Commercial Breaks - A documentary about Imagine and Ocean Software (Full Uncut Version)

Поделиться
HTML-код
  • Опубликовано: 25 авг 2024
  • I'm uploading this video as Google Video is closing down at the end of this month and wanted to have a place online for people to watch it.
    But I'm tempted to create a new channel dedicated to archiving video game TV shows, would anyone be interested in that?
    Fantastic bit of history showing a behind the scenes of software houses Ocean and Imagine circa 1983/4. Following text from home.iprimus.co... In early 1984 the Imagine team were working on a spectacular project known as Bandersnatch. The game was to come in an A4 sized box containing around 30 'goodies' including a required additional piece of hardware for your Spectrum computer. The retail price of Bandersnatch was expected to be around £40 and it was to be a completely new concept in computer games. Apparently 10 professional artists were working on the graphics alone. Bandersnatch was never released. On the 9th of July 1984, Imagine went bust after only 18 months of operation. Interestingly, its demise was documented by a BBC television program.*** *** Note. This is the very video that the text is talking about. :-)

Комментарии • 91

  • @johnsimon8457
    @johnsimon8457 Год назад +2

    Imagine being locked out of their own offices is now Legendary. Every history of the bedroom coder era mentions it.
    Also the complaint about “everyone is producing the same games, we need to differentiate ourselves!” But 3/4ths of them are platformers with a little guy jumping around a screen

    • @curleed85
      @curleed85 6 месяцев назад +1

      As a friend in the game industry recently told me, “Ideas are ten to a dozen; execution is everything.”

  • @meticulousgeek
    @meticulousgeek 8 лет назад +20

    Such an awesome watch. "I don't think the odd chap copying a tape from his friend is the problem..." at around 17:40 is a remarkable thing to watch considering the current stance on piracy by most publishers.
    Also, it's really precious how honest a look this gives into what goes behind the scenes in game and software development in general. The meetings, the programmer frustrations, the finance worries etc.
    Also still very relevant in current times as well, if not more so. And I would wet myself if I ever saw an Ocean truck drive by. A man dreams.

  • @matthewakian2
    @matthewakian2 9 лет назад +9

    Thanks for posting this.
    I find myself more and more reminiscing the old Commodore 64 days.

  • @evilartstudio
    @evilartstudio 13 лет назад +1

    If you archived video game TV shows, you would seriously be my hero... Thanks for posting this one!

  • @hellonpluto
    @hellonpluto 11 лет назад +5

    bloody hell £40 for a game back then! FUCK THAT! My pocket money was £3 per week in 1983

  • @64jcl
    @64jcl 9 лет назад +6

    Funny to hear them refer to the oldest programmer on the team John Gibson as "grand dad". Heck I was almost 30 when I had finished my masters degree and was ready for work. Times have changed. :)

  • @tonypomfret7144
    @tonypomfret7144 11 лет назад +3

    The good old days :)
    Cheers for uploading this little blast from the past, it can act as a tribute to some of the greatest people I ever worked with and some amazingly fun times in the early days of my games software career.
    R.I.P
    Johnathan Smith aka Joffa
    Steve Cain

  • @RomeoKGT
    @RomeoKGT 12 лет назад +2

    Wow what a wonderful insight in to 80's software companies Ocean and Imagine.

  • @graffitikingdom4081
    @graffitikingdom4081 5 лет назад +3

    I think they were certainly ahead of their time, as eventually Rockstar did what ocean unfortunately couldn't.
    Brilliant documentary 👍

  • @SuperAdamMan64
    @SuperAdamMan64 12 лет назад +1

    Amazing documentary, hard to believe there was once a time where games were taken seriously by the media!

  • @PassiveSmoking
    @PassiveSmoking 9 лет назад +11

    Just for context the £40 they're talking about at the time would equate to easily 3 times that much in today's money, or £120 minimum, which is approaching $200 US.
    Yeah, who's going to spend that much money on a game? When the going rate for a full-priced game at the time was 9.99 and budget/rerelease titles were going for 1.99-2.99?

  • @markwhitfield6781
    @markwhitfield6781 8 лет назад +4

    Thanks Kimble.

  • @ChrisNorris
    @ChrisNorris 7 лет назад +3

    27:02 Digging the Ocean vintage Ford Transit! Just as classic as the games :)

  • @DingKong
    @DingKong 7 лет назад +1

    I remember watching this on TV back in '84 I think. I must have been 12 years old but I watched it in awe because I had recently been bought a ZX Spectrum. Great times (but not for Imagine)

    • @curleed85
      @curleed85 6 месяцев назад +2

      Guys like Ian Hetherington certainly didn’t think they were. But Imagine’s closure and bailout would lead to the establishment of Psygnosis.

