Another point that I've seen mentioned that you didn't touch on, is that a lot of players, particularly newer ones, have a fundamental misunderstanding of how to play Enlisted, and what sort of game it is. A lot of players seem to think it's a super tactical realistic shooter or like Hell Let Loose, but in reality it's more akin to Call of Duty or Battlefield. This misunderstanding leads to people playing super slow and valuing kills over playing the objective, ie sniping from the back. This is compounded by a lack of good tutorials in game, and confusion over the battle rating system (taking a single BR 5 gun with a BR 1 lineup for example) and directly results in poor player performance, especially among new or casual players.
The amount of times I play against Players that use der starter Rifles in BR 5 is astonishing. I think at least 30% of the players dont know how to equip their soldiers based on their BR which brings a big disadvantage.
They don't even get K's in many cases. They just sit and let the points get capped without even marking or building. If they were players from any of the games you mentioned, they would already have a significant head start from what i've seen. It leads me to believe they may very well be bot squads with little computing power to save stress on the server, or they have never played an fps in their life and refuse to communicate.
@@InTVS Why did they even add Guerillas? this game already had a porblem with most default spawns being snipable from halfway across the map. Now theres a whole class based around it.
@@warlerker they added guerrillas to counter snipers spawn camping and tanks hiding in the grey zone, tanks are so afraid now, that they don't even leave their spawn, they literally stay in the same place they spawn to avoid getting kill by guerrillas, even if they cant get kills from there xD and lest be honest, if the enemy team has snipers, thats good for your team, sniper noobs and mortar noobs are ther reason of most games being lost !
A lot of people walk into meat grinders and get absolutely decimated, a lot of players do not know how to flank, barely anyone brings out engineer squads and it shows when planes dominate a game, people don’t put down rally points, some players lose more squads than have kills, did I miss anything btw?
@@flyingsquirrelfpv4866 brother, there is nothing you can do now. Unless the AA guy is completely clueless they will just wait for you to get close and shatter your plane into zyllion pieces at point blank range with 1st shot. Sure, you can still bait and kill really bad AA gunners...but thats like, a rarity at this point
Sometimes I get a really good teammate with paras that alone capture a point, but most of the time I don't get to play the game because I'm busy building flank rallies, countering tanks,CAS,Guerillas,Paras, enemy AT guns ect. Sometimes it feels like I try to build a very safe tricycle for my toddler but it up on him if he can get to the bottom of the hill because if god forbid I take assaulters to have fun on the obj by the time my squad dies there is enemy tanks on points no rally nothing.
My thoughts on why the players are so bad 1. Experienced players have grinded out a lot of their tree. They not only have better weapons than noobs but more knowledge of what's the most effective loadouts and flanking spots on the map for their tier. In short, they play meta and know the meta. 2.Experienced players play with other experienced players. A squad of 3-5 experienced players will stomp a lobby. 3. Inexperienced players don't upgrade their perks or squad perks as this isn't clear to a new player. This is why tank squads lay waste to entire lobbies in tier 1 as they don't understand how to unlock antitank squads or engineering squads. This leads to a cycle of new players playing the game for a week, getting frustrated and quitting with new ones taking their place. Essentially a revolving door of noobs.
@@mortenrl1946 I mean, when merge first happened A LOT of people came back and for a while the games were absolutely nuts, most games had teams full of people with experience and gear and the gaming was crazy. Sadly the faction stacking meta kinda reasserted itself, although it's kinda getting better now
Yup. I played 1 day :D First few battles ok, i got 80-100 kills. After i upgraded rifles, im f*ked. I think im playing against super pro laser players. Who can see me from unbelievable distances, whole squad is dead in 1s. I dont see a point in playing this game. I dont see a point in squads at all.
Tank players are terrible. They fall into 2 categories: (1) sit safe in the grey zone and try to support from long range and stay unlillable, and (2) die when my anti tank guys smoke a half dozen of you over and over when you try to come fight.
@@OWG1969 Me, an intellectual: Pick a tank with 5 or more crewmen, and HE shells, drive straight towards the capture point spamming HE shells, jump out like a swat team if you make it there, ???? profit But now that there's only 1 tank spawn location per point, yes, if you just focus tanks you get super easy mode and free kills🤣no better than category 1 tho
Nothing stress than getting tons of booster only to know that your next match going lose so bad where the team didn't stand a chance to hold a point less than one minutes.
I mean, it is kinda like OLD call of duty, but even better (original Modern Warfare). Guns actually do damage and the map control matters, so it's not just mindless run and gun
@@ZealothPL better than the crap we see in Call of Duty now. It turned into another version of Fortnite, but worse. I’ll quit playing games before I play a minute of Fortnite.
The game's not competitive enough to repel older players who doesnt want to play hard, they just want some chill. And the squad respawn mechanic that gives you a second chance is ideal for them. As well as squad bots as shooting targets provide the easy joy and some combat without the need to face with human. Enlisted is way more meditative, less competitive and provides a great feeling of combat for occasional evening entertainment after work, i guess. And i think its not good and not bad. Its just what the game is providing. I dont feel like we need more "skilled 360 no scope q+e+crouch" and so on players. Maybe the ranking system would be enough. Like, a matchmaking that depends on your battlepass rank or something.
Well, about matchmaking, i've thought about that a bit and i think they can make it as in warthunder BR system. Like, they shouldn't make it like "full team of generals vs full team of generals" but instead more like in warthunder. In WT they bring 2-3 uptier players, 4-5 middletier BR players and 10 downtier players in a single battle. So in Enlisted we should just see more like 2-3 generals max for each team, and else are lower ranks. Also, there is a problem with squads. A squad gameplay provides a great advantage, so, for each squad in your team they should at least try to match a squad in opposite team or something.
Exactly! I am one of the players you mention. I like Enlisted precisely because it doesn't have the fast, twitchy movement that CoD and newer Battlefields have. Meditative is a great way of putting it. Enlisted hits a special balance of being both exciting and chill. I think the slower movement and squads with bots keep competitive players away. It's so nice to have a game that is genuinely fun and not centered around competitive movement and mechanics.
Never been more satisfied playing the game then now. I'm a pre-merge player. The only thing I miss is being able to specifically pick allies vs Japan. The economy update helped alot. Research doesn't feel like a horrible grind and silver flows enough that I can binge purchase semi autos in groups of 12 and be fine. I'm dirt poor now with the gambling update
@@ww3pilot433 Same. The game is still sometimes janky and there's still some goofy things, but overall the game experience is on the top for me. It's been like 9 months since I took an event seriously and actually liked an update beyond "I guess that's something". This new update feels like playing when I first started, again. I'm so excited about playing matches and grinding for events now. I too miss the campaigns, they had a charm, but I think the game is in a much healthier position now.
Some games I find myself being the guy that saves the game for my team. Other games I’m just another soldier in the battle. I think it’s fine. I don’t think enlisted should add skill based matchmaking at all. The biggest problem is not awarding or letting new players know rallies are extremely important.
It is certain that there are bad players as if there is good players, there must also be bad players because if you can't compare between good and bad players if here are no bad players. So it is ok to have bad players as they are also learning
Me: (was actually the ONLY player building rally point) 3rd on team, 60+ kills Teammate: (no engineer points at all, not a single APC on the map) gets 100 kills, gets 1st on team with over 6000 game score I swear darkflow encourages this behaviour.
That's why I love this game. I finally found a game I am actually really good at. I almost always end 1st on the scoreboard. Whenever I play with my friend we destroy the enemy team. I always suck at games, especially shooters, and this gives me an experience of actually tactically outsmarting player enemies without needing to be stressed.
I'm 53 years old So i started gaming with Pacman...And almost everything after that with WW2 combat games. Playing Battlefield with a joystick with a helo ..forget it ! I use to get 70 to 100 kills to 1 death..The Hackusations flowed like a Irish pub on a friday night.. Enlisted is still fairly new to me ..This idea of trailing AI And remembering to place them some where near by etc And spawns every where etc ...Many players rush in spray And pray And die Knowing they have other men in the group I love air combat And found While i might light up where the enemy is when im a trooper Not everyone else does the same when im in the air looking for targets I spam targets to lock on to tanks Because i am older And my reaction time sucks compare to some Taiwanese kid laughing at me running across a road I tend to hang back Drop ammo boxes, Build AA guns Snipe the shit out of flanks And mortar support etc The closest this game to another one is Hero's and Generals on crack Fun game over all It just takes alot of practice And the maps are large enough That its hard to keep ideas on really good locations to use
Oh man, someone remembers Heroes & Generals. H&G was the only game I played before it closed. More human intelligence there. But Enlisted is not an bad replacement. I loved H&G but got used by now to Enlisted. Long live H&G.
I love Enlisted, but it's legit so easy. I really do wonder how so many manage to finish games with barely any kills when there are mostly squad bots on the battlefield and you have access to both planes and tanks, it's a little frustrating when I consistently get 80-120 kills per game. Like bruh, wyd?? Even if you can't aim, you could still almost carry as an engineer in some games.
my main issue with other payers is that they seem to be unable to make defenses like AA guns or AT guns and rallies like we can get harassed by the same plane the entire game unless i deal with it myself. its gotten to the point where ill almost only focus these things since nobody else is willing to do it. my last game i had 18 vehicle kills/destroyed meanwhile the rest of my team had 0...
