For phase 1 of unexpectancy you should use unused attacks of the enemy's from early builds like cheeselime's with bats, forknight's with rushing speed, mini johns with acrobatic attack (fr I don't remember mini johns unused attack) and pizza ninjas with fist rush attack
I love the detail of the clones hitting eachother with their attacks, and being a hinderance to eachother. It really shows how… unstable Fake Peppino is, such that he can’t make his clones work cohesively
I like that you tried making this bossfight more creepy than it already is. Plus the FP Clones running around in the background was absolutely a nice touch.
Speaking of fights, even though it was a fake out, the peppino clone fits so well, it makes me wish each world had a mini boss, like "pepper painting" for pepper man, "deputy cheeseslime" for vigilante, maybe noisette for noise, an alpha clone for fake peppino maybe named bruino, and maybe a mini boss rush or peppi bot mk 2 for the final world.
This was actually better then the previous ones with added fighting tactics from fake peppino and the shotgun part. Can’t wait to see what the pizza face/pizza head fight will be like.
We should expect to see unused attacks of the enemy's frm phase 1 unused phase of pizza head for phase 2 or boss rush and peppino's unused rage form for boss rush like he truly had enough of bosses's crap and becomes fully red
I have no complaints about this one. Easily your best project so far. The way Peppino has to react to the insanity of his opponent and his situation, and your clever and entirely uninhibited exploitation of a boss battle that requires no consistency whatsoever to create this absolutely _insane_ fight for Peppino to slog through as best he can, culminating in his enraged postal moment with the shotgun. As well, there's the gradual loss of cohesion that the fakes experience as their attempt to kill Peppino gets more complicated and messy; they start hitting each other by accident and failing to even inconvenience Peppino, but there's simply so many of them that it doesn't matter. I think my favourite detail is the intro; a completely successful imitation of Peppino, only for it to destabilize, and then be OBLITERATED by the main event dropping down from above. That set the scene excellently.
the shotgun part is just perfect, theres no other words to describe it (except chaotic), its just perfect, the new fake peppino attacks in this fight are just awesome, definetly one of the best fight animations i have ever seen
Better than what anyone could expect, this one is truly a masterpiece in which you can apreciate every second of effort that was put on it Nice work man
I like how you made fake actually use his doughy like body morphing into different shapes making extra parts come out of his body this is truly well done
Wow, best animation of all bosses so far, the chaotic aspect of original is just perfectly captured, and now wish the 2 new attacks were in the original And I honestly expected the chase sequence to be better than the game's, like clones trying to stop Peppino from escaping, the place collapsing and causing debris in Peppino's way or Pep being way creepier than the "Giant Mouth" he is in the game, especially after the animation you did just before the sequence Tho overall, best animation so far, quite excited for how the Final fight will be
@@supersonicmadness760 If u pay close attention to the details in the animation! They are referring to the “2 new attacks” that aren’t in the original game: First attack: 2:00 Fake Peppino’s head transforms into a mini enemy that attacks (Not in the original game btw FAN MADE) Second Attack: 3:42 A new enemy type Fake Peppino spawns in, looks to be a self exploding mass of chesse/pizza dough with eyes all over it with legs (Not in the original game btw FAN MADE)
On one hand, maybe he should of made it a giant glob, fake peppinos struggling to escape, as the face it makes mimics the face the peppino tv has when on mach 4 or the one from the prototype builds, but on the other hand, it was a valid choice to use the og because then you won't be let down by how the in game sprites look compared to his remaining if he convinced you to play the game.
Why does nobody talk about how smooth this transition is at 2:14. Besides that this is a fantastic animation and at the end I actually got disturbed by fake peppino.
It would be fun (and Hard) if the last heart attack of phase 2 Fake Pep would be like millions of clones attacking you but you have a shotgun to deal against them
i love the fact where at background fake pep's clones were running from left to right and same agen and over and over again overall good vid and please make final part very epic thank you
i wish this is how the original one went (for some unavoidable attacks it would just me minor stun (for example the arms / legs that blocked the attack from normal peppino))
other bosses in description :D
For phase 1 of unexpectancy you should use unused attacks of the enemy's from early builds like cheeselime's with bats, forknight's with rushing speed, mini johns with acrobatic attack (fr I don't remember mini johns unused attack) and pizza ninjas with fist rush attack
.
