Could we please get a Kill camera for deaths from aircraft when we're in a tank. I would really like to know how I die. If you can do it for tank on tank, I doubt it would be hard for plane/heli on tank.
Many tanks have/had auxillary engines to specifically power all the electronics, such as an electric turret drive, while the main engine is turned off. Will this ever be intoduced into the game?
@@FunkyEspelhoCat -Pretty sure that "point and click adventure in my heli" isn't interesting. - Pretty sure my shell disappearing right when me and my enemy shoot at the same time isn't interesting. - Pretty sure that playing in a night battle with your stock MBT isn't interesting. But yeah "hurr durr".
With the implementation of the BMP-1 for Germany, can we expect to see more east-German ground-forces, like the T-54AMZ and T-72M, being added in the future?
1k abos ohne Viedeo Germany already gets the best of both worlds when it comes to planes. Would rather not repeat that with ground forces. A separate East German tree would be nice though
Could you make the vertically firing guns on German planes, ingame known as "Schräge Musik", historically accurate with a self firing mechanism? They used to fire automatically when the guns had a firing solution. Also, more nightfighter versions and naval fighters with torpedos for Germany would be great. Specifically, a BF109T , Ju87T or FW190 with torpedo capabilities.
@@9999AWC What do you mean they fired automatically? I'm no historian, aviation engineer or military scientist and I've got no idea how it worked, but I can't see World War II Germany having any sort of auto-targeting computer - on an aircraft, nonetheless - that allowed accurate unsupervised firing. Remote controlled, maybe, but nowhere near what I consider to be 'automatic'. I can only hazard to conjecture that a gunner must have been present, or at least a control mechanism for the pilot, to operate the machine guns.
@@Kalidoscope1230 yeah it sounds like a wehraboo thing But there was a system like "musik" which used panzer Faust type of rockets to shoot down bombers which has been used around late 44 and interestingly was kinda reliable It used short range radar i believe (really short) once radar picked up something it fired the rockets Which were looking upwards like "musik" So i assume it's the same thing with cannons
Barış Onur Baykal I remember about Me 163s having loads of small rockets mounted in the fuselage facing upwards, activates by a photo sensitive trigger. The 163 would fly under a bomber at high speed, and the bomber’s shadow launched a burst of rockets.
I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder…
G'day Gaijin, i was wondering if there will be more quality of life tweaks and addons to the game, like updated engine sounds for ground forces, explosion sfx, higher texture res for buildings, etc. also what about terrain destruction, like deep craters from large explosion? also Bruce voice pack for crews or announcer perhaps?
We also need refined damage models! In other games, your wingtip can touch the ground and drag you in that direction, whereas with War Thunder, your wingtip touches the ground, it’s gone
I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder…
I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder…
AC-47 Spooky (C-47 Skytrain gunship configuration) is a gunship loaded with only M134 Miniguns which fires 7.62x51mm NATO which will also not penetrate through steel on tanks, but maybe on ships. So, yeah a good idea, Coppy. I would suggest the AC-130 variants aswell, Naval Battles would be better and more intense with these.
14:46 - Realistic Barrel behaviour - at least in Realistic and Simulatorbattle wouldnt lower the fun, more like it would prevent rushing and advertise rational Tankmovements. Fast paced Gameplay should be the core feature of Arcade Battles.
The Pz. 38(t) has two different AP shells, one with a tracer and one without. Can you add that to the description of the shells so new players are not so confused by 2 otherwise extremely similar shells?
@@zockertwins AP is Armour Piercing shell which has more shrapnel than APC and APCR but has bad penatration rates, APC is an Armour Piercing Capped shell which works but isnt the best, APHE is Armour Piercing High Explosive which has slightly more penatration than standard AP but does a lot more shrapnel, APCR is Armour Piercing Composite Rigid which can pen anything but is bad at angles, APCBC is Armour Piercing Capped Ballistic Capped which is good at ranges but less shrapnel, APHECBC is APCBC with explosive filler, the rest of the shells come much later in the game so I wont include them but this is all you need to know.