On top of this, tutorials don't help elaborate much on enlisted's unique systems. It doesn't explain how to damage and destroy a vehicle, how to well manage a squad, how to make and use rally points, etc. A normally progressing player will also get caught the frick out if they aren't very aware- unlocked a cool new gun or tank? Cool equip it... now you're BR3 with 5 BR 2 guns and a bunch of default bolt action rifles. While a player in the know will not equip a br 3 gun until they have a few of them per squad plus a vehicle ready to go before taking a new toy into matchmaking.
talking about bad teammates, i got flashbacks about a medic rushing into a house with a smg while i am building a rally point and my ai just stands there and watches everyone dies
For the first reason, you would think you would then see more "Enlisted is too full of sweats! Everyone's a great player!" from low-skill players. Although I know they would post less than a longer-term, higher-skill player would post, meaning we'd see more complaining about low-skill than complaining about high-skill. Two more reasons: 1. Free to play. You may often play against people who are just playing a bit for fun and may quit forever 3 matches later. 2. WWII and semi-historic: attracts older players who love history and WWII and maybe aren't the super-twitchy COD 19 year olds.
Ngl the first week or 2, I struggled with this game, as a console player. What with the little information the game gives you, as well as the weird default setting the game gives you on console. But I'm about 2 months in and I'm loving the game now. On console I'm usually top 3 every game, and I don't default to the bottom of the leaderboard when I play cross play anymore
Breaking news:Local youtuber who goes by the name "Quadro" calls his own viewers n00bs.Many viewers say"I didn't expect you to judice me Quadro" Disclaimer: This comment is a satire,take it with a grain of salt
some matches had me like that the nonstop dying at the rally point you get at the start two tanks just sit their and nobody can move a step without dying
Mathematically impossible and sounds like a skill issue. You HAVE to be on the winning team at some point, and therefore don't need to try as hard. I'm top fragging or top 3 end of game consistently without even leaning forward...
the snail should really combine enlisted and war thunder into one game, focus their efforts. imagine a mix of the games with infantry, armour, air and naval, on large maps serving strategic goals in 100 v 100 or even 250 v 250 matches. now that would be fun
another reason might be that enlisted feels very realistic from the beginning and people play really passively like they would in HLL, role-playing everything soldier would do etc. this doesnt bring much kills nor doesn't contribute to win
Running in other fps shooting game: bro it's not even realistic that he can run that fast! Running in Enlisted: the running speed is more realistic (not lying)
I think it has to do with it being free to play with quite a few free to play players. Dropping 20, 30, 60 bucks on a game gives a person a lot more incentive to actively try to be better and play it more often.
Considering planes CAN;T SEE SHIT unless they get like 10 feet off the ground, blame your Teammates for not MARKING THE ENEMY or ENEMY POSITIONS. Like I can't Bomb targets for crap but I can strafe the enemy infantry pretty dame well, IF I KNOW WHERE THEY ARE!!!!!
@@jaywerner8415 As a pilot main, I can 100% see stuff on the ground, even at 500-1000m altitude, use your free look key. I don't ask for marks because I don't need them to get kills. You should be looking for tracers and movement. If you cannot spot targets on your own without marks, you shouldn't be flying a plane.
Enlisted should use their ranking system in their match making not just the BR. In that way, they can filter out those people who already played numerous games and got the hang of the game. Also it should be based on how many game the player wins consecutive at the current matchmaking (ie. if i queued up for a match and im already at my 8 wins streak, i should be queued up with the same BR rating, Same Rank and also i should be queued to players with close to my 8 win streak)
I think enlisted also fails to explain the importance of rally points to new players. Engineers 1 should already be unlocked for new players(instead of snipers) and there should be an engineer in each early squads to teach them how to use them. Even if a player is bad, he can still contribute to the battle that way. The tier system is also not very understood, I often see pz 2 and stuart at br 3-4, new players don't really understand that you need to polish your line up before moving to a superior tier. the ux/ui can be improved in this aspect imo.
I almost think the tier system is poorly explained on purpose. It gives the players with the shiniest toys (likely to be the ones who spent money on the game) the chance to utterly crush people.
I've been in a lot of teams over the last month or so that don't build rally points, don't mark tanks, don't mark enemies etc. When the game finishes and you look at the stats, you see people who only have 5-10 kills for the match but they have lost 10-15 squads. And it's not just 1-2 players.
the biggest problems ive been running into is people don’t build rallies or build defenses for the objective or just don’t attack the objective and just go for kills or fight around the objective
So this is why I sometimes get shit on and can't leave the spawn area while in another match I live with one squad through the entire match. Still doesn't explain how my 50mm HEAT round doesn't pen the same hay house of through which an enemy Hurricane slaughtered me again and again with the 7.7mm rounds. Yes, it happened and I am mad about it. The thing is, sometimes I may seem bad because my squad decides to turn 180° away from the shooting enemy even during my gunfight with them. So when I get back to continue on fighting I have to turn around and since I play Japan I have literally ONE shot to my name to save myself from dying instantly which in 95% of the time doesn't happen because I wiff my shot because I don't see the enemy or I get confused or simply that squadmate is out in the goddamn open and I set my controller sensitivity low so I can properly aim with rifles and carbines so I turn like a battleship turret
2 месяца назад
are you marking your targets squads should face mark
I feel like the people would look at the squads are currently on their team and if they see a combination of snipers, mortars or medics, they would think they’re on the losing side
It's interesting though that several people I know who are good at CoD, HLL etc. are just not great at Enlisted. Another thing is some people are just better at different style games.
Tbh, I think the reason behind not having skill base option is to somewhat make it feels more realistic, where in war you can find experience and replacements with no war knowledge.
I'm so glad that I'm not the only person who's noticed. In the first minute and 8 seconds of this video, you've gotten more kills than some people with 8 entire squad wipes over an entire game.
I am an Enlisted newbie to be honest, started playing just this August. What really kept me going coming from games like the original Insurgency (I mean the real OG, Modern infantry combat, Battlefield and PUBG, is the accessibility. It took me just a couple of games to get the number 1 in the team and since I´ve switched to Germans (started as Allies) and unlocked the assaulters, the previous experience really kicked in (not even talking about my real life flying experience, as it is kinda rare for me not the get the medal for fighter piloting at the end of the match). If you know your sh*t from previous games, it is so easy and fun just to hop in and have a good time. What I miss the most is any way encouraging those less experienced to PTFO. There is nothing more frustrating than running from the spawn point (of course there are no rallies), getting to the objective while my bots are getting picked one by one and seeing everybody camping all around except on the objective itself. It was kinda the same in Battlefield as everybody though that they are contributing to victory by covering the objectives from the distance. And yeah, as it is exactly written in the comments, just a few games are balanced. It´s usually a steamroll from one side or the other. So yeah, Enlisted players are bad. Sometimes. But if they keep playing, it is so easy to get better and have more fun. That´s why I like this game so much after spending such a short time with it. And the grind ain´t all that bad.
I also started playing as allies and switch to axis and the previous experiences really helps a lot. I might not get 1st place all the time but at least i can contribute to the team with my previous experience like building efficient rallies. The only downside is the more I play the more I get uptiered even though all my loadout are BR 2. I really miss playing in the desert setting too, I guess when you are high ranking that means you also get paired with high ranking people too and mix in with new players.
@@leanzky Exactly. I haven´t spent a single penny and so far I see no issue in that. While grinding I can at least learn all the mechanics and not buy my way in to higher tier, having no idea what to do. I am thinking about the premium account to be honest but not for the grind, but as saying thank you to the dev team.
I think it's also a matter of many of the game modes being unbalanced, or at least amplifying the differences in skill levels. Like generally speaking defending is way harder than attacking. Attackers have to hold a point for like 15 seconds, Defenders have to hold it indefinitely. If I'm attacking and team my team is useless (not playing the objective, not building rally points, fucking around in planes, etc...) then it's not a big deal, the objective will just wait until I get around to it. I can enjoy myself playing off-meta squads or fly around in a plane or tank before I get serious and go deal with the point. If I'm defending and my team is doing the same then I have to personally babysit the objective constantly holding off the entire enemy team solo. Building AA guns and rally points, shooting down planes, hunting enemy rally points, destroying enemy tanks and wiping their squads, building defences, all the things that competent defenders need to do to win the game. If if my team is useless it falls to one or to players to do it all themselves. Then when I get killed or bombed or something then we lose the point and the game is over in no time flat. That's probably why confrontation tends to go on much longer, because teams sharing the same objective and game mode constraints it eliminates this disparity inherent to the different modes.
I love confrontation, because I can actually shine in such matches. I have a personal record of 212 kills in a single confrontation match that I carried to a win lol
This video and the comment section lowkey helped me. Now i flank 50% of the time, build rally points if i have an engi, and typically playing more aggresively than what Im used to. At this point, i don't care if my match K/D is 20/4 or 40/7. All i do now is putting pressure and being a major pain in the butt (and it shows, i will always have 1 or 2 people targeting me once in every 3 matches, its funny)
The biggest issue I see is people not engaging on points and then the more component people leave because they can’t handle a bad game or trying to win it from a bad start.
