Okay, let me make something clear again, because the intro isn't getting through to some people. If I featured a mod here, then I thought it was cool and worthwhile. I didn't say that out loud, because I made it implicit with the intro and it would get dull for you to hear that 20+ times. Jokes at the expense of mods, might reflect my opinion to some extent, but they are clearly overly exaggerated (Godkin and Wolfkind in particular). Godkin, Wolfkind, Cambion, and Fantastical Multiverse are all great mods. If I thought any of them were terrible, they wouldn't even be in this video.
I'm PRAYING for an eventual proper kobold mod with some decent customization and also hopefully fixing the issues most of the current ones have where like, the elbows kinda stretch into the void during dialogue. Even just properly working colors would be absolutely incredible, then the gnome bastards shall know fear!
Hi! I’m the maker of the Owlin Mod! Yes, it’s still very much WIP in getting the body color sorted better! I’ve been working with a texture artist and with the toolkit coming out, custom color options are on the horizon! (Also frick you I want the beak kisses!😂)
@@seriousdraw I would give it a couple days as I am about to release the modkit version! Theoretically it should still work with the current nexus version, but better safe than sorry!
@@orco253what i mean is “the list has options for each base game race” (except half orc, dragonborn and shorties), and then in the following “except for” list, does not mention orcs
One of the authors of the hobgoblin mod here; thank you so much for covering our stuff! We also have a rules as written patch for those that feel the progressions are too over the top 😅
Cambions are different from tieflings. Their inclusion here is a flavor thing. They are a human/demon mixed race, whereas tieflings are planetouched. Cambion bloodlines do give way to tieflings but the difference being that tieflings will continue in the lineage even if the demon genetics are eventually lost over the generations. Fey' ri are the elven equivalent to cambions and tanrukks are the orcish equivalent. Draegloths are also half fiend but they're a more specific phenomenon than the others.
author of both the fairy and satyr race - thanks for showcasing both :) appreciate the kind words as well shame this video didnt come later so some of the stuff added in its recent updates could be shown off! some clarifications: - the fairies were able to have two sets of wings just because some people used mods that added stuff in either the horn or tail slot, so I had to add the wings to both to retain as much compatibility - I say *were* because the addition of antennae-like horns in the recent update means theyve been removed from the horns section and the double-wing thing cant happen anymore - the Light/Snuff not targeting all lightsources is unfortunately an annoying base-game thing, a lot of lightsources aren't properly tagged and therefor cant be targeted by the spell - finally someone appreciated the fact that fairies dont get infinite fly upon level 1!!! you dont know how many comments ive gotten about people being annoyed by that lol but I stand by it - due to cloth collission stuff being editable in the toolkit now a majority of armors with physics shouldnt clip through the satyr legs anymore! the difference is especially noticable on armors with long skirts/robes :)
Yeah, I remember you mentioned the light stuff in the description of the mods. But I'm glad to hear about all these improvements! Your mods were already some of my favorites, so this is great. Don't stress that the changes not appearing. I mean, the point of this video series is more to show things before the modding tools!
Ok. I need to remember to get that goblin mod. The world not actually treating you like the race you pick is pretty much the sole reason I wouldn't want any race mods.
Honourable mention to the Tabaxi mod! It's far from finished but it's in a playable state and I've seen some videos of people testing the mod already for couple of months and it looks awesome!
@@JazzyCee Well actually it's not even on nexus, it's on the creator's (named CobaltOwl) patron account now. Though he promised it's gonna get released for free when it's done
@@ponczos_2293 You might have misread my comment haha. I did recognize it's not on the nexus. Still, I hadn't heard the name so that's nice to know, thank you!
I think my favourite race mod is the Demon one. Because it has the absolute batshit broken vanilla variant, and then an optional nerf patch that turns you from an immortal abyssal monstrosity, to a fairly balanced custom race with the disposition and skillset of an angry cat. Also good call on not ranking these and inciting race war =P
Well that's-i mean-You know what, fair point. Though the story does imply most characters were stronger before but the tadpole made them forget stuff so theres that.
Kenku race idea Kenku gets a tadpole and strives to be Half-Illithidic, because it gets them three things every Kenku dreams of: being able to speak (psychicly), being able to think creatively and being able to FLY! KENKU WOULD *LOVE* TO BE HALF-ILLITHID!!! Like, seriously! At least according to original DnD lore
There's actually one race mod that I love that lets ya be a half-dragon. It has three sub races that ya can choose from which effect just how unbalanced you can be, and also adds in its own class. The most op of that mods sub-races lets ya get many, many spell slots, to the point that you have 8 level ones, like 5 of 2-5 last I checked, and three level 6 slots as a full caster class, and lets ya turn into a dragon, but the others are a lot more balanced which is fun.
