Worst Publisher Ever

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  • Опубликовано: 24 ноя 2024

Комментарии • 2,2 тыс.

  • @monkesociety1698
    @monkesociety1698 Год назад +8038

    This is such a huge problem on the gaming industry,they gotta stop overowrking devs and forcing games out

    • @Pinwheelman.
      @Pinwheelman. Год назад +265

      Replying first so bots don’t

    • @Yasviele
      @Yasviele Год назад +123

      They wanted money before even making a real game, all they had was the name and the (now gone) hype for the movie

    • @Pinwheelman.
      @Pinwheelman. Год назад

      @CrewmateComplexXPno your fucking not

    • @MisterSandmanAU
      @MisterSandmanAU Год назад +179

      Not just games, but media in general. This is why shit media is made. Because 99% of the time the suits dont understand the business and put mandates on the people actually doing shit.

    • @bigbosses4686
      @bigbosses4686 Год назад +54

      @@Pinwheelman.You beat them too it. Thank you for your service

  • @nevaehmcdaniel3474
    @nevaehmcdaniel3474 Год назад +3746

    Rip the Devs I hate when that happens to them. They always rush them and give them a cheap budget. I’m glad people don’t blame them.

    • @mirjinou7999
      @mirjinou7999 Год назад +3

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @thewiseoldfox
      @thewiseoldfox Год назад +63

      Why are y'all subscribing to these bots 💀

    • @nevaehmcdaniel3474
      @nevaehmcdaniel3474 Год назад +21

      @@thewiseoldfoxI would never

    • @maestro-zq8gu
      @maestro-zq8gu Год назад +15

      I don't think Game Mill cares. I think they only care about stacking their resumes than quality. I wouldn't feel bad for them.

    • @forsakenparadise6828
      @forsakenparadise6828 Год назад +13

      Then the devs get death threats from all the fans

  • @bananaduck14
    @bananaduck14 Год назад +2797

    It is insane that companies keep letting gamemill adapt their IPs into games. Theres no way these games are making them more money than if they were just high quality and enjoyable

    • @FutureRevolut10nary
      @FutureRevolut10nary Год назад +49

      Well, for that quality? They have to come cheap.

    • @BigStrongACG2023
      @BigStrongACG2023 Год назад

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @theunbearablejuan
      @theunbearablejuan Год назад +49

      I read that this is somehow based on some King Kong novel rather than the films. Which gives me major Rings Of Power and Gollum vibes.

    • @TheLiamis
      @TheLiamis Год назад +86

      Pay the ip owner money for licence. Make cheap trash and put $400million in sales through the 3rd World. Good way to launder money. Something a cartel or politician can easily do.

    • @ASlutty9SUnit
      @ASlutty9SUnit Год назад +126

      I'd wager it's a pretty simple outsourcing, "scam".
      IP holders want to make games, GameMill comes in as the "lowest" bidder, they get money from the IP holders to make the game and then they outsource it to foreign/small devs who they probably only pay quarters on their given dollar, and GameMill rakes in the profit from withholding budget via outsourcing and initial hype.
      They're not publicly traded, so they don't have to worry about stockholder upset, meaning they get off basically scott-free even if the game is hot garbage.
      On the IP's part, they probably don't even care as long as they don't spend AAA amounts of money. Look at how expensive AAA is now, why pay that when you've got a publisher with a track record of IP releases? "Good" turn around times, cheap bid amounts, and no stockholders is probably a GOLD MINE to IP holders. Especially when you think about the fact that if an IP holder doesn't release SOMETHING they lose that license, so it's better to dump crud than lose your hold on your IP.

  • @_Prismadoll
    @_Prismadoll Год назад +513

    The fact Nickelodeon All-Star Brawl was made by the same studio doing all of these, and ended up being good, is honestly a miracle.

    • @TicTacToeCraft
      @TicTacToeCraft Год назад +75

      Thank Ludosity, the developers of the game.

    • @StrawhatOrta
      @StrawhatOrta Год назад +129

      That's because Gamemill is a publisher, NOT a developer. I know very little of them, but seeing all these bad games, they must be horrible to work with. Still makes nasb being good a miracle, though 😂

    • @Gatorade69
      @Gatorade69 Год назад +2

      Yeah, probably the best rated Game Mill game.

    • @D_YellowMadness
      @D_YellowMadness Год назад +18

      I wouldn't call it good. I'd call it really really bad but it still turned out amazing, given the circumstances. You can see that the devs put the effort in. They just got screwed over. The sequel is already looking tons better.

    • @codyfreeman2556
      @codyfreeman2556 Год назад

      If you give a blind person a gun they'll eventually hit something. Hell they might as well be gold miners in the wild West

  • @jonathansng6968
    @jonathansng6968 Год назад +45

    This studio is the equivalent of maxing out the charisma stat because no matter how hard they fall, they're always able to attain more famous ip's

  • @inanimatesum4945
    @inanimatesum4945 Год назад +855

    MY god, just checked what other games, Nickelodeon All Star Brawl was under them. It honestly just shows that the game was held up by pure unadulterated passion from the devs to make the game but their publisher was being absolute tools.

    • @SapphireCarbuncle009
      @SapphireCarbuncle009 Год назад +49

      TBH The Nick Kart Racer isn't half bad either, and the NASB sequel looks to be a proper iteration

    • @cooltwittertag
      @cooltwittertag Год назад +65

      dw, they realized its potential and are now forcing the developers to churn out sequels non stop

    • @heliodorable4612
      @heliodorable4612 Год назад +17

      ugh that makes so much sense. i was so excited for that game, the hype was so much fun, but then it came out and it was too janky to enjoy

    • @KhanMann66
      @KhanMann66 Год назад +12

      This is what happens when corporations get involved. To them it’s all about money and nothing else. Is peasants are even a thing in their minds.