A lot of players are trying to level up weak squads, complete battlepass and event tasks or simply grind XP. This leads to players not doing everything they can to win matches and with only 10 players or less per team, each player that is not actively trying to win has a big impact on the outcome of the match.
I just started playing 2 weeks ago and I came from warthunder and world of tanks. I've been playing both them games since 2015 and just got burnt out, after seeing the ads on Facebook constantly popping up about enlisted i decided to give it a go and boy is there alot to learn lol, after watching alot of your videos ive found myself getting better (usually the top 5-6) not the best but i was always at the bottom until i learned the things you can do while becoming a engineer lol, I'm trying to learn as i go but i wish the U.I wasn't so clunky, unfortunately no matter how hard i try it literally feels like im ALWAYS losing smh, i have a 38 percent winrate and thats horrible. Anyways thanks for the videos! They have helped me more than you know!
The game on itself requires for players to immerse and study the game, to understand the logic, tactics, meta, how to build your soldiers, upgrades, lots of “small stuff” that make a huge difference when you put it all together. But on the other hand, the game is also a fairly immersive experience on its own and you don’t need to know all of this stuff in order to have fun. I’ve played a lot of enlisted. Even if I sometimes get annoyed by my teammates not being good (at times I also suck a$$) I’m grateful that the game hasn’t turned into a sweat festival like warthunder or cs2 (which I also play and enjoy) where you find people with 15k + hours and play like their life depends on wining a casual match
On console when I play with my buddies I have nothing, still br 1. I tell them to change all their stuff to tier one so we can all have some kind of fun.
I think another problem could be the fact that many players do not know how to use squadrons, they think that enlisted is "just kill" when a good engineer or tanker can save a game, I have encountered battles making 130 kills as a machine gunner and rifleman assault shooting and assaulting but oh we did not lose and in others as an engineer killing enemy planes "which are the ones that screw up the games the most" making 29 kills and finishing first with 6k points do you understand what I mean? it is quite ironic but if you know how to use your squadrons you can save a game by yourself
To be 100% fair, the bots build rallies in fucking RETARDED positions, like sometimes building a rally point farther away from the objective than the main spawn point.
Sometimes when I get into a game with bad players they don't build rally points half the time they don't Mark tanks they don't destroy them they don't destroy enemy rally points and half the time they just run into the bullets and half the time they don't even bother capturing or defending.
One thing about me, I like to fly planes and help in anyway I can. Problem: Planes can be useless in forest areas due to lacking visibility on the enemy so people on the ground are crucial for them to actually hit anything. MARK TARGETS PLEASE....
idk when I play enlisted with hud I always die more than kills, but when I turn off all of my hud like there's nothing in my screen except the game, randomly I always in top 5 or even top 3 edit: such as I don't know who is my enemies and my allies, idk where the enemy tank is, idk where is the objective except checking it on map and I even don't know my own squad
I stopped playing because I’m going 4x the closest person on my team kill/score wise and i type in chat are y’all bots? And nobody replies. I’m in br 3 as Germans
@@Ky_Ky_Ky It really do be like that most times, I think you're probably right. If it's not me just destroying, there's only one or two more teammates who have decent scores.
You really hit the nail on the head with the squad system. It's entirely multiplicative of individual skill. Here's an example using exaggerated nunbers to prove a point: a new player with a sniper squad (squad of 5) averages 2 kills per soldier. A veteran player with a rifleman squad (squad of 9) averages 3 kills per soldier. The new player will on average get 10 kills with his sniper squad, but the veteran player will get an average of 27 (!) kills with his rifleman squad. Now lets account for deaths/respawns in a match. A new player will often be passive, not building rally points or being on the objective that often. A veteran player knows he has to play the objective, and accounts for his sacrifices by placing rally points so he can get back into the action faster. Lets say the new player dies 5 times per match on average, while the veteran dies 8 times per match on average. The new player kills 10 enemies per squad life and he deploys his squad 5 times in a match, meaning he gets 50 kills on average. The veteran player averages 27 kills per squad, and he deploys his squad 8 times, meaning he gets a whopping 216 kills per match. You can see how the squad system takes his 3:2 kill ratio with the new player and ramps it up to a ratio that's over 4:1. This example is not perfect, as is doesn't account for different squad sizes being deployed thorughout a match, use of vehicles, and the kills per soldier numbers are fictional examples. However, I hope this shows how the squad system makes the skill gap between players much larger.
Right on point, literally you know you have good teammates when you see the top score board with a lot of deaths, which means they are playing the objective and putting a lot of pressure over the enemy, and you lose hard when you have those teams of snipers and passive players that die 3 or 4 times in the whole game 😂
I think the biggest misunderstanding is in how each game mode works. When purely defending, deaths don't matter at all, only kills and holding the objective with bodies. When attacking, kills don't matter at all, other than to eliminate or prevent bodies on the point, and taking the point, but deaths matter alot. In Conquest, deaths matter for both teams, holding and defending objectives you already have is key. In Confrontation, taking points matter, but only if it can be efficiently, deaths matter the most in that mode.
That isn't to say you shouldn't risk dying when attacking, it is completely necessary, but you want to be smart about when and where you fight and die. If you are in a sniper duel and dying in your spawn while attacking, you are doing it wrong.
@@nightowl9519 there is a thing with confrontation, if you get the enemy to the last point and you don't cap, you will lose, the get a huge bonus, if the game evolves into you pushing their last base, they winning it and pushing but failing to take your first base and then back and forward, the game is over, the enemy gets a huge multiplayer both in kills and spawn points Regen after each successful defense of their last base
Another thing is that the system does not seem to divide players within same match fairly. It can do that, because it creates same number of players team and keeps it (ie. 10v10 12v12 etc). But for some reason it can put ie 5-6 high level players that have maxed out squads in one team, and low level players in other. Ive seen matches where KV-1 was put against a PZ.III with 37mm. And people do not know how to compose their squads. Engineer and radio man is a go-to if you want to be useful for the team. But for some reason people tend to upgrade weapons first (which is useless because by the time you will make use of that +15% reload speed on bolt action rifle, you will be met by fully kitted storm-squads with MP's, grenades, radio calls and rally points everywhere. People also tend to not utilise their troops. As in this replay. You made about 6 flybys with P-38. Not a single enemy decided to build an AA or to utilise their self propelled AA gun to get you. And P-38 is a massive target. By the flyby no.2 you should be shot up to smithereens. Time and time again i see situations when im on defending side on conquest and im the only squad on the point. If i die, i regularly see 2-3 allied squads waiting for a miracle, instead of getting into the point to prevent cap. Something has to be done to change that, because i already saw myself desert games where i see that ie. noone cept me build rallies, or noone defends a point. I dont want to waste 20 minutes for a game that is lost minute 3 because people dont play the objective
It’s truly hell to not have someone with some sense of order and coordination. No bundles or pay to own guns/squads will ever surpass strategy and team work Great video many points hit 🤝🏻💯
Im just hoping most of the people i played with were bots. But also, annoying that me with bolt action rifles and a low-level squad getting thrown into a match against players with premium squads equipped with automatic rifles and max stats. And the AI just sucks, last I checked. I tell them to go here, they dont go there or they stand in the open. I take them with me, they stand in my way. I go somewhere, they die but dont tell me anything about where they are being engaged from. Theyre slow, they get distracted, one guy can murder all of them because they just stand and stare as someone walks up to them.
i find one of the better ways to use AI is get a random truck spawned on the map and go meme. Because they are in a vehicle and are "stationary" they shoot near constantly.
The bolt-actions are really strong. Yeah, they're not as good for close quarters (somewhat made up for by bayonets), but players with good aim are extremely annoying to fight against since a bolt-action rifle will 1 hit you from a long way out. Also, when you place marks your AI will face in that direction and be much more likely to shoot at any enemies in that direction. AI soldiers equipped with MGs can actually net a pretty decent number of kills sometimes.
2:00 Well, the military ranking (found on your profile page) could be the criterion for skill-based matchmaking. If the game has more than enough players(50K Average Concurrent Users) for the BR system, we can create queues for players with certain military rankings. Something like: BR5 -> General ~ Marshall only lobbies, or BR5 -> Lieutenant only lobbies Note: The Max ACU of enlisted is approximately 7K
It is a mix of 2 things... 1 being there is no match making which means the best player in the world can easily be placed into a match against the worst player in the world. 2 being many veteran players don't actually play the game at end game they would rather play BR 1-3 You pair these 2 situations together you end up with people trying to learn the game only to get dumpstered be someone who is playing down in tiers. In my opinion all games like this need a way to fix this as it makes many new players simply quit. I am still fairly new to the game myself with a little under 100hrs and I can't count the times I have been in lobbies against people who clearly are playing down in tiers. It is frustrating to be put into those lobbies you try to play the game to win and in those situations you have no chance.
5:55 I saw that today I was 9000 point when the in second place player on my team only has 2000 point and I was not tank spamming or P-47 Spamming I just used my gorier squad how they should of been used.
I remember the Call of Duty developers saying that there are countless idiots in this world who can't even clear a single-player game on easy difficulty. In this game, too, the law of conservation of idiots is never wrong.