As a PS five user I am so incredibly jealous. I want mod now any mods will do. I cannot wait. This is so exciting to have a new game with mods like this on console. Good news from gaming.
Unfortunately the patch 7 modlist is weak af, hopefully moders try to make their mods compatible, still expect the best mods to need their own mod manager.
I’m a sucker for BG3 Race Mods, I’m always looking at the page to see what’s new! Actually saw the Hobgoblin race just before stumbling on this video 😆 I hope someone adds a standalone Kobold at some point, the mod with them in is too over saturated for me personally
Do you mean saturated as in the colors or the amount of races? Because both are fixable. There are different bodies for the Kobold in the mod and Fantastical Multiverse actually has each race as a separate file! You don't need to get all of them, you can just get the Kobolds.
@@JazzyCee oh huh, I didn’t know that! Yeah the amount of races is a bit of a turn off for me - I prefer to only download races/sub races I know I’ll use, and there’s a lot I’m not interested in. Time to revisit the mod page methinks 😉
It's nice to know that even though the company stopped making quest updates for BG3, there are still hundreds of ways you can quest (and by ways, I mean there are different characters and paths with said characters you can use)
with patch 7 coming out, i cannot wait to see dialogue for new races being added. while i understand that mods, unless they get original voice actors (or damn good impressionists), they won't feel as integrated as base game content, but frankly i don't care, it would rock to play as a pious goblin or something.
its uncanny having the owlbear head model stitched onto a player character. The head as is, is a little too big and it doesnt have enough changes to distinguish it from just an owlbear head. Cool concept tho but hopefully it gets changed more later down the road.
I think it's a clever way to do it, honestly. Sure, something custom would be awesome. But, you know, it's not like the author is paid to do this or anything haha.
Fantastical Multiverse has the old ones. I think there were some One Dnd alternative versions of the races there too, but can't recall. Check it out when it comes to consoles, that is.
Absolutely a shame the game doesn't already come with some kinda lore reason for more races. Being a devil of some kind but severely de-powered by the brain worm would make a fascinating story.
I was considering the Undead player race mod for my next playthrough, it would work extremely well with Velkrana's various mods, which offer a lot of support for Undead characters. I think they could have baked in a bit more downsides into the races, but some of that is just native to BG3 as well. When do you ever see the AI use Turn Undead? And some of those weaknesses get rubbed out with turning resistance. I've not seen the Gnoll race mod, and that actually gets me excited. I always love Gnolls, and have had a Gnoll player character or NPC idea for D&D floating in my head for a long time, so this mod provides the perfect way to implement that in some way.
speaking of angels, there's a playable solar race mod...it is 100% a power trip mod like cambions, I put the game on tactician for the first time just to feel something, and even then I wiped the floor with the game until well into the second act lmao it's fun for roleplay for me personally, as I have op angel ocs that deserve to get taken down a peg (in the mod's defense, you can turn off a lot of the op stuff)
@JazzyCee especially with all the new races and hair and coming mods I'd love to create a character for multiple playthroughs let people reuse them download ones that like or ones that look like celebrities or sonic[lmao] would spur a whole sub genre I'm sure
@@mikeymikerules People kind of already do that by posting early saves right after coming out of the pod. There's a bunch on the nexus of characters from Actual Play shows.
I know there's an oversaturation of mods for horned races, but I'd like to see Oni as a playable race; I'm surprised there isn't to be honest, especially with only one mod for ogres. Male-presenting bodies, either half-orc or Halsin. Female-presenting, either half-orc or Karlach. Subraces are elemental-based and colored as such; I would pick fire, storm, forest, and ice, or orange to red, blue to purple, brown to green, and white to cyan, having an Oni subrace for every basic color seems like splitting hairs, plus having a yellow Oni seems a little yikes and also I don't know what element it'd be, maybe earth but there aren't a lot of stone or earth-related spells/cantrips. I'd make their horns seamless with their heads just to make them distinct from tieflings, but that also feels like splitting hairs.
Tbh, I wasn't even aware there was much of a modding community outside of the nexus for bg3. When I checked waaaay back, I didn't really find anything of note. Sucks that it's paywalled.
@@d3str0i3rThe tabaxi mod is still a work in progress, the mod's creator says it'll be up for free on Nexus when it's finished, so no it's not really paywalled.
Man seeing how great these mods are just makes me excited for the future. Hoping for kobolds and kenkus, I have a paladin with the latter I badly wanna make in this game.
Wyll does not become tiefling, he becomes a legitimate Devil. Which in Faerun cosmology and metaphysics changes more than his looks. His soul is bound to the hells now and faces all the consequences of that.
