Imagine the report back. Outnumbered, lured into a trap and every plane sent to the trap was shot down. Imagine how incompetent it’d look for them. Like, at that point you should just give up. Lol
Technically, I guess you could say it did have one. It's called Area 88, and its a two-part anime OVA about mercenary fighter pilots! Technically, Area 88 was what inspired Ace Combat, as the Manga of Area 88 ran from 1979 to 1986
Probably the most challenging dogfight in the game right there, not that there's much competition for that title! Ah yes, about 1 minute and 10 seconds of dialogue equals 19 minutes in the story, time is strange in Strangereal! Man, I never get tired of Grimm's face when he asks if he did something wrong, poor guy. XD
Definitely challenging to kill all of the enemy planes. Even more challenging is to kill Twicedead. (Dat name tho) Also probably my favorite cutscene in the game. Action! Drama! Suspense! Even if the plot reveal is pretty silly. That'd be like if the Cold War escalated because Germany sent fighters who were secretly Nazi sympathizers to America and Russia to stir up shit.
To be fair, the Nazis in both countries did stir shit up. I mean, Germany had no real intelligence on either one and thus lost the war. Yet, once they realized that they had to offer something to escape their crimes, they suddenly had super secret information on whomever were their enemies. And for that to matter they had to sell one side a bunch of stories about the other. First they created fake intelligence, then just kept building on it. It was specially the case for the US, where powerful people already wanted proof to justify the Red Scare and military build up.
This game was way before it's time .... The story the character development the history of the world it's set in ....this game needs to be remastered asap!
This mission had me freaking out during my Ace run where I tried not to die(I crashed into my wingmen in Journey Home so I didn't count that). So much so I actually bailed out of it and left.
Well by AC5's reckoning, it's not 'really' supposed to be a winnable battle. TBH I've never been able to manage, at least using a plane that's also good at Fortress.
And that's why it feels so great to beat it. I'm frankly a sucker for some clichés, and the good ol "you're not thinking of doing X, that's insane" always hits the spot for me - specially when you're given the option not to. They can be annoying, though, because they are extremely aggressive and will not let go of your tail. But they also have a high tendency to overshoot you in formation in low speed turns, allowing for silly stuff like rocket quads and whatnot. Slamming the brakes is really the most viable solution here, and anything above 60-70 mobility should do the trick.
I remember when I first played this all those years ago, I thought the game would be over soon once the war is over, then the Belkans show up, and revealed themselves to be the true enemy.
None that we're aware of for the specific number. High squadron numbers are typically used for more secretive, special purpose or testing squadrons, though, so such a high number is suitable for a secretive agressor squadron in the Osean Air Defense Force.
Its pronunciation in japanese is a pun, as it sounds like the sentence "go back to your country!", a hidden message from the southern Belkan nationalists to the northern Osean government occupying their land.
First time i fought this mission i stayed to fight just to see if i could. Pretty sure i died once or twice but i managed to kill every enemy plane eventually.
Wardog/Ragzgriz are the good guys, but the 8492nd squadron (enemy spies) tricked the Osean military into thinking RAZGRIZ were the spies. Pops is a former member of the Belkan air force, Belka is the country that the 8492nd squadron is actually fighting for. Bartlett is the first captain of Wardog Squadron, but he got shot down in the first mission and Blaze (The player) replaced his spot.
The instigators of the war were Belkan ultranationalists who wanted Yuktobania and Osea to fight and exaust each other so they could move in and take over their territories. To this end, they engaged in various sabotages, the spaceship with the laser, bombing a school and framing Razgriz(the good guys), abducting the Osean president and the Yuktobanian prime minister, and lied to the reinforcements that the sortie was a drill during the ceremonial flight. Pops is a Belkan defector, it's the balding guy. Bartlett is your flight instructor from Mission 1, he caught wind of the plan the Belkans had and feigned being shot down to disappear from the radar.
“We could lose them in the clouds... but that’s too dangerous.”