    • @utfigyii5987
      @utfigyii5987 Год назад +27

      NASB was even made by the super skilled devs behind Slap City. It shows, the mechanics are good but the funding wasnt there. The devs really wanted to make it better while having to suffer gamemill

  • @saidbojoquerz7228
    @saidbojoquerz7228 Год назад +1004

    After rewatching old AVGN episodes, I can confidently say that GamingMill is the reincarnation of LJN games, especially when you realize that both use big IP’s as a means to sell bad games.

    • @totempolejoe1
      @totempolejoe1 Год назад +70

      I had the same thought. I also have to wonder if AVGN will break his recency rule again for the Kong game. King Kong is one of James' favorite movies, and he's already covered Big Rigs.

    • @Heckinwhatonearth
      @Heckinwhatonearth Год назад +38

      There's an ljn every year.
      Data Design Interactive was the real successor imo lol

    • @OogaBoogaJDG
      @OogaBoogaJDG Год назад +1

      Yess, I just commented about this, good to see you Lads

    • @hardeeharhar18
      @hardeeharhar18 Год назад +26

      AVGN recently admitted there are at least 3-5 good LJN gsmes. GAMEMILL is UTTER GARBAGE

    • @mavisbeacon6770
      @mavisbeacon6770 Год назад

      BIIIG MOTHAF**KIN RIGS!!!

  • @ElementalLeaf
    @ElementalLeaf Год назад +63

    The video convinced me that Game Mill and Charles have a wholesome relationship with each other. That was genuine excitement from him at 6:54. Possibly the most excited I've seen him all year for any game at all.

  • @freepain8977
    @freepain8977 Год назад +2

    There's a genuine disconnect between the people commissioning the game and the publisher. The more people complain the more people buy the product and the numbers are all the executives see.

  • @giygas_9577
    @giygas_9577 Год назад +211

    Like Charlie said, someone at GameMill must be incredibly persuasive. I like to imagine they're just trolling big companies by persuading them to give them access to their licenses and then just taking a big ole smelly crap all over them.

    • @Gatorade69
      @Gatorade69 Год назад

      Or maybe, just maybe people seek out GameMill because they promise a cheap and fast game. Higher ups hear how much a AAA game costs and don't want to do it so they seek out GameMill for a cheaply made game.

    • @seanmckelvey6618
      @seanmckelvey6618 Год назад +13

      They're probably getting the licenses because they offer to do the games cheaper than anyone else will, they don't develop anything themselves it seems, they just publish, so they're outsourcing all the development work to small independent studios, often in poorer countries. I also doubt the movie studios care too much about the quality of the games, it's just extra marketing for the IP in their eyes.

    • @polartechie
      @polartechie Год назад +1

      Grifters is the word he was looking for instead of scam. It's a grift.

  • @milokonna
    @milokonna Год назад +559

    It reminds me of when devs at Nintendo had one year to make Majora's Mask. Admittedly they had an arsenal of things to reuse from Ocarina and planned DLC, but still, pumping out a whole game like this in one year was surely stressful af. It's a miracle that it turned out as good as it was.

    • @silvertriforce2574
      @silvertriforce2574 Год назад +85

      In that case the developers had a personal interest in making the game, If they did a good enough job they could stop working on The Ocarina of time sequel they had been struggling on/didn't want to make (We later got it as 'Master Quest' on the 3DS)

    • @ma.2089
      @ma.2089 Год назад +56

      Yeah 1 year to make Majora’s mask isn’t bad cuz they reused a lot of stuff from Ocarina.
      This was a ground up game. It was going to be awful.

    • @jajasking9652
      @jajasking9652 Год назад +46

      ​@@ma.2089plus the complexity of a Game for current gen is going to be way bigger than a Nintendo 64 game, soo is kinda of imposible to do a good Game in such short period of time, unless It's a really short one

    • @dixen9116
      @dixen9116 Год назад +13

      @@silvertriforce2574Same thing with New Vegas, and how they were comprised of the OG creator team for Fallout. Who knew passion made art better??? 😲🙄

    • @0008loser
      @0008loser Год назад +4

      If I recall the director had nightmares of the game bombing but I don't remember if the was oot or majora's

  • @TronNerd82
    @TronNerd82 Год назад +756

    AVGN has LJN, Caddicarus has Phoenix Games, and Charles has GameMill. Every gaming RUclipsr needs a bad studio to hate on.

  • @ronthenarrator3252
    @ronthenarrator3252 Год назад +48

    The most impressive feat of game mill is their ability to aquire these massive IPs

    • @benhart3160
      @benhart3160 Год назад

      Not really familiar with how it all works but is that purely down to the money they are offering to aquire the IP's?

    • @ronthenarrator3252
      @ronthenarrator3252 Год назад

      @@benhart3160 pretty sure. But these companies are heavily protective of their ip's image. So they reson theyd contract out to game mill, a notoriously troubling developer, is beyond me

    • @AnonymousChannel512
      @AnonymousChannel512 11 месяцев назад

      @@benhart3160 I dont know how they would get the money

  • @Krinbo
    @Krinbo Год назад +175

    Gamers being surprised a place called Game Mill would mistreat their workers is like King Theoden being surprised a guy called Worm Tounge would betray him.

    • @blownupfishnchips9071
      @blownupfishnchips9071 Год назад +10

      Bro I just watched LOTR and this is exactly the comment I needed to see.

  • @TEKITOcreations
    @TEKITOcreations Год назад +167

    The fact that the company that published this Kong game is the same company responsible for Big Rigs so many years ago is simultaneously the most and least surprising news I've heard in a while.