Final boss
Pf
This good!
I love the detail of the clones hitting eachother with their attacks, and being a hinderance to eachother. It really shows how… unstable Fake Peppino is, such that he can’t make his clones work cohesively
Yeah, actually! It's like a total deathmatch inside the pizzeria, every Peppino for himself
I like that you tried making this bossfight more creepy than it already is.
Plus the FP Clones running around in the background was absolutely a nice touch.
gives off the same vibes as those old stick figure fight animations with choreography better than 90% of movies
Ikr
Speaking of fights, even though it was a fake out, the peppino clone fits so well, it makes me wish each world had a mini boss, like "pepper painting" for pepper man, "deputy cheeseslime" for vigilante, maybe noisette for noise, an alpha clone for fake peppino maybe named bruino, and maybe a mini boss rush or peppi bot mk 2 for the final world.
You know what, efe actually is stick fighter animator now he makes some sick pizza tower animations thats why these bosses like stick fight
Love these kinds of animations that make bossfights have a bigger difficulty level than how they originally are
It’s like a Kirby DX boss
5:43 The reason why peppino is running at this mach speed is because he got harmed before the chase, I really like that feature
5:06
This was surprisingly a very well earned fight and definitely have off some pretty cool techniques to how the original fight went.
Hahahahahahaha
New enemies time stamps:
1:14 legs
1:17 arms
1:59 head hopper
3:00 head rolls
3:39 gorgonzol grenade
The legs and the arms are actually scrapped ennemy in the scrapped level 'manor' of pizza tower.
I'd keep a head hopper as a pet.
@@youyououmf8200wait isn't it mansion?
@@file30 oh yes, You're right, sorry
5:20 Scary Tranformation
Did You Know... Peppino got hurt more than 15 times?
plot armor
@@Efe69888THAT WAS EPIC!!! I KNEW THE PEPPINO CHSE SCENE WOULD BE THERE!
I counted 32 times
YOU CAN GO TO HELL
Which one
This was actually better then the previous ones with added fighting tactics from fake peppino and the shotgun part. Can’t wait to see what the pizza face/pizza head fight will be like.
We should expect to see unused attacks of the enemy's frm phase 1 unused phase of pizza head for phase 2 or boss rush and peppino's unused rage form for boss rush like he truly had enough of bosses's crap and becomes fully red
@@ЕрсұлтанЖеңіс How did you actually get the Phase 1 right
@@elalejoz677 because i was the one who gived this idea to this dude
I have no complaints about this one. Easily your best project so far.
The way Peppino has to react to the insanity of his opponent and his situation, and your clever and entirely uninhibited exploitation of a boss battle that requires no consistency whatsoever to create this absolutely _insane_ fight for Peppino to slog through as best he can, culminating in his enraged postal moment with the shotgun.
As well, there's the gradual loss of cohesion that the fakes experience as their attempt to kill Peppino gets more complicated and messy; they start hitting each other by accident and failing to even inconvenience Peppino, but there's simply so many of them that it doesn't matter.
I think my favourite detail is the intro; a completely successful imitation of Peppino, only for it to destabilize, and then be OBLITERATED by the main event dropping down from above. That set the scene excellently.
the shotgun part is just perfect, theres no other words to describe it (except chaotic), its just perfect, the new fake peppino attacks in this fight are just awesome, definetly one of the best fight animations i have ever seen
I love how all of the added animations ( that are not usually in the game) are good concepts for boss fight lap 2 attacks
0:27 that punch was personal
5:37 what a roar
I love how much effort was put into this, even the background changing at 2:14!
That was in the original fight aswell
yeah but it’s a quite small change
And the other peppinos just running around in the background
2:01 IT-A GAVE BIRTH!
If you think about it, this is terribly disturbing.
NUH UH SHUT UP
I love how the roles basically swapped, the moment Peppino got a shotgun.
5:41 "PEPPINO, COME OVER HERE NOW!"
