Assassin's Creed Hidden Blade Assassinations are Evolving Just Backwards

Поделиться
HTML-код
  • Опубликовано: 23 фев 2024
  • In This video I am Showing You All The Stealth Assassination Animations Every Game Has.
    This Video Features only Stealth Assassinations... I will make another video covering high profile and Low Profile Assassinations For
    Air
    Running
    Ledge
    Hiding
    Because this Video was getting way too Big...
    This Video Also Shows Difference Between All High Profile Assassinations Vs Low Profile Assassinations from Every Assassin's Creed Game
    Assassin's Creed (2007)
    Assassin's Creed II (2009)
    Assassin's Creed: Brotherhood (2010)
    Assassin's Creed: Revelations (2011)
    Assassin's Creed III (2012)
    Assassin's Creed III - Liberation (2012)
    Assassin's Creed IV: Black Flag (2013)
    Assassin's Creed IV: Black Flag - Freedom Cry (2013)
    Assassin's Creed Rogue (2014)
    Assassin's Creed Unity (2014)
    Assassin's Creed Syndicate (2015)
    Assassin's Creed Origins (2017)
    Assassin's Creed Odyssey (2018)
    Assassin's Creed Valhalla (2020)
    Assassin's Creed Mirage (2023)
    This Video Also Showcases the Graphics Evolution in Every Assassin's Creed Games in Series till now... EVOLUTION OF GRAPHICS IN AC Games
    Subscribe my channel for more videos like this
    I will upload more content like this in future...
    Thankyou for watching this video guyz...
    #AKG29 #acmirage #ASSASSINSCREED #assassinscreedmirage
  • ИгрыИгры

Комментарии • 384

  • @kajcio3681
    @kajcio3681 4 месяца назад +894

    I love the detail of respect altair and ezio had for the killed ones

    • @Ezio_auditore_1499
      @Ezio_auditore_1499 4 месяца назад +115

      Yeah the first time I heard ezio say Requiescat en pace hit hard

    • @kajcio3681
      @kajcio3681 4 месяца назад +9

      That is true

    • @FeeIRG
      @FeeIRG 4 месяца назад

      Eivor does this too

    • @shibasarecute
      @shibasarecute 3 месяца назад +15

      @wailinginfmajor thats if you dont use the blade

    • @waltermarine3248
      @waltermarine3248 3 месяца назад

      ​@wailinginfmajoryou just sprint takedown

  • @crazyman1905
    @crazyman1905 4 месяца назад +403

    Watching these all in a row, I personally like Unity's animations the most.

    • @samueljonathan6101
      @samueljonathan6101 3 месяца назад +22

      The body even hid itself

    • @gasstationnachos1925
      @gasstationnachos1925 3 месяца назад +16

      personally i think Unity's animation has the stealthiest look

    • @romaintahiti2515
      @romaintahiti2515 3 месяца назад

      Ye bc the guy walk like "wellthis is how it all ends" and + it look like its the euphoric engind system (the one that red dead redemption2 use)

    • @Dragoneatspam
      @Dragoneatspam 3 месяца назад +4

      Shows you how acrobatically jacked Arno is.

    • @BigBillsBadDeals
      @BigBillsBadDeals 3 месяца назад

      @@gasstationnachos1925 he did a flip for no reason. "So stealthy"

  • @reg_tings4919
    @reg_tings4919 4 месяца назад +535

    Everything changed when they took away the option of high and low profile moves

    • @semu8030
      @semu8030 3 месяца назад +7

      When was that? The newest AC I played was Rogue

    • @mikegivesnofuckss1732
      @mikegivesnofuckss1732 3 месяца назад +15

      Didn't even know that was a thing? Could you explain how to use high or low profile assassinations? Cause i just press the assassinate button, always thought the animations were random

    • @semu8030
      @semu8030 3 месяца назад +68

      @@mikegivesnofuckss1732 In AC1 and the Ezio trilogy if when you move you only use the joystick without pressing the R2 or RT you are in low profile and your actions will be stealthy, therefore you won't drive attention (except if you assassinate near a guard facing you or you enter restricted areas. The R2/RT bottom activates the high profile actions, meaning what you do will be more notorious because the character will no longer be trying to be stealthy, and so the hidden blade assassinations change. I believe this is the same in the Kenway trilogy (AC3, 4 and Rogue) but I don't remember if it works the exact same way so I won't be explaining that.