    • @giygas_9577
      @giygas_9577 Год назад +27

      They're like that villain that disappeared after the first season of a TV show only to make a surprise reappearance many seasons later.

    • @jajasking9652
      @jajasking9652 Год назад +6

      Oh god, Big rigs is the true worse Game ever, is soo bad that can be good, but the Ia on that Game literally doesn't work, no physics, you can noclip most scenarios, barely any content, is just something that i could end Up doing by me not knowing how to programe

    • @Gatorade69
      @Gatorade69 Год назад

      And their magnum Opus, Garfield Cart.

    • @ItsJustTrevor
      @ItsJustTrevor Год назад +3

      Big Rigs was actually developed by Stellar Stone, who went under in 2005 after releasing a SEQUEL to that game (which nobody knew about until Rerez covered it), Midnight Race Club - Supercharged. I think GameMill were the owners of that company, but I really don't know much about Stellar Stone in general

  • @saigipson1546
    @saigipson1546 Год назад +583

    The fact that they watermarked their own website tells me everything I need to know

    • @Pinwheelman.
      @Pinwheelman. Год назад +3

      @@brandondenny226 really 😢

    • @Rumpelpumpel3
      @Rumpelpumpel3 Год назад +23

      ​@@Pinwheelman. Great, now you're not a bot but an NPC.

    • @BigStrongACG2023
      @BigStrongACG2023 Год назад

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @ketch10
      @ketch10 Год назад +1

      @@BigStrongACG2023 JUDGEMENT DAY IS BETTER! LOL!

    • @smallmouse8588
      @smallmouse8588 Год назад +1

      They what? Lol

  • @Caspeaon
    @Caspeaon Год назад +1019

    Okay that sucks for the devs but there is no timeline where this game wasn’t going to be MEGA ass

    • @Pinwheelman.
      @Pinwheelman. Год назад +71

      Replying first so bots don’t
      Edit: I was too late 😢

    • @tcmcdonald
      @tcmcdonald Год назад +1

      Real

    • @mirjinou7999
      @mirjinou7999 Год назад

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @lawrup
      @lawrup Год назад +1

      First

    • @tehf00n
      @tehf00n Год назад +5

      they took the money knowing how long they had. It's their fault.

  • @Draekeun
    @Draekeun Год назад +19

    GameMill genuinely makes the games you’d see a character play in a movie or TV show

  • @heikkiaho6605
    @heikkiaho6605 Год назад +48

    My jaw dropped to the floor when you said the publisher is the same one responsible for Big Rigs. Like: "They can't keep getting away with it!"
    Then again maybe they're just trying to recreate the success of their previous title.

  • @tonybippitykaye
    @tonybippitykaye Год назад +89

    The fact that no one looked at gamemill’s catalog, saw the gigantic red flag that was Big Rigs, and still got the green light to make a Kong game is just beyond pathetic…
    I feel like the boys at Rerez would have a field day diving into this game

    • @Smellytots
      @Smellytots Год назад

      They've gotta be working on it

    • @gambello1195
      @gambello1195 Год назад +1

      Gamemill is a publisher, not developer, plus i dount one would work at the same company for 20 years, the company that made Big Rigs at that

    • @Mierigz
      @Mierigz Год назад +2

      They looked at the numbers, numbers were good and green lit the project. That's how it mostly goes. You can have the shittiest studio ever but if it is in business for 20 years and has some well known titles under its belt, and will port your game to consoles without outsourcing, man, that's basically a dream for IP owner, until the game comes out, then it's a nightmare.

    • @Deliveredmean42
      @Deliveredmean42 Год назад

      The fact remains: Publisher or Developer, they still made the game under their name. And yes, somehow 20 years later its the same song and dance with them no matter most of the games. @@gambello1195

  • @brenttaylor968
    @brenttaylor968 Год назад +44

    As someone who has had a colonoscopy and endoscopy I can say with full confidence that game mill games are a worse experience

  • @sinjinsmith5113
    @sinjinsmith5113 Год назад +148

    Thanks GameMill for helping Charlie pump out content all these years

    • @BigStrongACG2023
      @BigStrongACG2023 Год назад

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @Cynicalist
      @Cynicalist Год назад +1

      @@BigStrongACG2023yet you have less subscribers than me 🤦‍♂️

    • @ketch10
      @ketch10 Год назад

      @@BigStrongACG2023JUDGEMENT DAY IS BETTER! LOL!