  • @LordmonkeyTRM
    @LordmonkeyTRM 2 года назад

    Thank you for sharing this!

  • @rhiannonband
    @rhiannonband 13 лет назад

    Excellent upload, Larry.
    R.I.P. Joffa Smith.

  • @Hologhoul
    @Hologhoul 4 года назад +1

    Cheers, I loved this, really interesting. Great memories!

  • @TheMymous
    @TheMymous 5 лет назад

    This channel is great, thank you for making it

  • @platform32
    @platform32 13 лет назад

    Great documentary, thanks for uploading this!

  • @StarfieldSoftware
    @StarfieldSoftware 12 лет назад

    Thanks for uploading! Very interesting insight into how the UK game industry ran in the 80s.

  • @daveKoRnfan
    @daveKoRnfan 13 лет назад

    i would definitly be interested in a channel dedicated to video game tv shows great upload btw

  • @Stevieboy74
    @Stevieboy74 10 лет назад +12

    RIP Joffa Smith

    • @davedogge2280
      @davedogge2280 8 лет назад

      he was an Ocean programming legend.

    • @handsomebrick
      @handsomebrick 8 лет назад +2

      Ian Weatherburn also.

    • @scottbreon9448
      @scottbreon9448 6 лет назад

      He also made some great games on the SNES, GBA, and Megadrive

  • @LeightonW87
    @LeightonW87 13 лет назад

    That was quite an interesting watch, thanks for uploading it. :D

  • @DouglasTitchmarsh
    @DouglasTitchmarsh 5 лет назад

    A great watch.

  • @RosscoSpielburgo
    @RosscoSpielburgo 13 лет назад

    Ocean were awesome back in the days of Amiga. I remember saving up a tenner and shooting down to Toys R Us to pick up a copy of whatever they had in their £10 range, almost always some Ocean release like Batman. Robocop 3 just blew me away as a kid. Everyone has nostalgia for something but if you ask me you can't beat a bit of Amiga was some classic Ocean game.

  • @garycameron1
    @garycameron1 10 лет назад +5

    This was quite an interesting documentary. You would think with all the folk working at Ocean they would test a game before releasing it. Robocop was impossible to complete on the C64 !!
    The time constraint on level 2 was so tight that no matter how perfectly you played it was impossible to get through and advance. It boggles the mind that they would release a game like that.
    What a joke.

    • @dlfrsilver
      @dlfrsilver 6 лет назад

      When the CPC version was so good to play and fun lol XD !

    • @auritone
      @auritone 5 лет назад +2

      That time limit was intentional because the game wasn't finished - and they released it anyway.
      They did the same with the Amiga 500 version of Dennis the Menace where you reached a gap that couldn't be jumped, because the game wasn't finished.
      Highlander was intentionally made bad because a calculation error meant that if they sold too many copies the royalties would bankrupt them.
      Yeah, Ocean did some crappy things...

  • @AshtonArcher
    @AshtonArcher 12 лет назад

    Thanks for posting - really intersting to watch.

  • @airburst
    @airburst 11 лет назад +1

    Something interesting I noticed. Look at the level designs that OCEAN are discussing at 9:27 for Hunchback 2: they exactly match the first level of Donkey Kong Jr (an arcade game from 1982).
    Maybe they intended to rip it off? Certainly they drew it for some kind of inspiration. You can compare yourself against the screenshot for Donkey Kong Jr on Wikipedia.

    • @rememberthisnameslut
      @rememberthisnameslut 4 года назад

      There was a lot of copying of other games going on in those days. I guess its like learning to play a guitar, you typically start by copying others work.
      Ocean actually got the rights to port Donkey Kong, which they done so in 1986, so they were definitely familiar with the series. A lot of the time back then though it seems that copyright infringement was rife and often went unpunished.
      This is just from what I've seen from other documentaries on here, so might need correcting a little. I'm not actually old enough to have remembered much of these days, but god I wish I was a teenager in this exciting period for the gaming industry!

  • @counterfifth
    @counterfifth Год назад

    Barry dodds retro gaming podcast brought me here.

  • @KRAZEEIZATION
    @KRAZEEIZATION 10 лет назад

    Fascinating! Looks like the dark ages! Now PS4 30 years on, hard to believe!

  • @AjarnDeeTeesut
    @AjarnDeeTeesut 5 лет назад +29

    2018 and Black Mirror anyone?

