the sound gravitation thing is so true. i loved the old sound of the p2000 because it sounded like a shotgun lowkey and i just felt “stronger”. i still use p2000 today because for me it’s the gun model.. the smaller the easier it feels for me to aim
The size of the USP makes me feel more powerful. p2000 feels like the Glock as well.. I hate the Glock. USP feels long too which makes it also feel like it's more accurate. I guess like a mini silent sniper. Not sure exactly though, but USP just feels way better and I hate the Glock feel of the p2000 as well as it's shooting sound being kinda meh. USP feels like James Bond? or something and getting 3k+ kills with it is so satisfying. A 1 tap ace with USP is like ASMR a 1 tap p2000 is still cool but no where near as satisfying.
been using the p2000 for quite a while now, started using it before it was talked about again. All my friends laughed at me. Now that the p2000 is increasingly being used again, they still laugh at me.
The subjective aspect is very true. Friend switched to p2000 and immediately started getting more pistol kills. But it's the opposite way for me. Decade ago, there was this online game without any checksum to detect default skins or sounds, so us players started switching shit around to the fancy pay2win skins--even if the guns were still the plebian ones underneath. Switched an M24 to a Cheytac and an AWP to a Barrett M82, along with their much cooler sounds. I instantly and consistently performed better across dozens of hours. Similar story between regular crosshairs and dot crosshairs (I'm noticeably more likely to get one-taps with a dot but hold a spray better with the cross due to better illustration of the sideways recoil). The way you think about aiming can literally be changed that easily by planting this subliminal thought in your mind of the crosshair shape. It's a bit to do with the confidence of holding a fight due to expectations about the odds of winning it. Doesn't work for everyone, but sometimes all we need to be more accurate is to believe we are.
@@dozi3r You still can for every game apart from GO. Used to spend hours on Gamebanana browsing and installing all manner of custom skins, models, animations and sounds, for weapons, players models and the bomb, not to mention custom maps (with no one to play them with).
In Wolfenstein Enemy Territory's early tests, the game used it's parent title's sound effects for both sides SMGs, the Thompson for the Allies and the MP40 for the axis. But people would consistently do better with the Thompson because the Thompson sounded far punchier than the MP40 and people thought it had better stats because of the sound, despite both guns performing identically. In order to nerf the Thompson, the developers gave the Thompson a far more subdued weaker sound.
I think the silencer is pretty significant when you're starting fights at range against an enemy that hasn't seen you yet (mainly if you miss the first shot). On the receiving end, it's much easier to instantly whip towards the sound of the p2k than the USP. This tiny amount of time advantage can make a huge difference.
I think if the P2k had 15 in the mag and 60 reserves it would get picked up more. I understand that it seems excessive but it's like the difference between the M4A1s and the M4A1A ammo count.
This is so true, p2k have only few skin less than usp-s but those p2k skins are no way near as good than usp skins. Best p2k skin wouldnt be even top10 skin on usp.
Having a quieter firearm also allows you to hear more of what's going on around you, and as many players will tell you, gunfire has a tendency to drown out many other sounds, like the all-important footstep, and I often find myself taking advantage of periods of loud automatic gunfire with bursts of quick but undetectable movement. Using both silenced weapons as a CT almost ensures you'll never drown out other very important sounds, where using an AK at full auto puts you into a short period of basic deafness.
I've always used the p2k due to a major bullet loss when scanning smokes, prefireing or trying to tap through very thin walls, I always go for it. Honestly think it should be used more by lower ranks in general, amo rly makes a big difference there.
Both are worth trying but really it’s down to whichever you are better with or which feels better. But one thing we can all agree on, the usp has the better skins
The benefits of the silencer are a bit understated here. First, if you're not in line of sight, your shots do not appear on the mini map. Secondly, they are harder to hear and don't give tracers. These three things are all situational, but combined in the right cases mean that you can catch enemies off-guard far more easily with a silenced weapon than a non-silenced one. It's a similar story with the M4s. They, in fact, DO have different playstyles, even if ever so slightly. The 2k is more glock-like, the USP emphasizes being sneaky. And for CTs, being sneaky is an actual tactical advantage - Ts are either storming your position, trying to find where you are firing from, making it ever so slightly harder to get spotted means you gets a few extra moments before they can react.