    • @hurhurhur123
      @hurhurhur123 Год назад

      @@Cynicalist "BigStrongACG2023" is a comment spam bot, report it

    • @shelby5809
      @shelby5809 Год назад +2

      i feel like the bots are responding to each other now

  • @yesyes-om1po
    @yesyes-om1po Год назад +45

    The thing is, as an amateur 3d modeler with an interest in the gaming industry workflow, it is pretty easy to see that the whole game is not a problem of skill or talent, but rather a problem of time, everything in the game is pretty much what I would call a "placeholder" for something to refine and add to in the future, the models, the environment, the story, the animations, the cutscenes, the gameplay, its like an artist's rough sketch, a half finished storyboard, you get the idea.
    The biggest asset to a 3d artist is time, with time, you can accomplish literally anything. So depriving an amateur studio of time will lead to a result like this. Especially when it is for a movie title with a massive IP and reputation.
    If I were working at that studio I'd be wanting to blow my brains out, "make king kong model, rig, textures, and animations in like 2 weeks), I'd want atleast a month for just the model itself. And I know that a professional could make a great model in a few days, as an amateur, it'd take me longer to get the same quality, 3d artists are both in great demand and are in great supply, the best go to the top and work in the biggest studios or VFX pipelines for movies, the average and below average work in small studios to get experience, so someone like me would likely be working in there.
    You can actually see placeholders in the game itself, like the infamous cutscene with a literal storyboard placeholder still in the cutscene, waiting to be replaced with an actual animation. This shows that they know what they are doing, they just don't have the time to finish it.
    It is easy for people who have no idea about the game industry workflow and pipeline to blame the devs, but as usual this isn't a problem with the devs, its a problem with the management and higher ups not understanding/not caring. And as usual, people dogpiled on the things that didn't actually matter, like saying free assets would have been better, the problem with that is, most free assets are created by freelance artists who just do it for fun, and either don't have good topology, don't match the artstyle, or as is usual with free assets, are not authorized for commercial products, which is what this game is. Not to mention, using free assets defeats the purpose of working such a job in the first place, experience.
    All-in-all, it is sad to see what the game industry is becoming, anyone who isn't the best at their profession is condemned to a job like this, being the blunt of everybody's jokes about the game you were forced to pump out at breakneck speed, making shit pay, not being proud of your work at all, and actually having your reputation hurt by the end result of greed and carelessness of the higher ups who just want to make a quick buck. I really do hope that if I make it into the industry, I don't have to start at a place like this.

    • @cutedogsweetsugar
      @cutedogsweetsugar Год назад +1

      Yep! As a student trying to earn a degree in game design... You explained one of the biggest fears I have about wanting to join the industry.
      I don't know if you know, but at least in the circles I'm in we call it crunch (I assume crunch is what you're talking about time-wise), and it is a **hot topic**. Not only are there unrealistic timeframes, as you mentioned, the people working those timeframes are working EXTREME overtime. For one example, the devs for Uncharted 4 typically found themselves staying in the office for as late as **3:00 AM**. Your life basically becomes "eat, sleep, work, repeat" (assuming you are lucky enough to cram that in).
      Of course, I'm oversimplifying things, but this studio is just a small part of a much larger problem.

  • @OnlyShyaa
    @OnlyShyaa Год назад +25

    As a dev it makes me so sad seeing other devs get overworked like that mentally it can slap you silly sometimes so to be overworked is ass

  • @Abigblueworld
    @Abigblueworld Год назад +502

    Like Miyamoto said; "A delayed game is eventually good, but a rushed game is forever bad."
    Developers and publishers need to listen to him.

    • @BigStrongACG2023
      @BigStrongACG2023 Год назад +2

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @lionofthebluevale7170
      @lionofthebluevale7170 Год назад +7

      but most nintendo's games are bad.., does he rush them?

    • @Abigblueworld
      @Abigblueworld Год назад

      Nintendo's games' aren't bad, atleast they aren't rushed and made with cheapiness.@@lionofthebluevale7170

    • @geckopecko
      @geckopecko Год назад +67

      @lionofthebluevale7170 bait used to be believable

    • @Abigblueworld
      @Abigblueworld Год назад +8

      @@geckopecko I liked your comment

  • @richey0995
    @richey0995 Год назад +171

    They’re like the RCCA of game development, now we just need a company that specializes in fixing up crappy games like RMC does for wooden coasters

    • @andynava5144
      @andynava5144 Год назад +7

      I didn't expect to find a fellow coaster nerd here lol

    • @JustWowNick
      @JustWowNick Год назад +4

      Now THAT'S a business idea.

    • @DRakeTRofKBam
      @DRakeTRofKBam Год назад +2

      No one in programming enjoys fixing shitty code, let alone game devs.

    • @Element115Coasters
      @Element115Coasters Год назад +2

      found the thoosie 😂

    • @bloodyassault803
      @bloodyassault803 Год назад

      @@andynava5144 I'm also one too, lol. As somebody who loves Roller Coasters a lot (I went to Tampa and Orlando for Busch Gardens and Seaworld recently), this is hilarious comparison!

  • @TheLastLineLive
    @TheLastLineLive Год назад +46

    Around 2019-2020 it looked like this company was gonna finally try to go legit. They released some games that were actually not bad such as the Nickelodeon smash game, the cart racing game, and the 1st cobra Kai game. Definitely not award winners but if you get it for a cheap price they’re worth that at least. But they went back to straight up trash after that, instead of getting better like 505 Games and Focus Interactive did, 2 publishers that used to be garbage like Game Mill but they got better and now are pretty solid bets. I guess making better games didn’t translate to more profits so they threw in the towel cuz the bulk of their sales are selling games at Walmart to unknowledgable people.

    • @JeskidoYT
      @JeskidoYT Год назад +2

      they hit BIG with the Nickelodeon IP that is why. GameMill is their ONLY game publisher. However Avatar was an exception due to super late schedule.

  • @andrewj9676
    @andrewj9676 Год назад +7

    Holy shit that mention of big rigs just sent me on a huge nostalgia trip

  • @GoatScrab69
    @GoatScrab69 Год назад +4

    seeing charlie’s smile sparked a gleam in my eye and a slight palpitation of the heart. my grandmother was watching as well and now she can walk again. my goodness, may charlie inspire millions once more

  • @UtauFlowers
    @UtauFlowers Год назад +67

    the gaming industry HAS to stop squeezing their employees for the biggest buck like this

    • @tammos.9832
      @tammos.9832 Год назад +13

      That's the infuriating thing, they don't. They SHOULD and we wish they WOULD but as long as there are enough customers with low standards the scam continues.

    • @KhanMann66
      @KhanMann66 Год назад +9

      Too bad normies don’t care and will keep pre-ordering. This is what keeps propping this disgusting cycle of abuse.

