form of the Formless One and one especially hard haunting that I don't think Mapo has done yet so I won't mention but I think most people will know the one I mean.
Fought the final boss in the game and while he was grandstanding about how powerful he was. I was head canon sassing him that he was nowhere near as tough to beat up as that bloody haunting or Razkiel or the bloody ice dragon in Treviso.
Even my squishy mage where I hadn't worked out how to game the system had more trouble with a number of different fights that resulted in a turn down in difficulty. Maybe a warrior just suits my play style better as I had heavy armour mastery which got me out of a few tight spots in my second playthrough.
1:32:05 "She has lost the will to live"
yup davrins decision just felt really stupid to me why not give 3 to the forest and the rest to the wardens or something theres literally no reason to keep them all together and especially after what JUST happened wouldnt it be way better to not have them all at the same place again
So, Mapo, you didn't comment on it, and might have already realized it anyway, but at about 1:51:00 as you're looking over into the valley... notice how some of those rocks look like fingers coming out from hands? And how exactly they connect to the mountain in the middle with that great gaping cave and then two smaller caves above it?
I'm just saying, pretty sure that's a Titan, holding its hands out and screaming into the sky.
@@jord839 I spoke about it the first time we came to this location 👍 definitely is a titan!
@@Mapocolops Aargh, darn it, forgot then. My bad.
@@jord839 That Titan was already shown during the previous quest "Heart of the Titan", but I actually failed to notice it the first time I played that quest. I guess it's pretty well camouflaged with the mountains.
i like keeping the archive but destroying it has a better outfit lol
29:18 if only somebody had a healing spell and/or health potions to give to the poor man
Seeing neve , bellara boss after seeing emmerich quest is truly something :')
2:06:06 Mapo playin in hard mode here x.x
BG3 has the Lich Queen, Veilguard has a Lich King, LotR has the Witch King and GoT had the B!tch King
❤🔥
The profane and the lost more like welcome to New New Londo
I really appreciate how Mapo can take enjoyment out of the few crumbs of good (sometimes really good) gameplay and story on offer while internally rolling his eyes and sighing at the utter slop that makes up the rest of the game. Was pretty much my experience too...
@@ImDerpyDuck Except it's not and he's not. He, like everyone else, would rather see some carry over of previous choices and has some issues with environment design, SOME of the boss battles and SOME of the choices BUT that's a far cry from thinking it's slop. This is a problem with opinion on line it's either famine or feast whereas in reality things can be flawed but still enjoyable. The game is rated between 7 and 8 on average on the site where you actually have to play it to rate it and the trolls can't review bomb it and that's probably fair.
@EmoBearRights So my opinion is null and void and I'm trolling since my opinion doesn't align with this mythical "everyone else" you speak of, how very tolerant of you.
This may surprise you but the very real number of ppl who think this game is a massive disappointment aren't doing so with glee. I didn't WANT to hate the game , I didn't WANT to have 90% of the dialogue be so ham fisted it sounds like it's coming from a primary school room with 2 5 year olds arguing and teacher "Rook" coddling them.
Dragon Age meant a lot to me and many others and this game was not the continuation we wanted and we are allowed to say so without being branded as a troll or "just a hater"
The dialogue in this game is just terrible. Props to you for keepin up with this. The only way I would is if I got paid to
Oh no, incoming Bharv pulling
I'm hoping the ending really is worth it because I am so bored with everything apart from Emmrich
ending is great
No spoilers, but from almost every review I've read for this game, one thing they agree on is that the endgame is one of BioWare's best in years.
The final mission is the one great part of this game imo
Okay you guys better not let me down!!
Apparently the game director has left, and ea is shutting the down the studio.......
The latter was a rumor, no? Maybe I missed something though.
The former, tbh this director had an impossible task taking over this project. If left with the task of picking up the bones after a failed live service and given a "get something out fast" by EA, it was always gonna be flawed. I think it has some high/low points, but how the game is actually played, explored, delivered I feel really is held back by its development issues. For example, I don't actually hate the feel of mage combat. But the encounter design... is certainly a design of all time.
@@violetbliss4399 It's a rumour - barely. All anyone *actually* knows is a smaller group is currently working on pre-production of the next Mass Effect under a different lead (Mike Gamble). What is known is that, in addition to Corinne Busch leaving, EA/BioWare also seem to have reassigned the creative director of Veilguard (John Epler), he's been moved to another studio under the EA umbrella and is not with BioWare at all as of now. A few months ago, the people listed as working on the next ME were mostly ME veterans, but not too many of the current DA crew.
Right now - with reshuffling of staff and a bunch of people quitting - it looks like few people who worked on Veilguard, at least in the writing/creative areas will be working on ME. I will go out on a limb and say if they make the next Mass Effect and it too does poorly, BioWare's goose is going to be cooked, but I think they are getting one more chance with their bigger IP...
The director left bc the game is polished and done and she got an offer she couldn’t refuse which is like good for her ya know? She talked on bsky about being excited about something she’s working on next. Now everyone in the studio is focusing on the next mass effect. The studio isn’t closing….
they are working on mass effect so no