@@krakenburger56 I know that. The two shells I am talking about are APC and APCBC. So they are both AP shells with a cap to aid with normalization but one has a ballistic cap to improve aerodynamics and therefore performance on longer ranges. This makes no real difference, the penetration values and shell velocities are nearly identical. One of them leaves a visible tracer though.
I would love to see a new map from the early years of ww2 , such as sudetes from czechoslovakia. Mountains full of bunkers would be truly epic! (Note: sudetes were invaded before ww2)
Can you plz add hit boxes for gun barrels, I know you said it's a bad idea but at least add it for sim battles as your adamant to add it to tank RB. Simple change will make a lot of people happy.
When will the ships, at top tier be able to take a torpedo hit? A single aerial torpedo sinks ships that had historically torpedo buldges. Will some of the ships you added get their anti ship missles, albatross cough cough
Out of all the vehicles modelled which was the most fun, must challenging and most interesting? just watched the hotline and noticed a similar question XD
add vtol planes add tier 7 bombers add sr-71 (new game mode can only see things if recon planes sees first add playable carrier and more low tier negative tier = ww1 vehicles add +tier to for modern lot's of work and demanding but it would appeal to more people edit: can choose starting tier (i'm tired of tier 3 and want a phantom
I once capped a point in the "battle" scenario, from neutral to capped (first half single, second part with a friendly), but I had amazing team mates and was quite lucky in where the enemies placed themselves. Nice story about the Canadian btw!!
Hey, Gaijin! Are you considering giving the Sunderland the special Air-To-Ship radar it was equipped with in the war, or adding another Sunderland that has it? It would make the Sunderland very special and interesting!
Can hope to see more ww2 jet bomber designs and cold war jet bombers in the future. Personally I would like to see the Ar e.560 in the German tech tree if construction was completed it would have been a very effective jet bomber
Hi Gaijoob! Just wanted to let you know that the fv4202's engine and gearbox are modelled wrong, it had the same engine and transmission as the centurion mk7 (being a cent 7 hull with a new turret.) Meaning it should actually be faster (in terms of acceleration) than the cent 3 forwards and back, not slower as it currently is.
Could you introduce a function in naval forces, that allows us to fire big caliber guns (not Turrets) one by one? Ships with a long reload would profit from that and have a better time fighting pesky little boats. It would also help figuring out the lead and the range when engaging a new target, without having to waste a whole salvo
Will we see Shell Ejection animations on ships too? a good Example would be the Albatross. The Atillery System ejects the spend Shell over the ejection rail below the barrel.
It would be interesting if we could select ANY Country with an army or navy and play as them. Yeah, we have a few. But i mean ANY Country. Like Belgium, Spain, Luxembourg, Denmark etc. Every possible country has its list of vehicles it can use (like now, sort of). Some are more or less similar to each other and that could even help the devs, because its only ONE tank, plane or ship. Some countrys share the same vehicles, like the sherman, some get the "used" vehicles and develop their own later, for example the british Centurion was used in israel and modified to the Sho't Kal Dalet. And i think that everyone would be happy to play THEIR country and not just the big ones we have now ;)
Challange: find ground vehicles with a good gun recoil per mass ratio and then try to topple purely with their gun's recoil from an arbirtrary position and orientation. The tank must be stationary before firing.
Suggestion for metal beasts : Begleitpanzer 57 , great mobility, up to 70 kph in RB. Autocannon with self destroying HE , APHEBC and APCBC + acces to second generation ATGMs.
Anything new about Puma IFV? This is one of the most wanted vehicle in the game. Its a much better ifv than Marder, at least its potent. Of course, with some nerfs,(spike is an atgm) and (armor C weight(42t) but armor A efectiveness(31t)) will be a balanced vehicle.
about the barrel not getting blocked,I agree it should break if hit on a building to hard. Just like a tanks track breaks when you touch a rock to hard...if the track does it, then the barrel should do it to....what you think?