    • @mikegivesnofuckss1732
      @mikegivesnofuckss1732 3 месяца назад +7

      @@semu8030 damn i never payed attention to that but now it makes ense lmao. Thanks for explaining bro💯

    • @semu8030
      @semu8030 3 месяца назад +7

      @@mikegivesnofuckss1732yw 😁 gotta be there for the assassin brothers

  • @qgamers2326
    @qgamers2326 3 месяца назад +225

    They need to bring dual assassinations back, they were goated.

    • @Medicithadon13
      @Medicithadon13 3 месяца назад +8

      AC Japan will take place after around or after the Ezio trilogy so it SHOULD have it

    • @watch.v-dQw4w9WgXcQ
      @watch.v-dQw4w9WgXcQ 3 месяца назад +2

      @@Medicithadon13 sure....

    • @Medicithadon13
      @Medicithadon13 3 месяца назад +7

      @@watch.v-dQw4w9WgXcQ Wym sure? duel hidden blades was created by Altair, this will be the first game since syndicate that takes place after Altair. The only reason that they wouldn’t have duel hidden blades is because they want do something like unity and syndicate

    • @itdobelikedattho8112
      @itdobelikedattho8112 3 месяца назад +1

      @@Medicithadon13 bruh this is Ubisot, they will host reskin Mirage

    • @havishnadella2639
      @havishnadella2639 3 месяца назад +1

      Hexe might bring them back. It's set in germany during the witch trials. So there's potential.

  • @ascended8174
    @ascended8174 4 месяца назад +125

    The Kenway series actually has a Higher Profile single/dual assassination while running, with a cool animation when you stop running after you kill the enemy

    • @KitteridgeStudios
      @KitteridgeStudios 3 месяца назад +10

      Haytham also has unique high profile assassination with the hidden blades, where he essentially kills the enemy with a thousand cuts.

  • @mg-us7ug
    @mg-us7ug 4 месяца назад +187

    The upwards stab from the neck frontal assassination is so sick. It's a shame we only get to see it if we use the teleportatiom ability in Mirage. Oddly enough, I think the Kenway saga had the best balance of frontal and rear assassinations.

    • @qgamers2326
      @qgamers2326 3 месяца назад +6

      I think rogue’s animation was like the more refined version of the black flag ones

  • @pritambiswas1654
    @pritambiswas1654 3 месяца назад +103

    I love how low profile assassination from unity really keeps it low profile, it doesn't appear that Arno is striking.

    • @RGR490G
      @RGR490G 3 месяца назад +10

      The target also doesn't typically fall down straight away or make overly dramatic movements, giving Arno time to walk away like nothing happened. Its easy to believe he'd be able to slip away after, especially in a crowd.

    • @BrizeTS
      @BrizeTS 3 месяца назад

      What about AC3? Hythen would just continue to walk after quickly stabbing the target unlike the others that stay for a longer duration while still stabbing the target

  • @Disable001
    @Disable001 4 месяца назад +99

    Altair & Ezio high Profile Assassination is so Gentle, The other just Drop the dead body to the floor lol.

    • @leylanward9041
      @leylanward9041 3 месяца назад

      How do u do the gentle one

    • @Disable001
      @Disable001 3 месяца назад +1

      @@leylanward9041 Hold High profile button + Armed Hand Button (Right Mouse Button + Left Mouse Button if you're on pc)

    • @leylanward9041
      @leylanward9041 3 месяца назад

      @@Disable001 how do I’d do the high profile and armed hand I’m on Xbox

    • @DarkBloodAssa
      @DarkBloodAssa 3 месяца назад

      @@leylanward9041 RT + X
      Don't forget you need to stand still, otherwise you'll run and the animation is different.

  • @thefallcor1
    @thefallcor1 3 месяца назад +15

    6:37 accidentally getting that rando is so relatable

  • @musafirghayrmaeruf1
    @musafirghayrmaeruf1 4 месяца назад +222

    I hate how in Mirage he is not stabbing but punching with the blade.
    Unity was peak.
    Arno just quickly and elegantly swipes over the throat of his enemies.Almost gently.
    Like putting a baby to sleep.
    Basim is throwing people around like its MMA and its stupid and goofy.

