A couple of cool things I think a lot of people miss in the intro: 1. When you walk far enough into the hallway and then turn around, you'll see the path you came from is gone. 2. Jesse is thinking to her self about Ahti's face, and he answers her out loud.
Not just that, ahti said he sent her to trench basically. And when you come around the loop, the elevator appears on ahti’s portrait. A bit of symbolism
@@psiimoth they call it synchronicity. Its like a phenomenon in the oldest house where things just line up when you want it to. One other example is in the Foundation DLC. Jesse needed Emily at one point in the game. Several minutes after, she appeared close to one of the checkpoints. Which is odd considering Jesse just said she needed hope in one of her inner monologue and not out loud.
@@GabSmolders the studio (Remedy) started in Finland and like half names in the opening credits were Finns. And the most valuable piece of Finnish culture they can think of to slip into the game is... an unnecessarily foul-mouthed janitor. ¯\_(ツ)_/¯
1 pro tip: Even if there are no highlighted items nearby that can be launched, Jesse will just take out a piece of the floor or a wall out (whichever is closer) for you to launch
Coming to this comment 4 years later, absolutely LOVED this game, but there's so many times throughout playing the game in intense fights that I would just panick hit the right bumper and start tearing apart the walls and floors 😭
"why am I reading all this?" Half the game is reading documents and it's half the fun, honestly; it reveals more of the setting plus a lot of them are funny as hell lol
Alan Wake and Quantum Break are the same. It feels like endless reading but the texts hold so much story that the game itself skips over. Most of it isn't viral information, but it's good to know story wise.
I'm playing control for the first time and im like 70% (maybe more and idk) into the game and decided to come watch her playthrough since I'm almost done with mine , and my main complaint , the thing that ticks me off In this game , the amount of freaking documents....its so annoying , documents , the voice memos, the films , only redeeming documents I've read was a couple mentioning alan wake , alan wake had documents as well , but it was very fitting with the story and not too heavy , plus it wasn't near the amount in control , fun game but at some point it felt more like chores
I'm a baby Alan Wake fan, I blindly went in and watched your playthrough of Alan Wake 2 and thanks to your delight in the game and your thorough explanations I was able to grasp the lore no problem. This series has become my "lifeline distraction" from the stress that's been surrounding me. Last night I was riding my bike home after a shitty day at work, it was raining and thundering heavy. I made these cool posters from screenshots of the Dark Place NYC Alan traverses, and thanks to a random cardboard cylinder my boss threw out they didn't get wet. I remembered in the storm that you played Control, so when I got home I started this up and the first thing Jesse says is a metaphor about a room with posters inside and how there's another world behind them. I thought that was so damn cool 😂 anyway I'm excited to watch the rest.
You have some really interesting patrons. Just like Stein's Gate this game is using a lot of "real life" conspiracy theory lore and paranormal events. 24:53 the document mentions a "Sherman Ranch" that is a real life location, more commonly referred to as Skinwalker Ranch. "Lively" is one way to put it, that location is a hurricane of high strangeness: UFOs, cattle mutilations, literal portals opening up and something coming through, really spooky stuff.
This game has a striking resemblance with Psi-Ops: The Mindgate Conspiracy; a man is a test subject for a drug which gives him psychic powers, such as, moving objects, controling minds from a considerable distance and overcoming objectives with the power of projecting his thoughts. Also in common is the fact that inanimate objects have a dark, over-arching influence over mankind; in Psi-Ops, it's ancient and historical artifacts. I think in WW2 A. Hitler was involved in UFOs and found the Dropa Stones of Tibet, the Arch of the Covenant as well as some epochriphal texts which he saved for himself.
@@magicbudgiebudgie3936 ah a fellow crazy person! Nice to meet you! It's undeniable that the German National Socialist Party of WWII was heavily involved in studying and utilizing the occult, and many believe that when Operation Paperclip was put into action a lot of those Nazi scientists brought this weirdness over into America and the Soviet Union when the Third Reich fell. You can see echoes of this in Project MK-Ultra, which was essentially what you were describing in the Mindgate Conspiracy, using drugs and altered states of consciousness to tap into wildly unknown human powers and weaponizing them. It's pretty we established that the US gov't uses remote viewing techniques to this day, which is mind blowing!
@@magicbudgiebudgie3936 not to nitpick, but I believe that the general concept in Control isn't that inanimate objects have an influence on mankind, it's that mankind has a subconscious influence on reality - hence the parapsychology department. I think this interaction can run both ways, but it's not exactly the objects that are influential. In fact I think there are various factors that make altered objects more likely to manifest, mainly the inherent paranatural potential of an individual and the collective human energy/activity in a given area, but I may be wrong.
@@qylark To be honest I think the main forces behind MK-Ultra were the US govt/CIA. If anything the Nazi scientists they employed were just tools in their schemes. And I believe the whole purpose of MK-Ultra was not about "tapping into unknown human powers and weaponizing them" - it was about mind control. They wanted to figure out if they could influence or control people by using drugs and altered states of consciousness. They were ultimately intending to use them as aides in torture or interrogation, if I recall correctly.
It’s incredible but no one plays it. Mostly bc you have to earn each power and use them fluidly and people struggle with it, watch my latest video to see what each power looks like, just don’t subscribe I’m not a youtuber
@@possiblymaybe6711 yes the game has a steep learning curve at times, and there is some valid criticism in saying it's too difficult. At least the latest version adds a lot of difficulty parameters under accessibility settings now, so you can tune it to your liking - there are minor tweaks or you can even disable death entirely.