Don't you think that early, slow choppers have little to no chances of inflicting damage due to distant spawn points? Now they can be easily killed before even reaching ATGM range by an enemy plane. And if spawned only when aerial superiority is achieved, situation may change by the time they reach ATGM range. Thus, gameplay feels too luck-dependent and frustrating when things go sideways, quite often that is.
Gaijin, Consider Making a True PVE Mode for Helicopters, Tank assault isn't effective as most the games, if we lose, all our progress is cut to literally none. Also, Balance out Arcade Enduring Helis, As "Reserves" like Mi-4, AH1G, Was, Aloutte, etc don't have a chance against Air to Air Missile and Airburst ATGMs with Incredible range and no counter play.
Could we please get a Kill camera for deaths from aircraft when we're in a tank. I would really like to know how I die. If you can do it for tank on tank, I doubt it would be hard for plane/heli on tank.
I agree!
Affirmative!
Yes!
I agree!
Affirmative!
Many tanks have/had auxillary engines to specifically power all the electronics, such as an electric turret drive, while the main engine is turned off. Will this ever be intoduced into the game?
most tanks have them and i like what youre thinking
@@benhawkins4245 actually when u turn off the engine the turret slows down
@Nathan Allard would it though? It would just be another if/then. Or would there be more to it?
His voice is the equivalent of speaking in cursive
r/rareinsults ?
@Preposterous Altercation I second that
@@petrkdn8224 how is that an insult?
Nahh, we all know Bruce speaks in calligraphy!
War thunder mobile
14:46
I didn't know Gaijin was worried about interesting gameplay.
Hurr durr
@@FunkyEspelhoCat -Pretty sure that "point and click adventure in my heli" isn't interesting.
- Pretty sure my shell disappearing right when me and my enemy shoot at the same time isn't interesting.
- Pretty sure that playing in a night battle with your stock MBT isn't interesting.
But yeah "hurr durr".
@@jenishs684 you forgot -pretty sure repair costs aren't interesting
hmm yes sitting 10 km away in a heli, pressing F then space and watching a tank die is very interesting
@@westernspy561 There's a lot to list. I was just giving a few examples to the person above.
can you add some seasons for the maps? i would really like the fulda map with snow for example
this is a great idea ,it woud give the game some more variety
Yes!
Or ash river with the actual river.
Poland in snow.
Would sure be great
Yep but sadly they havent
With the implementation of the BMP-1 for Germany, can we expect to see more east-German ground-forces, like the T-54AMZ and T-72M, being added in the future?
please no
that would be awesome
@@shrekrecker why
1k abos ohne Viedeo Germany already gets the best of both worlds when it comes to planes. Would rather not repeat that with ground forces. A separate East German tree would be nice though
They are coming ;)
Could you make the vertically firing guns on German planes, ingame known as "Schräge Musik", historically accurate with a self firing mechanism? They used to fire automatically when the guns had a firing solution.
Also, more nightfighter versions and naval fighters with torpedos for Germany would be great.
Specifically, a BF109T , Ju87T or FW190 with torpedo capabilities.
The Schräge Musik is already featured in the game
@@Sierra_ILIAS_Whisky_1412 Yes, but you have to fire them manually, when in reality they fired automatically.
@@9999AWC What do you mean they fired automatically?
I'm no historian, aviation engineer or military scientist and I've got no idea how it worked, but I can't see World War II Germany having any sort of auto-targeting computer - on an aircraft, nonetheless - that allowed accurate unsupervised firing. Remote controlled, maybe, but nowhere near what I consider to be 'automatic'.
I can only hazard to conjecture that a gunner must have been present, or at least a control mechanism for the pilot, to operate the machine guns.