In my opinion, USP's quiet sound psychologically makes you play more passive as CT on pistol round, which is good. So the average player will notice the statistical benefit of USP, making it the best option
the way u said "blindly following the pros" is so true at this time i was a 4:3 1280:960 user for all my hrs in cs go but just recently i tested the 16:9 1920:1080 cuz i noticed in tf2 that if i chnage my native ratio and resolution to 4:3 my sens became much faster and i always wondered why i had better aim in tf2 than cs go and i tested 16:9 and did like 3x better in it u should really just go with what u like u dont need to be on the meta everytime or use the exact settings and config of some pro unless ur sure it benefits u like i putted ropz config since hes the only 16:9 pro i know and i even changed some settings that fit me better like binds and stuff just go what u want dont try to use pro stuff to become pro every pro in cs go are even in a small way different like in skill or aim or utility or mentality
4:3 stretched is fat heads and Ferrari peeks. The models literally go across the screen faster but they are fatter. Sens is also sped up for the same reason. I run 0.55 sens on 4:3 and 0.6 on 16:10 (4:3 is 16:12) which is a middle ground. 16:10 has 6 degrees less FOV than 16:9 but 4:3 has 10 degrees less FOV than 16:10
@@JackoTJK Aspect ratio and resolution do NOT change your sensitivity in source based games. You're right about visual model lateral speed and size though
Usp I would say is more applicable in more situations as on ct side your gonna be holding angles and site lines but if your gonna go more aggressive the p2000 is your choice
I really love the aesthetic of the Cracked series. Especially that title. Been binge watching csgo videos under this series and I love how consistent the aesthetics are, especially with the thumbnails. Great job guys!
"Hey, Colten here! I do all the research nobody else wants to straight from the desk of theScore esports!" All jokes aside, great video from the Cracked team as always :D
I was a P2K user for a long time (2.5k kills and barely did a DM with it) but the silencer just gives the enemy that bit of extra uncertainty of where you're playing from and it's not very often you get caught out ammo wise if you're hitting your shots
That suppressor can actually really come in clutch. It's much easier to locate an enemy that you can't see if you can hear them clearly. It's why footsteps, unpinning a grenade and even scoping can so often get you in trouble - it's giving free information. The suppressor won't make you a ninja automatically, but if you play to it's strengths, have the aim and discipline to hit your shots and not hold off shooting when you don't need to, it really shines. At longer ranges, if the enemy doesn't see you first then the only clue they'll have that you're there is the sounds of bullets whizzing past and hitting a wall or entering their bodies. At closer ranges sure you can hear it, but it's not always exactly clear where it's coming from unless you're basically face to face anyway. It's not a huge difference and won't automatically make you invisible, but in certain situations it can be very useful and other times it's just a nice extra for someone who knows how to play around it.
This video is awesome ngl Approaching 3000 kills on my p2000, I can honestly say that the complete lack of worry about ammo consumption has allowed me to throw off players by doing stuff like spamming full clips into smoke or spamming an angle to delay a push so my team can get to me. The clip where the pros ran out of ammo was interesting to me because spamming smoke there was good idea, but you can see some hesitation due to ammo. As someone who needs to work on their sprays compared to my tap and burst firing, I have seen the p2000 not only really throw people off because they don’t expect the spam but you will always be able to out spam a Glock; however you can also tap or bust just as effectively as the usp. To some degree I think that’s the one thing missing from this video: comparing usp vs Glock and p2000 versus Glock. I honestly think low level players should start with the p2000 and potentially adjust to play style, just like starting with the chunk4 before considering the a1s if you are a sneakier player. It’s not that the p2000 is a particularly forgiving gun, it’s that the usp is a particularly unforgiving gun.
I think you missed an important aspect of the sound and design aspect. It is not that you "play/perform better" with a "better" sound. It is that you adopt a different mentality and play differently. All the aspects of the USP from its sound to its lack of tracers and its reputation and even its lower ammo pushes people into taking their time and aiming for the head. You are subconsciously being herded into a very powerful playstyle without even realizing it. There is no reason why the p2000 would not work as well in the same situations but it would take you yourself having to mentally put yourself in the state of mind. It requires a level of personal control most people might not be able to accomplish but more importantly, they might not be aware of this in the first place to try. If you put your mind to it then you should be able to achieve the same playstyle as the USP but while using the p2000 as well as benefiting from the extra bullets.
Much like how the M4A1-S is an older, but upgraded gun with its suppressor, the USP-S is the older gun with suppressor as well. The P2000 incorporated lessons learned from the USP and more.