    • @Gatorade69
      @Gatorade69 Год назад +1

      ​@AarushKumar-sf1vkThat's bullshit and you know it. They had to make all the assets as this wasn't an asset flip. I doubt you have even played the game and seen how much work they actually put into the game. It's not good and someone could make a better game in that time but the game is going to be simpler.

    • @assassin8636
      @assassin8636 Год назад

      ​@@KhanMann66what normies?

    • @assassin8636
      @assassin8636 Год назад

      ​@@Unknown_GeniusI'm sorry but what are you talking about 🤦‍♂️

  • @notJuggy
    @notJuggy Год назад +334

    Watching Charlie get excited over bad indie games will never cease to amuse me

    • @Pinwheelman.
      @Pinwheelman. Год назад +26

      Replying first so bots don’t

    • @NateS917
      @NateS917 Год назад +11

      ​@@Pinwheelman.Congrats bro you did it

    • @Pinwheelman.
      @Pinwheelman. Год назад +9

      @@NateS917 👍

    • @BigStrongACG2023
      @BigStrongACG2023 Год назад

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @desimus
      @desimus Год назад

      here comes the bots@CrewmateComplexXP

  • @gaminglakitu
    @gaminglakitu Год назад +17

    The only thing holding up GameMill right now has to be Nick All Star Brawl since they were lucky enough to have a great enough dev to make a fun enough game to actually get a decent looking sequel. Almost everything else has to be bought by a few psychopaths if that's what is keeping them alive

    • @OmegaGlops
      @OmegaGlops Год назад +1

      Nickelodeon Kart Racers 3 is good too, and is incredibly polished to boot! Which is surprising, considering that its developer, Bamtang, is also responsible for the terrible Avatar game that just came out. Maybe that team should just stick to kart racers lol

  • @michael9433
    @michael9433 10 месяцев назад +1

    So from what I have observed, we see a pattern:
    1) Very short development time. Within a year usually
    2) In house rushed assets to meet the one year deadline
    3) Minimal writing
    4) Weak engine
    My guess? They are producing games on a shoe-string budget, around 500k-1M including salaries. Then they go to IPs that have no real interest in making video games, and flash them what I imagine is a generous profit share. They see that it is far more generous than competitors, so they accept it and let Game Mill make the game. When you think about the IPs they get, they are usually pretty weak in the gaming market; how many King Kong games are there really out there?
    And since they shoe-string the budget, they can give a generous profit share and still make good enough money off their games to fund the next one and then some

  • @JustWowNick
    @JustWowNick Год назад +8

    Didn't know Big Rigs was by them as well. I'm surprised they've stayed in business for so long considering infamous bad game studios (Phoenix Games, Groove Games/Jarhead Games, etc.) usually last for about a decade at most.

  • @Shiestey
    @Shiestey Год назад +9

    The AVGN video on big rigs is one of the funniest game reviews on the internet. I completely forgot that game existed

    • @jaredulloa7861
      @jaredulloa7861 Год назад

      His reaction to "You're Winner" gets me every time

  • @Acepilot8Gaming
    @Acepilot8Gaming Год назад +5

    This is such a problem in so many industries. They overwork tf out of the workers just for so called "productivity" but really its making things much worse. You want real productivity? Give your workers initiative. Give them reason to love what they are doing.

  • @vergesavner9651
    @vergesavner9651 Год назад +8

    All the horror stories of publishers has me convinced (as someone who has not researched the topic) that in the not so distant future, most if not all video game developers will self-publish. If only to avoid the seemingly exponential rise of publishers who steal games or force game ruining changes.

    • @oompalumpus699
      @oompalumpus699 Год назад

      Yep. This can be seen in the rise and success of indies.

  • @JJJBunney001
    @JJJBunney001 Год назад +1

    The publisher may aswell call themselves "consume don't question"

  • @MachoMan_Vert
    @MachoMan_Vert Год назад +5

    What is more surprising is that this thing had more than one developer behind this.
    I've seen after school pet projects with more polish and care.

  • @useraccount333
    @useraccount333 Год назад +55

    I heard GameMill literally outsources their games to what are basically coding sweatshops in places like India and Pakistan. Since they basically pay them pennies on the dollar, GameMill is able to offer rock-bottom prices to these heads of studios and scoop up tons of big-name IPs.

    • @theunbearablejuan
      @theunbearablejuan Год назад +5

      That tracks. This developer works from Chile.

    • @ItsJustValHere
      @ItsJustValHere Год назад +10

      Just wanted to point out that Chile is 100% not on the same level of India and Pakistan in general, but it does have a lower minimum wage than developed countries (right now that's less than $500 a month, a lot more than Pakistan and India and that's considering that the exchange rate of the dollar is in an all time high).
      With that being said, in this case it seems like GameMill basically gave them not a lot of funding and not enough information about the project. So yeah, I'd say they fucked them over and ruined their reputation.

    • @SweetAHE
      @SweetAHE Год назад

      This would make ALOT of sense

    • @cooltwittertag
      @cooltwittertag Год назад

      @@ItsJustValHereim gonna look at iguanabees next game since it actually looks really fun and like a passion project

  • @natsuruke
    @natsuruke Год назад +9

    Gamemill probably offered the cheapest offer to be in charge while also trying to get cheap labor to get a bigger profit

  • @neo-didact9285
    @neo-didact9285 Год назад +7

    Peter Jackson's King Kong from the GameCube blows this one out of the water, and that was in the 2000s! What on Earth is wrong with gaming these days?!

  • @Otinashi
    @Otinashi Год назад +10

    Looking at their catalogue of games it's a genuine miracle they're still in business

  • @benlivingston6774
    @benlivingston6774 Год назад +1

    7:35 buck has a cute smile. Oh my goodness gracious

  • @DangericeDreams
    @DangericeDreams Год назад +1951

    This is literally the reason why so many people are spending their money on indie games these days. Not enough time or love goes into most AAA games these days.