Most of the player base would be new players that just found the game and don’t know how awful the grind will be, or people that played along time ago, wether its was cause the grind, they hated a update, or they unlocked everything and then return and forget how to play etc. I’m one of Those players. I played before the merge, mostly in Stalingrad, got atleast a hundred kills a game, usually more, and when I left after the merge, came back ago, played for a week cause of the lesser grind update and I struggled to get over 30 kills, kept dying and didn’t enjoy the game much more. Couldn’t do anything, kept getting killed in about 20-30 seconds. Do that’s probably why the player base is shit. A abundance of newer players compared to original players and the original players that come back lost all their skill and play like a new player.
I have such a hard time with this game, because I have to play at 150% if I want to win. In many games, a single mistake will make me lose. Not getting to X in time, not spotting an enemy, missing a shot that will get me killed, not landing a grenade properly, I am constantly on the edge of my chair with my eyes injected in blood making sure I am as efficient as I can with my resources to make up for my teammates. After a game or two, specially if I lose, I am just tired mentally
As a casual player I played BFV and then Enlisted. I was impressed by the optimization - the game runs quite well on my potato computer. I've been playing since Beta but the menu and "purchase" system are still confusing, the lack of tutorials is noticeable but anyway it's better for me than in BFV where despite better graphics I was still run over by experienced players.
I actually prefer no skill based mathcmaking, because it makes the battles more unpredictable, which makes the lows so low that I want to quit after the 20th time I've respawned and had my entire squad mutilated immediately by a gray zone camping tank, and the highs so incredibly addicting, like when you've lost two objectives in 5 minutes and then suddenly manage to hold the third for the rest of the game, mowing down hordes of enemies
I have 50 hours on the tunis campaign as the allies and I didn't even get a tier 4 weapon and think match making needs to be based on br because it isn't fun to play when your entire team has nothing to counter a tiger
Becouse the players want to play as normal not as the game want. Pilots want to fly, tanker want to stay in tank and kill tank, they dont care about objective. That is very very anoyng for me and now with guerila is more bad, they dont attack and defend points, what the hell!!!!
The game has a lot of noob protection systems like all weapons being silenced, aiming pips, blooming, etc but the problem is that people dont understand the game and when they face off people that understand it, its game over They think this is CoD or BF where your personal KD matters and you take it slowly, this game is about putting a lot of of pressure over the enemy, trowing waves of people, using conbine arms to achieve something but not to stay for ever in lets say a plane. Hunting enemy rallies while building as many as you can, and pressuring the objective all the time Literally the easiest way to lose here is to have a CoD team that snipes from afar while Q+E over a window whit 0 rallys over the entire game, you get curb stomped every single time.
Soon as rhe match starts someone starts spamming "Need a Rally point." So each of my armys have a full engineer squad ready at spawn. Heres where i see failings - squads just run into heavy machine gun positions or cross fires, respawn and do it again. The enemy will flank and be chewing us up and no one goes to counter it. Planes spawn in and no one marks for CAS. For every win i have i have a crushing loss.
A ranking system would be really good. I mean that, matchmaking would be done by taking into account of players BR and rank.(im not talking about the current ranks in enlisted)
In my personal opinion, I think it's more so lack of communication, and there is no teamwork. You don't have to be very skilled to be good you just need to know how to work as a cohesive unit and communicate. That doesn't happen often unless you already have a crew of people in a party or something.
It’s really just a game of luck. (Losing your squad to a flanker, getting anhilated by a bomb,arty,HE, facing snipers, or a good enemy engineer and much more.) I sometimes get hundred kills, 4 deaths and sometimes 8 kills 7 deaths. My usual bad matches are just a huge collection of the stuff i listed.(Ps you usually don’t get to use a lot of your troops.)
I think for competitive feel we need a ranked mode but also I love enlisted becouse it’s rare in modern games for you to just play and have fun with out selling the team
I literally googled this yesterday. I consistently end up in the top 3 with around 100kills and a few Vic kills every game. I’m against sbmm because I don’t want the game to be a sweat fest. I’d be ok with new players getting a longer period of time with just ai or protected match making where they only see BR1.
I have personally become convinced that anywhere from 30-50% of any given roster is populated by bots, disguised as players by an effective username generator. I can totally understand playing a full match of enlisted and only getting about 20 to 30 kills. But 5-7 kills? Over the course of like 30 minutes of pitched fighting? It just doesn't add up. There are so many targets on screen in that time, many of them mindlessly standing stationary in the open. I struggle to fathom it. I would also easily believe that there is in fact an SBMM, but it works to balance the number of high-efficiency players out across matches globally, as a ham-fisted solution to address steamrolling. This could explain why effective players often express exhaustion at the feeling that most battles, rallies and all, fall on them for success.
there is deffo SBMM. im playing with a Mate and we Steamrolled to a 80% Winrate on Axis with around 150 Matches....at some point it was noticable that we faced enemy teams equal to us. It feels like the Game wants us to carry or we simply lose
Hard agree. It's impossible for a player to have 4 bot kills and 7 squads wiped out in 30 minutes. For the sake of humanity I refuse to believe my teammates are real people.
I been playing a couple weeks now and am starting to get the hang of it. I scored 100 engineer points in one game from using Barbwire and rally points.
Made extremely good points but another one is the lack of CAS and also the abilty to craft aa guns and or rallies. Im probably upper 20% on skill and the biggest problem when playing is the lack of knowledgeable fighters and supports
Idk if I am a top 5% player or not. I have only played Enlisted for about a month now and I usually drop 75-100+ kill games when I play. Not to sound like I am bragging, I just want to know where I lie in the total percentage of players Edit: I also do build rallies, ammo dumps, and obstacles if I am defending objectives. I try to be more useful for the team and win
me: "Build a rally point!, Need a rally point!"
my team: whats a rally point?
"No"
haha , classic
yupp, btw im back to the game now, how the fuck i get 5 star itens
happens every two matches 😂
@@darkvuze2966 grind
Simple reason people don't build rallies
Fr
I swear im building all the rallies 80% of matches i play 😂😂
The reason I bring both engineer and apc just to have a respawn point for myself
They also snipe at long range the entire match and get 8 kills
That might be me, playing USA Br 3, in Br 5 match where I be nothing other than XP farm.
Another point that I've seen mentioned that you didn't touch on, is that a lot of players, particularly newer ones, have a fundamental misunderstanding of how to play Enlisted, and what sort of game it is. A lot of players seem to think it's a super tactical realistic shooter or like Hell Let Loose, but in reality it's more akin to Call of Duty or Battlefield. This misunderstanding leads to people playing super slow and valuing kills over playing the objective, ie sniping from the back. This is compounded by a lack of good tutorials in game, and confusion over the battle rating system (taking a single BR 5 gun with a BR 1 lineup for example) and directly results in poor player performance, especially among new or casual players.
As a player of both HLL and Enlisted, it's funny to see that players are too slow in Enlisted but too fast in HLL
this is a great point
The amount of times I play against Players that use der starter Rifles in BR 5 is astonishing. I think at least 30% of the players dont know how to equip their soldiers based on their BR which brings a big disadvantage.
They don't even get K's in many cases. They just sit and let the points get capped without even marking or building. If they were players from any of the games you mentioned, they would already have a significant head start from what i've seen. It leads me to believe they may very well be bot squads with little computing power to save stress on the server, or they have never played an fps in their life and refuse to communicate.
@@Slick9600 You're probably right. I left Enlisted for HLL for almost a year, and when I came back everything just seemed so much easier.
People don't build rallies, they don't mark tanks, half of the team are sniping in a capture game, No one defends. That's pretty much the entire game.
In a capture game they should use the anti tank and not sniper squad
90% of tanks are just camping their own spawn point, since now with gerrillas if they leave their spawn point they can be kill even in the greyzone xD
@@InTVS Why did they even add Guerillas? this game already had a porblem with most default spawns being snipable from halfway across the map.
Now theres a whole class based around it.
@@warlerker they added guerrillas to counter snipers spawn camping and tanks hiding in the grey zone, tanks are so afraid now, that they don't even leave their spawn, they literally stay in the same place they spawn to avoid getting kill by guerrillas, even if they cant get kills from there xD
and lest be honest, if the enemy team has snipers, thats good for your team, sniper noobs and mortar noobs are ther reason of most games being lost !
@@InTVS great so enlisted is just battlefield now
Status update: I am now in crippling debt because of the loot-boxes.
Same
170k silver spend. And just get 2 rifles, one soldier, and a tank.
@@generalcheese5858 I sold my children for enlisted silver
They aren't intended to be incredibly rewarding.
@@generalcheese5858that is insane levels of luck, I spent 250K and got some decals
A lot of people walk into meat grinders and get absolutely decimated, a lot of players do not know how to flank, barely anyone brings out engineer squads and it shows when planes dominate a game, people don’t put down rally points, some players lose more squads than have kills, did I miss anything btw?
They don't know that if you don't have planes you can use anti-aircraft guns to shoot down planes.