10:53 YES FINALLY SOMEONE SAID IT. I swear to god sound plays such a big role in how the human brain thinks about a weapon’s effectiveness. The USP just sounds better than the P2K, meaning it feels better even if on paper the 2 guns are nearly identical. Same how people call the Prime Vandal the “aimbot skin” as the sound makes the Vandal feel like it’s perma dead accurate. If you enjoy a gun’s sound, you play better with it because you enjoy using it more.
Yeah, even back in CS 1.6 days I was into gun modding to change the viewpoint and sound. The impact of both truly affects your psychological perceive of the gun. I remember that I changed AK sound to something horrible and changed Famas sound to something better. I can shoot with Famas very consistently but awful with AK. Valve changed some of the gun sound in CS2, and some people already told that AK and Glock sound better or worse because Valve uses new audio engine for CS2. Turns out, to buff a gun, you can just change its sound if the gun feels awful to play. If that failed, then you can go change its stats.
Getting into CS2 I switched to P2K been enjoying it! I like the extra ammo and I don’t feel like I need to be as tactical. Also nice to look at new skins for once
Quite an expected video but totally welcome. Imo, it is indeed a matter of playstyle and most people in ct side being mostly passive , majority of playerbase prefers usp, plus yeah the crisp headshot sound is insanely satisfying. In the 5 years that I've played CSGO, I started with & have kept using the p2000. I switched to usp-s sometimes just for experimentation and had many good games with it as well, but for some reason I have always returned to the p2000.
Ive been using the p2k more since 2020, and i notice that i get more headshots with it than the usp, its probably just me but i just prefer the p2k, simple as that. I tried to like the usp, but its not liking me back
I feel like on close range if you're getting rushed with multiple enemies, it feels more accurate to spam with the p2k. It almost feels like a budget p250. If you spam with the USP close range it feels like you're just going to get overrun easier
The original reason I swapped back in the day was because I got tired of always having to buy a p250 while awping when the p2000 is almost as good at spamming close range
Just goes to show you that sound design can be hilariously one of the most important things in a video game. Ever since the "sound fidelity" update, I couldn't hit a bloody damn thing with anything for what felt like months save for the scout because let's be honest, the old scout was not just loud but very sharp. I wish we had a way to restore the old sounds ourselves though, would be nice.
I am the guy who always favored P2000 and M4A4. I only switched to A1S when it was clearly way better than A4 but now I'm back to A4. As you said, I've never noticed any major difference between P2000 and USP-S but whenever I picked a USP-S, it did _feel_ a bit nicer 😁
I switched over the other day to the P2K. I started hitting my headshots much more. It feels more accurate. I won't argue with playing a bit better 😅 But, I've also felt the reg on Comp servers has been horrible lately. Also, can we bring back the CS: Source m4a1 silencer sound? It was way better haha
The accuracy and lack of tracers is WAY more valuable and will save me a lot more than the extra bullet. And rarely ever will you use up 36 USP shots before dying anyways.
I fell in love with the P2K when my mouse died mid-round, I plugged it in, while my team were dying, and then came along and got an ace. I never get aces, let alone pistol round aces.
The reason for the switch to only usp (pro and high elo) is u can shot smoke without tracers and u can hear more around u when fireing making it the best choice for most if not all players
Personally, i made the switch between m4 and m4a1-s(back when they were about even) because of a singular play, decided to try out the other side, proceeded to get 8 dinks in a row from tapping in a single round, never looked back since
I think the difference is so miniscule that even the pros chose the weapon with better sound design. And even just mentally knowing the weapon is more accurate can make you focus more and not tilt.
Here is something that as a semi pro like myself can tell you about the guns that makes sense to me but maybe not others. The USP is quieter for shooting people at range, yes, however its also quieter on the ears when firing. Double this with the fact that its a low pump and the P2000s high snap, the P2000 actually, yes, really, muffles footsteps more then the USP, really, yes, actually. So as a pro player you don't want to be shooting at someone and muffle the steps of someone following up around the corner (or generally mask sounds in general) as the sound of usp sounds NOTHING like anything else in the game, it's subtle but in a game like CS sound is EVERYTHING. I would like to see if I could get in contact with the war owl and see if I can get him to convince people he's changed the gun but didn't, just making the P2000 thump rather then clack.
