How To Import ANY Location to Rhino

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  • Опубликовано: 21 ноя 2024

Комментарии • 84

  • @legoset
    @legoset 23 часа назад +1

    Thank you for the amazing video!
    I am receiving an error message when trying to import: "No 3D tiles were imported. 6 errors occured during the import. See the System Console'"
    As far as I can tell I've followed all the steps correctly. What could the problem be?
    I appreciate the community support

  • @Ryan__3D
    @Ryan__3D 2 месяца назад +2

    You're a legend for this one bro

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      Thanks! Glad to hear you find it useful :)

  • @LeighStone-j1w
    @LeighStone-j1w 2 месяца назад +1

    Thank you! My rural desert location came through very patched together. Looking to create a topography map and I'm thinking maybe for this method the deatils are too subtle. Either way I appreciate trying a new work flow.

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      The resolution of the data is 30m, and if the area is flat with no buildings, there's probably not much detail there, but at least you can get the textures in as well

  • @danieledrera
    @danieledrera 16 дней назад

    thank you man... waiting to join the community!

    • @HowtoRhino
      @HowtoRhino  15 дней назад

      Approved you! You're welcome :)

  • @67Keldar
    @67Keldar 2 месяца назад +1

    That looks amazing, is there any way to capture Geolocation information too...? Most of our work is in Australia, so we need this kind of information that conforms to one of the MGA Zones depending on which city we are in. Sydney & Brisbane are in MGA Zone 56 for instance

    • @HowtoRhino
      @HowtoRhino  2 месяца назад +1

      Yeah, I'm afraid that you can't extract this information from the plugin directly. I think you would have to use some other way of determining the actual MGA zones, based on 4 coordinates that you choose. I just checked with ChatGPT and it said that there are python libraries like "pyproj" that can extract this information. Any other GIS software can also do this.

    • @67Keldar
      @67Keldar 2 месяца назад

      @@HowtoRhino Thanks... still bloody impressive level of detail ;)

  • @anabelguthrie1556
    @anabelguthrie1556 2 месяца назад +1

    Hi! Thank you for the tutorial, I am wondering when the membership request typically goes through, for the python script?

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      As soon as we wake up :D You should be able to get it now :)

    • @anabelguthrie1556
      @anabelguthrie1556 2 месяца назад

      @@HowtoRhinoGot it, thank you! I am having trouble on the exportation phase now... what happens if there are "no files left to unpack"

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      @@anabelguthrie1556 I sent you a reply on our platform :)

  • @LoryErco98
    @LoryErco98 13 дней назад

    Great video!! I have a question, it is free to get the API code?? (waiting to join the community)

    • @HowtoRhino
      @HowtoRhino  11 дней назад +1

      Yes it is! Just follow the instructions from the video :)

  • @badianasif6654
    @badianasif6654 2 месяца назад +2

    Great job, thanks Dusan!

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      Thanks! You're welcome :)

  • @navik786
    @navik786 22 дня назад

    Excellent tutorial! Thank you for sharing!

    • @HowtoRhino
      @HowtoRhino  22 дня назад

      Glad to hear! You're welcome

  • @aniawoloszczuk2304
    @aniawoloszczuk2304 15 дней назад

    Hi there, its a fantastic video, thank you! how could I see the materials in rhino ? I don't use vray but unreal.

    • @HowtoRhino
      @HowtoRhino  11 дней назад

      You're welcome! You don't need Rhino at all then, just import fbx file into Unreal, it should have embedded materials in it

  • @_aidan_b
    @_aidan_b 2 месяца назад +3

    Awesome video

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      Glad you like it Aidan!

  • @bykiwiiz8274
    @bykiwiiz8274 Месяц назад +2

    Hi, I'm on ArchiCAD and I was wondering if you knew a process to import this 3D with texture from Blender to Archicad directly or from Rhino to Archicad ? Thanks !

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      Yes, since Archicad supports .fbx format, you should be able to just import that same .fbx file that we exported from Blender and place it into your Archicad project. Have you tried it?

  • @gaborforrai2804
    @gaborforrai2804 Месяц назад +2

    Hi, When I import the map in blender, it says: Report: Error Unable to process the root URI of the 3D Tiles:HTTP Error 403: Forbidden. What could be the problem?