Alvin I don’t mind getting lost tbh but I find the map easier than at launch. They updated it it’s way better. But I agree with loading screens especially if you die. I’m near the end of the new dlc and I keep dying and it’s a total drag to wait but whatever
10:22. I love how everyone who’s played this doesn’t realize he responds to the main characters inner monologue. That’s what’s so interesting. Update: I stand corrected, some people missed this. Apologies.
"Welcome to Night Vale" is a really interesting podcast I think you would be interested in. It's like community updates from a small town radio station in the middle of the desert with mysterious ongoings.
The Magnus Archive is also great, it's about a new head archivist attempting to bring a bunch of supernatural statements up to date by converting them to audio. Every episode is a new story.
Im glad im not the only one that thought her eyelashes were like... very noticeable. Any time there was a close up i couldn't stop staring at those spiders lmao
The Janitor is played by a Finnish actor. He was speaking in his native tongue. All of the main cast are body scans and motion captures of the actors and actresses that play the characters. The photos are real.
You don’t have to look for objects to throw. If an enemy has a shield throw anything at them to break it . Shooting a shield only works if you have a shot gun or sniper which you get later . Look up where to find new powers because if you only follow the main missions you will miss them.
Fun fact: in the beginning, after talking to ahti, the building shifted. The elevator was in the same area as the entrance but we didn’t see it the first time.
Hey Gabe! Glad to see you pick up this game! An alternate explanation of what the FBC and Altered Items/Objects of Power are, they're basically the SCP foundation and SCP items by another name. Things that are anomalous, defy the rules of normality, unexplainable or are just flat out eldritch abominations in all but name. (Objects of Power are safely usable Altered Items basically) Your Gun is an SCP, and it 'chooses' the Director for the FBC. The Oldest House is an SCP, basically an eldritch location the FBC works in, but has its own very strict and weird rules. Time doesn't quite work... normally... in there as far as Directorship goes for the FBC. When the Gun decides you're the Director... suddenly you've ALWAYS been the Director. The rest of the story is for you to discover!
This felt like a mix between Max Payne and Alan Wake, Trench is even voiced by Max Payne's VA. You should definitely do a full series of this game, you'll love it.
It's so nice to see this game get some love from streamers, this is only the second playthrough I've seen by a person with a substantial following and I'm so glad to see this game getting more exposure!
I love the 4th wall breaks in this game. When she said "you want me to pick it up? The murder weapon?" she was commenting on the game giving you the indicator that the gun is interactable/can be picked up.
There are so many little moments just like that, that I even missed the first time I played the game 😂 after watching it and playing it through again, there are so many moments that break the fourth wall that are literally so hard to catch
The opening sequence is incredible. When you get upstairs right after the security the floor with red carpet has 3 portraits on the wall, with the middle one being of the janitor. There is no elevator there at all. The entire floor has only two openings, the one you just walked through that leads back to the security, and the one you go to to enter the offices. The opening to the offices is on the left of the floor (if facing the portraits). As you go around the offices and past the janitor after a little chat with him, you never turn around. You go around and re-enter the same floor with red carpet. Geometrically you must have entered the floor with the red carpet on the right. But you enter on the left! Somehow by going along the corridor in the offices without ever turning around you got turned around and came back through the same opening you started in! There is another opening on the right of the floor, but it's not completing the circle at all, that one now leads back to security and out of the building. And then the floor with the red carpet doesn't have the middle portrait anymore, instead, right where it was there is a hole now, into the elevator. You step through it just as Jesse narrates to you about going through the hole behind the poster in the room as a metaphor for entering the secret unknown and exiting the bounds of ordinary, our dimension. Which is exactly what you are doing in the Oldest House - stepping behind the poster (the former portrait) into another dimension that opened up, changing the geometry of space, as you walked around the offices and got behind the back of the janitor (when you meet him at first, his back is facing you), which is also how his portrait looks like - you go behind his portrait back as well.
@@schlitzbull13 Yeah i have a 2070 Super and have everything set to its highest including Ray Tracing on High, and with DLSS on (i use vsync) i dont dip under 75fps, but when i turn off dlss i get like 40-50. The only thing with dlss is it makes some things look a tiny bit fuzzy, but i prefer that over the stutters lol
Back for the 3rd time! Every year I seem to come back and rewatch this playthrough! I forget how much I looooove the architecture of this building!! And Gabs commentary obvi!
You're gonna love this! This is pure x-files/twin peaks craziness. This is one of the best games of 2019 and it leaves you itching for more. There's a lot to read but you're gonna understand the story much better if you read the files, hear the tapes, watch Doctor Darling's presentations and all. Love your Silent Hill streams! Do you believe we're gonna have Silent Hill news at the Tokyo game showing event? Fingers crossed am I right!
Amazing how Gab got the movie right lmao. kinda spoiler: Jesse was talking about Shawshank Redemption in the beginning and mentioned it later that it was the movie she was thinking of
This game is very good. Glad you picked up. Excited. And read all the files (on camera or not), documents and see the videos (in the multimedia they are more complete). A lot about the story and lore of Control is in the texts, and the game do not explain that to you. Without the texts the game is a lot more confusing.
Woow, you were just talking about this in the last GOT playthrough. I've always wanted to play this game, going to play it on PS5 soon. Hope you had fun with this game Gab!