I’m a p2000 Guy, I hate picking up Glocks or other pistols on pistol rounds during a clutch play. You can also just buy an armor rather than p250 and armor since you’ll have enough ammo to have a prolonged duel, still 2 shot headshot so, it’s not that bad
I myself switched lately from USP-S to p2k and i am positively suprised. Since I did that I am feeling like I am playing a lot better in pistol rounds and any full eco rounds too. I recommend everyone trying p2k. Maybe It will suit you better.
I've always used the P2000 because I tend to spam with it alot, play relatively aggressively, and don't really care if I get headshots or not. The extra ammo is definitely worth it in my opinion.
I really think the reason the p2000 seems so good on paper is that its upside is directly and factually quantifiable, whereas the USP-S's upside is not. It's impossible to know if you landed or missed a headshot for no reason other than what gun you're using, but it certainly does happen.
I personally think they're both completely equally viable. One is not better than the other. The one and only reason I use the USP-S is that it feels more satisfying. USP headshots just are more fun.
The usp crunch with headshots are just too satisfying
*is
are*
@@blankgg2481 so "crunch" is plural?
fr, like the supressed bullet sound... Sheesh
@@th0bse_ but with headshots. I’m going to dinner with your mom, so we ARE gonna leave you at home
I play cs quite aggressively, and for me the p2000 fits my play style. Mentally the usp sound makes me feel like I need to be more passive and careful
Same
the lack of reserved ammo makes it hard to be aggresive
Yes this is a great point; I play in the same style and I use p2000 also; something about the usp slows you down in my opinion.
It's probably the fact that usp basically only gets acc when you counterstrafe sideways, which means no +w
I play by my rule: more bullets=better, and i like my weird buy on first round (kits and nade)
the sound gravitation thing is so true. i loved the old sound of the p2000 because it sounded like a shotgun lowkey and i just felt “stronger”. i still use p2000 today because for me it’s the gun model.. the smaller the easier it feels for me to aim
The size of the USP makes me feel more powerful. p2000 feels like the Glock as well.. I hate the Glock. USP feels long too which makes it also feel like it's more accurate. I guess like a mini silent sniper. Not sure exactly though, but USP just feels way better and I hate the Glock feel of the p2000 as well as it's shooting sound being kinda meh. USP feels like James Bond? or something and getting 3k+ kills with it is so satisfying.
A 1 tap ace with USP is like ASMR a 1 tap p2000 is still cool but no where near as satisfying.
Hey
been using the p2000 for quite a while now, started using it before it was talked about again. All my friends laughed at me. Now that the p2000 is increasingly being used again, they still laugh at me.
Right there with ya 😂
the usp is objectively a more satisfying weapon, change my mind.
@@digojez I switched back to the usp again, it is much more satisfying to click some heads with the "pew pew"
Right there with your friends 😂 usp gang
@t3d0_0 but you can laugh at them when they run out of ammo 😂
The subjective aspect is very true. Friend switched to p2000 and immediately started getting more pistol kills. But it's the opposite way for me.
Decade ago, there was this online game without any checksum to detect default skins or sounds, so us players started switching shit around to the fancy pay2win skins--even if the guns were still the plebian ones underneath.
Switched an M24 to a Cheytac and an AWP to a Barrett M82, along with their much cooler sounds. I instantly and consistently performed better across dozens of hours.
Similar story between regular crosshairs and dot crosshairs (I'm noticeably more likely to get one-taps with a dot but hold a spray better with the cross due to better illustration of the sideways recoil). The way you think about aiming can literally be changed that easily by planting this subliminal thought in your mind of the crosshair shape.
It's a bit to do with the confidence of holding a fight due to expectations about the odds of winning it. Doesn't work for everyone, but sometimes all we need to be more accurate is to believe we are.
Was it combat arms
In CS you could make your deagle into a revolver or 1911 or see through or whatever, all player side only, by replacing files in your steam folders
@@dozi3r You still can for every game apart from GO. Used to spend hours on Gamebanana browsing and installing all manner of custom skins, models, animations and sounds, for weapons, players models and the bomb, not to mention custom maps (with no one to play them with).
In Wolfenstein Enemy Territory's early tests, the game used it's parent title's sound effects for both sides SMGs, the Thompson for the Allies and the MP40 for the axis. But people would consistently do better with the Thompson because the Thompson sounded far punchier than the MP40 and people thought it had better stats because of the sound, despite both guns performing identically.
In order to nerf the Thompson, the developers gave the Thompson a far more subdued weaker sound.
@@OperatorVanta Congrats on rewording a part of the video we just watched?