@JazzyCee i feel that and you're right about appearance but it does have a deeper effect on him than it does a tiefling because a tiefling still has a mortal soul in faerun. Wylls soul (at least following Faerun logic) is no longer mortal and that means he has no possible afterlife that is t being at the whim of Zareal and the other infernal powers.
Still no Dhampir or Vampire (Spawn) despite elements of their lineage being in game already. (Kinda annoying how Undead Warlock also fully in game but no one has made a mod of them either with Patch 7.)
Actually there are. The Dhampir was "Transient Guests Are We", but it got broken and never updated irc. There is another mod that I'll mention in coming videos where when Astarion bites you, you can then choose to become a vamp. Lore breaking, but whatever. Still fun.
I feel like the Cambion mod was treated quite harshly, it could be there for roleplay reasons! Cambions *are* different to Tiefs, afterall, as Tiefs are part human, Cambions are full devil meanwhile. Aesthetically there are some differences too, such as their horns being smoother and more curvy compared to a Tief's generally more rough and rugged horns
Was I harsh? I didn't insult it or demean it or anything. I mean, you're right about the cambion lore, which is why despite me feeling it to be somewhat redundant, I still chose to feature it.
@@JazzyCee It's just my interpretation! I'm not good at discerning tone so the "tieflings are right there" felt harsh to me. I hope I'm not coming across as hateful
@@myhlosic You are absolutely not, don't worry. Hateful comments are usually way more, let's say, succinct and to the point, haha. I actually really appreciate feedback like this, the last thing I want is to come across like I'm sh^tting on these good people's work.
@@JazzyCee I think my biggest issue was that once you had moved from the Cambion mod and then got to the Tiefling subtypes and there was rhe winged one you said "further making the cambion mod more redundant" (or something along those lines)
Great video, been looking for something like for a long while. I wish you divide it by lore-friendly/plausible race mods with the the more whacky stuff tho.
Thank you. You say I should have separated whacky from lore-friendly, but literally all races shown are lore-friendly except for Godkin and Wolfkind. And even those, you could just say are coming from Sigil.
@@JazzyCee I meant more like plausibility, an Ogre Tav would be hard to ignore, meanwhile a Genasi or other subvariants of the available races would have probably turned heads but still plausible.
All lot of these are great, but I'd also like to see the following: Fully implemented Kobold Tabaxi and/or any of the other basically anthropomorphic races Kenku (for this one in particular for the really ambitious modders make this an Origin Story character, though could also be standard custom/Tav) Centaur (though this one may be tricky to program so they have me sated with Satyr) Autognome (Origin Story character best suited for this one exclusively) Thri-Keen Hadozee Plasmoid Modders, please hear me!
Satyr is the term used in 5e for the collective race starting in the theros source book. This source book is also from a mtg plane. Anyway it's probably because it follows the offical terminology as opposed to mythology.
We're all already in the rat race, so I didn't feel like doing it, lol. But in all seriousness, I don't think it existed when I made this? At least I didn't come across it? Got any links?
i dont see vampire as a subrass of undead, and the main thing where ere the true ORCS, these muscular war mashines. we got elves, drow, woodelve and all of them have half-rase. but orcs are out of the queue. im upsed
The way you skipped over Mammon Tieflings as one of the default options when they're not 😣 Nah, but you mentioning them at all did intrigue me about that mod, I have a Mammon Tiefling character named Avarice that I played as just a Zariel Tiefling in BG3. Could be cool to do another playthrough with her as an actual Mammon Tiefling
Know what's the worst part? I clocked that mistake during the final pass and still forgot to get back to change it. File it under my many blunders, I guess.
Okay, let me make something clear again, because the intro isn't getting through to some people. If I featured a mod here, then I thought it was cool and worthwhile. I didn't say that out loud, because I made it implicit with the intro and it would get dull for you to hear that 20+ times. Jokes at the expense of mods, might reflect my opinion to some extent, but they are clearly overly exaggerated (Godkin and Wolfkind in particular). Godkin, Wolfkind, Cambion, and Fantastical Multiverse are all great mods. If I thought any of them were terrible, they wouldn't even be in this video.
Going to wait until my favorite race is properly implemented with more care
KOBOLD GANG
RISE UPPPPP, KOBOLD GANG!
Whoo!
I'm PRAYING for an eventual proper kobold mod with some decent customization and also hopefully fixing the issues most of the current ones have where like, the elbows kinda stretch into the void during dialogue. Even just properly working colors would be absolutely incredible, then the gnome bastards shall know fear!
@@JazzyCee KOBOLD GANG RISE!! YEAH! I'm so excited and I'm hoping we got a great kobold race mod. The kobolds in the game look absolutely cool!
