Learn VR Development in 3 Hours - Unity VR Tutorial Complete Course

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  • Опубликовано: 3 фев 2025

Комментарии • 156

  • @ValemTutorials
    @ValemTutorials  11 месяцев назад +54

    Hi guys, here is a special video for this week. I wanted to put together in one single video my "Let's make a VR game" series to help people navigate and understand its structure so here it is. :D New content dropping as always next sunday so make sure to subscribe. Thank you for being here and supporting my work we are almost at 30 000 subscribers which is insane !

    • @SumR4ndom
      @SumR4ndom 11 месяцев назад +3

      Your a legend mate

    • @Vr-mo9qv
      @Vr-mo9qv 11 месяцев назад +1

      I’m new to game development and this has helped me so mutch

    • @IlanPerez
      @IlanPerez 11 месяцев назад +2

      please can you redo your AR tutorials. Lots changed between your version of 59 and then new version of 60+. Enough that I have no clue what to do

    • @i.am.artisticel671
      @i.am.artisticel671 11 месяцев назад +1

      Hey Valem I was watching your year back how to make a vr game tutorial but when I try to make my vr game I tried to load it into my headset with air link and all I see is a black screen or 3 white dots loading I've check that I did all of your tutorial correctly and the only things I can think of is my pc might not be up to date to do it or I did the xr incorrectly do yoy have any tips?

    • @lucutes2936
      @lucutes2936 10 месяцев назад

      Thx

  • @user-he7fx4rt5r
    @user-he7fx4rt5r 11 месяцев назад +68

    Man you are the best PLEASE do not ever stop doing these.

  • @JOBNETOR
    @JOBNETOR 11 месяцев назад +18

    I love your videos I am a university student from Spain in which I am trying to develop a prototype with the quest 3 and the truth is that your videos have helped me a little bit.

  • @Axel0689
    @Axel0689 11 месяцев назад +6

    After doing my dissertation, being able to brush up on Unity stuff through this course is a healthy touch. Thank you Valem 😎😎💪🏻💪🏻

  • @dantheman3825
    @dantheman3825 11 месяцев назад +7

    YO Valem!!! I love you tutorials and they have helped me make my own current vr game called Ak-Action! Thank you so much!!!

    • @ValemTutorials
      @ValemTutorials  11 месяцев назад +3

      Thanks for being here I'm glad I could help. :D

  • @SweetDreamJennie
    @SweetDreamJennie 10 месяцев назад +1

    Thanks!👑

    • @ValemTutorials
      @ValemTutorials  10 месяцев назад +1

      thank you for your generosity :o !

  • @maxrandolph5437
    @maxrandolph5437 10 месяцев назад +2

    This is a great series. Joined your patreon because your work is so helpful :)

    • @ValemTutorials
      @ValemTutorials  10 месяцев назад +1

      Thank max i'm glad I was able to help. :)

  • @GrzegorzKiernozek
    @GrzegorzKiernozek 11 месяцев назад +5

    Perfect ❤ Awesome examples & execution - swift showcase of current state of the art in Unity VR 🧑‍💻Thank you 👍

  • @avidwivedi840
    @avidwivedi840 11 месяцев назад +4

    You're a legend man thanks for making it.

  • @martix3090
    @martix3090 4 месяца назад +1

    I'm not advanced at english, but you have amazing prononcion and I understand all what you talk about here. Thank you for the video. Glad to watch more content from you👍

  • @Kukurio
    @Kukurio 11 месяцев назад +3

    Cannot wait to do this - thanks!

    • @ValemTutorials
      @ValemTutorials  11 месяцев назад +3

      Thanks Kukurio for being here for such a long time now. :D

  • @jussyjames
    @jussyjames 11 месяцев назад +1

    awesome video man, helped me out alot with the xr rig

  • @itzDaft
    @itzDaft 10 месяцев назад

    Thank uvery much for your videos, they have helped me a lot in learning how Unity works and in wanting to learn more about VR development

  • @vierminus
    @vierminus 5 месяцев назад +1

    Wow, learned a lot alreay (currently at Part 5), great tutorial, thank you so much ❤

  • @ChrisHavok
    @ChrisHavok 9 месяцев назад +1

    These are extremely helpful. Thank you for the detailed walkthrough!

  • @home.alchemy
    @home.alchemy 10 месяцев назад +1

    Thanks for enabling XR development for us.

  • @ilies4tech
    @ilies4tech 11 месяцев назад +2

    Very informative, Thank you so much for sharing ❤

  • @MC-co6nb
    @MC-co6nb Месяц назад

    Thank you very much! God bless you! Happy new year

  • @IlanPerez
    @IlanPerez 10 месяцев назад

    @ValemTutorials. Firstly. Loved the whole series. Detailed, and covered so many different elements when building a game. Where I struggled were on little things, specifically little details I didn't realise were important.
    Here are some suggestions I think in the next series you should do and what I would like to see.
    1. Start the series by stating, if there are any amendment notes they will be in the description. Like the scaling of the environment we only find out after building the environment were too big. One other thing that took me 2 days to realise what the issue was was that the Space Vortex Trigger, that triggers the end of the game needs to be a child of the Outer Space parts. Items like this that either other viewers can add to or you can.
    2. I would love to see how a section on how to debug properly
    3. I only have a Meta Quest 3 and was never able to test the game via windows. I always had to compile and test on the device. Was I doing something wrong?
    4. Recenter the Main menu
    5. Setting up real world proportions (not sure if this is a thing)
    6. How to change the start up screen from "built with unity to something else".
    Lets leave it at that :)
    thank you once again. I will be moving on to other tutorials of your now.