Very cool to see you playing this! Hopefully it gets attention, would love to see a series from you on it. It’s one of my favorite games of all time, truly weird and fun.
it's been a hot minute since I watched through this play through and I have to say that this series made me become obsessed with Control, and as of now I'm actually including the game in topics for my senior thesis paper, in fact, I grounded the entire premise of my senior thesis paper around the type of architecture and art direction the game has, and I'm really glad Gab actually played it. crazy how one lets play of a video game can guide you towards your own art style evolution. Edit for additional context: I'm actually going to directly mention this playthroygh (which ironically I am rewatching) and i plan to buy it on the switch. Its really insane how much the art direction for this game resonated me as well as how excited I am for the fact that a sequel is in the works. I'm so glad gab played this game because it ultimately became something I was hyperfixated on, even referencing the black quarry threshold in a piece I did for a studio drawing class. And looming back that explains why I also was obsessed with the work of MC escher, lininal spaces, Kane pixels' backrooms, and even the inception film.
I’ve been absolutely OBSESSED with this game since last September and I have your play through on repeat ☺️☺️ I love seeing your reactions to legitimately one of my favorite games!!
I really hope you keep playing this! I've been dying to see someone play it since I've heard it's a hard game and I'm not skilled enough to play these types of games myself.
This is my favorite playthrough of yours and my favorite game. I would never have discovered it if you hadn't made these videos so I'm really glad that you did even though it wasn't as popular as other games so Thank You !
One of my favorite games by far, along with Alan Wake and Quantum Break. They are all intertwined stories and it doesn't matter what order you play them. Truly awesome stories with epic writing, atmosphere, storytelling, and replay value.
YES!!! This is SUCH a good game, Hope you like it! EDIT: Glad you liked it after watching the whole vid :) One recommendation is disabling motion blur in the settings cos it will drive you nuts after a few big battles later on with loads of stuff flying around the screen, it gets super blurry! Anyway, this makes me want to play it all over again... Goodbye weekend...
yessss i'm so excited to see this one! it looks so interesting, and the brutalist architecture is honestly such a great setting for a spooky corporate story
“Goodnight, Dear Margaret” is this RUclips podcast series by Katy Towell. Different creepy segments like a radio channel. Katy also makes spooky/disturbing animations on her channel and has written some fiction books. Super super recommend it!
Yipee! More Control! One of my favorite games in many years. You aren't wrong on the Beyond to Souls vibes. We/you are the person/entity Jesse is talking to. Suggestion: Read and listen to everything. There is a ton of lore, world building, and story details in them you can miss otherwise. You don't have to put it all in the recording, but for your own enjoyment of the game I suggest it.
ohhh man i'm SO glad you picked this up. it's genuinely one of the coolest games i have ever played. edit: i should mention, you're not really supposed to know what's going on yet. this is one of those stories where you get thrown into the deep end and it slowly feeds you the explanation as you go through it, both of jesse's backstory and of the crazy stuff that's going on at the bureau. the first playthrough is awesome because of how trippy and weird everything is, and the second playthrough is equally awesome because of all the "ohhhhhhh now i get it" moments.
A short list of completely inconsequential details that make me love this game (edited as I remember them): -"[...] my favorite character got killed [...] by getting a battery cylinder launched into his face by a gravitational anomaly." --The guy that got a pneumatic tube launched into his face by the floppy disk. Keep paying attention to those book club reports and the fates of the writers. -That thing about the mysterious illness at the US embassy in Havana, Cuba? That is a thing that ACTUALLY HAPPENED! Look it up. They still have no explanation for an entire building full of people getting oddly sick at the same time. -The clipped phrases you get from Trench point your way rather well, but once you go to the Hotline menu, what he was actually saying in the full lecture might be completely different in context! Excellent wordsmithing. -The way the Board speaks, like in their language there are words that mean both of the things they say at the same time, even though in English, they'd be such foreign concepts from eachother that the translation is divided by a /. "You/We wield the Gun/You." -The Threshold Kids.... Just... all of it. -Dr. Darling's entire character.
I’m so sad I never gave this game a chance! But after hearing you talk about it on your Medium gameplay, I decided to come check this play through out and I’m glad I did! There is a lot I need to catch up on but this game looks fun.
3:00 The opening of the Chapter 2 in Night Springs DLC is almost 1:1 of the opening of Control itself. The inner monologue, the way the camera shifts to Jesse/Sibling.
Woah thats so weird, i literally started this game for the first time yesterday and was really impressed and wanted to see other people play it and was shocked to see not that many people were playing it. Then this comes out lol
I just started playing this game myself...a few things not noticed by Gabs. 1 - Ahti (The Janitor) replies to Jesse's internal monologue, meaning he can hear her thoughts. So not a normal guy. 2 - Before you enter the Directors Office you can see a picture of him (Trench) on the wall. When you leave that picture mysteriously changes to Jesse's (because the House/Board have recognized her as the new director). Also when walking around all the pictures change to Jesse's instead of Trench. 3 - The guy who stumbles out of the 'Pneumatics' room and gets killed by one of those letter canisters...Farther down the hall you get a 'Book club review article' by a guy called L. Samson...Kinda ironic if that guy was L. Samson hey!? That was my guess anyways... 4 - There is a white board that has a weird long-winded story about golden space helmets and its really weird but kinda interesting. 5 - All the workplace 'safety and informational' posters are interesting, so are the corkboards, they're all the same but worth a quick scan over. Anyone looking for a $50 Guitar? Greg's got you ;)
Haha, one thing about survive in this game, is MOVE AND SHOOT. Never stay idle in one spot, always in movement. And you are doing great with it, I died many times in the beginning in this game.