@@Kalidoscope1230 yeah it sounds like a wehraboo thing
But there was a system like "musik" which used panzer Faust type of rockets to shoot down bombers which has been used around late 44 and interestingly was kinda reliable
It used short range radar i believe (really short) once radar picked up something it fired the rockets
Which were looking upwards like "musik"
So i assume it's the same thing with cannons
Barış Onur Baykal I remember about Me 163s having loads of small rockets mounted in the fuselage facing upwards, activates by a photo sensitive trigger. The 163 would fly under a bomber at high speed, and the bomber’s shadow launched a burst of rockets.
Idea: How about letting players choose to take Jericho trumpets on every Stuka before Battle, like on the VFW?
Probably not, being that not all stukas had those
The later game stukas only have trumpets attached to the bombs
I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder…
G'day Gaijin, i was wondering if there will be more quality of life tweaks and addons to the game, like updated engine sounds for ground forces, explosion sfx, higher texture res for buildings, etc.
also what about terrain destruction, like deep craters from large explosion? also Bruce voice pack for crews or announcer perhaps?
A Bruce voice-pack for crews would be phenomenal! Let's send this one to the top, guys.
We also need refined damage models! In other games, your wingtip can touch the ground and drag you in that direction, whereas with War Thunder, your wingtip touches the ground, it’s gone
Gaijin: Helis can first spawn with full payload because they can cap points
Also Gaijin: Well yes, but actually no
Albatros? You mean water OTOMATIC?
Because anti-cas ship was too long
I know the albatros and those big 4 cubic tubes are supposed to be equiped with 4 long range missiles
@@Madmax-nh5yd yes, otherwise, the ship would pretty much be rubbish IRL.
Otomagic
So you guys have just confirmed that letting more powerful helis spawn at the start of the game isn't a good idea.
I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder…
Capping in helis is only viable late game when there are but a couple enemies remaining. Never do it early game.
GingerNinja that and their more useful to uncap points. Perform a touch and go to neutralize the point.
I've done it 3 times so far and God it's fun!
I demand to block access to the War Thunder project from Gaijin Entertainment on the territory of the European Union, Great Britain, USA Gaijin Entertainment collects secret data that may threaten national security. Users of the online game War Thunder regularly post classified drawings of military equipment online, according to Techspot. The documents concerned the British Challenger 2 main battle tank, the French Leclerc main battle tank and the Chinese DTC10-125 tank round. It should also be prohibited for persons undergoing military service to establish and have an account in War Thunder…
Could we ever see gunships like the AC-47 in a supporting role on the battlefield?
AC-47 Spooky (C-47 Skytrain gunship configuration) is a gunship loaded with only M134 Miniguns which fires 7.62x51mm NATO which will also not penetrate through steel on tanks, but maybe on ships. So, yeah a good idea, Coppy. I would suggest the AC-130 variants aswell, Naval Battles would be better and more intense with these.
@@aguynamedstetchkov4690 well the 130 is the logical conclusion, figured we have to start around the 47 and work our way up
14:46 - Realistic Barrel behaviour - at least in Realistic and Simulatorbattle wouldnt lower the fun, more like it would prevent rushing and advertise rational Tankmovements. Fast paced Gameplay should be the core feature of Arcade Battles.
Heli lands and starts capturing.
Enemy team: GET TO THE CHOPPA!
The Pz. 38(t) has two different AP shells, one with a tracer and one without. Can you add that to the description of the shells so new players are not so confused by 2 otherwise extremely similar shells?
They arent different because of tracers... they are different because of penetration values over distance and angles
@@krakenburger56 There is no angle or distance where the difference is more than 2mm. Also, cool profile pic and username.
The 1 or 2 mm difference can be explained by the tracer shell flying a bit slower.