I think the silencer is pretty significant when you're starting fights at range against an enemy that hasn't seen you yet (mainly if you miss the first shot). On the receiving end, it's much easier to instantly whip towards the sound of the p2k than the USP. This tiny amount of time advantage can make a huge difference.
I think if the P2k had 15 in the mag and 60 reserves it would get picked up more. I understand that it seems excessive but it's like the difference between the M4A1s and the M4A1A ammo count.
*M4A4
the gun is a m4a1, m4a4 is the stupid csgo made up name. hes right, youre wrong@@howtomundane3109
Your missing the most important reason of why the usp is used more often. The skins are better looking.
This is so true, p2k have only few skin less than usp-s but those p2k skins are no way near as good than usp skins. Best p2k skin wouldnt be even top10 skin on usp.
You forgot to mention the 1st shot running accuracy. The usp-s is more forgiving for those who mess up their counter strafing
That's the whole reason I use the usp. If you can line up your shots while strafing it's insane.
Waaaah eaah the usp has accuracy !!!!!!
Shut up i equipped it because i have a nice skin for it
not me tho, im built diff dont need that
You can skip counter staffing completely if you find an enemy while running on rotations.
@@Herw768Offcial gigachad energy
I love how this video is pretty much a dennis highlight reel lol that guy was so insane with pistols
Having a quieter firearm also allows you to hear more of what's going on around you, and as many players will tell you, gunfire has a tendency to drown out many other sounds, like the all-important footstep, and I often find myself taking advantage of periods of loud automatic gunfire with bursts of quick but undetectable movement. Using both silenced weapons as a CT almost ensures you'll never drown out other very important sounds, where using an AK at full auto puts you into a short period of basic deafness.
early stage of gun shot sound: metal pipe
I've always used the p2k due to a major bullet loss when scanning smokes, prefireing or trying to tap through very thin walls, I always go for it. Honestly think it should be used more by lower ranks in general, amo rly makes a big difference there.
Both are worth trying but really it’s down to whichever you are better with or which feels better. But one thing we can all agree on, the usp has the better skins
skins r preference
@@1ns1ght_l1 so is the pistol choice, what's your point? But just going off of value of the skins, its a fact that USP skins are more wanted.
Quite the contrary, p2k has far cheaper skins since it is less sought after, so I use it haha
this might change after cs2 release, the p2000 looks so much better now
Yeah, I prefer the p2k but I use usp because I want the skin
0:20 its the p90, the p90 deserves a place in a pantheon
The benefits of the silencer are a bit understated here. First, if you're not in line of sight, your shots do not appear on the mini map. Secondly, they are harder to hear and don't give tracers. These three things are all situational, but combined in the right cases mean that you can catch enemies off-guard far more easily with a silenced weapon than a non-silenced one. It's a similar story with the M4s. They, in fact, DO have different playstyles, even if ever so slightly. The 2k is more glock-like, the USP emphasizes being sneaky. And for CTs, being sneaky is an actual tactical advantage - Ts are either storming your position, trying to find where you are firing from, making it ever so slightly harder to get spotted means you gets a few extra moments before they can react.
The fist csgo AK sounded so metallic, it was so good and it definitely felt stronger lol
Any time Wolfenstein: ET gets mentioned - my heart does a happy little leap. Best shooter I've ever experienced. Still have it in my games folder.
In my opinion, USP's quiet sound psychologically makes you play more passive as CT on pistol round, which is good. So the average player will notice the statistical benefit of USP, making it the best option
the way u said "blindly following the pros" is so true at this time i was a 4:3 1280:960 user for all my hrs in cs go but just recently i tested the 16:9 1920:1080 cuz i noticed in tf2 that if i chnage my native ratio and resolution to 4:3 my sens became much faster and i always wondered why i had better aim in tf2 than cs go and i tested 16:9 and did like 3x better in it u should really just go with what u like u dont need to be on the meta everytime or use the exact settings and config of some pro unless ur sure it benefits u like i putted ropz config since hes the only 16:9 pro i know and i even changed some settings that fit me better like binds and stuff just go what u want dont try to use pro stuff to become pro every pro in cs go are even in a small way different like in skill or aim or utility or mentality
Lower your sens then
@keithsze001 karrigan, device, tabsen, tizian, refrezh, natosaphix, vini
I used 4 3 a lot cuz i had shitty pc, now i have 3060 and good cpu, so i can use 1920 1080 w/ no lags
4:3 stretched is fat heads and Ferrari peeks. The models literally go across the screen faster but they are fatter. Sens is also sped up for the same reason. I run 0.55 sens on 4:3 and 0.6 on 16:10 (4:3 is 16:12) which is a middle ground.