Dryad mod maker here. Cried at the dryad lingerie show. Thanks for showcasing my mod ❤ 😂
I loved your mod, glad you enjoyed it haha!
Hi! I’m the maker of the Owlin Mod! Yes, it’s still very much WIP in getting the body color sorted better! I’ve been working with a texture artist and with the toolkit coming out, custom color options are on the horizon!
(Also frick you I want the beak kisses!😂)
That's genuinely so freaking awesome to hear! I'm looking forward to the new versions!
Could you take a page out if the fairy mod and allow owlins of the shorter variety as an option?
@@AquaticLotus7552 Pygmy Owlins are in the plans, yes!
Should I hang on to make an Owlin wizard or would you say it's in its best state now?
@@seriousdraw I would give it a couple days as I am about to release the modkit version! Theoretically it should still work with the current nexus version, but better safe than sorry!
Ghouls mod - and half orcs, no one ever remembers the orcs
Do you mean to say there are no half-orc options? Because I did show them.
@@JazzyCee look at 1:50 , no half orc option for race tags, - you mentioned none for Dragonborn or Shorties, but not Orcs
He is meaning real Orcs, not half orcs
@@orco253what i mean is “the list has options for each base game race” (except half orc, dragonborn and shorties), and then in the following “except for” list, does not mention orcs
@@Kuulpb Oh, u right. I think because there are some head options that look like half-orcs, I didn't even pay attention to the tags.
One of the authors of the hobgoblin mod here; thank you so much for covering our stuff!
We also have a rules as written patch for those that feel the progressions are too over the top 😅
The progression is honestly so cool, I think it's worth just maybe turning up the difficulty in other ways haha.
Cambions are different from tieflings. Their inclusion here is a flavor thing. They are a human/demon mixed race, whereas tieflings are planetouched. Cambion bloodlines do give way to tieflings but the difference being that tieflings will continue in the lineage even if the demon genetics are eventually lost over the generations. Fey' ri are the elven equivalent to cambions and tanrukks are the orcish equivalent. Draegloths are also half fiend but they're a more specific phenomenon than the others.
Sure, I get that, which is why I even featured the mod at all, despite feeling it's mostly the same thing.
author of both the fairy and satyr race - thanks for showcasing both :) appreciate the kind words as well
shame this video didnt come later so some of the stuff added in its recent updates could be shown off!
some clarifications:
- the fairies were able to have two sets of wings just because some people used mods that added stuff in either the horn or tail slot, so I had to add the wings to both to retain as much compatibility - I say *were* because the addition of antennae-like horns in the recent update means theyve been removed from the horns section and the double-wing thing cant happen anymore
- the Light/Snuff not targeting all lightsources is unfortunately an annoying base-game thing, a lot of lightsources aren't properly tagged and therefor cant be targeted by the spell
- finally someone appreciated the fact that fairies dont get infinite fly upon level 1!!! you dont know how many comments ive gotten about people being annoyed by that lol but I stand by it
- due to cloth collission stuff being editable in the toolkit now a majority of armors with physics shouldnt clip through the satyr legs anymore! the difference is especially noticable on armors with long skirts/robes :)
Yeah, I remember you mentioned the light stuff in the description of the mods. But I'm glad to hear about all these improvements! Your mods were already some of my favorites, so this is great.
Don't stress that the changes not appearing. I mean, the point of this video series is more to show things before the modding tools!
Loved the look of the fairies mod for sure & the satyr one is cool too haha
please add dwarf body types to the fairy mod, i wanna be a buff shortstack fairy
Ok. I need to remember to get that goblin mod. The world not actually treating you like the race you pick is pretty much the sole reason I wouldn't want any race mods.
With the unlocked tools, I wouldn't be surprised if most races start coming with new dialogue.
Honourable mention to the Tabaxi mod! It's far from finished but it's in a playable state and I've seen some videos of people testing the mod already for couple of months and it looks awesome!
I was only made aware of it via the comments recently since it's not on the nexus.
@@JazzyCee Well actually it's not even on nexus, it's on the creator's (named CobaltOwl) patron account now. Though he promised it's gonna get released for free when it's done
@@ponczos_2293 You might have misread my comment haha. I did recognize it's not on the nexus. Still, I hadn't heard the name so that's nice to know, thank you!
@@JazzyCee no problem
I think my favourite race mod is the Demon one. Because it has the absolute batshit broken vanilla variant, and then an optional nerf patch that turns you from an immortal abyssal monstrosity, to a fairly balanced custom race with the disposition and skillset of an angry cat.
Also good call on not ranking these and inciting race war =P
Ranking these was never a consideration tbh. The point was to celebrate modders.
will probably be a long ways off but I'm still hoping for an Aarakocra mod. love those bird fellas, Owlins are decently close tho
Crossing my fingers!