    • @Sam-vw4ks
      @Sam-vw4ks 3 месяца назад +21

      I wouldn’t say punching cus Basim is simply not opening his palm considering he really doesn’t have to since the ring finger is cut off.

    • @VideoDump-po1th
      @VideoDump-po1th 3 месяца назад +1

      Truly an underrated game. Deffinetly not worse than Brotherhood

    • @joelrobinson5457
      @joelrobinson5457 3 месяца назад

      Ubi has forgotten what this game was

    • @ConservativeCalifornian1032
      @ConservativeCalifornian1032 3 месяца назад +5

      Bruh unitys and syndicates assassinations were pretty bad. A lot of them didnt even seem all that lethal and the fact they died instantly just feels unsatisfying.

    • @Elijah_Elias
      @Elijah_Elias 3 месяца назад +1

      Dawg I just watched them both back to back and that’s just a straight up lie. The only difference in the animation is that Basim doesn’t cover their mouth.

  • @kyle2kyletroii
    @kyle2kyletroii 4 месяца назад +135

    odyssey animations are really good it’s just not a fucking hidden blade

    • @sauronplugawy3866
      @sauronplugawy3866 3 месяца назад +5

      Honsestly, i like them the most due to how brutal they are.

    • @hazelcrisp
      @hazelcrisp 3 месяца назад +3

      @@sauronplugawy3866 They're honestly really kinda cool and entertaining to watch

    • @Volfur2251
      @Volfur2251 3 месяца назад +2

      Odyssey could of been a good game, But its a bad assassins creed game

    • @OGStarlightKY
      @OGStarlightKY Месяц назад

      Odyssey is a great game, I had a lot of fun once I pretended that it wasn’t an AC game. The stealth kills are really satisfying and efficient, even more than Origins. The only problem is that there’s no hidden blade.
      I think that Odyssey would’ve been better off being its own game series.

    • @lukethelegend9705
      @lukethelegend9705 15 дней назад

      @@Volfur2251it’s a good ac game in a lot of ways. Historical characters, setting, connection to the Isu storyline

  • @brettdudenhoeffer3405
    @brettdudenhoeffer3405 4 месяца назад +64

    Hot take: Syndicate had the best hidden blade animations. Although you could also make the case for Unity. It just looked so smooth and natural

    • @crunchtime5102
      @crunchtime5102 3 месяца назад +32

      Pretty cold take, actually. I think a lot of people agree that the Unity/Syndicate animations are what an assassin *should* look like when using the hidden blade.

    • @JJ-hs6ei
      @JJ-hs6ei 3 месяца назад +7

      well syndicate just borrowed from unity so yeah unity/syndicate best

  • @puffpuffpassmako
    @puffpuffpassmako 3 месяца назад +12

    3-Rogue did it the best. The way you could keep moving during the assassination was awesome. Also i loved the "nonchalant" double kill when between two guards. Just walking between them as you stab them like youre taking a walk in ths park is hilarious and badass

  • @RTVwithVardin
    @RTVwithVardin 3 месяца назад +3

    I always loved the detail of the victim not falling right away and standing a few seconds after the kill , it really looked realistic and it mechanically did give time to hide in Unity as far as I remember.

  • @mojo_joju
    @mojo_joju 3 месяца назад +7

    AC Unity at release:
    "This is absolute rubbish"
    AC Unity now, compared to Mirage and Valhalla:
    "Perhaps I treated you too harshly"

    • @-nauh-
      @-nauh- 12 дней назад

      Then in 10 years we'll think about how harshly we treated Valhalla 😂

  • @kyle2kyletroii
    @kyle2kyletroii 4 месяца назад +24

    best animations were unity easily. in mirage the guards stand still for like 5 sec before you stab them

  • @jormdeworm
    @jormdeworm 4 месяца назад +57

    Unity’s will forever be the best, heck I wouldn’t even mind if Ubisoft went lazy mode and just copy pasted them onto new protagonists

  • @XionXIV243
    @XionXIV243 3 месяца назад +4

    I love how Ezio gently lsys down those he kills with the blades, fits with his whole, I don't kill you because I hate too, but because I have to after he learned not to be an impulse teenager
    Most the others drop dead enemies like you would an empty Snickers wrapper after a pub crawl