We’re gonna be hearing the C word a lot more in AC7
The armor plating of the AC7 aircraft are much fortified
*Nagase* :
*Blaze* :
8492nd :
Nagase should have had special dialogue if the player managed to shoot down all the enemies.
Imagine the report back. Outnumbered, lured into a trap and every plane sent to the trap was shot down. Imagine how incompetent it’d look for them. Like, at that point you should just give up. Lol
They would probably die of embarsement
Low on fuel and presumably out of ammo
is that for Wardog or for 8492?
while watching this cutscene,i really think the Ace Combat deserves it's own animated series.
Technically, I guess you could say it did have one. It's called Area 88, and its a two-part anime OVA about mercenary fighter pilots!
Technically, Area 88 was what inspired Ace Combat, as the Manga of Area 88 ran from 1979 to 1986
@@Tigershark_3082 k then...
An Ace Combat anime? It would look good ngl.
You should see the AC3 cutscenes,
Made by a anime studio,feels like one
Probably the most challenging dogfight in the game right there, not that there's much competition for that title!
Ah yes, about 1 minute and 10 seconds of dialogue equals 19 minutes in the story, time is strange in Strangereal!
Man, I never get tired of Grimm's face when he asks if he did something wrong, poor guy. XD
It's just very poor time management by Pops and Genette. I call it the Reverse Frieza.
Good thing they didn't say the base would explode in 5 minutes then, or Wardog wouldn't have had a place to return to! :P
And that, kids, is why you make sure your sidearm is fully loaded _before_ you need it.
Also, use the sights.
Definitely challenging to kill all of the enemy planes. Even more challenging is to kill Twicedead. (Dat name tho)
Also probably my favorite cutscene in the game. Action! Drama! Suspense! Even if the plot reveal is pretty silly. That'd be like if the Cold War escalated because Germany sent fighters who were secretly Nazi sympathizers to America and Russia to stir up shit.
Twicedead can be challenging to kill, but that's only if you don't kill em in a joust when you fly at him
To be fair, the Nazis in both countries did stir shit up. I mean, Germany had no real intelligence on either one and thus lost the war. Yet, once they realized that they had to offer something to escape their crimes, they suddenly had super secret information on whomever were their enemies.
And for that to matter they had to sell one side a bunch of stories about the other. First they created fake intelligence, then just kept building on it. It was specially the case for the US, where powerful people already wanted proof to justify the Red Scare and military build up.
This game was way before it's time .... The story the character development the history of the world it's set in ....this game needs to be remastered asap!
This mission had me freaking out during my Ace run where I tried not to die(I crashed into my wingmen in Journey Home so I didn't count that). So much so I actually bailed out of it and left.
Well by AC5's reckoning, it's not 'really' supposed to be a winnable battle. TBH I've never been able to manage, at least using a plane that's also good at Fortress.
And that's why it feels so great to beat it. I'm frankly a sucker for some clichés, and the good ol "you're not thinking of doing X, that's insane" always hits the spot for me - specially when you're given the option not to.
They can be annoying, though, because they are extremely aggressive and will not let go of your tail. But they also have a high tendency to overshoot you in formation in low speed turns, allowing for silly stuff like rocket quads and whatnot. Slamming the brakes is really the most viable solution here, and anything above 60-70 mobility should do the trick.
Does downing the E-767s actually affect gameplay at all?
Yes, it does delete some of the false radar contacts. I believe the Tornado ace also does that.
@@TugaAvenger i just went full speed mode. Full throttle.
Turn
Fire some missiles
Hope it hits
Make turn a round
Repeat
“Gault 8 is down” @ 2:00 || I know I hear Meteor.
And yep, there i was choosing an A-10 for the last mission not knowing what would happen after
Same. I just barely escape with the A-10. And when I finished the game, I went back and destroyed them with the falken.