I'm the only one building AA in all my matches. It also shows how often CAS players have to deal with AA because they have no clue what to do
@@flyingsquirrelfpv4866 brother, there is nothing you can do now. Unless the AA guy is completely clueless they will just wait for you to get close and shatter your plane into zyllion pieces at point blank range with 1st shot. Sure, you can still bait and kill really bad AA gunners...but thats like, a rarity at this point
Sometimes I get a really good teammate with paras that alone capture a point, but most of the time I don't get to play the game because I'm busy building flank rallies, countering tanks,CAS,Guerillas,Paras, enemy AT guns ect. Sometimes it feels like I try to build a very safe tricycle for my toddler but it up on him if he can get to the bottom of the hill because if god forbid I take assaulters to have fun on the obj by the time my squad dies there is enemy tanks on points no rally nothing.
My thoughts on why the players are so bad
1. Experienced players have grinded out a lot of their tree. They not only have better weapons than noobs but more knowledge of what's the most effective loadouts and flanking spots on the map for their tier. In short, they play meta and know the meta.
2.Experienced players play with other experienced players. A squad of 3-5 experienced players will stomp a lobby.
3. Inexperienced players don't upgrade their perks or squad perks as this isn't clear to a new player. This is why tank squads lay waste to entire lobbies in tier 1 as they don't understand how to unlock antitank squads or engineering squads. This leads to a cycle of new players playing the game for a week, getting frustrated and quitting with new ones taking their place. Essentially a revolving door of noobs.
i wanna see a game of only top5% players one day, it'd play out completely different lol
@@mortenrl1946 I mean, when merge first happened A LOT of people came back and for a while the games were absolutely nuts, most games had teams full of people with experience and gear and the gaming was crazy. Sadly the faction stacking meta kinda reasserted itself, although it's kinda getting better now
Yup. I played 1 day :D First few battles ok, i got 80-100 kills. After i upgraded rifles, im f*ked. I think im playing against super pro laser players. Who can see me from unbelievable distances, whole squad is dead in 1s. I dont see a point in playing this game. I dont see a point in squads at all.
Tank players are terrible. They fall into 2 categories: (1) sit safe in the grey zone and try to support from long range and stay unlillable, and (2) die when my anti tank guys smoke a half dozen of you over and over when you try to come fight.
@@OWG1969 Me, an intellectual: Pick a tank with 5 or more crewmen, and HE shells, drive straight towards the capture point spamming HE shells, jump out like a swat team if you make it there, ???? profit
But now that there's only 1 tank spawn location per point, yes, if you just focus tanks you get super easy mode and free kills🤣no better than category 1 tho
Nothing stress than getting tons of booster only to know that your next match going lose so bad where the team didn't stand a chance to hold a point less than one minutes.
Find yourself 10 people to do a 5v5 custom to guarantee good matches
Legit I always flame my team in chat once I see this happens. So annoying lmao
@@jkjkrandom You say that like it's easy
I may suggest its bout time to spawn attackers ww
If they turn this game into another “Call of Duty” I’ll stop playing it, quickly. I stopped playing Call of Duty for a reason.
I mean, it is kinda like OLD call of duty, but even better (original Modern Warfare). Guns actually do damage and the map control matters, so it's not just mindless run and gun
@@ZealothPL better than the crap we see in Call of Duty now. It turned into another version of Fortnite, but worse. I’ll quit playing games before I play a minute of Fortnite.
The game's not competitive enough to repel older players who doesnt want to play hard, they just want some chill. And the squad respawn mechanic that gives you a second chance is ideal for them. As well as squad bots as shooting targets provide the easy joy and some combat without the need to face with human. Enlisted is way more meditative, less competitive and provides a great feeling of combat for occasional evening entertainment after work, i guess.
And i think its not good and not bad. Its just what the game is providing. I dont feel like we need more "skilled 360 no scope q+e+crouch" and so on players. Maybe the ranking system would be enough. Like, a matchmaking that depends on your battlepass rank or something.
Ngl I’m not reading all that holy yapfest
Well, about matchmaking, i've thought about that a bit and i think they can make it as in warthunder BR system. Like, they shouldn't make it like "full team of generals vs full team of generals" but instead more like in warthunder. In WT they bring 2-3 uptier players, 4-5 middletier BR players and 10 downtier players in a single battle. So in Enlisted we should just see more like 2-3 generals max for each team, and else are lower ranks.
Also, there is a problem with squads. A squad gameplay provides a great advantage, so, for each squad in your team they should at least try to match a squad in opposite team or something.
@@stevenespinoza4894 boo! A few sentences... I hope they didn't scare you too much.
@@stevenespinoza4894can’t even read a simple comment without complaining lol
Exactly! I am one of the players you mention. I like Enlisted precisely because it doesn't have the fast, twitchy movement that CoD and newer Battlefields have. Meditative is a great way of putting it. Enlisted hits a special balance of being both exciting and chill.
I think the slower movement and squads with bots keep competitive players away. It's so nice to have a game that is genuinely fun and not centered around competitive movement and mechanics.
You were spot on on one thing: Enlisted is in a good spot at the moment.
Never been more satisfied playing the game then now. I'm a pre-merge player. The only thing I miss is being able to specifically pick allies vs Japan. The economy update helped alot. Research doesn't feel like a horrible grind and silver flows enough that I can binge purchase semi autos in groups of 12 and be fine. I'm dirt poor now with the gambling update
@@ww3pilot433 Same. The game is still sometimes janky and there's still some goofy things, but overall the game experience is on the top for me. It's been like 9 months since I took an event seriously and actually liked an update beyond "I guess that's something". This new update feels like playing when I first started, again. I'm so excited about playing matches and grinding for events now.
I too miss the campaigns, they had a charm, but I think the game is in a much healthier position now.
@@ww3pilot433real shit, every 5k silver I get goes straight to the chest
Some games I find myself being the guy that saves the game for my team.
Other games I’m just another soldier in the battle. I think it’s fine. I don’t think enlisted should add skill based matchmaking at all.
The biggest problem is not awarding or letting new players know rallies are extremely important.
Engineers should be unlocked by default for new players
You'd think they'd be able to figure it out just from playing and realizing "hey, spawning a lot closer to where the fighting is is really helpful."
It is certain that there are bad players as if there is good players, there must also be bad players because if you can't compare between good and bad players if here are no bad players. So it is ok to have bad players as they are also learning
@@MilkTruck1210 can’t learn when top players shit on you. I get teammates with 30 kills and enemies with over 100 kills
@losromos2205 it happens. It's a learning process. It's not like they top players used to also get shitted on
As a bottom 5% player I am extremely offended!
Me: (was actually the ONLY player building rally point) 3rd on team, 60+ kills
Teammate: (no engineer points at all, not a single APC on the map) gets 100 kills, gets 1st on team with over 6000 game score
I swear darkflow encourages this behaviour.
I wish rallies just gave a lot more score. Easy way to incentivise it.
(Plane Mains) I hate rockets
This is how it is for me every game. I dont get 1st anymore because I started focusing on rally building more.
the score has little to do with the best player in this game
I disagree usually the best players are at the top of the score board in the majority of games.
That's why I love this game. I finally found a game I am actually really good at. I almost always end 1st on the scoreboard. Whenever I play with my friend we destroy the enemy team. I always suck at games, especially shooters, and this gives me an experience of actually tactically outsmarting player enemies without needing to be stressed.
I'm 53 years old So i started gaming with Pacman...And almost everything after that with WW2 combat games. Playing Battlefield with a joystick with a helo ..forget it ! I use to get 70 to 100 kills to 1 death..The Hackusations flowed like a Irish pub on a friday night..
Enlisted is still fairly new to me ..This idea of trailing AI And remembering to place them some where near by etc And spawns every where etc ...Many players rush in spray And pray And die Knowing they have other men in the group
I love air combat And found While i might light up where the enemy is when im a trooper Not everyone else does the same when im in the air looking for targets I spam targets to lock on to tanks Because i am older And my reaction time sucks compare to some Taiwanese kid laughing at me running across a road I tend to hang back Drop ammo boxes, Build AA guns Snipe the shit out of flanks And mortar support etc The closest this game to another one is Hero's and Generals on crack Fun game over all It just takes alot of practice And the maps are large enough That its hard to keep ideas on really good locations to use
Can I get your nickname good sir? I'm wanting to assemble a team of hard working people
I reccomend playing squad 44, hell let loose, or darkest hour europe 44-55. These are all great ww2 games imo.
Oh man, someone remembers Heroes & Generals. H&G was the only game I played before it closed. More human intelligence there. But Enlisted is not an bad replacement.
I loved H&G but got used by now to Enlisted.
Long live H&G.
I blame Quadro 😇
Based
🤣
Joke or beef?!
@@Willing_Herold a joke, of course :))
@@MajorMcDonalds Why haven’t you uploaded for 7 months? Is it because you’re the new basement guy? Were you being a basement guy just now?!
I love Enlisted, but it's legit so easy. I really do wonder how so many manage to finish games with barely any kills when there are mostly squad bots on the battlefield and you have access to both planes and tanks, it's a little frustrating when I consistently get 80-120 kills per game. Like bruh, wyd?? Even if you can't aim, you could still almost carry as an engineer in some games.