  • @SimonUdd
    @SimonUdd 4 месяца назад +74

    Unity and syndicate has the best ones like with almost everything else

  • @boof994
    @boof994 3 месяца назад +3

    I discovered this in AC3 that there was so many different animations for stealth hiddenblades kills that were of course bases on high or low profile but as well as depending on the kind of movement the player did during the animation. My favorite was the sprinting animations connor did where he stabbed ppl so hard in the mid section that he picked them up at the same time slammed them back down on the ground. That and the sprinting animation where you jumped on the oppenent similar to the animation of a drop from a ledge kill. But depending in whther you kept moving during the animations, a different animation played. If you didnt move then there was more to see, connor recovering from the tackle stab and balancing himself and slowly pulling out the blade was a common extension of these animation

  • @Beanorator
    @Beanorator 3 месяца назад +1

    Love the immense respect shown to victims by Altaïr and Ezio. I like how it gives a feeling of a grim duty, which is a nuance assassins creed has lost quite a bit

  • @miuzinzafrika9192
    @miuzinzafrika9192 4 месяца назад +71

    I agree in mirage assasintions look so awkward

  • @lukethelegend9705
    @lukethelegend9705 4 месяца назад +9

    I think Mirage has good and bad kill animations. A lot of them are super janky obviously but at the same time the running assassinations in this game are some of the most satisfying in the series imo

  • @BoBoTM
    @BoBoTM 4 месяца назад +667

    Unity was peak AC

    • @arturikartur9955
      @arturikartur9955 4 месяца назад +22

      Agreed

    • @user-pn6ot4yq8h
      @user-pn6ot4yq8h 4 месяца назад +8

      d'accord (AC Unity) est le meilleur de tous

    • @blacksheep6415
      @blacksheep6415 4 месяца назад +52

      You are entitled to your own opinion

    • @noterrormanagement
      @noterrormanagement 4 месяца назад +21

      No AC has replicated what a true assassin is like the original.

    • @SirJacobFrye68
      @SirJacobFrye68 4 месяца назад +76

      Animations wise maybe, but overall? Hell no.

  • @outlowrobber9814
    @outlowrobber9814 4 месяца назад +5

    In rpg games and Mirage you can only do chain assassination for multiple kill but in Origins you can do the special ability trick where you kill one enemy, do the chain on another, use the blue special ability and do another chain one.
    In Mirage there's the assassin focus which i don't use much and in ac Odyssey and Valhalla there are special abilities which can allow you to kill multiple enemies at once

  • @Bunnibunnibunni
    @Bunnibunnibunni 3 месяца назад +4

    You missed the running one from Odyssey which his by far the best imo.
    Chucking it close range into them like a javelin while running and pulling it out without stopping in one clean motion was so smooth

  • @clementine3836
    @clementine3836 3 месяца назад +30

    And then there is Origins, Odyssey, mirage where you can't even do dual assassinations.

    • @ImThAtGuY90
      @ImThAtGuY90 3 месяца назад +4

      Because those games are based before the 2nd blade came along

    • @pognarchy
      @pognarchy 3 месяца назад +9

      @@ImThAtGuY90you could do dual blade assassinations in unity and syndicate which only has one blade

    • @priestofthighs3013
      @priestofthighs3013 3 месяца назад +2

      In all fairness origins is the start of the creed so I imagine they developed more refined, more efficient killing methods as the brotherhood grows older

    • @alex25509
      @alex25509 3 месяца назад

      You cant even do assassinations if you not grind enough (or pay)

    • @lukethelegend9705
      @lukethelegend9705 15 дней назад

      @@pognarchythe assassins didn’t know how yet

  • @luketownsend8797
    @luketownsend8797 3 месяца назад +4

    I just want to be able to drop an enemy without breaking stride, drawing unnecessary attention, or entering a mortal kombat sequence. Who decided we cant do that anymore??

  • @isur4k
    @isur4k 3 месяца назад

    I love how smooth the Unity animations are, especially the ones where he makes them turn around by casually grabbing or tapping them

  • @jektonoporkins5025
    @jektonoporkins5025 3 месяца назад +2

    I'm not normally a "muh new games suck" kind of a guy but this criticism is valid. That is one thing I hated about Origins/Odyssey/Valhalla. In Unity/Syndicate I could low profile assassinate someone in .1 seconds and already be walking well away before the victim was even discovered to be dying, to say nothing of it being performed in a crowded urban area. In the new games it took a good 2-3 seconds to assassinate someone and unless it was in total isolation you were discovered immediately even if it was in the god damn forest.