"America Overnight" reminds me of "Coast to coast AM with Art Bell" a radio show that dealt with weird stuff since 1984. I think it's still on though the host is no longer Art Bell, the original host.
Thank you so much for recording this! I started this game a while back, but set it aside for a while. I'm def going to pick it back up, and I am so glad you seem to enjoy it!
1:16:27 i found that you actually can hit those hiss elevated with items you throw, you just have to throw one that they’ll dodge and throw another immediately after
glad you decided to keep playing the series after seeing not too much hype. as a new subscriber i have so much to catch up on !! its great thank you 😂🫶🏼
2 useful tips: 1. The launch ability is auto-lock. When the sight changes from a “hexagon” to a “diamond” shape, it has “locked on” to your target. 2. To hit the hiss-corrupted launch an object at them and then immediately a second you. The second object hits the hiss-corrupted.
I kinda want Jack to play this now. Whenever Evelyn comments on the cool sounds, I think of how Jack would probably like the sound design, too. This game is just overall so intriguing! As a fan of SCP, this is right up my alley!
We still use the pneumatic tube systems, especially at bank drive throughs. It allows the movement of physical documents and objects throughout a building.
This is amazing! I've been wanting to see some gameplay of this for a long time! I'm actually considering to buy the game myself now after watching you. I really hope you continue the series, I would love to see more of this amazing game.
YES!!! The right time on the right place with the right game uploaded here on YT. Thank you very much Gab for this one. I am so happy and was surprised you start this game. My both thumbs up for you. YOU ARE THE BEST!!!! Please give us more.
So happy! So many people on RUclips have slept on this game, it is such an odd but amazing game. Definitely in my top five. Really hope you play more of this! :D
I was wondering if you had ever played this! So happy you are going in blind and I realllly hope this does well enough for a full play through. Not the same voice actress as Aloy by the way, but I thought that at first as well.
A couple of cool things I think a lot of people miss in the intro:
1. When you walk far enough into the hallway and then turn around, you'll see the path you came from is gone.
2. Jesse is thinking to her self about Ahti's face, and he answers her out loud.
Was a bit sad she didn't catch the bit about Ahti reading Jesse's mind but I guess characters who monologue are pretty rare.
Not just that, ahti said he sent her to trench basically. And when you come around the loop, the elevator appears on ahti’s portrait. A bit of symbolism
I noticed the face thing too! Didnt think anything of it, thought it might have been a glitch lol
Also thought it was neat that immediately after Jesse names the Hiss, the name starts appearing on documents
@@psiimoth they call it synchronicity. Its like a phenomenon in the oldest house where things just line up when you want it to. One other example is in the Foundation DLC. Jesse needed Emily at one point in the game. Several minutes after, she appeared close to one of the checkpoints. Which is odd considering Jesse just said she needed hope in one of her inner monologue and not out loud.
The language the janitor was speaking was Finnish :D
oooh!!
Gab Smolders both the face and the voice appears to belong to a certain Finnish actor, Martti Suosalo
@@GabSmolders the studio (Remedy) started in Finland and like half names in the opening credits were Finns. And the most valuable piece of Finnish culture they can think of to slip into the game is... an unnecessarily foul-mouthed janitor. ¯\_(ツ)_/¯
"Ahti" won bafta award as a best side character 2019... I think
@@tuulofdstrxn He's far more than that.
1 pro tip:
Even if there are no highlighted items nearby that can be launched, Jesse will just take out a piece of the floor or a wall out (whichever is closer) for you to launch
Coming to this comment 4 years later, absolutely LOVED this game, but there's so many times throughout playing the game in intense fights that I would just panick hit the right bumper and start tearing apart the walls and floors 😭
"why am I reading all this?"
Half the game is reading documents and it's half the fun, honestly; it reveals more of the setting plus a lot of them are funny as hell lol
Alan Wake and Quantum Break are the same. It feels like endless reading but the texts hold so much story that the game itself skips over. Most of it isn't viral information, but it's good to know story wise.
I'm playing control for the first time and im like 70% (maybe more and idk) into the game and decided to come watch her playthrough since I'm almost done with mine , and my main complaint , the thing that ticks me off In this game , the amount of freaking documents....its so annoying , documents , the voice memos, the films , only redeeming documents I've read was a couple mentioning alan wake , alan wake had documents as well , but it was very fitting with the story and not too heavy , plus it wasn't near the amount in control , fun game but at some point it felt more like chores
I read and watched everything and it ,add the game lore more intriguing and I understood more what was going on gameplay wise and all
at the beginning I ignored most of the documents, but as the story developed and my interest grew I started to read all of them.
I'm a baby Alan Wake fan, I blindly went in and watched your playthrough of Alan Wake 2 and thanks to your delight in the game and your thorough explanations I was able to grasp the lore no problem. This series has become my "lifeline distraction" from the stress that's been surrounding me. Last night I was riding my bike home after a shitty day at work, it was raining and thundering heavy. I made these cool posters from screenshots of the Dark Place NYC Alan traverses, and thanks to a random cardboard cylinder my boss threw out they didn't get wet. I remembered in the storm that you played Control, so when I got home I started this up and the first thing Jesse says is a metaphor about a room with posters inside and how there's another world behind them. I thought that was so damn cool 😂 anyway I'm excited to watch the rest.