  • @jasonhambling1638
    @jasonhambling1638 11 лет назад

    Brill documentary which shows the roots of the gaming industry,in all its glory a time of incredible leaps,without which today's multi billion dollar gaming industry wound,nt of happened,and the games back then where amazing considering the confines of the machines memory limitations, remember a game on the spectrum called SIR FRED,damn that game was hard! JET SET WILLY was genius and LORDS OF MIDNIGHT was off the scale an immense epic ,great memory,s thanks for the posting.

  • @peterolausson4065
    @peterolausson4065 Год назад

    RIP John ”Grandad” Gibson.

  • @handsomebrick
    @handsomebrick 8 лет назад +3

    My favorite part is the business stuff, the people trying to sell games to merchants and fielding questions about the products, and the owners talking about games with the programmers and getting excited about the upcoming Christmas sales. The people at Imagine seem like utter fools who got their whole company shuttered because they were too cool for finance.

  • @stotz31
    @stotz31 13 лет назад

    Thanks old chap, very good!!

  • @inphanta
    @inphanta 11 лет назад

    Fascinating. The more things change, the more they stay the same, it would seem. :)

  • @SimonStreet001
    @SimonStreet001 11 лет назад

    It's the music from "Highnoon" on the Commodore 64, an old Ocean title.

  • @andreinfinite
    @andreinfinite 11 лет назад

    Hey, sorry for the delay, I've just seen your kind answer. Thank you!

  • @scottbreon9448
    @scottbreon9448 6 лет назад +3

    RIP "Joffa" Smith

  • @sheepthehack
    @sheepthehack 4 года назад +1

    I love the fact that from 23:00 onwards... They demonstrate (OCEAN) how you ACTUALLY market and publish a good game out to the public.. Nothing too BIG... No stupid promises.. No 35 fucking items in the box.. just a simple game.. did well last year... will do well again... SIMPLE!!! Imagine were simply fuckwits out of their depths..

  • @sheepthehack
    @sheepthehack 4 года назад

    Its funny that they didnt understand the concept of replayability back in the 80s.. Swapping out ... or unlocking a character and giving that character a different set of movements or abilities meant they could play the game in a new way... this was such a foreign concept to these people..

  • @amulpatel
    @amulpatel 12 лет назад

    so awesome....

  • @mickeyscratcher
    @mickeyscratcher 7 лет назад +3

    19:26 Basil Fawlty

  • @pogue34
    @pogue34 12 лет назад

    Back in the 80s the only company i'd buy a game from was Ocean. They were the best at game as far as i was concerned

  • @davedogge2280
    @davedogge2280 8 лет назад

    It's a shame there weren't any serious interview shows about all the classic developers/designers of the time back then Jeff Miner, Ian Bell / David Braben / Archer McClean, Steve Turner, Andrew Braybrook, John Twiddy, Rob Hubbard, Mike Singleton etc I guess many of them may only have vague recollections about the fine details of what they did day to day now and some are no longer with us (and yes I was C64 centric).

  • @Gaur1983
    @Gaur1983 11 лет назад +1

    £39.95 for an 8 bit system cassette game in 1984? Elite only cost £14.95 .The people at the top of Imagine were never serious about releasing the game..

  • @YTWanderer
    @YTWanderer 6 лет назад

    28:01 Bruce Lee 😃
    one of my all time C64 favorites !

  • @cosine303
    @cosine303 11 лет назад

    well as you probably know , it re-appeared later as something else.

  • @sheepthehack
    @sheepthehack 4 года назад

    FUCKING HELL!!! If PUD PUD was accepted.. id hate to see the other 99% that were turned down!!

  • @jasonmarchant4525
    @jasonmarchant4525 5 лет назад +1

    Black Mirror Bandersnatch

  • @andreinfinite
    @andreinfinite 11 лет назад

    Just a 'silly question'. Does anybody know the title of the music briefly heard from 15:26? It really rings a bell. Maybe a traditional English song?

  • @john_amend_all
    @john_amend_all 11 лет назад

    "When a Felon's Not Engaged In His Employment" -- Gilbert and Sullivan

  • @Discoretrox
    @Discoretrox 2 года назад

    Rip Mr ward

  • @spaceman1x
    @spaceman1x 11 лет назад

    at the risk of being hunted down, I would say that bandersnatch was known to be a no go from the start. I think it was a planned demise and not the great vision as advertised. I'd guess this abrupt end involved a large back pocket sum for somebody at the top table. Sorry folks :(

  • @MilesQuatermass
    @MilesQuatermass 5 лет назад

    I think Charlie Brooker has seen this documentary.