  • @WhiteAlcal
    @WhiteAlcal 2 месяца назад

    I love that starting with AC 3 or 4, the low-profile murders are no longer so "flashy" and have that animation synchronization where you can walk towards your target, stab them and keep walking and the world doesn't even notice, until you are already far away. That's how it should be. Not that with altair and ezio. They still have the luxury of hugging them for a while or kneeling them.

  • @rockypup6138
    @rockypup6138 4 месяца назад +4

    They made it faster and shorter animations in newer ones when in old ones it was the whole cutscene

  • @joelrobinson5457
    @joelrobinson5457 3 месяца назад +2

    Ubi's really forgotten the spirit of these games, GRACE and ELEGANCE these are the combat attributes of an assassin, hucking people around like bags of potato's just defys the nature of a stealth assasination

  • @HRGHRGamer
    @HRGHRGamer 4 месяца назад +8

    Old is gold😊

  • @tirtafajaragungsadewo5498
    @tirtafajaragungsadewo5498 4 месяца назад +26

    6:39 poor man

    • @joehanz9217
      @joehanz9217 4 месяца назад +10

      Ezio: Wait what the da vinci is this?

    • @Konrad_Pawlica
      @Konrad_Pawlica 4 месяца назад +2

      Bro had the risk calculated, but damn... he was bad at maths.

    • @ac.lonewolf
      @ac.lonewolf 3 месяца назад +8

      That’s one thing I hated about the Ezio games, can’t tell you how many times I accidentally assassinated a civilian because they were standing too close to a guard 😅

  • @EggcellentDoc
    @EggcellentDoc 3 месяца назад +2

    im just glad that ezio was my first AC protag

  • @daniboymcswagwiththelag1546
    @daniboymcswagwiththelag1546 3 месяца назад

    Great video😊

  • @ViperDivinity
    @ViperDivinity 3 месяца назад

    I think Arno's way of assassinating looks so very efficient and stylish too. He always moves forward and moves on to the next target. Quite fast paced game too

  • @meridianspark
    @meridianspark 3 месяца назад

    I firmly believe that Unity and Syndicate had some of the smoothest takedowns. Fast, satisfying, easy to keep flow with

  • @Eren_Izhere
    @Eren_Izhere 3 месяца назад +1

    I remember when Assassin's Creed combat was like smooth and they actually use other NPC's for unique take downs but now its level based and those unique take downs are only on targeted enemies

  • @darkkillerx29
    @darkkillerx29 3 месяца назад

    Wait these animations look funky or is it just me? I’ve played every action game from ac2 to mirage but the animations never looked this funky

  • @kamikage9420
    @kamikage9420 3 месяца назад

    One of my favourites is an Assassination from the front in Low Profile with Aveline, where she does like 5 stabs to the chest in quick succession with both hands and then backsteps into her fighting stance as the target falls dead.

    • @KitteridgeStudios
      @KitteridgeStudios 3 месяца назад

      I'm pretty sure that's originally one of Haytham's animations.

  • @RobertT1999
    @RobertT1999 3 месяца назад

    My issue with the double assignations in the later AC games is it ends with a walking or running animation, and so if you just plan to double assassinate two people and stand there all cool, it looks jarring seeing your character running at the end of the animation only to come to a standstill because you're not holding forward.
    Also in the ACs with Altair and Ezio, I would always try to assassinate the Templars with a high profile standing animation so they would be lowered to the ground in respect and then letting the conversation between them and Altair/Ezio play out.

  • @durema9720
    @durema9720 3 месяца назад

    There were also semi high profile assassinations where you need to run at your enemy and stop right at the moment of attack. Always hard to pull off.

  • @anygamesco
    @anygamesco 3 месяца назад

    Basim’s moves look so clean

  • @takirii5623
    @takirii5623 3 месяца назад

    Arno has some super cool assasinations broooo

  • @KicktheSky34
    @KicktheSky34 3 месяца назад

    I miss the sound effect from AC1 that played whenever you assassinated someone. High or Low Profile, it felt like a big deal, playing into that 'blade in a crowd' mentality.