There's also a mod you can get in the game's mod manager that lets you play as a kuo-toa.
It's going to be a new age with the new patch!
"Not sure if the game makes sense as a mindflayer" after presenting a mod that lets you play as a creature that is supposed to be CR 21. xD
Well that's-i mean-You know what, fair point. Though the story does imply most characters were stronger before but the tadpole made them forget stuff so theres that.
the fairy was the best one ive seen so far really balanced and really cool
I'm not that into fay in general and it still was one of my favorites.
Yeah, I liked the Fairy from this list the most.
Kenku race idea
Kenku gets a tadpole and strives to be Half-Illithidic, because it gets them three things every Kenku dreams of: being able to speak (psychicly), being able to think creatively and being able to FLY! KENKU WOULD *LOVE* TO BE HALF-ILLITHID!!! Like, seriously! At least according to original DnD lore
Finaly
A list of the best races
...... in Baldur’s gate 3 ! In Baldur’s gate 3 !
Gotta be honest, I was really worried about how I was going to word that title.
@@JazzyCee yea i get that aha x)
Anyway, 285 more race mods to go !
Well that’s easy the best race is obviously wh………
at ever race you have fun with😂👌
I'm still holding out hope a Warforged mod is fully fleshed out!
That'd be so cool!
Same here, I wanna bring my Warforged Barbarian to Baldur’s Gate someday
There's actually one race mod that I love that lets ya be a half-dragon. It has three sub races that ya can choose from which effect just how unbalanced you can be, and also adds in its own class. The most op of that mods sub-races lets ya get many, many spell slots, to the point that you have 8 level ones, like 5 of 2-5 last I checked, and three level 6 slots as a full caster class, and lets ya turn into a dragon, but the others are a lot more balanced which is fun.
Yeah, that looked pretty fun!
@@JazzyCee I have it. Paired with the Hexblade mod and as a dragonborn it makes for a very interesting experience
17:48 The godkin seem to be based on the Pillars of Eternity Godlike.
Is that so? The author didn't mention that in the description, so I was unaware. Never really got around to playing Pillars, maybe I should.
@@JazzyCee Both Pillars games are definitely worth playing.
As a PS five user I am so incredibly jealous. I want mod now any mods will do. I cannot wait. This is so exciting to have a new game with mods like this on console. Good news from gaming.
Unfortunately the patch 7 modlist is weak af, hopefully moders try to make their mods compatible, still expect the best mods to need their own mod manager.
Hey, once upon a time you guys even getting mods was an absurd thought. So at least that's changed.
Unfortunately the PS5 is the console that is the hardest to make mods for, but some tenacious people usually manage to make at least some.
Saw the Rizz Gukgak shoutout and instantly subscribed, shoutout The Ball
Hoot growl, hoot growl, hoot growl!
@@JazzyCee I believe in you, spring break!
Ah yes, my favorite Gnoll, Blanka from Street fighter.
It's a shame the tortle breed hasn't been bred to this day.
Would be a whole new model and stuff. Veeery complicated. I don't think we'll ever get something like that, but I'd love to be proven wrong.
Kobolds needs some TLC
But gnolls are forever.
I’m a sucker for BG3 Race Mods, I’m always looking at the page to see what’s new! Actually saw the Hobgoblin race just before stumbling on this video 😆 I hope someone adds a standalone Kobold at some point, the mod with them in is too over saturated for me personally
Do you mean saturated as in the colors or the amount of races? Because both are fixable. There are different bodies for the Kobold in the mod and Fantastical Multiverse actually has each race as a separate file! You don't need to get all of them, you can just get the Kobolds.
@@JazzyCee oh huh, I didn’t know that! Yeah the amount of races is a bit of a turn off for me - I prefer to only download races/sub races I know I’ll use, and there’s a lot I’m not interested in. Time to revisit the mod page methinks 😉
SQEEEEE, I want to be tiny winged bard!
IT IS SO FUN! I was just walking around enjoying it after using it for the first time.
It's nice to know that even though the company stopped making quest updates for BG3, there are still hundreds of ways you can quest (and by ways, I mean there are different characters and paths with said characters you can use)
It just came out that there is actually a map editor with the modding tools, so we might actually be questing differently genuinely!
with patch 7 coming out, i cannot wait to see dialogue for new races being added. while i understand that mods, unless they get original voice actors (or damn good impressionists), they won't feel as integrated as base game content, but frankly i don't care, it would rock to play as a pious goblin or something.
Can't wait until they the new update comes to consoles. Speaking of which, does anyone know when that will be?
October no specific date
October, theoretically. Though I'd bet on at least a 1 month delay from that.
@@hawkname1234 well don't jynx it, I cannot wait another month. Okay, I can but that's besides the point
Goblins not being in the base game is a crime.