You have some really interesting patrons. Just like Stein's Gate this game is using a lot of "real life" conspiracy theory lore and paranormal events. 24:53 the document mentions a "Sherman Ranch" that is a real life location, more commonly referred to as Skinwalker Ranch. "Lively" is one way to put it, that location is a hurricane of high strangeness: UFOs, cattle mutilations, literal portals opening up and something coming through, really spooky stuff.
This game has a striking resemblance with Psi-Ops: The Mindgate Conspiracy; a man is a test subject for a drug which gives him psychic powers, such as, moving objects, controling minds from a considerable distance and overcoming objectives with the power of projecting his thoughts. Also in common is the fact that inanimate objects have a dark, over-arching influence over mankind; in Psi-Ops, it's ancient and historical artifacts. I think in WW2 A. Hitler was involved in UFOs and found the Dropa Stones of Tibet, the Arch of the Covenant as well as some epochriphal texts which he saved for himself.
@@magicbudgiebudgie3936 ah a fellow crazy person! Nice to meet you! It's undeniable that the German National Socialist Party of WWII was heavily involved in studying and utilizing the occult, and many believe that when Operation Paperclip was put into action a lot of those Nazi scientists brought this weirdness over into America and the Soviet Union when the Third Reich fell. You can see echoes of this in Project MK-Ultra, which was essentially what you were describing in the Mindgate Conspiracy, using drugs and altered states of consciousness to tap into wildly unknown human powers and weaponizing them. It's pretty we established that the US gov't uses remote viewing techniques to this day, which is mind blowing!
@@magicbudgiebudgie3936 not to nitpick, but I believe that the general concept in Control isn't that inanimate objects have an influence on mankind, it's that mankind has a subconscious influence on reality - hence the parapsychology department. I think this interaction can run both ways, but it's not exactly the objects that are influential. In fact I think there are various factors that make altered objects more likely to manifest, mainly the inherent paranatural potential of an individual and the collective human energy/activity in a given area, but I may be wrong.
@@qylark To be honest I think the main forces behind MK-Ultra were the US govt/CIA. If anything the Nazi scientists they employed were just tools in their schemes. And I believe the whole purpose of MK-Ultra was not about "tapping into unknown human powers and weaponizing them" - it was about mind control. They wanted to figure out if they could influence or control people by using drugs and altered states of consciousness. They were ultimately intending to use them as aides in torture or interrogation, if I recall correctly.
21:53 this game has started off so weird I actually thought the cube he's holding was meowing like a cat for a second but it was BB LMAO
Please play this as a series I don’t know much about this game but it looks amazing and I’ve heard good things
It’s incredible but no one plays it. Mostly bc you have to earn each power and use them fluidly and people struggle with it, watch my latest video to see what each power looks like, just don’t subscribe I’m not a youtuber
@@possiblymaybe6711 yes the game has a steep learning curve at times, and there is some valid criticism in saying it's too difficult. At least the latest version adds a lot of difficulty parameters under accessibility settings now, so you can tune it to your liking - there are minor tweaks or you can even disable death entirely.
Alvin I don’t mind getting lost tbh but I find the map easier than at launch. They updated it it’s way better. But I agree with loading screens especially if you die. I’m near the end of the new dlc and I keep dying and it’s a total drag to wait but whatever
@@JosephDufour The game isn't difficult at all though. The power progression is well balanced.
"Number 2 pencils"
Seems like they are expecting John Wick any time soon.
Cool game 😎😎😎😎
Or the Joker's "magic trick"
I mean they have his room and his typewriter somewhere in the facility, but you have to go out of your way to find them
😂👍🏼
I knew I could find someone mentioning that in less than five seconds. 👍 G’day from Australia
10:22. I love how everyone who’s played this doesn’t realize he responds to the main characters inner monologue. That’s what’s so interesting.
Update: I stand corrected, some people missed this. Apologies.
I noticed this, it's weird
Yes! I didn't realize either. Or the architecture shift on that part.
Really? The first time i played this i noticed that immediatly, and im not the sharpest, but i pay attention. So weird so many missed it.
"Welcome to Night Vale" is a really interesting podcast I think you would be interested in. It's like community updates from a small town radio station in the middle of the desert with mysterious ongoings.
The Magnus Archive is also great, it's about a new head archivist attempting to bring a bunch of supernatural statements up to date by converting them to audio. Every episode is a new story.
I saw them live for all hail. It was awesome
thank you.
i love how Jesse doesn't hesitate to anything like "oh.. i have telekinesis now? neat.. *trows a whole ass desk to someone *"
Im glad im not the only one that thought her eyelashes were like... very noticeable. Any time there was a close up i couldn't stop staring at those spiders lmao
Seriously!!! It was so distracting!!
Love how absolutely no one noticed that framed portraits of the director changes to jesse once you grab the gun
Missed that completely at first but I saw it and thought I was tripping yo lol
The Janitor is played by a Finnish actor. He was speaking in his native tongue. All of the main cast are body scans and motion captures of the actors and actresses that play the characters. The photos are real.
The introduction is basically a retelling of the Plato's Allegory of the Cave.
Super weird because I just saw an explanation of this by talko discussing the matrix.
You don’t have to look for objects to throw. If an enemy has a shield throw anything at them to break it . Shooting a shield only works if you have a shot gun or sniper which you get later . Look up where to find new powers because if you only follow the main missions you will miss them.