    • @xa1551
      @xa1551 Год назад +24

      They can't have a bunch of people working for 5 years on a game then sell it for only $60. For more time and love to go into a AAA game, consumers like us need to be willing to spend more on it. The $60 standard price is a big part of the problem.

    • @BigStrongACG2023
      @BigStrongACG2023 Год назад

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @ThisGuyDannyyy
      @ThisGuyDannyyy Год назад +34

      @@BigStrongACG2023first warning

    • @ciceroissad4821
      @ciceroissad4821 Год назад +171

      @@xa1551 The fuck kind of mentality is THAT? You just described an abusive relationship. We gotta pay more to get good games filled with the company's love? Say THAT to Halo Infinite, or any AAA game that's not simply a copy pasted Shop update.

    • @Purpletrident
      @Purpletrident Год назад +135

      @@xa1551 No it's not. That's why studios typically work on multiple projects. The industry has never earned more money than ever before, even after inflation. Games should cost far less than $60 when they're full of mobile style MTXs
      Executives need to stop getting multiple millions in bonuses simply for existing, and publishers need to stop hiring Hollywood actors no one cares about. Devs could easily be paid infinitely more. The problem is capitalism, not the $60 price tag.

  • @ikeg5707
    @ikeg5707 Год назад +15

    So many, so many, SO MANY games could have been so much better if their development wasn't shrunken down into a year. An example I always think of is both Final Fantasy 2 and 8, both games coming after hugely successful predecessors pushed them to just try and make more money faster, but both bombed. They both had good ideas that never had the time to be fleshed out and made to naturally add to what came before. The more you know about 8 the more you realize it actually could have been even cooler than 7, the pressing for time and money destroys everything

    • @m05513
      @m05513 Год назад

      Kotor 2 was on this list 2. At least obsidian had the foresight to sneak in assets for content they had to cut for the pc release so modders could finish the game

    • @chronomoss
      @chronomoss Год назад

      I like ff8 more than ff7 lol

    • @Slappaccino
      @Slappaccino Год назад +1

      Whoa, now. FF8 didn't bomb. 9 was the one that didn't meet expectations despite critical acclaim. A lot of people have come to like 8 now.

  • @BrickFighter13
    @BrickFighter13 Год назад +58

    How they have not gone out of business after all the slop they put out is phenomenal

    • @python1972
      @python1972 Год назад +19

      They make games on shoestring budgets, charge them full price or damn near close and thwn get money from ironic gamers and bad game streamers like Charlie.

    • @itsOZone
      @itsOZone Год назад +4

      people buy them for $70s

    • @fartywartymcfarthead
      @fartywartymcfarthead Год назад

      ​​@@python1972and from people that just have no idea how bad the game is

    • @KhanMann66
      @KhanMann66 Год назад

      Because the games are over priced to fill in the gaps of the original budget.

    • @GloryBlazer
      @GloryBlazer Год назад

      Because if one unsuspecting victim buys the game for the theme of it then they essentially repayed budget of the game

  • @chillax2451
    @chillax2451 Год назад +38

    When I first saw the game, I legit thought it was a cheap mobile knockoff and not a legit game. How the hell was this funded by an official studio??

    • @BigStrongACG2023
      @BigStrongACG2023 Год назад +1

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @ketch10
      @ketch10 Год назад +1

      @@BigStrongACG2023 JUDGEMENT DAY IS BETTER

    • @PixyEm
      @PixyEm Год назад +2

      tbh, it was barely "funded" at all by the looks of it

  • @jackgammon1490
    @jackgammon1490 Год назад +1

    Had no idea they made Big Rigs as well. Made me think of AVGN when you brought it up.

  • @demetriusadams1903
    @demetriusadams1903 Год назад +1

    5:16
    Best example of this is ironically the lego games. Those are filled with so much detail and love put into the product. The skywalker saga was there biggest gamea and everyone loved it. Just goes to show a little love can go a long way.

  • @-EJ-
    @-EJ- Год назад +15

    I am shocked that the company that made big rigs is still around

    • @DerFilc
      @DerFilc Год назад +3

      The developer of Big Rigs shut down 2006. Game Mill is a publisher because developing even bad games needs some kinda effort. But yes, they should have been not around anymore

    • @-EJ-
      @-EJ- Год назад +1

      @@DerFilc still baffling that any company involved with the game is still around

  • @jstsomeotaku7293
    @jstsomeotaku7293 Год назад +3

    I know all Devs have the talent and/or drive to make a good game but it's the higher up in corporations just are way too thirsty for money and rush things out

  • @deathreus
    @deathreus Год назад +4

    0:19 I'm sorry? Why is this headline not expanded upon

  • @CJT49
    @CJT49 Год назад +1

    The big thing about games and branding is that video games used to never affect the IP of the main product itself, but it was, in fact, addional promo material for it. (Kinda like mangas get an anime to help boost sales). Nowadays, games have a lot higher expectations, Gamemill type of "games" don't really serve a purpose anymore, as they really just hurt the IP.

  • @AlexionGame
    @AlexionGame Год назад +2

    “You know what sells better to children, a good game”

  • @brucculi349
    @brucculi349 Год назад +2

    I honestly love the concept of a game studio that dedicates itself to specifically making games that are "fun bad."

  • @sonred117
    @sonred117 Год назад +6

    Dedicating the year to make sure it wasnt too good

  • @LBEEZY_TV
    @LBEEZY_TV Год назад +6

    Poor developers man. Working there seems like resume assassination.