16:10 has 6 degrees less FOV than 16:9 but 4:3 has 10 degrees less FOV than 16:10
@@JackoTJK Aspect ratio and resolution do NOT change your sensitivity in source based games. You're right about visual model lateral speed and size though
Pistols are weak. I save up for the M249.
Fun fact: p2000 and USP come from the same manufacturer.
Its full name is USP2000, It shoots 9x19 while usp shoots . 45
Usp I would say is more applicable in more situations as on ct side your gonna be holding angles and site lines but if your gonna go more aggressive the p2000 is your choice
Shoto being on the screen in the background is killing me at 9:35
fr man nobody gonna notice it
the auditory feedback of the old USP and AK were SO GOOD.
Can we all take a moment to appreciate that the guy going "BWAP BWAP BWAP" with the p2000 at 11:58 is the most replayed part of the video?
I really love the aesthetic of the Cracked series. Especially that title. Been binge watching csgo videos under this series and I love how consistent the aesthetics are, especially with the thumbnails. Great job guys!
"Hey, Colten here! I do all the research nobody else wants to straight from the desk of theScore esports!"
All jokes aside, great video from the Cracked team as always :D
I was a P2K user for a long time (2.5k kills and barely did a DM with it) but the silencer just gives the enemy that bit of extra uncertainty of where you're playing from and it's not very often you get caught out ammo wise if you're hitting your shots
That suppressor can actually really come in clutch. It's much easier to locate an enemy that you can't see if you can hear them clearly. It's why footsteps, unpinning a grenade and even scoping can so often get you in trouble - it's giving free information. The suppressor won't make you a ninja automatically, but if you play to it's strengths, have the aim and discipline to hit your shots and not hold off shooting when you don't need to, it really shines. At longer ranges, if the enemy doesn't see you first then the only clue they'll have that you're there is the sounds of bullets whizzing past and hitting a wall or entering their bodies. At closer ranges sure you can hear it, but it's not always exactly clear where it's coming from unless you're basically face to face anyway. It's not a huge difference and won't automatically make you invisible, but in certain situations it can be very useful and other times it's just a nice extra for someone who knows how to play around it.
"even pros can run out of ammo." *Shows a clip where flusha didn't run out of ammo, he just decided to not reload*
Practically both are same , even usp is more spammable, but suppressor is more forgiving when you miss shots from behind
The USP is not more spammable
@@es0x through smokes
@@reasonrevived how is a gun that only has 2 mags good for spamming
"let the old dog bark once in a while" is the funniest thing I have heard all week, great job.
This video is awesome ngl
Approaching 3000 kills on my p2000, I can honestly say that the complete lack of worry about ammo consumption has allowed me to throw off players by doing stuff like spamming full clips into smoke or spamming an angle to delay a push so my team can get to me. The clip where the pros ran out of ammo was interesting to me because spamming smoke there was good idea, but you can see some hesitation due to ammo.
As someone who needs to work on their sprays compared to my tap and burst firing, I have seen the p2000 not only really throw people off because they don’t expect the spam but you will always be able to out spam a Glock; however you can also tap or bust just as effectively as the usp. To some degree I think that’s the one thing missing from this video: comparing usp vs Glock and p2000 versus Glock. I honestly think low level players should start with the p2000 and potentially adjust to play style, just like starting with the chunk4 before considering the a1s if you are a sneakier player. It’s not that the p2000 is a particularly forgiving gun, it’s that the usp is a particularly unforgiving gun.
I think you missed an important aspect of the sound and design aspect. It is not that you "play/perform better" with a "better" sound. It is that you adopt a different mentality and play differently. All the aspects of the USP from its sound to its lack of tracers and its reputation and even its lower ammo pushes people into taking their time and aiming for the head. You are subconsciously being herded into a very powerful playstyle without even realizing it. There is no reason why the p2000 would not work as well in the same situations but it would take you yourself having to mentally put yourself in the state of mind. It requires a level of personal control most people might not be able to accomplish but more importantly, they might not be aware of this in the first place to try.
If you put your mind to it then you should be able to achieve the same playstyle as the USP but while using the p2000 as well as benefiting from the extra bullets.
Much like how the M4A1-S is an older, but upgraded gun with its suppressor, the USP-S is the older gun with suppressor as well. The P2000 incorporated lessons learned from the USP and more.