Preach! Say it again for the people in the back!
Goblin army with The hobgoblin race sounds hella fun aswell
Damn I didn't know some of these, nice vid!
6:38 Remove the hair from the Changeling. Make them all bald. Then they look like ODO from DS9. Always make your Changelings BALD!
Filthy solids!
its uncanny having the owlbear head model stitched onto a player character. The head as is, is a little too big and it doesnt have enough changes to distinguish it from just an owlbear head. Cool concept tho but hopefully it gets changed more later down the road.
I think it's a clever way to do it, honestly. Sure, something custom would be awesome. But, you know, it's not like the author is paid to do this or anything haha.
I really hope we get a 2024 PHB Goliath mod here soon, I play on console and I'd love to have it on my next honor mode run.
Fantastical Multiverse has the old ones. I think there were some One Dnd alternative versions of the races there too, but can't recall. Check it out when it comes to consoles, that is.
Absolutely a shame the game doesn't already come with some kinda lore reason for more races. Being a devil of some kind but severely de-powered by the brain worm would make a fascinating story.
You have no idea how badly I'd want a Loxadon race mod.
Ruprest Ruprestson reference, nice
There are 2 of you that got it, which is shocking because I thought there would be none haha!
forget comically large spoon, now we have...comically large violin bow
I was considering the Undead player race mod for my next playthrough, it would work extremely well with Velkrana's various mods, which offer a lot of support for Undead characters. I think they could have baked in a bit more downsides into the races, but some of that is just native to BG3 as well. When do you ever see the AI use Turn Undead? And some of those weaknesses get rubbed out with turning resistance.
I've not seen the Gnoll race mod, and that actually gets me excited. I always love Gnolls, and have had a Gnoll player character or NPC idea for D&D floating in my head for a long time, so this mod provides the perfect way to implement that in some way.
speaking of angels, there's a playable solar race mod...it is 100% a power trip mod like cambions, I put the game on tactician for the first time just to feel something, and even then I wiped the floor with the game until well into the second act lmao
it's fun for roleplay for me personally, as I have op angel ocs that deserve to get taken down a peg (in the mod's defense, you can turn off a lot of the op stuff)
I’m surprised no one has done a Goblin play through yet
I'll definitely do it at some point, love those little green guys.
@@JazzyCee Same 😤
A mod that lets me save,reuse,and share my favorite creative characters or designs would be peak!
It genuinely would!
@JazzyCee especially with all the new races and hair and coming mods I'd love to create a character for multiple playthroughs let people reuse them download ones that like or ones that look like celebrities or sonic[lmao] would spur a whole sub genre I'm sure
@@mikeymikerules People kind of already do that by posting early saves right after coming out of the pod. There's a bunch on the nexus of characters from Actual Play shows.
@JazzyCee so maybe a mod that curates it? Idk I'm on console so I'm just hoping to get access to something like that
Now we need them on ps5
I'm sure the modders will be working on that in a bit.
NERDCAST MENCIONADO 🗣️🗣️🗣️🔥🔥🔥
LET'S GOOOOO! E eu achando que nao ia ter ninguem que ia pegar a referencia e so botei pra minha propria satisfacao lol.
@@JazzyCee eu tomei um susto haha
Eu tava buscando um comentario de alguém falando disso,nem sabia q tu era br
I watched this video just to see if anyone made a Kobold mod.. I came out of it disappointed because only 1 exists.
One is still better than none!
@@JazzyCee That’s true! Thank you for showing me/us these mods! Great video!
I know there's an oversaturation of mods for horned races, but I'd like to see Oni as a playable race; I'm surprised there isn't to be honest, especially with only one mod for ogres. Male-presenting bodies, either half-orc or Halsin. Female-presenting, either half-orc or Karlach. Subraces are elemental-based and colored as such; I would pick fire, storm, forest, and ice, or orange to red, blue to purple, brown to green, and white to cyan, having an Oni subrace for every basic color seems like splitting hairs, plus having a yellow Oni seems a little yikes and also I don't know what element it'd be, maybe earth but there aren't a lot of stone or earth-related spells/cantrips. I'd make their horns seamless with their heads just to make them distinct from tieflings, but that also feels like splitting hairs.
Still waiting on the word for the Tabaxi race. I hoped it would've been mentioned.
it's paywalled and not on nexus, instant 1/10/h
but this is a video about nexus mods
Tbh, I wasn't even aware there was much of a modding community outside of the nexus for bg3. When I checked waaaay back, I didn't really find anything of note. Sucks that it's paywalled.
@@d3str0i3rThe tabaxi mod is still a work in progress, the mod's creator says it'll be up for free on Nexus when it's finished, so no it's not really paywalled.
