Javascript Raycasting Engine #9

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  • Опубликовано: 27 апр 2023
  • Just a quick look at some of the latest Raycaster code running. I remade a classic Death 3D map using the new javascript raycaster engine, but this time showing off some extra features, including lighting, 3rd person chasecam, mirrors, texture lightmaps and more!
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Комментарии • 10

  • @starscorpion8044
    @starscorpion8044 9 месяцев назад +3

    This is good, I think you should start a tutorial series on this, trust me, people are trying to find this kind of engine tutorials

  • @Zendrael
    @Zendrael Год назад +2

    Very cool!

  • @ad1340yt
    @ad1340yt Год назад +1

    this is rlly cool

  • @OutsideFoxyz
    @OutsideFoxyz 8 месяцев назад

    Just found out about your games. Ngl, underrated asf bro! I found the art style funny but actually fits in your games! And also, really liked the My Tokens thing and I just love creating tokens and seeing them in game. Keep up the good work!

    • @BrandonStecklein
      @BrandonStecklein  8 месяцев назад

      Thank you so much! I certainly use "programmer graphics" but I think it works!

  • @arrieboy22
    @arrieboy22 3 месяца назад

    This is a dumb question but how do you add sprites to a javascript raycasting engine? I've been trying to look for answers but I can't find any. If anyone like has a link to a video or smth that would be cool 👍

  • @GuiadoStreamer
    @GuiadoStreamer Год назад

    cool!!!

  • @fehlepi
    @fehlepi Год назад

    ok ok

  • @ad1340yt
    @ad1340yt Год назад

    real

  • @danielkennedy1756
    @danielkennedy1756 Год назад

    One thing you should add in is toggleable shadows, might be fairly easy to implement into the raycaster