    • @HowtoRhino
      @HowtoRhino  15 дней назад

      Make sure to save the Blender file first when you import 3D tiles, and make sure to save it in a completely empty folder. This is important because exported materials will be located here in the same folder later on.
      For that particular error, make sure that you have connected properly your google cloud data and followed the exact steps from the video

  • @kalpit3d934
    @kalpit3d934 24 дня назад

    So professional are also using blender in their workflow. 🤔🤔. Rhino+Blender+archicad+CAD is becoming good workflow.

  • @giooorgioo
    @giooorgioo 2 месяца назад +2

    I can't find the script in the community (i'm in)

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      There's really no way you can miss it. It's the third post from the top and it has the same name of the video. Write me a DM on our platform and I'll show you if you can't find it.

  • @BeñatErrazkinBermejo
    @BeñatErrazkinBermejo 2 месяца назад

    Hi, to get the Python Script I have to sign up in the community? Thanks for the video :)

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      Yeah, the script is inside of our free community :) You're welcome!

  • @r0jkind
    @r0jkind 2 месяца назад +1

    Can the import of the file be applied to revit or sketchup as well?

    • @HowtoRhino
      @HowtoRhino  2 месяца назад +1

      Yes, it's the .fbx file with embedded textures. It works in Sketchup as well, but not sure about Revit. Someone can test it out and report back here :)

  • @zeem874
    @zeem874 2 месяца назад +1

    Thank you!

  • @josephmatzer4875
    @josephmatzer4875 Месяц назад +1

    Hey i got a mail saying i was accepted in the community but in the platform it says pending

    • @HowtoRhino
      @HowtoRhino  Месяц назад +1

      We're probably not in the same timezone Joseph, we're not online nonstop. I just approved you.

  • @danieljaraba7526
    @danieljaraba7526 8 дней назад

    I went to the link for the python script but it won't let me download it :(

    • @HowtoRhino
      @HowtoRhino  8 дней назад

      What do you mean? You just need to click on the link and it will open up the script for you

  • @Sendboi
    @Sendboi Месяц назад

    Hi How long does it usually take to be accepted as a member? I tried to join today but its pending review
    I would love to join:)

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      Usually, only 1 day, you should be in already :)

  • @zzzzsleeper
    @zzzzsleeper Месяц назад

    Thank you very much for this one. My subscription is till pending, is it normal (even if I received the mail)

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      You should be in already :)

  • @VanessaCoelho-y4r
    @VanessaCoelho-y4r 28 дней назад

    How can I get access to the Pythin Script? Can't find it on the link you have under the video... :(

    • @HowtoRhino
      @HowtoRhino  27 дней назад

      it's inside the community Vanessa, just approved you

  • @SunnyAssistant
    @SunnyAssistant 2 месяца назад

    Is this only working with Blender or you can also use Fusion 360?

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      You can possibly import the final .fbx file in Fusion 360, but you still need to use Blender and the mentioned addon to get the Google data. Blender is free by the way :)

  • @nasimsalim8104
    @nasimsalim8104 2 месяца назад +1

    Does it work for all places

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      I've done an extensive amount of testing and it worked every single time. If the Google Maps data os publicly available, it will pull up that data with no issue

    • @nasimsalim8104
      @nasimsalim8104 2 месяца назад +1

      @@HowtoRhino thanks Dusan, I will check it out myself then.

  • @r0jkind
    @r0jkind Месяц назад +1

    It's not working in CDMX or any part of Mexico.

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      Make sure to report that to the developers here:
      github.com/vvoovv/blosm/issues

  • @truthstgang
    @truthstgang 2 месяца назад +1

    THX LEGEND

  • @romainp2746
    @romainp2746 2 месяца назад +1

    Hey thank you that's very usefull ! However I have issue with the Google 3D Tiles import. It says "unable to process the root URI of the 3D Tiles: URL can't contain control characters.......". It works when I import in OSM. Do you know where the issue could come?

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      Yeah, did you get and copy your Google Maps API key first?

