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The Other Revit Section Box

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  • Опубликовано: 24 окт 2021
  • Go beyond the cutaway capabilities of the typical Revit Section Box by using the techniques shown in this video. We'll look at how to set up a view that, instead of hiding elements outside the cutting volume, hides what overlaps within it.
    1:15 Final Result
    1:45 Step 1: Setting up the Views
    3:00 Adding a Plan Region
    5:30 Step 2: Rotating the Main Floor Crop Region
    6:00 Rotation 1
    6:30 Rotation 2
    6:55 Rotation 3
    7:20 Summary of Results
    7:35 Step 3: Adjusting the View Range of the Plan Region
    9:25 Final graphic enhancement: adjusting shadows & setting transparency

Комментарии • 20

  • @JoseAyapan
    @JoseAyapan Год назад +1

    This feels like ancient forbidden knowledge haha
    Thanks for the tutorial!

  • @mcoan0001
    @mcoan0001 5 месяцев назад

    Fabuloso, Nice to see, that even floor plans, are 3dviews. Thanks for the turorial.

  • @Mortili9
    @Mortili9 9 месяцев назад

    Thank you so much for these instructions!! This method really is amazing!

  • @MIOKONE
    @MIOKONE Год назад

    Found your channel with this video and somehow it is exactly what I was looking for, loved that touch with the roof transparency, other videos in your channel are looking very interesting, I'm definetly subbing, thankyou!

  • @useyourheadpliz
    @useyourheadpliz Год назад +2

    Nice trick. I can't get over the fact that Revit is not proposing to just flip the section box though... or even beter, make it extrusion based with an editable footprint!

    • @TRUSS3D
      @TRUSS3D  Год назад

      Agreed Guillaume. Have you ever worked with the V-Ray Clipper? That's how it should be.

    • @useyourheadpliz
      @useyourheadpliz Год назад +1

      @@TRUSS3D No, I used to work with archicad and I had a lot more options to do 3d Sections and reveals and that was 6 years ago...

  • @vrbaac1641
    @vrbaac1641 Год назад

    very cool technique ^^ thank you for sharing ^^

  • @infernal1216
    @infernal1216 2 года назад +1

    thank you very much sir!

  • @kaybussines331
    @kaybussines331 5 месяцев назад

    great!!!!!, thanks!!!!

  • @skalpify
    @skalpify 2 года назад +1

    That is amazing!

  • @MikuFun1234
    @MikuFun1234 7 месяцев назад

    Amazing trick, thanks for sharing! I m wondering - there is no way to get this view in perspective (not orthografic as you are showing), is it? :)

  • @MunahAhmed
    @MunahAhmed 2 года назад

    That's very clever 👍

  • @_mel_lorenzo_
    @_mel_lorenzo_ Год назад

    how did the topo was able to cut in section. i mean the outer?

  • @salimal2556
    @salimal2556 2 года назад +1

    That's genius.

  • @maxxwellblake
    @maxxwellblake 2 года назад +1

    whaaaaat is that!?!?! Wow!

  • @stevepenn5981
    @stevepenn5981 Год назад

    That'skinda cool

  • @lucianapejic9236
    @lucianapejic9236 2 года назад

    Hello, could you explain the logic behind the angles? I'd appreciate it a lot, thank you

    • @TRUSS3D
      @TRUSS3D  2 года назад +5

      Good question Luciana. I'm not sure I can offer the concise explanation you're seeking. I know that if you're trying to generate axonometric/isometric drawings in a 2D program like Adobe Illustrator then the rotation values are more intuitive - you can stick with more predictable numbers like 15, 30 or 60 degrees. But when you're rotating the orientation of a camera in 3D space you're getting into the complexities of pitch, yaw and roll. I worked out the numbers I used in the video simply by trial and error. I'm sure other combinations of rotation values could be used to produce similar results. The challenge is determining rotations that, in the end, keep the walls vertical. Thanks for expressing interest in the video.

    • @alexandersonmei
      @alexandersonmei Год назад +2

      @@TRUSS3D Thanks for doing the math, Truss3D. Keep up the good work!