10:53 YES FINALLY SOMEONE SAID IT. I swear to god sound plays such a big role in how the human brain thinks about a weapon’s effectiveness. The USP just sounds better than the P2K, meaning it feels better even if on paper the 2 guns are nearly identical. Same how people call the Prime Vandal the “aimbot skin” as the sound makes the Vandal feel like it’s perma dead accurate. If you enjoy a gun’s sound, you play better with it because you enjoy using it more.
Yeah, even back in CS 1.6 days I was into gun modding to change the viewpoint and sound. The impact of both truly affects your psychological perceive of the gun.
I remember that I changed AK sound to something horrible and changed Famas sound to something better. I can shoot with Famas very consistently but awful with AK.
Valve changed some of the gun sound in CS2, and some people already told that AK and Glock sound better or worse because Valve uses new audio engine for CS2.
Turns out, to buff a gun, you can just change its sound if the gun feels awful to play. If that failed, then you can go change its stats.
Getting into CS2 I switched to P2K been enjoying it! I like the extra ammo and I don’t feel like I need to be as tactical. Also nice to look at new skins for once
Quite an expected video but totally welcome. Imo, it is indeed a matter of playstyle and most people in ct side being mostly passive , majority of playerbase prefers usp, plus yeah the crisp headshot sound is insanely satisfying. In the 5 years that I've played CSGO, I started with & have kept using the p2000. I switched to usp-s sometimes just for experimentation and had many good games with it as well, but for some reason I have always returned to the p2000.
Ive been using the p2k more since 2020, and i notice that i get more headshots with it than the usp, its probably just me but i just prefer the p2k, simple as that. I tried to like the usp, but its not liking me back
gun model is smaller.. feels easier to aim for no reason
For me it's a more nostalgia factor for the usp because of 1.6 and CSS
I feel like on close range if you're getting rushed with multiple enemies, it feels more accurate to spam with the p2k. It almost feels like a budget p250. If you spam with the USP close range it feels like you're just going to get overrun easier
The original reason I swapped back in the day was because I got tired of always having to buy a p250 while awping when the p2000 is almost as good at spamming close range
7:02 really REALLY good at disguising what's really happening
9:33 Is that freaking Shoto in the background? LMAO 😆
I'm thinking if this video is a comparison between the P2000 and USP-S or just a highlight video of dennis
Just goes to show you that sound design can be hilariously one of the most important things in a video game. Ever since the "sound fidelity" update, I couldn't hit a bloody damn thing with anything for what felt like months save for the scout because let's be honest, the old scout was not just loud but very sharp. I wish we had a way to restore the old sounds ourselves though, would be nice.
I am the guy who always favored P2000 and M4A4. I only switched to A1S when it was clearly way better than A4 but now I'm back to A4. As you said, I've never noticed any major difference between P2000 and USP-S but whenever I picked a USP-S, it did _feel_ a bit nicer 😁
This video is a tutorial on "how to create a 10 min video out of one single argument"
There is nothing quite as sexy as landing a one tap with the usp.
I switched to the P2000 about a year ago, for a skin at the time, but then realized how much better it was with all that ammo.
which skin? :)
I switched over the other day to the P2K. I started hitting my headshots much more. It feels more accurate. I won't argue with playing a bit better 😅 But, I've also felt the reg on Comp servers has been horrible lately. Also, can we bring back the CS: Source m4a1 silencer sound? It was way better haha
I think the noise difference make us have the feeling of difference in the accuracy as if one was more shaky than the other
The accuracy and lack of tracers is WAY more valuable and will save me a lot more than the extra bullet. And rarely ever will you use up 36 USP shots before dying anyways.
I fell in love with the P2K when my mouse died mid-round, I plugged it in, while my team were dying, and then came along and got an ace.
I never get aces, let alone pistol round aces.
this video is just "16 minutes of dennis being the best pistol round player"
always thought "gun feel" was super important, the way they look, sound, reloads all that. Glad there's some actual proof to pack it up.
The reason for the switch to only usp (pro and high elo) is u can shot smoke without tracers and u can hear more around u when fireing making it the best choice for most if not all players
The glock gives me the psychological effect of feeling trapped and scared with only a meager pea shooter to defend myself
Correct answer: Use which ever one you have the better skin for.