    • @romainp2746
      @romainp2746 2 месяца назад +1

      @@HowtoRhino I put the wrong key indeed, I went to check the API key and copy/paste again and it worked! Thank you :)

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      @@romainp2746 awesome! You're welcome!

  • @whitwam2
    @whitwam2 Месяц назад

    I am having trouble with a couple of things... whenever I try to unpack the resources I receive a lot of error messages and my model becomes purple... then when I try to import the model to Rhino the whole thing crashes :(

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      Make sure to save the blender file in the blank new folder first before you do the unpacking of the textures. In needs to be in a blank new folder, becaues when you unpack the textures, those textures will be placed in that folder next to the blender file. That's very important, otherwise, it won't work. In terms of Rhino crashes, it depends on the size of the file itself and how much ram memory you have. You want to start importing smaller models first and then slowly increase the size because your system may not be able to handle it.

  • @erfanabumoch9185
    @erfanabumoch9185 19 дней назад

    hey , i subscribed for the community and got an email but it still says pending and i cant get the script without being inside of the community , can i get some help with that pls ! , thank you

    • @HowtoRhino
      @HowtoRhino  14 дней назад

      You should be inside now and able to access the script :)

  • @tanyadavutoğlu
    @tanyadavutoğlu Месяц назад

    Hi, i did what did you do exactly but my model came to 2d in blender. After that i tried different location and it came low poly model. What should i do?

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      @@tanyadavutoğlu all of the steps need to be followed precisely. Try to do the same spot like i did in the tutorial, if that works you should be good to go

  • @1989catman
    @1989catman Месяц назад

    Any idea why when I import the fbx file into Rhino, it crashed and says "A memory allocation failed and Rhino will close"? The fbx is only 56mb.

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      What's your RAM size and speed?

  • @BrunoNdoja
    @BrunoNdoja 2 месяца назад

    A valid directory for data in the addon preferences isn't set. Please, could you help me with this

    • @BrunoNdoja
      @BrunoNdoja 2 месяца назад +1

      Now it says - Unable to process the root URI of the 3D Tiles: HTTO Error 403: Forbidden

    • @scottsingeisen135
      @scottsingeisen135 2 месяца назад

      @@BrunoNdoja same for me - please let me know if you find a fix

    • @HowtoRhino
      @HowtoRhino  2 месяца назад +1

      Did you get your API Key from Google Maps as expalined in the video?

  • @PedroAntonioMerinoRamon
    @PedroAntonioMerinoRamon 23 дня назад

    great Tutorial! pls accept my request for the community I am presenting my work tomorrow haha

  • @scottsingeisen135
    @scottsingeisen135 2 месяца назад +3

    Such a great tutorial, but I can't get my import to work - it's showing a similar error to the one @romainp2746 received. "Unable to process the root URI of the 3d tiles: HTTP error 403: forbidden". I checked my API, regenerated a new API copied/pasted that, and ensured the Map is enabled on Google, but still the error. Any advice would be great - thanks!

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      How big is the area you tried to import? Did you try with another location on a smaller size first?

    • @scottsingeisen135
      @scottsingeisen135 2 месяца назад +1

      @@HowtoRhino Yeah I actually tried really small first for a residential project and then thought maybe too small so I went bigger but both failed

    • @HowtoRhino
      @HowtoRhino  2 месяца назад

      @@scottsingeisen135 what detail level did you choose from the list? Did you test both small details and extra details?

    • @oKeseru
      @oKeseru 2 месяца назад +2

      Such a great tutorial but I am also getting the same error message only difference is it says : HTTP error 400. Any idea anyone?

    • @HowtoRhino
      @HowtoRhino  2 месяца назад +1

      @@oKeseru thanks! Make sure that your billing info is set up properly. This was a problem for a lot of people as well:
      github.com/vvoovv/blosm/issues/363

  • @tommasocolombo2028
    @tommasocolombo2028 6 дней назад

    please add me in to the group

    • @HowtoRhino
      @HowtoRhino  5 часов назад

      Hey Tommaso, you can join us here: www.skool.com/howtorhino/about

  • @davedeves
    @davedeves Месяц назад +1

    Thank you 🙌🏻

    • @HowtoRhino
      @HowtoRhino  Месяц назад

      @@davedeves you're welcome!