@@zockertwins AP is Armour Piercing shell which has more shrapnel than APC and APCR but has bad penatration rates, APC is an Armour Piercing Capped shell which works but isnt the best, APHE is Armour Piercing High Explosive which has slightly more penatration than standard AP but does a lot more shrapnel, APCR is Armour Piercing Composite Rigid which can pen anything but is bad at angles, APCBC is Armour Piercing Capped Ballistic Capped which is good at ranges but less shrapnel, APHECBC is APCBC with explosive filler, the rest of the shells come much later in the game so I wont include them but this is all you need to know.
@@krakenburger56 I know that. The two shells I am talking about are APC and APCBC. So they are both AP shells with a cap to aid with normalization but one has a ballistic cap to improve aerodynamics and therefore performance on longer ranges. This makes no real difference, the penetration values and shell velocities are nearly identical. One of them leaves a visible tracer though.
Hey gaijin what do a challenge to see what tank can climb the steepest hill!
probably the churchill lol
its the vt1-2
Ur mom in a BT5
Will there ever be a feature that would allow players, who have run out of respawns, to take control of an allies' gunner(s) with their approval?
Maybe for squads 🤔🤔
when will you add a french fleet tree ?
The George Berling story was great id like to hear more stories about ww2 aces and tank legends
ditto
I would love to see a new map from the early years of ww2 , such as sudetes from czechoslovakia. Mountains full of bunkers would be truly epic! (Note: sudetes were invaded before ww2)
Can you plz add hit boxes for gun barrels, I know you said it's a bad idea but at least add it for sim battles as your adamant to add it to tank RB. Simple change will make a lot of people happy.
-getting out of formations
-charging on his own
-making a reputation against the enemy
Is this Ace Combat?
Nah, just pretty much every canadian hero ever
When will the ships, at top tier be able to take a torpedo hit? A single aerial torpedo sinks ships that had historically torpedo buldges.
Will some of the ships you added get their anti ship missles, albatross cough cough
Even destroyer's can survive 1 or 2 torpedos right now , it depends of the torpedo , and where it hits
I've survived 3 torpedo hits in a destroyer before
@@luksthunder try this in any german cruiser or soviet cruiser
@@zockertwins all german and soviet cruisers this is instant death
A good challenge would be shooting a bomber down using a howitzer (Sturmpanzer's, SU-122's, M8 HMC, etc)
Challenge : the famous 3000ft split S in a mig 21 !
I like the sound of those odds
it was done on dcs, but its very hard
@@shrekrecker yeah. I tried in test flight with german stock mig 21, it's hard. That's why I want them to try
I did it in a mig21smt spaded, extremely hard but doable (rb).
what is the most used premium tank, aircraft and ship in the game?
Out of all the vehicles modelled which was the most fun, must challenging and most interesting?
just watched the hotline and noticed a similar question XD
Have you considered adding anymore british heavy cruisers e.g HMS Exeter?
Triathlon on gunboats like the K-2, Asheville, Pr. 159 and Fairmile please
6:40 this is the first "Bullshit!!! He didnt even fired!!!" kill in history
I have one word - APACHE
Can you possibly lock on to a missile and shoot it down with an aa gun or other heat seeking missile
add vtol planes
add tier 7 bombers
add sr-71 (new game mode can only see things if recon planes sees first
add playable carrier
and more low tier
negative tier = ww1 vehicles
add +tier to for modern
lot's of work and demanding but it would appeal to more people
edit: can choose starting tier (i'm tired of tier 3 and want a phantom
Barbara Griffin alllll things you just said i agree with
War thunder forum exists you know
I agree
Why would you add the sr-71? It can't bomb, shoot or dogfight. It would only encourage filthy space-climbers.
Add add add add add and never fix
I once capped a point in the "battle" scenario, from neutral to capped (first half single, second part with a friendly), but I had amazing team mates and was quite lucky in where the enemies placed themselves.
Nice story about the Canadian btw!!
Imagine a day when someone actually shoots a smoke shell onto the point to cover your capture.
Imagine that...