Fun fact: in the beginning, after talking to ahti, the building shifted. The elevator was in the same area as the entrance but we didn’t see it the first time.
Some trivia: The man who plays Darling, was Will Scarlet O’Hara in Robin Hood Men in Tights.
You just BLEW MY MIND
@@GabSmolders and he's also the voice of Alan Wake.
"This place looks pretty normal"
You haven´t even scratched the tip of the weird iceberg, get ready for a trip Gab
What a performance by Courtney Hope! Never gets old.
I love her voice and face I feel like I could know her
Oh my gosh. 26 minutes in and I can tell this game was made for me. I’m happy, happy I came here.
I'm so glad Gab is playing Control! It's such an awesome game and I love her content so fingers crossed she enjoys this!
Figured you'd get around to this one eventually. Hope there's more to come, this is one of those oddball gems.
Hey Gabe! Glad to see you pick up this game! An alternate explanation of what the FBC and Altered Items/Objects of Power are, they're basically the SCP foundation and SCP items by another name. Things that are anomalous, defy the rules of normality, unexplainable or are just flat out eldritch abominations in all but name. (Objects of Power are safely usable Altered Items basically)
Your Gun is an SCP, and it 'chooses' the Director for the FBC. The Oldest House is an SCP, basically an eldritch location the FBC works in, but has its own very strict and weird rules.
Time doesn't quite work... normally... in there as far as Directorship goes for the FBC. When the Gun decides you're the Director... suddenly you've ALWAYS been the Director.
The rest of the story is for you to discover!
This felt like a mix between Max Payne and Alan Wake, Trench is even voiced by Max Payne's VA. You should definitely do a full series of this game, you'll love it.
Adding a comment for the algorithm, this game looks a proper treat so tossing in a vote for a full YT run!
Who's coming here to watch the Control play through after finishing watching the AW2 play through??
I’d like her to do another run at this for the channel. I love this game
It's so nice to see this game get some love from streamers, this is only the second playthrough I've seen by a person with a substantial following and I'm so glad to see this game getting more exposure!
I love the 4th wall breaks in this game. When she said "you want me to pick it up? The murder weapon?" she was commenting on the game giving you the indicator that the gun is interactable/can be picked up.
There are so many little moments just like that, that I even missed the first time I played the game 😂 after watching it and playing it through again, there are so many moments that break the fourth wall that are literally so hard to catch
She was talking to Polaris
The opening sequence is incredible.
When you get upstairs right after the security the floor with red carpet has 3 portraits on the wall, with the middle one being of the janitor. There is no elevator there at all. The entire floor has only two openings, the one you just walked through that leads back to the security, and the one you go to to enter the offices. The opening to the offices is on the left of the floor (if facing the portraits).
As you go around the offices and past the janitor after a little chat with him, you never turn around. You go around and re-enter the same floor with red carpet. Geometrically you must have entered the floor with the red carpet on the right. But you enter on the left! Somehow by going along the corridor in the offices without ever turning around you got turned around and came back through the same opening you started in! There is another opening on the right of the floor, but it's not completing the circle at all, that one now leads back to security and out of the building.
And then the floor with the red carpet doesn't have the middle portrait anymore, instead, right where it was there is a hole now, into the elevator.
You step through it just as Jesse narrates to you about going through the hole behind the poster in the room as a metaphor for entering the secret unknown and exiting the bounds of ordinary, our dimension. Which is exactly what you are doing in the Oldest House - stepping behind the poster (the former portrait) into another dimension that opened up, changing the geometry of space, as you walked around the offices and got behind the back of the janitor (when you meet him at first, his back is facing you), which is also how his portrait looks like - you go behind his portrait back as well.
Ray Tracing is the beauty of this game imo, if it gets choppy i would just enable DLSS.
2080 with dlss and rtx gets me an average of 90fps at 1440p. Just a fyi! Great game. I started my second play through a week ago.
@@schlitzbull13 Yeah i have a 2070 Super and have everything set to its highest including Ray Tracing on High, and with DLSS on (i use vsync) i dont dip under 75fps, but when i turn off dlss i get like 40-50. The only thing with dlss is it makes some things look a tiny bit fuzzy, but i prefer that over the stutters lol
@@psycholove DLSS here as well, huge difference! Even though the hall of doom is still the hall of doom haha.
RTX 30xx series fixes all of these issues
Yungie facts
Back for the 3rd time! Every year I seem to come back and rewatch this playthrough! I forget how much I looooove the architecture of this building!! And Gabs commentary obvi!
I'm rewatching this for the second time in 2024. I really love the cozy vibes and great gameplay
You're gonna love this! This is pure x-files/twin peaks craziness. This is one of the best games of 2019 and it leaves you itching for more. There's a lot to read but you're gonna understand the story much better if you read the files, hear the tapes, watch Doctor Darling's presentations and all.
Love your Silent Hill streams! Do you believe we're gonna have Silent Hill news at the Tokyo game showing event? Fingers crossed am I right!
Amazing how Gab got the movie right lmao.
kinda spoiler:
Jesse was talking about Shawshank Redemption in the beginning and mentioned it later that it was the movie she was thinking of
I mean, it's *the* prison movie, so it'd be a crime to not get the reference :p
Not sure how that's amazing. I'm fairly certain the player is expected to realise it's Shawshank. It's one of the most well known films of all time.
This game is very good. Glad you picked up. Excited.
And read all the files (on camera or not), documents and see the videos (in the multimedia they are more complete). A lot about the story and lore of Control is in the texts, and the game do not explain that to you. Without the texts the game is a lot more confusing.