  • @blueripper1558
    @blueripper1558 3 месяца назад

    Unity ones are really cool and sometimes good for hiding bodies though somethines over the top with unnecessary stabs with style, at least with 3 to rogue its efficient when sneaking while brutal in combat

  • @parsifalkitty5109
    @parsifalkitty5109 3 месяца назад

    I'm a sucker for the old animations but unity my God really made everything flashy and I love it

  • @overtale4516
    @overtale4516 3 месяца назад

    Unity/Syndicate had the best double assassinations because of the creativity of the animations where you are only limited by a single hidden blade compared to previous generations where they had two blades

  • @Erik-js3gq
    @Erik-js3gq 3 месяца назад

    Am I the only one who had to replay the Unity parts because the animations just look so smooth and satisfying?

  • @Villpax
    @Villpax 3 месяца назад

    I don't know which AC it is at 3:01 but I like the low profile most. Just quick and smooth movements. Some of them swing the blade like a sledgehammer.

  • @fadhilyudistira8819
    @fadhilyudistira8819 3 месяца назад +1

    ezio: *stabbed a man and laid him down respectfully*
    also ezio: 0:29

  • @sugunikibo885
    @sugunikibo885 3 месяца назад +1

    Noticed it while playing ac games myself. I much prefer the stealthy "stab in the back and walk past like you're not involved" animations like in 2:39, but they've been gone for a long time now. Mirage's look pretty good, but mirage is mirage.

  • @veikkarahkonen7618
    @veikkarahkonen7618 3 месяца назад +10

    Evolving backwards like Ubisoft

    • @joelrobinson5457
      @joelrobinson5457 3 месяца назад +1

      From a group making things with genuine direction and enthusiasm, to a hollow corporate shell, only making games to profit. The difference is visible

  • @saurabhpathakYT
    @saurabhpathakYT 2 месяца назад

    7:41 dude in the middle daydreaming be like "ah.. he just killed them lol imma just head straight and I'll be fine"

  • @rocktheconqueror6903
    @rocktheconqueror6903 4 месяца назад +24

    Ac valhalla seem to have decent animations.

    • @Thecookiewhocrumbled
      @Thecookiewhocrumbled 4 месяца назад

      Fr

    • @jormdeworm
      @jormdeworm 4 месяца назад +7

      Yeah I agree, Valhalla’s animations were mostly pretty cool, only the slash on the enemies middle was a bit weird

    • @FeeIRG
      @FeeIRG 4 месяца назад

      It has more than shown here + the ability to hold down the assasination button for a cool animation where Eivor carries the body right after an assasination

    • @agoldfish4695
      @agoldfish4695 4 месяца назад +3

      The running animation where he runs up the enemy then stabs them is also good

  • @TheKamoi
    @TheKamoi 3 месяца назад

    I definitely need to play Unity again. I was so bad at the game that I didn’t give it a fair chance😂

  • @devinsleven1182
    @devinsleven1182 4 месяца назад +3

    unity and syndicate had the best ones, there was variety just like ac 1 and the ezio games, but they were fast and fluid like in 3, black flag and rogue, then after syndicate it went kinda downhill tbh

  • @RRai2000
    @RRai2000 4 месяца назад +3

    While I agree with the backwards issue, I still find Origins to be better and it fits the story of the origin story.

  • @sal4731
    @sal4731 4 месяца назад +1

    I actually really like the valhalla and Mirage ones

  • @Tucher97
    @Tucher97 3 месяца назад

    There is a progress when it comes to assassinations where Altiar (I mostly blame this for cinematic) its a bit flashy, but when you get to AC 2, B,R, then 3, even to 4, the low profile assassinations are not very flashy, its very subtle.
    I can't say much of syndicate as I never played it, and despite owning it due to memorial of nodredame, Syndicate, I felt like the assassinations were forgettable, I can't remember any, Origins, don't remember any.
    Odyssey, fucking brutal but it has the issue of relying on the assassin state which feels iffy already.