Hey, Gaijin! Are you considering giving the Sunderland the special Air-To-Ship radar it was equipped with in the war, or adding another Sunderland that has it? It would make the Sunderland very special and interesting!
IS-6 Is a very bad tank in 7.3, you should put it on 6.7 because it has a cannon of 5.7
Can hope to see more ww2 jet bomber designs and cold war jet bombers in the future. Personally I would like to see the Ar e.560 in the German tech tree if construction was completed it would have been a very effective jet bomber
Hi Gaijoob! Just wanted to let you know that the fv4202's engine and gearbox are modelled wrong, it had the same engine and transmission as the centurion mk7 (being a cent 7 hull with a new turret.) Meaning it should actually be faster (in terms of acceleration) than the cent 3 forwards and back, not slower as it currently is.
You should make a guide on towing cables, how to help a teammate if he is flipped over. A lot of players can't use it and don't know where attach to.
Imagine if naval got modern missils. The boat shown in the video has missile pods. With them we could have modern naval combat
I like the more integrated thumbnail
Can you make a guide on how to energy fight in propeller planes?
Will we see any updated climbing the ranks videos so it's easier to choose which tech tree to grind
A -10:your gun goea pew pew,my goes"insert GAU 8 fireing"
When will you expand past BR 10.3? When will there be vertical decompression of the tech trees for jets?
I think capturing a point via helicopter is something to be saved for the late game when most tanks and players have been destroyed.
Will the Officer's Club ever get reimplemented in the mobile app?
Whoa, the Huey doing something it was made for irl, what an amazing discovery!
Gaijin’s message is CRYSTAL CLEAR! Don’t you dare capture points by a helicopter!
Bruce tells stories like a grandfather telling stories to a grandson.
I mean he is old enough to be one
(And probably is)
Three AirRBEC in a row... That a month it was. Guys, let's end February with a bang - make Korea ear AirRBEC happen
Could you introduce a function in naval forces, that allows us to fire big caliber guns (not Turrets) one by one? Ships with a long reload would profit from that and have a better time fighting pesky little boats. It would also help figuring out the lead and the range when engaging a new target, without having to waste a whole salvo
Dose different helicopters have different volumes of sounds, making it harder to hear? Like the comanche helicopter IRL
can you pleas do a pages of history of the less praised Tiger tank, (aka the Tiger P) from its testing to its battles?
Will we see Shell Ejection animations on ships too? a good Example would be the Albatross. The Atillery System ejects the spend Shell over the ejection rail below the barrel.
Could we be expecting more Canadian tanks in the future like the skink or sexton?
Will we ever get the feature to customize units for Air, Land, and Sea separately?
I can't wait for a ultra realistic mode. Where barrels have physics and tanks suffer from random breakdowns.
Hey War Thunder when are you going to add the uss liberty
Goodyear super Corsairs when?
It would be interesting if we could select ANY Country with an army or navy and play as them.
Yeah, we have a few. But i mean ANY Country. Like Belgium, Spain, Luxembourg, Denmark etc. Every possible country has its list of vehicles it can use (like now, sort of).
Some are more or less similar to each other and that could even help the devs, because its only ONE tank, plane or ship. Some countrys share the same vehicles, like the sherman, some get the "used" vehicles and develop their own later, for example the british Centurion was used in israel and modified to the Sho't Kal Dalet.
And i think that everyone would be happy to play THEIR country and not just the big ones we have now ;)
Y'all should try implementing new game modes. There're many suggestion on the forum.
Can we get more ground targets in air test drive maps so we can practice ground striking more easily
Hey Bruce! Is there any kind of plane, tank and/or ship you would like to see in War Thunder in the near future?
Were there any vehicles that were difficult to implement due to having a hard time getting a license from the manufacturer?
Challange: find ground vehicles with a good gun recoil per mass ratio and then try to topple purely with their gun's recoil from an arbirtrary position and orientation. The tank must be stationary before firing.
Is there any chance you will add super sonic bombers?