Woow, you were just talking about this in the last GOT playthrough. I've always wanted to play this game, going to play it on PS5 soon. Hope you had fun with this game Gab!
Very cool to see you playing this! Hopefully it gets attention, would love to see a series from you on it. It’s one of my favorite games of all time, truly weird and fun.
it's been a hot minute since I watched through this play through and I have to say that this series made me become obsessed with Control, and as of now I'm actually including the game in topics for my senior thesis paper, in fact, I grounded the entire premise of my senior thesis paper around the type of architecture and art direction the game has, and I'm really glad Gab actually played it. crazy how one lets play of a video game can guide you towards your own art style evolution.
Edit for additional context: I'm actually going to directly mention this playthroygh (which ironically I am rewatching) and i plan to buy it on the switch.
Its really insane how much the art direction for this game resonated me as well as how excited I am for the fact that a sequel is in the works.
I'm so glad gab played this game because it ultimately became something I was hyperfixated on, even referencing the black quarry threshold in a piece I did for a studio drawing class. And looming back that explains why I also was obsessed with the work of MC escher, lininal spaces, Kane pixels' backrooms, and even the inception film.
I’ve been absolutely OBSESSED with this game since last September and I have your play through on repeat ☺️☺️ I love seeing your reactions to legitimately one of my favorite games!!
I really hope you keep playing this! I've been dying to see someone play it since I've heard it's a hard game and I'm not skilled enough to play these types of games myself.
This is my favorite playthrough of yours and my favorite game. I would never have discovered it if you hadn't made these videos so I'm really glad that you did even though it wasn't as popular as other games so Thank You !
On RUclips, on Twitch, or not...I'm just so glad you're playing this game.
Getting to watch you is the icing on the cake!
I’m so glad you’re playing this! It’s one of my favorite games in a long time.
It truly is a special game.
One of my favorite games by far, along with Alan Wake and Quantum Break. They are all intertwined stories and it doesn't matter what order you play them. Truly awesome stories with epic writing, atmosphere, storytelling, and replay value.
YES!!! This is SUCH a good game, Hope you like it!
EDIT: Glad you liked it after watching the whole vid :) One recommendation is disabling motion blur in the settings cos it will drive you nuts after a few big battles later on with loads of stuff flying around the screen, it gets super blurry! Anyway, this makes me want to play it all over again... Goodbye weekend...
This game is a masterpiece! I really hope u love it as much as i do.
So down for this. Played this game & loved it. Love the office setting. It’s so pretty.
I hope you love this game, Gab. I am still obsessed with it completely. I love the world they built.
i know this is a bit old but i came from your playthrough of the medium and i'd seriously recommend the magnus archives as a cool horror podcast :D
39:44 "a place of power"
Geralt - "should draw from it.."
To explain Control very simply: It is like a AAA action version of the SCP series :)
yessss i'm so excited to see this one! it looks so interesting, and the brutalist architecture is honestly such a great setting for a spooky corporate story
“Goodnight, Dear Margaret” is this RUclips podcast series by Katy Towell. Different creepy segments like a radio channel. Katy also makes spooky/disturbing animations on her channel and has written some fiction books. Super super recommend it!
Yipee! More Control! One of my favorite games in many years.
You aren't wrong on the Beyond to Souls vibes. We/you are the person/entity Jesse is talking to.
Suggestion: Read and listen to everything. There is a ton of lore, world building, and story details in them you can miss otherwise. You don't have to put it all in the recording, but for your own enjoyment of the game I suggest it.
I LOVE this game!! The YT I watched previously started it, but did never finish. I hope we can finish it!!! Thank you!!
ohhh man i'm SO glad you picked this up. it's genuinely one of the coolest games i have ever played.
edit: i should mention, you're not really supposed to know what's going on yet. this is one of those stories where you get thrown into the deep end and it slowly feeds you the explanation as you go through it, both of jesse's backstory and of the crazy stuff that's going on at the bureau. the first playthrough is awesome because of how trippy and weird everything is, and the second playthrough is equally awesome because of all the "ohhhhhhh now i get it" moments.
The guy in the picture on the wall is the voice actor for Max Payne, James Mccaffrey . Same creators. They even used his face for MP3.
nice to know!
A short list of completely inconsequential details that make me love this game (edited as I remember them):
-"[...] my favorite character got killed [...] by getting a battery cylinder launched into his face by a gravitational anomaly." --The guy that got a pneumatic tube launched into his face by the floppy disk. Keep paying attention to those book club reports and the fates of the writers.
-That thing about the mysterious illness at the US embassy in Havana, Cuba? That is a thing that ACTUALLY HAPPENED! Look it up. They still have no explanation for an entire building full of people getting oddly sick at the same time.
-The clipped phrases you get from Trench point your way rather well, but once you go to the Hotline menu, what he was actually saying in the full lecture might be completely different in context! Excellent wordsmithing.
-The way the Board speaks, like in their language there are words that mean both of the things they say at the same time, even though in English, they'd be such foreign concepts from eachother that the translation is divided by a /. "You/We wield the Gun/You."
-The Threshold Kids.... Just... all of it.
-Dr. Darling's entire character.
I've been hoping one of my favorite lets players would do a series for this game, since it looked really interesting. I hope it pans out!
I’m so sad I never gave this game a chance! But after hearing you talk about it on your Medium gameplay, I decided to come check this play through out and I’m glad I did! There is a lot I need to catch up on but this game looks fun.