Gotta love how most of the clips are from dennis lol. Bro practically owns the pistol round
I miss the 1.6 silenced M4. Shit sounded so bad ass.
even with communication it adds a delay of noticing which is a massive advantage
Personally, i made the switch between m4 and m4a1-s(back when they were about even) because of a singular play, decided to try out the other side, proceeded to get 8 dinks in a row from tapping in a single round, never looked back since
Here for the Hiko clip and that's it. P2K is life.
I think the difference is so miniscule that even the pros chose the weapon with better sound design. And even just mentally knowing the weapon is more accurate can make you focus more and not tilt.
A video full of USP highlights, and not a single clip by the USP GOAT ZywOo.
The longer barrel on the usp makes me feel like it does much more damage on longer ranges
man this vid opened my eyes i will definitely try it when i come home from school today
Here is something that as a semi pro like myself can tell you about the guns that makes sense to me but maybe not others. The USP is quieter for shooting people at range, yes, however its also quieter on the ears when firing. Double this with the fact that its a low pump and the P2000s high snap, the P2000 actually, yes, really, muffles footsteps more then the USP, really, yes, actually. So as a pro player you don't want to be shooting at someone and muffle the steps of someone following up around the corner (or generally mask sounds in general) as the sound of usp sounds NOTHING like anything else in the game, it's subtle but in a game like CS sound is EVERYTHING. I would like to see if I could get in contact with the war owl and see if I can get him to convince people he's changed the gun but didn't, just making the P2000 thump rather then clack.
Usp shooting piercing rounds and P2k is shooting wood blocks. Same thing with both M4
p2k for life. never made the switch, love the pop of the p2000. just a timeless classic
USP has both tradition and silencer in its favor. No tracers thru smokes is huge.
I use the USP because my loadout is a legacy of old CS. Along with MP5 and M4A1.
I love the Mag 7 because the sound it makes when u literally one PUMP a guy
the "gnarled" skin on the p2k goes so hard, one if the main reasons i use it
Its simple. People just love suppressors. Its like a badass spy movie type feel. Thats why people gravitate towards usp and m4a1s
It's been p2000 has be my main CT pistol since 2019 love it and always will
I’m a p2000 Guy, I hate picking up Glocks or other pistols on pistol rounds during a clutch play. You can also just buy an armor rather than p250 and armor since you’ll have enough ammo to have a prolonged duel, still 2 shot headshot so, it’s not that bad
I myself switched lately from USP-S to p2k and i am positively suprised. Since I did that I am feeling like I am playing a lot better in pistol rounds and any full eco rounds too. I recommend everyone trying p2k. Maybe It will suit you better.
I've found that the ability to see the tracers with the P2K helps me a lot with being able to use it effectively
i remember that clip of vexite right clicking with m4a1s, haleious, and good match
Supressors on guns just "Feels" more accurate and therefore I am and can't hit shit without one
I think it's just the Bond effect. Also it's satisfying af.
tf is shoto doing in the background 9:39
I kept using usp for 1.6 nostalgia
I've always used the P2000 because I tend to spam with it alot, play relatively aggressively, and don't really care if I get headshots or not. The extra ammo is definitely worth it in my opinion.
I'm a simple man, I see Dimitri,I upvote
I really think the reason the p2000 seems so good on paper is that its upside is directly and factually quantifiable, whereas the USP-S's upside is not. It's impossible to know if you landed or missed a headshot for no reason other than what gun you're using, but it certainly does happen.
Also the animation is way simpler with ups, so the eye does not get distracted as much.
i REALLY miss the old USP gunshot sound. It was way more satisfying than the current sound. There was no reason to change it.
I prefer having less ammo with the USP because I still hardly ever run out of ammo, but if I die, less oneshot ammo makes its way to the Ts
I personally think they're both completely equally viable. One is not better than the other. The one and only reason I use the USP-S is that it feels more satisfying. USP headshots just are more fun.
"Should you, you at home, actually be using the USP?"
I hope not
I was hoping audio profiles were going to get brought up
half this video is just a reminder of how fucking cracked dennis was on pistol round
best way to choose
- do i take things slow and precise?
usp
- do i usually ran out of ammo?
p2000
I actually didn't know the P2000 existed.
I foresaw this all the way back in 2020 and switched when USP had more expensive skins that don’t look that good
Yup. The USP Blueprint is my best and favorite skin actually.
The other factor that gets overlooked is that the usp has many better skins, while the p2000 is stuck with mediocre skins
clicking head with the usp makes you feel like ur in a bond movie lol just admit it