About the Albatross, I see the box launchers. Doe that mean ASM's (Anti Ship Missiles) in the future?
I love shooting Range and I love your voice Bruce:)
Will we see more modern IFVs in the future? Like M3A3? I need mor merica bias! 😉
M3A3 Bradley is a armored recon vehicle my friend.
Michael Former I’m aware. The reason I bring up the M3A3 Bradley is because we already have the M3 Bradly in the us Tree.
I feel like this episode perfectly demonstrates how dumb of an excuse the whole "helis should be able to spawn early so they can cap" was.
Suggestion for metal beasts : Begleitpanzer 57 , great mobility, up to 70 kph in RB. Autocannon with self destroying HE , APHEBC and APCBC + acces to second generation ATGMs.
"Is it possible to cap a point in RB using a heli?"
Short answer, yes. I've seen it. Many times.
Are you thinking to add PMP 23
BMP*
Will be there wnymore events like enduring confontation i rly like it
Will we ever get an early p-47D with the razorback?
can you add the sturmTiger, that's shoots a explosive 380mm rocket?
Did you thought about adding WW1 content into the game ? I'd love to see some Renault FT, English Mks, or triplanes !
That is kinda interesting, but they have to rework the whole BR system, or have minus BR, or a separate WW1 section of the game
@@thesturm8686 maybe it could be at the BR 0.0 or 0.3, 0.7. Like the A7V would be at 0.7, like the Mk IV/V, the Renault FT at 0.3, like the Mk 1/2.
@@rezowifix8013 ah yeah, i forgot the lowest BR is 1, not 0
Anything new about Puma IFV? This is one of the most wanted vehicle in the game. Its a much better ifv than Marder, at least its potent. Of course, with some nerfs,(spike is an atgm) and (armor C weight(42t) but armor A efectiveness(31t)) will be a balanced vehicle.
about the barrel not getting blocked,I agree it should break if hit on a building to hard. Just like a tanks track breaks when you touch a rock to hard...if the track does it, then the barrel should do it to....what you think?
Add feature that minimap marks enemies last position after they got spotted and got hidden.
Do you plan on modelling things like viewports and mg ports on tanks more accurately than flat armor?
The canadian Absolute MADMAN
Warthunder.
Please can you bring back afterburners for the Saber jets.
Thank you.
Would there be a possibility of being able to test fly or drive the vehicles which aren't just in the premium side of the tech trees?
Don't you think that early, slow choppers have little to no chances of inflicting damage due to distant spawn points?
Now they can be easily killed before even reaching ATGM range by an enemy plane.
And if spawned only when aerial superiority is achieved, situation may change by the time they reach ATGM range.
Thus, gameplay feels too luck-dependent and frustrating when things go sideways, quite often that is.
Good work capping in a Heli. Now can you make in a top tier one?
If anything, players would target Gaijoob more if they knew it was them lol
Are you going to add more jet bomber like the Alvaro Vulcan
I appreciate how y'all buffed helicopters to the point that they take more damage than some heavy bombers and still fly fine.
Are you going to add Yugoslavia?
Challenge: a ZSU-57-2 shooting down any jet of its rank? I've been trying and accept for a flook shot I see this a very hard challenge.
A-10 Thunder Bolt II?
Gaijin, Consider Making a True PVE Mode for Helicopters, Tank assault isn't effective as most the games, if we lose, all our progress is cut to literally none. Also, Balance out Arcade Enduring Helis, As "Reserves" like Mi-4, AH1G, Was, Aloutte, etc don't have a chance against Air to Air Missile and Airburst ATGMs with Incredible range and no counter play.
Will you ever bring back historical penetration to War Thunder? Even just for older tanks?
Attempt 2
Pages of History: Sturer Emil or Dicker Max please
Maybe its Not about capping in a Helikopter, but about neutralizing an enemy capture point
Video idea: Triatholon: Best reserve planes