    • @marshmeowllow6816
      @marshmeowllow6816 Год назад +1

      I feel like the devs are cursed to stay there because they have no success at job hopping to a decent company - once headhunters see gamemill name they instantly lose interest on those devs

  • @trathanstargazer6421
    @trathanstargazer6421 Год назад +1

    Amazing how a little bit of context changes the situation completely.

  • @Maraudurr
    @Maraudurr Год назад +2

    I remember watching the Yogscast play Big Rigs- I never laughed so hard in my life when they went reverse and the truck went hyperspeed out of the map

  • @Werty6401
    @Werty6401 Год назад +109

    I can't believe they don't even put the effort of a wet fart into their management hiring process

    • @thenattyg3
      @thenattyg3 Год назад

      I refuse to believe Game Mill isnt a front for money laundering.
      Nothing else makes sense with the given facts.

    • @mayuko7042
      @mayuko7042 Год назад

      Bruh what

    • @Werty6401
      @Werty6401 Год назад

      @@mayuko7042 I'm saying that it's not even the dev's fault, it's that when people offer cheap labor the fact that companies go for it means they didn't even put the effort of a wet fart into hiring the people who make that decision

  • @zachmoize6075
    @zachmoize6075 Год назад +8

    I feel like the course of gaming history would change if game companies didn't rush their devs, sonic 06 would have been incredible if this was a reality

    • @RawrX32009
      @RawrX32009 Год назад

      Sonic 06 is already great imo

  • @milkinobama
    @milkinobama Год назад +4

    company: Release game.
    devs: It's not done.
    company, pulls out gun: It's done,
    devs: It's done.

  • @Zenniverse
    @Zenniverse Год назад +1

    They made Big Rigs too?! I actually compared that to Kong. That’s crazy.

  • @TheSecondBestOwen
    @TheSecondBestOwen Год назад +1

    5:04 duuuudeee I actually still have my copy of Olaf’s quest and yeah it’s literally just a walking simulator. Absolutely no substance whatsoever.

  • @malloid
    @malloid Год назад +19

    Having had a colonoscopy while awake with no anaesthetic, it sounds like Charles knows what he's talking about... Worst experience of my life, and I've had a heart attack...

  • @silverstar5091
    @silverstar5091 Год назад +6

    Gamemill is truly the greatest studio of all time

  • @paperluigi6132
    @paperluigi6132 Год назад +6

    Games during the 80s and 90s that had one year of dev time and came out great have two main attributing factors to those successes: 1) they were mostly sequels made using pre-existing assets from the previous game. And 2) hardware back then wasn’t as beefy as it is now, making overall development easier. Sometimes it was 3) another team entirely was making it, and released it one year after the most recent game. The reason COD annual releases, as bad as they’ve become, are doable is because multiple dev teams were working on the games, each one having like 3 years of dev time from what I’ve read.

  • @TimeGodDioBrando
    @TimeGodDioBrando Год назад +1

    I prefer the graphics quality of a Rusted, Mildly Stained, and Heavily Used Berry Red Handheld 1998 Nintendo CGB-001 Game Boy Color with Faded Lettering, an Uncomfortably, and Somewhat Suggestively Sticky B Button, and a Broken Left D-Pad Button.

  • @ThatsMySkill
    @ThatsMySkill Год назад +1

    i miss the gaming industry from like 13 years ago when the only way to make money in the industry was to make a good game. nowadays we get unfinished games and horrible cash grabs with microtransactions everywhere. theres still good dev teams dont get me wrong but the gaming industry shifted into something extremely shady and hostile towards consumers for the most part. most dev studios/ publishers just plainly try to make money any way possible and then theres these few gems like from software who still have the same business strategy as they did years ago and people love them for that. you can tell that the work environment for the devs is great and that the devs have true passion for their work. its all so lovingly crafted.

  • @hasanx8066
    @hasanx8066 Год назад +6

    No way in hell no one expects you to turn in a game in a year. Shame on them.

  • @TheCynicalNihilist
    @TheCynicalNihilist Год назад +4

    Even bad publicity is good publicity.
    I garuntee that kong game got more attention because it was so bad rather than if it was just mediocre.
    They know what theyre doing.

    • @jamesp1389
      @jamesp1389 Год назад

      Yeah but people will watch and then not buy? Therefore there is no point...

  • @DJ-wl5qo
    @DJ-wl5qo Год назад +2

    Oh Big Rigs….. good times

  • @2nd-place
    @2nd-place Год назад +1

    I heard they’re laying off 90% of their staff and replacing them with ChatGPT.

  • @Imufur
    @Imufur Год назад +1

    So they get movie licenses and publish bad games out of that, they are the modern LJN

  • @TatsumiOga682
    @TatsumiOga682 Год назад +3

    If you choose to work for a company named "game mill" then honestly you can't expect to make masterpieces

  • @Zack-vi7is
    @Zack-vi7is Год назад +3

    The fact that people are calling GameMill a AAA company is mind blowing lol

  • @brenurd
    @brenurd Год назад +8

    Imagine making a game so bad that Charlie does an entire audit of the company 💀😭

    • @CingKlown_
      @CingKlown_ Год назад +1

      Sorry for my ignorance, but what is an audit?

    • @brenurd
      @brenurd Год назад

      @@CingKlown_lol bro you could just look it up but it’s going through someones history and every thing they ever did and doing extensive research but it’s mostly a tax term for the IRS making sure they aren’t getting screwed over for any money

  • @Archontasil
    @Archontasil Год назад +1

    My suspicion:
    1. This is a tax write off
    2. The games are grandparents traps "oooh you like avatar aren't you? Here's an avatar game"

  • @DustyTheDog
    @DustyTheDog Год назад

    1:41 shoutout to when Charlie just put "The Greatest --- of All Time," as his descriptions. So simple, yet so effective

  • @interneter6299
    @interneter6299 Год назад +23

    Man thats gotta be a crazy bad publisher

    • @mirjinou7999
      @mirjinou7999 Год назад +1

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @tehf00n
      @tehf00n Год назад +1

      or greedy devs.