Heres one from me. As long as Sniper squad is one of the starting squad for new players, the quality of average Enlisted players will never rise.
my main issue with other payers is that they seem to be unable to make defenses like AA guns or AT guns and rallies like we can get harassed by the same plane the entire game unless i deal with it myself. its gotten to the point where ill almost only focus these things since nobody else is willing to do it. my last game i had 18 vehicle kills/destroyed meanwhile the rest of my team had 0...
On top of this, tutorials don't help elaborate much on enlisted's unique systems. It doesn't explain how to damage and destroy a vehicle, how to well manage a squad, how to make and use rally points, etc. A normally progressing player will also get caught the frick out if they aren't very aware- unlocked a cool new gun or tank? Cool equip it... now you're BR3 with 5 BR 2 guns and a bunch of default bolt action rifles. While a player in the know will not equip a br 3 gun until they have a few of them per squad plus a vehicle ready to go before taking a new toy into matchmaking.
talking about bad teammates, i got flashbacks about a medic rushing into a house with a smg while i am building a rally point and my ai just stands there and watches everyone dies
For the first reason, you would think you would then see more "Enlisted is too full of sweats! Everyone's a great player!" from low-skill players. Although I know they would post less than a longer-term, higher-skill player would post, meaning we'd see more complaining about low-skill than complaining about high-skill.
Two more reasons:
1. Free to play. You may often play against people who are just playing a bit for fun and may quit forever 3 matches later.
2. WWII and semi-historic: attracts older players who love history and WWII and maybe aren't the super-twitchy COD 19 year olds.
Ngl the first week or 2, I struggled with this game, as a console player. What with the little information the game gives you, as well as the weird default setting the game gives you on console. But I'm about 2 months in and I'm loving the game now. On console I'm usually top 3 every game, and I don't default to the bottom of the leaderboard when I play cross play anymore
Breaking news:Local youtuber who goes by the name "Quadro" calls his own viewers n00bs.Many viewers say"I didn't expect you to judice me Quadro"
Disclaimer: This comment is a satire,take it with a grain of salt
Unfortunately i only have sand
I stopped playing because I would lose any game I didn't tryhard.
some matches had me like that the nonstop dying at the rally point you get at the start two tanks just sit their and nobody can move a step without dying
Mathematically impossible and sounds like a skill issue.
You HAVE to be on the winning team at some point, and therefore don't need to try as hard.
I'm top fragging or top 3 end of game consistently without even leaning forward...
Exact same, the second reason is that the game's point is to command a squad but the bots are so unaware and braindead its just misses the thing.
You could also focus on having fun instead of winning
@@grimreaper5521You could also not spawn at the rally you keep dying at and make a new one
I stopped playing after the merge I loved playing the pacific only and now I get it every once every 5-10 matches
Being the only guy who builds rally points is frustrating. Sometimes I quit
the snail should really combine enlisted and war thunder into one game, focus their efforts. imagine a mix of the games with infantry, armour, air and naval, on large maps serving strategic goals in 100 v 100 or even 250 v 250 matches. now that would be fun
That would be very very fun and chaotic. Good idea
another reason might be that enlisted feels very realistic from the beginning and people play really passively like they would in HLL, role-playing everything soldier would do etc. this doesnt bring much kills nor doesn't contribute to win
So very true. And me being a low skilled player is so frustrated in having to combat not just high BR people but very skilled.
Running in other fps shooting game: bro it's not even realistic that he can run that fast!
Running in Enlisted: the running speed is more realistic (not lying)
I think it has to do with it being free to play with quite a few free to play players. Dropping 20, 30, 60 bucks on a game gives a person a lot more incentive to actively try to be better and play it more often.
People in this century don't even want to learn what was made to be fun.
i’m not that bad (have 2 kills while i have been in a plane the whole time)
im in this picture and i dont want to be
Considering planes CAN;T SEE SHIT unless they get like 10 feet off the ground, blame your Teammates for not MARKING THE ENEMY or ENEMY POSITIONS.
Like I can't Bomb targets for crap but I can strafe the enemy infantry pretty dame well, IF I KNOW WHERE THEY ARE!!!!!
@@jaywerner8415 As a pilot main, I can 100% see stuff on the ground, even at 500-1000m altitude, use your free look key. I don't ask for marks because I don't need them to get kills. You should be looking for tracers and movement. If you cannot spot targets on your own without marks, you shouldn't be flying a plane.
Enlisted should use their ranking system in their match making not just the BR. In that way, they can filter out those people who already played numerous games and got the hang of the game. Also it should be based on how many game the player wins consecutive at the current matchmaking (ie. if i queued up for a match and im already at my 8 wins streak, i should be queued up with the same BR rating, Same Rank and also i should be queued to players with close to my 8 win streak)
I think enlisted also fails to explain the importance of rally points to new players. Engineers 1 should already be unlocked for new players(instead of snipers) and there should be an engineer in each early squads to teach them how to use them. Even if a player is bad, he can still contribute to the battle that way. The tier system is also not very understood, I often see pz 2 and stuart at br 3-4, new players don't really understand that you need to polish your line up before moving to a superior tier. the ux/ui can be improved in this aspect imo.
I almost think the tier system is poorly explained on purpose. It gives the players with the shiniest toys (likely to be the ones who spent money on the game) the chance to utterly crush people.
Help, I've been attacked, call the police!
?
I've been in a lot of teams over the last month or so that don't build rally points, don't mark tanks, don't mark enemies etc. When the game finishes and you look at the stats, you see people who only have 5-10 kills for the match but they have lost 10-15 squads. And it's not just 1-2 players.
Some players be the reason why I have nothing but engineers as my squads.
the biggest problems ive been running into is people don’t build rallies or build defenses for the objective or just don’t attack the objective and just go for kills or fight around the objective
So this is why I sometimes get shit on and can't leave the spawn area while in another match I live with one squad through the entire match. Still doesn't explain how my 50mm HEAT round doesn't pen the same hay house of through which an enemy Hurricane slaughtered me again and again with the 7.7mm rounds. Yes, it happened and I am mad about it. The thing is, sometimes I may seem bad because my squad decides to turn 180° away from the shooting enemy even during my gunfight with them. So when I get back to continue on fighting I have to turn around and since I play Japan I have literally ONE shot to my name to save myself from dying instantly which in 95% of the time doesn't happen because I wiff my shot because I don't see the enemy or I get confused or simply that squadmate is out in the goddamn open and I set my controller sensitivity low so I can properly aim with rifles and carbines so I turn like a battleship turret
are you marking your targets squads should face mark
Stopped playing Enlisted few years ago when I could only find maps with abt 95% of players being bots.
A lot of it is reflexes, speed and muscle memory that comes with time, lots and lots of time.
I feel like the people would look at the squads are currently on their team and if they see a combination of snipers, mortars or medics, they would think they’re on the losing side
It's interesting though that several people I know who are good at CoD, HLL etc. are just not great at Enlisted. Another thing is some people are just better at different style games.
Tbh, I think the reason behind not having skill base option is to somewhat make it feels more realistic, where in war you can find experience and replacements with no war knowledge.
6:36 OK.....how do you mark enemy amored vehicles from that distance?
There is no way you can see it from there.
I'm so glad that I'm not the only person who's noticed. In the first minute and 8 seconds of this video, you've gotten more kills than some people with 8 entire squad wipes over an entire game.
I am an Enlisted newbie to be honest, started playing just this August. What really kept me going coming from games like the original Insurgency (I mean the real OG, Modern infantry combat, Battlefield and PUBG, is the accessibility. It took me just a couple of games to get the number 1 in the team and since I´ve switched to Germans (started as Allies) and unlocked the assaulters, the previous experience really kicked in (not even talking about my real life flying experience, as it is kinda rare for me not the get the medal for fighter piloting at the end of the match). If you know your sh*t from previous games, it is so easy and fun just to hop in and have a good time.
What I miss the most is any way encouraging those less experienced to PTFO. There is nothing more frustrating than running from the spawn point (of course there are no rallies), getting to the objective while my bots are getting picked one by one and seeing everybody camping all around except on the objective itself. It was kinda the same in Battlefield as everybody though that they are contributing to victory by covering the objectives from the distance.
And yeah, as it is exactly written in the comments, just a few games are balanced. It´s usually a steamroll from one side or the other. So yeah, Enlisted players are bad. Sometimes. But if they keep playing, it is so easy to get better and have more fun. That´s why I like this game so much after spending such a short time with it. And the grind ain´t all that bad.
I also started playing as allies and switch to axis and the previous experiences really helps a lot. I might not get 1st place all the time but at least i can contribute to the team with my previous experience like building efficient rallies. The only downside is the more I play the more I get uptiered even though all my loadout are BR 2. I really miss playing in the desert setting too, I guess when you are high ranking that means you also get paired with high ranking people too and mix in with new players.
And I am a free to play player too and the grind is not that hard anymore compared to war thunder.
@@leanzky Exactly. I haven´t spent a single penny and so far I see no issue in that. While grinding I can at least learn all the mechanics and not buy my way in to higher tier, having no idea what to do. I am thinking about the premium account to be honest but not for the grind, but as saying thank you to the dev team.
