F-Zero GX Widescreen (GameCube) w/the GCLoader via Component through the RetroTINK 5X

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  • Опубликовано: 8 сен 2024
  • Thanks for catching my previous gaffe. Here's a fixed video running the Widescreen in-game option but with the proper video mode set on the RT5X. Sorry, I thought that I had it set to 'Normal" in-game

Комментарии • 3

  • @MrAdam802
    @MrAdam802 4 месяца назад

    Yeah this looks better, but another thing I noticed is the text at the bottom of the screen in the Menus (B Return A Enter) looks kinda messed up, like hard to read for some reason. And also is the image slightly zoomed in too much? In gameplay it looks like the edges of the screen are cut off a bit. Not sure if that's a RT5X setting or something.

    • @retronation1972
      @retronation1972  4 месяца назад

      I'm not zooming it in at all, just using the 16:9 Generic Setting. I looked around, but I wasn't finding any specific settings to change for GameCube on the Tink 5X.

    • @retronation1972
      @retronation1972  4 месяца назад

      I think that's RUclips messing with it. It doesn't look like it's done processing even though it's telling me that it's done. It looks very different from the source.