    • @milkman-30
      @milkman-30 Год назад +2

      @@tehf00nhow does that even make sense?

    • @edgytoucan3444
      @edgytoucan3444 Год назад

      Vneti

    • @irecordwithaphone1856
      @irecordwithaphone1856 Год назад +4

      ​​@@tehf00nThis whole story confirms its not greedy devs, also how does that work when the devs are literally working for higher ups and the publisher? The ground floor devs making this game aren't greedy bro

  • @Jeymszuu
    @Jeymszuu Год назад +37

    The fact that people still blamed the developers for the game being shitty even though they are being overworked is horrible

    • @streetwisehercules9956
      @streetwisehercules9956 Год назад

      Let’s be honest, the devs still put out something a single guy could’ve done in unity in about a month

    • @stripesd
      @stripesd Год назад +1

      @@streetwisehercules9956right like you wouldn’t be insane to blame the people who made the shitty game 😂

  • @Xaldora
    @Xaldora Год назад +345

    Gummy worm 🪱

    • @mirjinou7999
      @mirjinou7999 Год назад +10

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @runaway7610
      @runaway7610 Год назад +23

      Gummy worm 🪱

    • @arvmoney11
      @arvmoney11 Год назад +1

      @@mirjinou7999nice i’ll sub for you😊

    • @Jehkz
      @Jehkz Год назад

      @@mirjinou7999get a job bot.

    • @stephen19590
      @stephen19590 Год назад +3

      Wow

  • @ganmerlad
    @ganmerlad Год назад +1

    They go for quick turnaround always. Quantity over quality. Mostly licensed IP's hoping to hoodwink fans into buying the game. I'd say if you go to work for them you'd know what kind of thing you are in for. Like the difference between working for an upscale hair salon vs working for Supercuts. And looking at that article about them, ALL games they produce have to be made within a year. Kong wasn't an outlier at being rushed...a year was always the limit for it. It's done by then or forget it.

  • @jonlidell9465
    @jonlidell9465 Год назад +1

    The sad thing is im kinda interested in the altered destiny of walking dead characters idea, but why give it to this god forsaken company.

  • @brandonbeckham8803
    @brandonbeckham8803 Год назад +6

    as someone who has gotten a fully awake booty hole flossing I truly pity you for having to go through something even more traumatizing like playing something like this. Your dedication to us is inspiring and your will power is indomitable

  • @triadwarfare
    @triadwarfare Год назад +4

    "GameMill" seems to remind me of the word "Diploma Mill" where a college just hands out Diplomas to just anyone who is willing to pay for it, regardless if they deserve it or not.

  • @locusmomus
    @locusmomus Год назад +5

    This whole Rise of Kong situation kinda hurts, as the game devs are from Chile, as someone wanting to be a game dev from Chile, it can give bad online reputation, and also a pride thing
    Some people will fully blame the devs even if the blame is mostly by the publishers (GameMill), some news on Chile where all over the poor devs at the start, so yeah, its a pain

  • @SoraFan23
    @SoraFan23 Год назад +1

    I never thought in the year 2023 we are still getting crappy games. AVGN would be livid if he had to review the Kong game in years.

  • @FavoritoHJS
    @FavoritoHJS 9 месяцев назад +1

    ladies and gentlemen, we found it
    21th century micronics

  • @Borovski213
    @Borovski213 Год назад +4

    We really are in the era of broken video games

    • @SteelShroom256
      @SteelShroom256 Год назад

      Thank the gods we have some good games like Baldur's Gate 3 to maintain the balance.

  • @alpharaccoon6167
    @alpharaccoon6167 Год назад +3

    I want to express my gratitude to GameMill for their unwavering support in assisting Charlie in consistently producing content over the years.

  • @nagashtheundyingking4404
    @nagashtheundyingking4404 Год назад +5

    I never blame developers whenever stuff like this happens its always the big wigs

  • @Fyshtako
    @Fyshtako Год назад +1

    Oh they made Big Rigs... suddenly everything makes sense.

  • @AvidCat5000
    @AvidCat5000 Год назад +1

    The newest standard of Neo-LJN games.

  • @toufusoup
    @toufusoup Год назад +6

    It’s almost as if the game industry right now is hostage to money-hungry company heads that impose insane deadlines where the devs are whipped into making subpar garbage then are blamed for the poor work.

    • @BJGvideos
      @BJGvideos Год назад +1

      Unionizing is possible and they still refuse to do so.

  • @2smg
    @2smg Год назад +7

    People love to make things bad these days.

    • @mirjinou7999
      @mirjinou7999 Год назад +1

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @buttgut
      @buttgut Год назад

      guys look a verified checkmark that means we all need to like this comment right now 👶

  • @thebag6921
    @thebag6921 Год назад +5

    literally the fastest ive ever been

    • @Pinwheelman.
      @Pinwheelman. Год назад +2

      Replying first so bots don’t

    • @thebag6921
      @thebag6921 Год назад

      @@Pinwheelman. wait what?

  • @forkittens
    @forkittens Год назад +1

    shortfatotaku got a tip to play this game from a superchat... i wonder why this random game is being pushed sudennly? it's not like it's 'eat lead' or something.

  • @gamingforpizza5142
    @gamingforpizza5142 Год назад +1

    They are the modern day equivalent of LJN.