I think it's also a matter of many of the game modes being unbalanced, or at least amplifying the differences in skill levels. Like generally speaking defending is way harder than attacking. Attackers have to hold a point for like 15 seconds, Defenders have to hold it indefinitely.
If I'm attacking and team my team is useless (not playing the objective, not building rally points, fucking around in planes, etc...) then it's not a big deal, the objective will just wait until I get around to it. I can enjoy myself playing off-meta squads or fly around in a plane or tank before I get serious and go deal with the point. If I'm defending and my team is doing the same then I have to personally babysit the objective constantly holding off the entire enemy team solo. Building AA guns and rally points, shooting down planes, hunting enemy rally points, destroying enemy tanks and wiping their squads, building defences, all the things that competent defenders need to do to win the game. If if my team is useless it falls to one or to players to do it all themselves. Then when I get killed or bombed or something then we lose the point and the game is over in no time flat.
That's probably why confrontation tends to go on much longer, because teams sharing the same objective and game mode constraints it eliminates this disparity inherent to the different modes.
I love confrontation, because I can actually shine in such matches. I have a personal record of 212 kills in a single confrontation match that I carried to a win lol
This video and the comment section lowkey helped me. Now i flank 50% of the time, build rally points if i have an engi, and typically playing more aggresively than what Im used to.
At this point, i don't care if my match K/D is 20/4 or 40/7. All i do now is putting pressure and being a major pain in the butt (and it shows, i will always have 1 or 2 people targeting me once in every 3 matches, its funny)
The biggest issue I see is people not engaging on points and then the more component people leave because they can’t handle a bad game or trying to win it from a bad start.
A lot of players are trying to level up weak squads, complete battlepass and event tasks or simply grind XP. This leads to players not doing everything they can to win matches and with only 10 players or less per team, each player that is not actively trying to win has a big impact on the outcome of the match.
Tbh if we're being real skill based matchmaking is a must for every FPS game and that's a fact
I just started playing 2 weeks ago and I came from warthunder and world of tanks. I've been playing both them games since 2015 and just got burnt out, after seeing the ads on Facebook constantly popping up about enlisted i decided to give it a go and boy is there alot to learn lol, after watching alot of your videos ive found myself getting better (usually the top 5-6) not the best but i was always at the bottom until i learned the things you can do while becoming a engineer lol, I'm trying to learn as i go but i wish the U.I wasn't so clunky, unfortunately no matter how hard i try it literally feels like im ALWAYS losing smh, i have a 38 percent winrate and thats horrible. Anyways thanks for the videos! They have helped me more than you know!
The game on itself requires for players to immerse and study the game, to understand the logic, tactics, meta, how to build your soldiers, upgrades, lots of “small stuff” that make a huge difference when you put it all together. But on the other hand, the game is also a fairly immersive experience on its own and you don’t need to know all of this stuff in order to have fun. I’ve played a lot of enlisted. Even if I sometimes get annoyed by my teammates not being good (at times I also suck a$$) I’m grateful that the game hasn’t turned into a sweat festival like warthunder or cs2 (which I also play and enjoy) where you find people with 15k + hours and play like their life depends on wining a casual match
Also, build your rally points. It’s free
Tier Battle Rating 1- 3 Allied vehicles sometimes are up Against Axis Battle rating 4 5 vehicles
learn tier system just one tier 5 submachine gun on your tank driver launches you into tier 5 games
On console when I play with my buddies I have nothing, still br 1. I tell them to change all their stuff to tier one so we can all have some kind of fun.
I think another problem could be the fact that many players do not know how to use squadrons, they think that enlisted is "just kill" when a good engineer or tanker can save a game, I have encountered battles making 130 kills as a machine gunner and rifleman assault shooting and assaulting but oh we did not lose and in others as an engineer killing enemy planes "which are the ones that screw up the games the most" making 29 kills and finishing first with 6k points do you understand what I mean? it is quite ironic but if you know how to use your squadrons you can save a game by yourself
I genuinely like the chill nature of the matchmaking.
Adding a ranked or SBMM match maker would ruin the main thing I enjoy about the game
I think a lot of the "bottom 5% players" are really just bots that they use to fill up the lobbies
Problem is, bot players actually build rallies. Most real players don't
Wait theres bots?😢
@@jeynelleberry7904 Used too anyways. before the merge, there weren't enough players so less popular campaigns like Stalingrad had player bots
To be 100% fair, the bots build rallies in fucking RETARDED positions, like sometimes building a rally point farther away from the objective than the main spawn point.
Sometimes when I get into a game with bad players they don't build rally points half the time they don't Mark tanks they don't destroy them they don't destroy enemy rally points and half the time they just run into the bullets and half the time they don't even bother capturing or defending.
Me: I'm somehow better then most people getting 30 kills
Sweat: getting 120 kills
One thing about me, I like to fly planes and help in anyway I can.
Problem: Planes can be useless in forest areas due to lacking visibility on the enemy so people on the ground are crucial for them to actually hit anything. MARK TARGETS PLEASE....
idk when I play enlisted with hud I always die more than kills, but when I turn off all of my hud like there's nothing in my screen except the game, randomly I always in top 5 or even top 3
edit: such as I don't know who is my enemies and my allies, idk where the enemy tank is, idk where is the objective except checking it on map and I even don't know my own squad
I stopped playing because I’m going 4x the closest person on my team kill/score wise and i type in chat are y’all bots? And nobody replies. I’m in br 3 as Germans
Convinced that everyone on my team is bots.
@@Ky_Ky_Ky It really do be like that most times, I think you're probably right. If it's not me just destroying, there's only one or two more teammates who have decent scores.
I think the same way too. They just spawn at the main spawn point only to get mowed down constantly.
You really hit the nail on the head with the squad system. It's entirely multiplicative of individual skill.
Here's an example using exaggerated nunbers to prove a point: a new player with a sniper squad (squad of 5) averages 2 kills per soldier. A veteran player with a rifleman squad (squad of 9) averages 3 kills per soldier. The new player will on average get 10 kills with his sniper squad, but the veteran player will get an average of 27 (!) kills with his rifleman squad.
Now lets account for deaths/respawns in a match. A new player will often be passive, not building rally points or being on the objective that often. A veteran player knows he has to play the objective, and accounts for his sacrifices by placing rally points so he can get back into the action faster. Lets say the new player dies 5 times per match on average, while the veteran dies 8 times per match on average.
The new player kills 10 enemies per squad life and he deploys his squad 5 times in a match, meaning he gets 50 kills on average. The veteran player averages 27 kills per squad, and he deploys his squad 8 times, meaning he gets a whopping 216 kills per match. You can see how the squad system takes his 3:2 kill ratio with the new player and ramps it up to a ratio that's over 4:1.
This example is not perfect, as is doesn't account for different squad sizes being deployed thorughout a match, use of vehicles, and the kills per soldier numbers are fictional examples. However, I hope this shows how the squad system makes the skill gap between players much larger.
Right on point, literally you know you have good teammates when you see the top score board with a lot of deaths, which means they are playing the objective and putting a lot of pressure over the enemy, and you lose hard when you have those teams of snipers and passive players that die 3 or 4 times in the whole game 😂
I think the biggest misunderstanding is in how each game mode works.
When purely defending, deaths don't matter at all, only kills and holding the objective with bodies.
When attacking, kills don't matter at all, other than to eliminate or prevent bodies on the point, and taking the point, but deaths matter alot.
In Conquest, deaths matter for both teams, holding and defending objectives you already have is key.
In Confrontation, taking points matter, but only if it can be efficiently, deaths matter the most in that mode.
That isn't to say you shouldn't risk dying when attacking, it is completely necessary, but you want to be smart about when and where you fight and die. If you are in a sniper duel and dying in your spawn while attacking, you are doing it wrong.
@@nightowl9519 there is a thing with confrontation, if you get the enemy to the last point and you don't cap, you will lose, the get a huge bonus, if the game evolves into you pushing their last base, they winning it and pushing but failing to take your first base and then back and forward, the game is over, the enemy gets a huge multiplayer both in kills and spawn points Regen after each successful defense of their last base
Another thing is that the system does not seem to divide players within same match fairly. It can do that, because it creates same number of players team and keeps it (ie. 10v10 12v12 etc). But for some reason it can put ie 5-6 high level players that have maxed out squads in one team, and low level players in other. Ive seen matches where KV-1 was put against a PZ.III with 37mm.
And people do not know how to compose their squads. Engineer and radio man is a go-to if you want to be useful for the team. But for some reason people tend to upgrade weapons first (which is useless because by the time you will make use of that +15% reload speed on bolt action rifle, you will be met by fully kitted storm-squads with MP's, grenades, radio calls and rally points everywhere.
People also tend to not utilise their troops. As in this replay. You made about 6 flybys with P-38. Not a single enemy decided to build an AA or to utilise their self propelled AA gun to get you. And P-38 is a massive target. By the flyby no.2 you should be shot up to smithereens.
Time and time again i see situations when im on defending side on conquest and im the only squad on the point. If i die, i regularly see 2-3 allied squads waiting for a miracle, instead of getting into the point to prevent cap.