  • @IamJake2376
    @IamJake2376 4 месяца назад +5

    AC Rough has another double assassination animation if Shay approaches enemies from the side.
    It's my favorite :)

  • @dantesedmond3678
    @dantesedmond3678 3 месяца назад

    The peak is Unity and Syndicate for me. Everything after is just not assassination anymore but more like sneak/suprise attack

  • @krotos6134
    @krotos6134 3 месяца назад

    I didn´t know there where different animations for the hidden blades when holding R1 in the first games.

  • @49Shadow
    @49Shadow 4 месяца назад +3

    So it all started when origin came out?

  • @wesson3732
    @wesson3732 3 месяца назад +1

    I love mirage but i really dont like how slow some of the assassinations are. Its more rare than it should be to get some actually inconspicuous frontal assasinations. My least favorite one is when he stabs someone in the chest and then throws them over his shoulder its completely unnecessary and takes way too long, not to mention enemies can deal you damage mid animation when youre completely defenseless so they always get one or two free hits in if you get that animation when taking someone out in a group.

  • @JakubWojciechowski933
    @JakubWojciechowski933 3 месяца назад +1

    Frankly, I like the Unity and Mirage assasinations the most. The original ones were good, but they show their time. The RPG trilogy had shitty "stealth" kills, obviously, but the Mirage? The subtle elegancy of these kills is the definition of satisfying

  • @ammatnatnurrestadious7533
    @ammatnatnurrestadious7533 4 месяца назад +2

    you Forget in AC4, FC, ACR in High Profile Dual Assassination when you targeting Enemy from side Left and Right

  • @DrClownPhD
    @DrClownPhD 3 месяца назад

    I really like the spear assassinations, I don't think those count as evolving backwards since Eagle Bearer doesn't wear a hidden blade

  • @tech_master2098
    @tech_master2098 3 месяца назад

    Ac2 back H-P assassination was peak animation

  • @lceorangutan
    @lceorangutan 4 месяца назад +1

    have you seen origins and oddysey end battle execution tho?

  • @aracka_nox
    @aracka_nox 4 месяца назад +1

    *honesty has left the chat*

  • @Blaze3691
    @Blaze3691 2 месяца назад

    There's another high profile animation in AC4 and Rogue if the guards's postion are diagonal to yours.

  • @seanbrown1768
    @seanbrown1768 3 месяца назад

    6:08
    That dude anticipated the kick in his leg like he began to kneel to the guy about to assault and kill him what-

  • @vidonicle
    @vidonicle Месяц назад

    I have never seen Edward do a double stab like that

  • @deathtoraiden2080
    @deathtoraiden2080 3 месяца назад +1

    The amount of pure jank in this video is hilarious

  • @ValidatedPerson
    @ValidatedPerson 3 месяца назад

    I think Unity/Syndicate animations are where you see a downturn for AC series. He kick guy in the shin he does trible back flip and stabs him in the heart like Dexter it looks ridiculous. Or he throws him like sack of potatoes and he does nothing I wish there was a struggle or something maybe point a gun and then stab like surprise attack that would at least make it somewhat believable.

  • @BadyearOakarus
    @BadyearOakarus 3 месяца назад

    i think this really shows how much of a tragedy unity ending up the way it did was

  • @MartinOfSiwa
    @MartinOfSiwa 3 месяца назад

    Unity/syndicate has many more kill animations for each profile

  • @D-F-T
    @D-F-T 4 месяца назад +4

    Nah they’re just more practical now. Less stylish.

  • @qrangejuice8225
    @qrangejuice8225 3 месяца назад +1

    Origins still had the sauce. But everything after it...

  • @edwardkenway4360
    @edwardkenway4360 4 месяца назад

    Ac Syndicate is my favourite one in terms of stealth

  • @ThisJWord
    @ThisJWord 3 месяца назад

    Altair and Ezio: Professionals have standards.

  • @Badgerinary
    @Badgerinary 4 месяца назад

    It shows how bad Mirage was if I thought that first one was in it

  • @alex25509
    @alex25509 3 месяца назад

    Dont forget to farm some crocodiles to lvlup and upgrade your blade or it will only tickle them

  • @Assassin-ys5vw
    @Assassin-ys5vw 4 месяца назад

    I never realized it but conner and avilines are just straight up shanking a dude because there blade detaches thats some prison stuff right there those 2 have seen some stuff man even funner when you remember conner actually had a mission where he was legit in prison 😂

  • @KingRigo2000
    @KingRigo2000 3 месяца назад

    Unity and Syndicate animations were peak it’s been downhill since then

  • @atlasprime6193
    @atlasprime6193 4 месяца назад

    The way I remedy this is to focus on the fact that these latest entries are prequels before AC1, so obviously they’re not as advance as the post AC1 timeline.