Ouch
I thought I was the only one lol
I remember when I first played this all those years ago, I thought the game would be over soon once the war is over, then the Belkans show up, and revealed themselves to be the true enemy.
Ever since the first time I met them, I had a bad feeling about the 8492nd squadron
I know this is a late comment, but I do really like Belkan Su-47 and YF-23 camo.
They re just... White
Dose the number 8492 have any special meaning besides being the squadron number of the enemy squadron?
None that we're aware of for the specific number. High squadron numbers are typically used for more secretive, special purpose or testing squadrons, though, so such a high number is suitable for a secretive agressor squadron in the Osean Air Defense Force.
Its pronunciation in japanese is a pun, as it sounds like the sentence "go back to your country!", a hidden message from the southern Belkan nationalists to the northern Osean government occupying their land.
@@KoalGames360 I always wonder about that, thanks for sharing😃👍
So glad I found this question because I don’t know why I never asked this
Something's always wrong when AWACS says excitedly
Top 10 Anime Betrayal
Epic rocket kill on that E767 OuO
I wish you could've obliterated that YF-23 squad with the rockets too, that would've been epic D:
3:28 No thinking, Hans, focus on the moment and blast those birds.
LOL rocket kills LOL
I may have gotten a quad or two when capping.
Kei: "Belka's behind all this!"
"The country that was defeated 15 years ago!"
"If this is the truth, Then what was this war all about?"
The plane I would use would be a FA-18C,F-16 FIGHTINGFALCON, FIGHTING-VIPER, or the A-10 THUNDER BOLT2
Enemies of BELKA be gone!
My first playthrough, I actually skipped this cutscene. Imagine my confusion during the next mission.
First time i fought this mission i stayed to fight just to see if i could. Pretty sure i died once or twice but i managed to kill every enemy plane eventually.
I thought that the 8492nd squadron existed in the world what happened
Can anyone tell me what craft that is?
The JAS 39 Gripen - my favorite fighter, and proudly worn on my logo.
@@TugaAvenger One question though. What part of the world did you get this game? Because I can't find that aircraft within the American version
@@ofnir1802 did you get it yet?
@@ofnir1802 it's in all versions of the game, you probably hadn't gotten far enough in the game to unlock it yet
Damn it. I chose f117 in the previous mission.
that mission was my final one in that game
I never pased it
what's your hardware?
Check the about page on my channel. But when I recorded this, i had an i5 4570 and an R9 280x
hello. how do you improve the graphics as seen on the gameplay?
It’s emulated on a pc to be 4x. He has a guide on how to do it
@@scott_hunts thanks :)
@@scott_hunts update: it works :)
👍
How difficult is AC5 compared to ACX?
Theyre both difficult.
Late, but way easier. ACX, not helped by the PSP controls is one of the hardest in the franchise.
Don't know the game. But why didn't you escape @ mach?
Im still don't understand, why the wardog/razgriz threatened like this?
Wardog/razgriz is good right?
So who is pops/Bartlett?
I don't understand f*ck
You need watch from mission 1
Wardog/Ragzgriz are the good guys, but the 8492nd squadron (enemy spies) tricked the Osean military into thinking RAZGRIZ were the spies. Pops is a former member of the Belkan air force, Belka is the country that the 8492nd squadron is actually fighting for. Bartlett is the first captain of Wardog Squadron, but he got shot down in the first mission and Blaze (The player) replaced his spot.
@@WinVisten Ty dude ^^
The instigators of the war were Belkan ultranationalists who wanted Yuktobania and Osea to fight and exaust each other so they could move in and take over their territories.
To this end, they engaged in various sabotages, the spaceship with the laser, bombing a school and framing Razgriz(the good guys), abducting the Osean president and the Yuktobanian prime minister, and lied to the reinforcements that the sortie was a drill during the ceremonial flight.
Pops is a Belkan defector, it's the balding guy.
Bartlett is your flight instructor from Mission 1, he caught wind of the plan the Belkans had and feigned being shot down to disappear from the radar.