The Lonely Mill song in the middle of this video goes hard, every time I think of Goblins I think of that song and bam, it's played. Perfection.
The fairy mod is exactly what most male secret wants but won’t install lmao
Reject gender norms, join the Winx Club!
I was Shocked to see that bro Knows the myth Ruprest Ruprestson, thats awesome lmao
Man seeing how great these mods are just makes me excited for the future. Hoping for kobolds and kenkus, I have a paladin with the latter I badly wanna make in this game.
Man, this is a really good video. Keep it up!
6:43 OMG! Ruprest Ruprestson mentioned! De fato o maior doppelganger da história! Um salve de Curitiba meu mano!
Salve de SP, amigo!
Wyll does not become tiefling, he becomes a legitimate Devil. Which in Faerun cosmology and metaphysics changes more than his looks. His soul is bound to the hells now and faces all the consequences of that.
Kind of missimg the point there. I said he becomes a devil and the line about tieflings is regarding his appearance.
@JazzyCee i feel that and you're right about appearance but it does have a deeper effect on him than it does a tiefling because a tiefling still has a mortal soul in faerun. Wylls soul (at least following Faerun logic) is no longer mortal and that means he has no possible afterlife that is t being at the whim of Zareal and the other infernal powers.
Still no Dhampir or Vampire (Spawn) despite elements of their lineage being in game already. (Kinda annoying how Undead Warlock also fully in game but no one has made a mod of them either with Patch 7.)
Actually there are. The Dhampir was "Transient Guests Are We", but it got broken and never updated irc. There is another mod that I'll mention in coming videos where when Astarion bites you, you can then choose to become a vamp. Lore breaking, but whatever. Still fun.
"For thou has been...NAUGHTY~"
( ͡° ͜ʖ ͡°)
Now I pray for Bugbear mod (and a better gnoll mod)
I ABSOLUTELY LOVE playing as an evil Lich. !! So the Undead mod is my favorite. !!!
All this, and still no Tabaxi to be found. Also, where's my Kenku at!?
Finally someone did this
Wow, Ruprest reference... You are a man of culture.
Where was my boy Kuo-Toa? Its objectively the best class to play that make the game infinitely more enjoyable
As far as I know Kuo toa came with the patch, unless I missed it.
I just need the Genasi mechanics with the Dryad looks, and I'll have a complete mod to make one of my characters
weird you haven't thought one of the most quality race mod to be "cool and worthwhile" lol
I'd give you an explanatiom, if you'd tell me what freaking mod you're talking about?
> What's a best race
HUH?
Crying cuz there are no Harengon mods yet, please modders, I beg you
I feel like the Cambion mod was treated quite harshly, it could be there for roleplay reasons! Cambions *are* different to Tiefs, afterall, as Tiefs are part human, Cambions are full devil meanwhile. Aesthetically there are some differences too, such as their horns being smoother and more curvy compared to a Tief's generally more rough and rugged horns
Was I harsh? I didn't insult it or demean it or anything. I mean, you're right about the cambion lore, which is why despite me feeling it to be somewhat redundant, I still chose to feature it.
@@JazzyCee It's just my interpretation! I'm not good at discerning tone so the "tieflings are right there" felt harsh to me. I hope I'm not coming across as hateful
@@myhlosic You are absolutely not, don't worry. Hateful comments are usually way more, let's say, succinct and to the point, haha.
I actually really appreciate feedback like this, the last thing I want is to come across like I'm sh^tting on these good people's work.
@@JazzyCee I think my biggest issue was that once you had moved from the Cambion mod and then got to the Tiefling subtypes and there was rhe winged one you said "further making the cambion mod more redundant" (or something along those lines)
Great video, been looking for something like for a long while.
I wish you divide it by lore-friendly/plausible race mods with the the more whacky stuff tho.
Thank you. You say I should have separated whacky from lore-friendly, but literally all races shown are lore-friendly except for Godkin and Wolfkind. And even those, you could just say are coming from Sigil.
@@JazzyCee I meant more like plausibility, an Ogre Tav would be hard to ignore, meanwhile a Genasi or other subvariants of the available races would have probably turned heads but still plausible.
Disappointed that the kobolds didn't get a proper feature. But to be fair, that's because they don't have a dedicated mod! And that's TERRIBLE.
Although a standalone in-depth mod would be great, the multiverse mod is pretty good!
3:37 that armor reminds me of daedric armor from skyrim
I want a kobold mod so I can make my first ever dnd character I played with in my first dnd session.
Use the multiversal one, then. It's the best you're going to get I suspect.
@@JazzyCee is it coming to console? I know a few mods are being tested now, but I have no idea if that one is coming to console.