    • @adamibnal-alam8917
      @adamibnal-alam8917 4 месяца назад +2

      That's the biggest cope I've seen concerning this issue. Using the "lore" to justify the regression of gameplay mechanics is not coherent. By your standard ledge assassination, bush assassination, bench assassination (all present in Mirage...) should not be possible in any of the RPG games because Altair didn't invent it yet...
      The gameplay is being simplified to cather to a larger audience to make more money. That's it.

    • @dillonquinn9007
      @dillonquinn9007 4 месяца назад

      Their is no excuse or logic behind Valhalla’s hidden blade. It’s not even hidden.

  • @jackglinsky4305
    @jackglinsky4305 3 месяца назад

    Damn I haven't played it yet, but is Odyssey even an assassin game?

  • @Volfur2251
    @Volfur2251 3 месяца назад

    Even to this day i still play all the assassins creed games from origins and before, Odyssey and after just aren't even enjoyable and while Mirage was closer its still feels like the Valhalla cut content

  • @icantaim3755
    @icantaim3755 3 месяца назад

    Odyssey was probably the most brutal assasination out of all but the best one is Uniyty

  • @francisgentle8314
    @francisgentle8314 3 месяца назад

    Damn just how rude they are after ezio's games (well except for shay), just killing them and throwing them or letting them fall

  • @lisek0205
    @lisek0205 3 месяца назад

    AC3 remastered has low profile double assassinations

  • @killer900rocks
    @killer900rocks 3 месяца назад

    Revelations will always have the best assassination/combat/movement system of any AC.

  • @ridhozindani385
    @ridhozindani385 3 месяца назад

    The downgrade in the RPG series is hidden blade lethality depends on upgrades. Ignoring upgrade will make 'assassinations' non-exist.

  • @ChuckFinelyForever
    @ChuckFinelyForever 3 месяца назад

    Whole series is devolving

  • @ElSenorAbe
    @ElSenorAbe 3 месяца назад

    I hated the assassinations from Odyssey and Valhalla
    Like yeah it looks neat, but to me assassinations from AC1-Syndicate (given games did share animations which is fine) were great. Unitys being the best (when it came to double assassinations as well). I thought origins was ok, cause at least it kept the idea of assassinations with the hidden blade

  • @scarfaceReaper
    @scarfaceReaper 4 месяца назад +4

    can someone explain to me what is meant by this video i do see the lack of animation in some games but what more?

    • @arturikartur9955
      @arturikartur9955 4 месяца назад +5

      For views and comments probably, just click bait

    • @mentorAKG29
      @mentorAKG29  4 месяца назад +12

      If you are a true ac games fan then you will understand that in older games there were those cool unique High profile assassination animations, but recent games only feature low profile assassinations...there are no high profile assassinations

    • @silk6274
      @silk6274 4 месяца назад +8

      Newer AC games aren't creative with the kills and slower, whereas black flag or unity has fast asasination and doesn't waste time.
      Also the hidden blade sound more satisfying in the older game.

    • @lukethelegend9705
      @lukethelegend9705 4 месяца назад +2

      ⁠@@mentorAKG29there’s no such thing as a true ac fan

    • @LordMegatron2204
      @LordMegatron2204 4 месяца назад

      ​@@lukethelegend9705there is.

  • @WickedMysteria
    @WickedMysteria 4 месяца назад +1

    Connor's high profile animation front show just how good can be new eliminations, sadly the Kenway saga became a kind of cheap copy and paste of AC3 animations

    • @Kenzar23
      @Kenzar23 4 месяца назад

      Are we not going to talk about the fact that the Ezio trilogy are literally just copy paste versions of the first assassin's creed

    • @WickedMysteria
      @WickedMysteria 4 месяца назад +1

      @@Kenzar23 The thing is while in the Ezio Trilogy animations are shared on all 4 games including the original AC in Black Flag or Rogue we got most of the cool AC3 moves just cut in half