4:12 DUDE THIS IS AMAZING
also the gun has infinite ammo lol
This is where peppino turned into a absolute *GOD*
This is further proof to me that Fake Peppino isnt fighting, he's just having fun :D
"Hes just having fun :D"
Meanwhile fake peppino: 4:53 5:20
Definitely a silly goofy goober
@@what1048but he is!
he just can’t control himself sometimes
Bro fell for his own trap at 3:46
4:12 Faker Screams at Peppino with Shotgun
Better than what anyone could expect, this one is truly a masterpiece in which you can apreciate every second of effort that was put on it
Nice work man
Peppino got F Rank for getting hurt too much
I love the new attacks included in the video - hopefully they'd be added in some kind of "hard mode bosses" thingy...
From mode to mod
I like how you made fake actually use his doughy like body morphing into different shapes making extra parts come out of his body this is truly well done
1:11 "Alternates can use forms of psychological warfare to take advantage of their victims."
Nice Mandela Catalogue reference (to those who are fans of the MC analog series, really sorry if I spelt the title wrong)
@averagestoner69 Thank you kind internet stranger!
I knew at the start
If Mandela catalogue was in the same universe in pizza tower. Peppino ain’t sugarcoating that 💀
0:05 Peter as a chef be like:
Omg that Chase scene made me think imagine how much harder the chase would be if Peppino’s max speed was Mach 2?
man that was amazing, i already know pizzaface is gonna be fire when its done
1:23 yes he did.
He had a third foot. No way
@@sebastianchavez9377i dont think that was a foot
😶😐😳
0:50 I'm not gonna sugarcoat it
Wow, best animation of all bosses so far, the chaotic aspect of original is just perfectly captured, and now wish the 2 new attacks were in the original
And I honestly expected the chase sequence to be better than the game's, like clones trying to stop Peppino from escaping, the place collapsing and causing debris in Peppino's way or Pep being way creepier than the "Giant Mouth" he is in the game, especially after the animation you did just before the sequence
Tho overall, best animation so far, quite excited for how the Final fight will be
What so you mean by "Two new attacks?" Like, what are you referring to my guy?
@@supersonicmadness760because this has some different attacks from the actual boss fight, have you even noticed?
@@supersonicmadness760 If u pay close attention to the details in the animation! They are referring to the “2 new attacks” that aren’t in the original game:
First attack: 2:00 Fake Peppino’s head transforms into a mini enemy that attacks (Not in the original game btw FAN MADE)
Second Attack: 3:42 A new enemy type Fake Peppino spawns in, looks to be a self exploding mass of chesse/pizza dough with eyes all over it with legs (Not in the original game btw FAN MADE)
@@dementedscientist109he also made objects fall
On one hand, maybe he should of made it a giant glob, fake peppinos struggling to escape, as the face it makes mimics the face the peppino tv has when on mach 4 or the one from the prototype builds, but on the other hand, it was a valid choice to use the og because then you won't be let down by how the in game sprites look compared to his remaining if he convinced you to play the game.
Man, frog pepino got crushed 0:11🙁
By fake peppino
This is my favourite animation out of all of them😊
I love the idea how you gave Peppino a shotgun after Fake Pep spawn a TONS of clones like Peppino show no mercy and ready to defense himself
yknow how bruno's pizza has a tiled floor?
i like to think fake peppino doesnt dematerialize into the ground.
he just slips through the cracks.
0:06 Oh My godness CATALOGUE MANDELA REFERENCE?2!1?1!
i think he says "Peppino... come back here, NOW." instead of "Peppino, come over here, NOW."
Man this is creepy 5:21, you nailed fake peppino, amazing job!
I was looking for a comment that talked about this.
4:30 buddy is playing doom now
Its nice to see you improving more and more with your animating skills, great job as always btw
3:27
Peppino: 😳😱
I like its a normal bossfight to pizzaface appearing out of no way
Peppino dies then gets back up 5:01 to 5:30
0:06 bro that actually scared me 💀💀💀
2:14 Well done, you put the best part of the fight IN the best part of Pizza time never ends
If Fake Peppino was like this in game, it would be harder then Dr. Khal's robot.