3:00 The opening of the Chapter 2 in Night Springs DLC is almost 1:1 of the opening of Control itself. The inner monologue, the way the camera shifts to Jesse/Sibling.
Woah thats so weird, i literally started this game for the first time yesterday and was really impressed and wanted to see other people play it and was shocked to see not that many people were playing it. Then this comes out lol
Undefined reading and the other things you'll find are materials you'll use to upgrade stuff later at the main control point.
I just started playing this game myself...a few things not noticed by Gabs.
1 - Ahti (The Janitor) replies to Jesse's internal monologue, meaning he can hear her thoughts. So not a normal guy.
2 - Before you enter the Directors Office you can see a picture of him (Trench) on the wall. When you leave that picture mysteriously changes to Jesse's (because the House/Board have recognized her as the new director). Also when walking around all the pictures change to Jesse's instead of Trench.
3 - The guy who stumbles out of the 'Pneumatics' room and gets killed by one of those letter canisters...Farther down the hall you get a 'Book club review article' by a guy called L. Samson...Kinda ironic if that guy was L. Samson hey!? That was my guess anyways...
4 - There is a white board that has a weird long-winded story about golden space helmets and its really weird but kinda interesting.
5 - All the workplace 'safety and informational' posters are interesting, so are the corkboards, they're all the same but worth a quick scan over. Anyone looking for a $50 Guitar? Greg's got you ;)
Haha, one thing about survive in this game, is MOVE AND SHOOT. Never stay idle in one spot, always in movement. And you are doing great with it, I died many times in the beginning in this game.
"America Overnight" reminds me of "Coast to coast AM with Art Bell" a radio show that dealt with weird stuff since 1984. I think it's still on though the host is no longer Art Bell, the original host.
Thank you so much for recording this! I started this game a while back, but set it aside for a while. I'm def going to pick it back up, and I am so glad you seem to enjoy it!
Ive been waiting for Control gameplay! Finallyyyyyy
I completely forgot about your upload and I was so excited
I hope there is more of this to come. I'm fully immersed in this game. It looks incredible and the audio is good.
The moment I saw the building in the cutscene I thought FBI. They really nailed the art style
1:16:27 i found that you actually can hit those hiss elevated with items you throw, you just have to throw one that they’ll dodge and throw another immediately after
This game has some strong SCP vibes. Anyways, you were asking about a spoopy podcast? Haunted Places podcast on Spotify is decent.
Brian Dawson the game was inspired by the SCP.
glad you decided to keep playing the series after seeing not too much hype. as a new subscriber i have so much to catch up on !! its great thank you 😂🫶🏼
2 useful tips:
1. The launch ability is auto-lock. When the sight changes from a “hexagon” to a “diamond” shape, it has “locked on” to your target.
2. To hit the hiss-corrupted launch an object at them and then immediately a second you. The second object hits the hiss-corrupted.
Ah, you've finally decided to do a little assistant janitorial work at the oldest house, I see!
Some document: “They have no supernatural abilities”
Tommasi: 🪰😄🪰
Mann i missed this game, both the game and your playthrough. I rly loved the badass mc and the awesome writing. I'm back for another full binge wee
I kinda want Jack to play this now. Whenever Evelyn comments on the cool sounds, I think of how Jack would probably like the sound design, too. This game is just overall so intriguing! As a fan of SCP, this is right up my alley!
We still use the pneumatic tube systems, especially at bank drive throughs. It allows the movement of physical documents and objects throughout a building.
I hadn’t heard of this game before you uploaded this but what a fun surprised! I hope you upload more of this.
My favorite thing about this channel is the intro summary of what's going on!!
Lmao I wheezed so hard when the janitor spoke 😂 As a Finn, that was really surprising and great to hear!
YAAAAS I'm so glad you're playing this!!!!!!!!! Love the way you play as well. I think you'll enjoy it.
I love this so far! Please continue to play this as a series on RUclips!
Yes! Please keep playing this! Absolutely loved it.
Control is such a gem. Really hope this turns into a series!
This is amazing! I've been wanting to see some gameplay of this for a long time! I'm actually considering to buy the game myself now after watching you. I really hope you continue the series, I would love to see more of this amazing game.
Ohhh ohh i'm very excited about this. Jesse Fayden TRULY is the ultimate Apex predator in that building.
omg! i’ve been waiting for this! Patreons i love y’all!! please please consider a playthru of this!
YES!!! The right time on the right place with the right game uploaded here on YT. Thank you very much Gab for this one. I am so happy and was surprised you start this game. My both thumbs up for you. YOU ARE THE BEST!!!! Please give us more.
I’ve been interested in this game, and you’re one of the people I wanted to see play it! 😁
Yes!!!!! I love this game! I’m so glad you’re doing it! Hoping for the rest of the game!
So happy! So many people on RUclips have slept on this game, it is such an odd but amazing game. Definitely in my top five. Really hope you play more of this! :D
Please keep playing this! Its one of my favorite games from the last year or so, and so so good!
I haven't seen this game at all before but I'm glad I watched this! I hope you continue this as a series. :))
I hope you do a series of this one!! I really enjoy watching you play games that I love!
I was wondering if you had ever played this! So happy you are going in blind and I realllly hope this does well enough for a full play through. Not the same voice actress as Aloy by the way, but I thought that at first as well.
So glad you finally picked this up. It’s a great game. Would love to see you do a series.