  • @sheepthehack
    @sheepthehack 4 года назад

    Piracy having ABSOLUTELY ANY impact on the sales of a game has LONG been put to bed as a myth... Along with the horse shit excuse that PIRACY PUTS THE PRICES UP!!! There have been (to date) several platforms completely devoid of piracy... and yet through their entire fucking lifespan.. they didnt once reduce the cost of games.. The only people that PIRATE GAMES are the ones who were NEVER going to buy it in the first place.. Only difference would be ... less people get to play your game.. Its why i love people like ED MCMILLEN.. publicly asking people IF THEY MUST.. pirate his games to play them... because he just wants people to experience what he has made!!! A fucking wonderful attitude!!!

  • @cosine303
    @cosine303 11 лет назад

    brucey from imagine blamed playground pirates for their downfall... errr yer, their accounts are now open for the public to look at... BEST LAUGH I'VE HAD IN AGES!!! .. notice ocean + many others survived ? and nothing the management p*****g money down the drain on a game that was over charged!!! or the fact they tired up all the duplication houses and DIDN'T pay bills.. big up DC Ward / Joffa Smith RIP / Tony Pomfret

  • @ace942
    @ace942 11 лет назад

    I feel really bad for the employees of Imagine. They should have been allowed to pick up their personal items.

  • @masterdrewt6698
    @masterdrewt6698 4 года назад

    Why was this uncut?

  • @gabrieleriva651
    @gabrieleriva651 5 лет назад

    Ian Weatherborn later committed suicide in 1989 at just 23 years old.

  • @sheepthehack
    @sheepthehack 4 года назад

    The only thing that comes across loud and clear about his company.. is they didnt have a fucking CLUE about what they were doing... WHO HAS 35 items in a fucking box????

  • @misterbiglee
    @misterbiglee 11 лет назад

    not sure think about 1983ish

  • @p.taylor981
    @p.taylor981 5 лет назад +1

    Anyone here because of Black Mirror?

  • @PinchySkree
    @PinchySkree 12 лет назад

    Playing the dark!

  • @ewennicolson4342
    @ewennicolson4342 6 лет назад

    Birmingham Distributer sez "I smell shite!"

  • @siskavard
    @siskavard 9 лет назад

    What was going on with the guy locking those dudes out? I couldn't quite follow.

    • @xxanimecandyxx7208
      @xxanimecandyxx7208 9 лет назад +1

      @siskavard bailiffs entered the premises to collect a debt. As the business was unable to pay, they could seize goods that belonged to the business to sell to pay the debt. To prevent the debtors/employees removing valuable items the premises were secured & but they were probably letting 1 in at a time at the other entrance to collect personal items.
      A friend worked at a gym & the bailiffs were slow to close the exits, staff were off out the back with gym equipment to sell in case they weren't going to get paid.

  • @TheHitchSlaps
    @TheHitchSlaps 5 лет назад

    Black mirror brought me here.

  • @SimonStreet001
    @SimonStreet001 11 лет назад

    Or was it a game loader....lol....I forget....Might have been Highnoons loading music.

  • @lingstone-vids1923
    @lingstone-vids1923 8 лет назад +5

    smoking at the office...

  • @Dowlphin
    @Dowlphin 5 лет назад

    Business gets tougher, before analyzing why exactly someone jumped to the solution, believing it is MORE competitiveness. An example of capitalist folly. Perpetual growth dictate. When fear reigns, humility is never an option.
    And it seems to be an ongoing challenge, maybe a perpetual one. Friction is still intensifying.

  • @diggergig6585
    @diggergig6585 8 лет назад +1

    The MEGAGAME!!!Yeah...no.

  • @GameReviewerArchive
    @GameReviewerArchive  13 лет назад

    @PlatformThirtyTwo Neinen ze problemmo :D

  • @ghostinthearchives
    @ghostinthearchives 5 лет назад +3

    bandersnatch :)

  • @niccosmikyd8247
    @niccosmikyd8247 5 лет назад +2

    B L A C K M I R R O R

  • @andreinfinite
    @andreinfinite 11 лет назад

    :)

  • @chimpy40
    @chimpy40 11 лет назад

    Haha I worked with most of these

  • @PaulaJBean
    @PaulaJBean 7 лет назад +2

    What a train wreck. Reminds me of No Man's Sky.

    • @wildone106
      @wildone106 7 лет назад

      Nothing changed, I worked for Ocean briefly in the late 90s..I got a job there and moved my ass down to San Jose only to be told they were moving to France a month later../Facepalm lol