If somebody restored the hard mode (I know somebody restored hard mode but I want to make it different) this should be fake peppino hard mode boss
Dr. Kahls robot isnt even hard its just the robot has some real variety
0:06 | Fake Peppino Jumpscare!
Amazing animated renditions of these bossfights
best and scary animation i have seen so far good job on this!
türk bir bireyin pizza tower animasyonları yapması...
beni mutlu ediyor :)
0:06 why did that scare me 💀
that transition into Chase reminded me of the With Lyrics edition.
"If I had a nickel every time peppino lost to fake peppino I'd have two nickels. Its not alot but it's a concerning amount."
This and recd fake peppino right
@@thatonedude977 yep
@@thatonedude977RecD's honestly scared me more
Nice job man! This fight is perfectly in sync with the music!
This is literally harder than the game version!
This man just made the fake peppino boss as scary as the devs intended
The part where peppino was about to die is kinda accurate, like peppino canonically cant defeat fake peppino, only escape from him
Pizza Tower final boss phase 3
@@Skibster-w9l well he would be more cooked than a baby on the sun without the power of being pissed af
4:12 this part is my favorite.
Why does nobody talk about how smooth this transition is at 2:14. Besides that this is a fantastic animation and at the end I actually got disturbed by fake peppino.
OOoooo!! I love the new cover art you posted for the pizza tower Animations! ❤🎉
I LOVE THE CHEESE FAKE PEPPINO ITS A REFFERENCE TO AN OLD CONCEPT ART and that so cool
I'm not going to sugarcoat it but did you know you can Perry attacks by pressing c/taunting
Oh i Can't wait to see my battle
All that's left is the final boss and the crumbling of Pizza Tower.
It would be fun (and Hard) if the last heart attack of phase 2 Fake Pep would be like millions of clones attacking you but you have a shotgun to deal against them
I can realistically see this happening in the real version of the fight! You did a great job!
5:37 RUN PEPPINO
2:15 the sound is getting louder than each sound and it seems like the music is lagging
4:58 refrence to recd1!1!1!1!
Im-a feelin mauled
Pizza time never e
D Y I N G T I M E .
😨
@@Joshuathepixolotl you'll be fine
I really love the fake peppinos running in the background
i loved how you used the unused limbs sticking out
NEVER END!
NEVER END!
PIZZA TIME WILL NEVER EVER END!
GIVING IT MY ALL!
modders, you know what to do
Make hard mode fake peppino have this attack pattern!!!
i love how you used the unused arms and legs
This should been what the boss should look like.
I like the concept of the boss being a horde of other enemies for phase 2
İlk defa bu kadar iyi pizza tower animasyonu yapan bi türk gördüm ve accayip iyi animasyon yapıysun😅😅
love the september build fighting style
just hit em whenever you want and parry attacks
i loved that keep up the good work
i agree
BROOO This is a masterpiece :DDDDD
i love the fact where at background fake pep's clones were running from left to right and same agen and over and over again
overall good vid and please make final part very epic thank you
I love the animation of the sprites 👍🏻👍🏻👍🏻
This would make for a really fun fangame
5:41 You can hear Fake Peppino saying *”PEPPINO, COME OVER HERE NOW!”* by listening closely.
A frog 🆚 A fly be like
This is what I’ve been waiting for!
I love how there’s more types of fake peppinos like the explosive cheese ones
5:36 there is aediting mistake when the tongue of fake peppino magically apprears
0:01 peppino gets squished 😂
5:20 this was creepy
Müzik ile uyumlu muhteşem bir animasyon...
this is amazing yknow, great job!
Peppino is taking a beating
I was sitting up, then the peter scream hit and I slinked down to make sure my back was covered
i wish this is how the original one went (for some unavoidable attacks it would just me minor stun (for example the arms / legs that blocked the attack from normal peppino))
Ok, the part where fake peppino was entering his 3rd part, traumatized me a lot
Now imagine if Pizzaface comes out. Holy cow.
Bro this is well made
Man extended his hitbox by growing an extra limb.