Something has to be done to change that, because i already saw myself desert games where i see that ie. noone cept me build rallies, or noone defends a point. I dont want to waste 20 minutes for a game that is lost minute 3 because people dont play the objective
It’s truly hell to not have someone with some sense of order and coordination.
No bundles or pay to own guns/squads will ever surpass strategy and team work
Great video many points hit 🤝🏻💯
Bro just roasted the entire community
Im just hoping most of the people i played with were bots.
But also, annoying that me with bolt action rifles and a low-level squad getting thrown into a match against players with premium squads equipped with automatic rifles and max stats.
And the AI just sucks, last I checked. I tell them to go here, they dont go there or they stand in the open. I take them with me, they stand in my way. I go somewhere, they die but dont tell me anything about where they are being engaged from. Theyre slow, they get distracted, one guy can murder all of them because they just stand and stare as someone walks up to them.
i find one of the better ways to use AI is get a random truck spawned on the map and go meme.
Because they are in a vehicle and are "stationary" they shoot near constantly.
The bolt-actions are really strong. Yeah, they're not as good for close quarters (somewhat made up for by bayonets), but players with good aim are extremely annoying to fight against since a bolt-action rifle will 1 hit you from a long way out.
Also, when you place marks your AI will face in that direction and be much more likely to shoot at any enemies in that direction. AI soldiers equipped with MGs can actually net a pretty decent number of kills sometimes.
2:00 Well, the military ranking (found on your profile page) could be the criterion for skill-based matchmaking. If the game has more than enough players(50K Average Concurrent Users) for the BR system, we can create queues for players with certain military rankings. Something like: BR5 -> General ~ Marshall only lobbies, or BR5 -> Lieutenant only lobbies
Note: The Max ACU of enlisted is approximately 7K
It is a mix of 2 things...
1 being there is no match making which means the best player in the world can easily be placed into a match against the worst player in the world.
2 being many veteran players don't actually play the game at end game they would rather play BR 1-3
You pair these 2 situations together you end up with people trying to learn the game only to get dumpstered be someone who is playing down in tiers. In my opinion all games like this need a way to fix this as it makes many new players simply quit. I am still fairly new to the game myself with a little under 100hrs and I can't count the times I have been in lobbies against people who clearly are playing down in tiers. It is frustrating to be put into those lobbies you try to play the game to win and in those situations you have no chance.
5:55 I saw that today I was 9000 point when the in second place player on my team only has 2000 point and I was not tank spamming or P-47 Spamming I just used my gorier squad how they should of been used.
It's a fight for survival anyways, lots of the "new" people is unskilled by default until time comes.
I remember the Call of Duty developers saying
that there are countless idiots in this world who
can't even clear a single-player game on easy difficulty.
In this game, too, the law of conservation of idiots is never wrong.
Most of the player base would be new players that just found the game and don’t know how awful the grind will be, or people that played along time ago, wether its was cause the grind, they hated a update, or they unlocked everything and then return and forget how to play etc. I’m one of Those players. I played before the merge, mostly in Stalingrad, got atleast a hundred kills a game, usually more, and when I left after the merge, came back ago, played for a week cause of the lesser grind update and I struggled to get over 30 kills, kept dying and didn’t enjoy the game much more. Couldn’t do anything, kept getting killed in about 20-30 seconds. Do that’s probably why the player base is shit. A abundance of newer players compared to original players and the original players that come back lost all their skill and play like a new player.
I have such a hard time with this game, because I have to play at 150% if I want to win. In many games, a single mistake will make me lose. Not getting to X in time, not spotting an enemy, missing a shot that will get me killed, not landing a grenade properly, I am constantly on the edge of my chair with my eyes injected in blood making sure I am as efficient as I can with my resources to make up for my teammates. After a game or two, specially if I lose, I am just tired mentally
This is where you make the transition into just playing for your own enjoyment, rather than trying to pull the weight of your team
Because most players want to play their new shiny weapons, so they don't want to spend the time to build a rally, which is game changer.
As a casual player I played BFV and then Enlisted. I was impressed by the optimization - the game runs quite well on my potato computer. I've been playing since Beta but the menu and "purchase" system are still confusing, the lack of tutorials is noticeable but anyway it's better for me than in BFV where despite better graphics I was still run over by experienced players.
I actually prefer no skill based mathcmaking, because it makes the battles more unpredictable, which makes the lows so low that I want to quit after the 20th time I've respawned and had my entire squad mutilated immediately by a gray zone camping tank, and the highs so incredibly addicting, like when you've lost two objectives in 5 minutes and then suddenly manage to hold the third for the rest of the game, mowing down hordes of enemies
Players leaving at the start is very frustrating. Why even search for a match? This is somewhat common, too.
I have 50 hours on the tunis campaign as the allies and I didn't even get a tier 4 weapon and think match making needs to be based on br because it isn't fun to play when your entire team has nothing to counter a tiger
Becouse the players want to play as normal not as the game want. Pilots want to fly, tanker want to stay in tank and kill tank, they dont care about objective. That is very very anoyng for me and now with guerila is more bad, they dont attack and defend points, what the hell!!!!
The game has a lot of noob protection systems like all weapons being silenced, aiming pips, blooming, etc but the problem is that people dont understand the game and when they face off people that understand it, its game over
They think this is CoD or BF where your personal KD matters and you take it slowly, this game is about putting a lot of of pressure over the enemy, trowing waves of people, using conbine arms to achieve something but not to stay for ever in lets say a plane. Hunting enemy rallies while building as many as you can, and pressuring the objective all the time
Literally the easiest way to lose here is to have a CoD team that snipes from afar while Q+E over a window whit 0 rallys over the entire game, you get curb stomped every single time.
Soon as rhe match starts someone starts spamming "Need a Rally point." So each of my armys have a full engineer squad ready at spawn. Heres where i see failings - squads just run into heavy machine gun positions or cross fires, respawn and do it again. The enemy will flank and be chewing us up and no one goes to counter it. Planes spawn in and no one marks for CAS.
For every win i have i have a crushing loss.
A ranking system would be really good. I mean that, matchmaking would be done by taking into account of players BR and rank.(im not talking about the current ranks in enlisted)
In my personal opinion, I think it's more so lack of communication, and there is no teamwork. You don't have to be very skilled to be good you just need to know how to work as a cohesive unit and communicate. That doesn't happen often unless you already have a crew of people in a party or something.
Tip #1: If you're sitting a mile away from the point proud about not losing a squad yet while not helping cap points, you're useless.
It’s really just a game of luck. (Losing your squad to a flanker, getting anhilated by a bomb,arty,HE, facing snipers, or a good enemy engineer and much more.) I sometimes get hundred kills, 4 deaths and sometimes 8 kills 7 deaths. My usual bad matches are just a huge collection of the stuff i listed.(Ps you usually don’t get to use a lot of your troops.)
Although it does make the prerequisite to top the leaderboard just, be a semi competent person. Which boosts my ego immensely and so I enjoy it.
I think for competitive feel we need a ranked mode but also I love enlisted becouse it’s rare in modern games for you to just play and have fun with out selling the team
Hey Quadro i ve noticed that u dont use flaps or change the engine power when flying how come?
because im lazy /shrug
Fair enough, but depending on the aircraft, flaps and slightly reduced engine power give way more better turn rate
I literally googled this yesterday. I consistently end up in the top 3 with around 100kills and a few Vic kills every game.
I’m against sbmm because I don’t want the game to be a sweat fest. I’d be ok with new players getting a longer period of time with just ai or protected match making where they only see BR1.
I have personally become convinced that anywhere from 30-50% of any given roster is populated by bots, disguised as players by an effective username generator. I can totally understand playing a full match of enlisted and only getting about 20 to 30 kills. But 5-7 kills? Over the course of like 30 minutes of pitched fighting? It just doesn't add up. There are so many targets on screen in that time, many of them mindlessly standing stationary in the open. I struggle to fathom it.
I would also easily believe that there is in fact an SBMM, but it works to balance the number of high-efficiency players out across matches globally, as a ham-fisted solution to address steamrolling. This could explain why effective players often express exhaustion at the feeling that most battles, rallies and all, fall on them for success.
there is deffo SBMM. im playing with a Mate and we Steamrolled to a 80% Winrate on Axis with around 150 Matches....at some point it was noticable that we faced enemy teams equal to us. It feels like the Game wants us to carry or we simply lose
Hard agree. It's impossible for a player to have 4 bot kills and 7 squads wiped out in 30 minutes. For the sake of humanity I refuse to believe my teammates are real people.
the issue is that most player are either: realy bad or veteran marine there is some other types yeah
I been playing a couple weeks now and am starting to get the hang of it. I scored 100 engineer points in one game from using Barbwire and rally points.
Engineers should be unlocked by default in every squad. They are the most important class in the game.
Made extremely good points but another one is the lack of CAS and also the abilty to craft aa guns and or rallies. Im probably upper 20% on skill and the biggest problem when playing is the lack of knowledgeable fighters and supports
Idk if I am a top 5% player or not. I have only played Enlisted for about a month now and I usually drop 75-100+ kill games when I play. Not to sound like I am bragging, I just want to know where I lie in the total percentage of players
Edit: I also do build rallies, ammo dumps, and obstacles if I am defending objectives. I try to be more useful for the team and win