@@soullight7003 I'm not sure. Go check out the mod's nexus page or something, the author might have said something.
All lot of these are great, but I'd also like to see the following:
Fully implemented Kobold
Tabaxi and/or any of the other basically anthropomorphic races
Kenku (for this one in particular for the really ambitious modders make this an Origin Story character, though could also be standard custom/Tav)
Centaur (though this one may be tricky to program so they have me sated with Satyr)
Autognome (Origin Story character best suited for this one exclusively)
Thri-Keen
Hadozee
Plasmoid
Modders, please hear me!
We need some many race mods for the official mod manager so that I can use it on console.
Edit: I’d love the satyr mod alone.
Mmm I am playing a Dhampir. Which is fun to play as well as a Blood Hunter. Can't forget to do a half Vampire/half human. 🤣🤣🤣
I can't believe they added the Owlin as a race in BG3 but still haven't added the Kenku!
I mean, the Kenku would take a lot of work with the models and stuff. Owlings have all the parts already there.
I'll download and use a half giant mod. Had a soft spot for them in the 3rd Edition Psionics handbook.
I hope the Goblin one comes to PS5. I wanna make a sneaky small character, but base game ones seem too cheery for what I want for my rogue.
Shadar Kai spotted in that last mod.
That was one of my 4e characters. Fun.
Anyway, I'm gonna go play as a Kobold now.
Look another person who played 4e! There are dozens of us!
@@JazzyCee More like exactly 1 Dozen of us-
But it was definitely a fun introduction into D&D when I was 10.
BG3 Kenku Mod when?
Soooo, Harengon race when?
Shut up, that would be awesome!
No fantastical races mod overview? Would’ve loved to see Goliath and such.
What? It's in the video? It's the last mod.
@@JazzyCee ope so it is
For like... 15 seconds lmao
not including playable kuo-toa mod in this video its a crime
Real.crime is not watching the intro of the video.
@JazzyCee just kidding, chill bro 😭🙏
Why is it Satyr and not a Fawn I know this is a bit nitpicky but Satyrs can only be male doesn't really matter though
Satyr is the term used in 5e for the collective race starting in the theros source book. This source book is also from a mtg plane. Anyway it's probably because it follows the offical terminology as opposed to mythology.
@@z9173 Oh sorry I didn't know this
such a crime you didnt include the rat race mod 🙏
We're all already in the rat race, so I didn't feel like doing it, lol. But in all seriousness, I don't think it existed when I made this? At least I didn't come across it? Got any links?
i dont see vampire as a subrass of undead, and the main thing where ere the true ORCS, these muscular war mashines. we got elves, drow, woodelve and all of them have half-rase. but orcs are out of the queue. im upsed
Last mod featured, multiversal whatever, has full orcs.
@@JazzyCee that's not exactly what I meant
I meant, as much as a half-orc is bigger than Astarion, a true orc should be bigger than a half-orc
the new kobolt press races are cool ash too, i hope someone adds them
The way you skipped over Mammon Tieflings as one of the default options when they're not 😣
Nah, but you mentioning them at all did intrigue me about that mod, I have a Mammon Tiefling character named Avarice that I played as just a Zariel Tiefling in BG3. Could be cool to do another playthrough with her as an actual Mammon Tiefling
Know what's the worst part? I clocked that mistake during the final pass and still forgot to get back to change it. File it under my many blunders, I guess.
6:42 Nerdcast RPG Ghanor reference? Wasn't expecting it
Lambda, lambda, lambda!
What kind of pc does this guy use?! Mine would explode on me
It's not that high end honestly. I just recently upgraded specifically for BG3 but thats it.
I've tried the mods on the official mod manager...rough
Give it time, it literally just came out.
can someone update the goblin mod :(
Finally, there is mod, what allow us to make kobold bard!!!
Gotta make good ol' Deekin.
@@JazzyCee Ya. We gotta make good ol' Deekin pround. His legacy will be not forgotten.
Could you do this for all the class mods?
It's on the way!
18:02 insert “brother, ehhhwwww” meme here
Wyll got turned into a devil, not a tiefling.
I know, I was pointing out they are barely any different
And yet still the only race mod on console is the fish men.
It's not on nexusmods but a modder on patreon is making a tabaxi mod and I've been having a lot of fun with it, a lot of love is being put into it
It has definitely piqued my interest, seeing as you're not the first person to mention it.
GDAMN I've already been playing bg3 for the past 2 weeks now I gotta do an extra 2 months to try all this out
7:40 .. WHY DOES HE SCREAM FOR SO LONG 😭😭😭😭LOOOL
someone wake me up when we have a ratfolk mod please
it's been a while since this comment, but somebody told me such a mod exists. Though I haven't seen it yet.