3D Modeling on Ipad For Beginners | Valence 3D Beginner Tutorial

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  • Опубликовано: 26 авг 2024

Комментарии • 24

  • @PWill33
    @PWill33 2 месяца назад +4

    Thanks. Valence 3D deserves more attention than it currently gets.

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад +1

      I agree. It's really awesome and getting better everyday !!

  • @tiagomesquita6980
    @tiagomesquita6980 2 месяца назад +4

    Thank you so much for all these tutorials, definitely trying to follow this one on the weekend.
    Valence3d developer should be paying you for explaining so many things XD

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад

      Thank you !! Looking forward to seeing your model !
      hahahha

  • @bebo6750
    @bebo6750 2 месяца назад +2

    Thanks for this amazing tutorial! Literally the best one right now, I love Valence 3D

  • @willsullivan4310
    @willsullivan4310 2 месяца назад

    Thank you. There aren’t a lot of free lessons out there at this time, so keep up the good work!

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад

      Thank you ! I definitely plan on making more valence 3D tutorials.

  • @ronaldbell7429
    @ronaldbell7429 29 дней назад

    I put an edge loop in the clock cylinder and then tried to remove it. If you delete the edge loop, all the faces get removed, which is at least standard behavior I think. But if you dissolve the edge loop, it the vertices aren't removed. They're still there, though the act of dissolving their edge was pretty much a declaration that you didn't want them. I tried a few things to get rid of them, and every one of them trashed the mesh.

    • @vertexsenpai3D
      @vertexsenpai3D  28 дней назад +1

      Hi, yes that's an issue I hope the developer will fix in next update. You can post about this issue on the Valence 3D discord server.

    • @ronaldbell7429
      @ronaldbell7429 28 дней назад

      @@vertexsenpai3D Great idea

  • @stevieblue9
    @stevieblue9 2 месяца назад

    I came to Valence 3D from Nomad Sculpt. Creating geometry without a clay brush, a smooth brush and voxel remesh was a complete mystery to me.
    I found Vertex Senpai’s alarm clock example a super simple way of leaning about faces, edges, vertices, extrusion, indenting and bridging. I couldn’t be bothered to learn Blender and I used to dream about such things when creating hard surface models in Nomad.
    In working through this alarm clock model, I made mistakes, but I had some experience to understand what I was doing wrong.
    3D modelling isn’t easy-sculpting or low poly. Someone who has never used such software, the virgo intacta, will always find the initial entry painful but will find no easier way of being eased in than this.

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад

      Thank you ! Also thank you for sharing your experience.

  • @MaxMustermann-hz1jg
    @MaxMustermann-hz1jg 2 месяца назад +1

    Namesté Vertex Senpai,
    Verry nice tutorial, thank you for that.
    I am looking for a program to quickly construct parts for 3D printing with a price everyone can afford.
    Well, seems like Valence 3D is (again) a program more for the "animators" that will scale the finish Object to fit thumbwise, and not for those ones, that need there lines and faces exactly xx millimeters.
    Or do i oversee something?
    Keep on doing those tutorials, you have great teaching skills.
    Best regards from Germany
    MAX

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад +1

      Thank you !!
      There's a measurement tool in Valence 3D actually. Maybe I will make a tutorial on how to measure in Valence in future.
      Nomad sculpt is also a great app for making 3D printable 3D models. Check that out if you haven't already.

  • @aaronpiper5150
    @aaronpiper5150 День назад

    All scaling appears to be percentages, is there a way to input exact values? For example, a cube, scaled into 100mm x 50mm x 5mm

    • @vertexsenpai3D
      @vertexsenpai3D  19 часов назад

      Yes, it can be done. There's an option for unit of measurement, (tap on the button next to the white cross at the right bottom) by default it's set to centimeter. You can change that to milimeter.
      After that when you add a box, make sure to the 'advanced' in enabled. Now you can set the number using the dial.
      You can also check the measurement of an existing object by tapping on 'toggle measure' option.

  • @surfframe
    @surfframe 2 месяца назад +1

    Bro can this import in to Naomi app animated and when we export its with rigging?

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад

      Yes you can import your Valence 3D model as obj to Nomad sculpt. No, right now you can't rig in it.

    • @surfframe
      @surfframe 2 месяца назад

      It’s there anyway to rig in it

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад +1

      @@surfframe No, you can not rig in it right now but may in the future if the developer adds rigging feature.

    • @surfframe
      @surfframe 2 месяца назад

      Thanks Im looking for work flow with ipad do the 3D animation videos

    • @vertexsenpai3D
      @vertexsenpai3D  2 месяца назад +1

      @@surfframe Hopefully we'll get animation features too someday !