  • @GChloe-tf2kw
    @GChloe-tf2kw 9 месяцев назад

    Thank you man... your tutorials are live-saving... I owe my college degree to you

  • @caseyarmstrong7113
    @caseyarmstrong7113 11 месяцев назад

    Great idea. Valem rules!

  • @srvaulter
    @srvaulter 10 месяцев назад +1

    When assigning new animations at 14:00, I saw my Blend Tree has the Trigger value as NaN. I don't see anything in the script that would be causing this, but any help here would be great!
    EDIT: Restarting Unity seemed to work and gave 'Robot Hand' the Trigger value back. It did make the Right Hand Animator and Left Hand Animator have NaNs, but can at least move forward

  • @hakpakgames
    @hakpakgames 10 месяцев назад +5

    Hello Valem, I need your help. I set the position of the XR origin to (0, 0, 0) so the ground. And I set the tracking origin mode to floor. However, when I start the project the camera stays on the ground and it doesn't rise up like in your videos to keep track of the ground. Do you know what could be wrong with my project?

  • @SamRoberts-f1r
    @SamRoberts-f1r 4 месяца назад

    Was expecting a polished tutorial, got pink hands straight away, as others have also noted, downloaded correct versions of everything. It helps when you make a tutorial to stop at sections where there are known bugs and provide workarounds and fixes.

    • @bobbysmurf9915
      @bobbysmurf9915 4 месяца назад

      Did you select Universal 3D when starting your project? In the video its labeled as 3D (URP) but now its called Universal 3D.

  • @leeg713
    @leeg713 10 месяцев назад +5

    When I go into add the preset for each control, I don't get those options. Just says none. Any ideas? Thanks for the video 😊

  • @Dougyl
    @Dougyl 4 месяца назад +2

    The Auto Build input does not work for me its just not there 6:50

    • @Dougyl
      @Dougyl 4 месяца назад +1

      Had the wrong mode set it wasnt android yet

  • @vierminus
    @vierminus 5 месяцев назад

    Danke!

  • @househikephotography
    @househikephotography 9 месяцев назад +1

    Hi! Im excited to learn but got stuck right at the beginning. The Default controls left and right are not there when I click XR Controller. Did I miss something? 06:50

    • @househikephotography
      @househikephotography 9 месяцев назад

      Got it! i forgot to import after the install!

    • @stevenesto5231
      @stevenesto5231 8 месяцев назад

      @@househikephotography import what? im using vive pro controllers and they do not show up during testing!

    • @Mustan__g-l1i
      @Mustan__g-l1i 7 месяцев назад

      ​@@stevenesto5231the sample from the xr toolkit in package manager

  • @jun2ram2
    @jun2ram2 6 месяцев назад

    Beautiful!!

  • @Icyleft999
    @Icyleft999 6 месяцев назад

    So i'm stuck at 11:30. I've done it several times but each time i find the L and R robot hand controllers are missing the animators. I've searched around looking for a terminator hand tutorial but i cant find it.

  • @santyar4037
    @santyar4037 11 месяцев назад +2

    bonjour Valem! my problem at the very first try is that i cant see the controls as you do. if someone cares to give little light with this! :(

    • @nixonscherbarth1974
      @nixonscherbarth1974 10 месяцев назад +2

      A few seconds after he tested for the first time, he disables them. You can see that for him there is a model prefab dragged into the model slot, this is the visual for the controllers and got removed on the newest Version of the Plugin i believe (2.5.3) => (he is using 2.5.2).
      So if you want to see them, create a 3D Cube, reset the position and rotation, set the size to (.1,.1,.1) and prefab it. Now drag& drop it for each Controller GameObject (Right Controller, Left Controller) into the "Model Prefab" Slot all the way at the bottom of the XR Controller (Action Based) component.
      Now you will be able to see them, but they will get removed anyways xD

    • @aranthos
      @aranthos 9 месяцев назад +1

      @@nixonscherbarth1974 Worked perfectly!
      For those who are still lost. Click on the left controller in your hierarchy then scroll all the way down to the "Model" section where it shows the option "Model Prefab" which will be None for now.
      Then in the project pane, use the search and find "XR Controller Left (prefab..." and drag it into the Model Prefab box.
      Repeat for right hand.
      Should work.

  • @mikaDan-l5w
    @mikaDan-l5w День назад

    Salut Valem, dans la video à 4min30 je n'ai pas dans la liste "Meta quest support". J'ai la version UNITY 6000.0.36f1 comment faire ? merci

  • @mychannel5467
    @mychannel5467 2 месяца назад

    What type of vr headset are you use?

  • @xopherwallace7166
    @xopherwallace7166 11 месяцев назад

    This is amazing, thank you for your time making this - is the way to create a swimming movement in the scene?

  • @lazrekyahya
    @lazrekyahya 7 месяцев назад

    Great Tutorial

  • @myrxs6427
    @myrxs6427 2 месяца назад

    Hi, i have a handle that need to be rotate 120 degree to open a door. How can I make sure that the handle will follow the animation after I grab the handle and turn it 120 degree as for now, after I turn it, the animation doesn't include the handle as it have grab interactable

  • @phoenixvc3909
    @phoenixvc3909 Месяц назад

    hi so after switching the build plat form all the obj in my scene becomes white

  • @kiladiFavia
    @kiladiFavia 8 месяцев назад +2

    I have done everything you have mentioned in the video, but when i enter the playmode for the first time , the controllers are not showing up. Anyone know why?

    • @deepanshhh
      @deepanshhh 7 месяцев назад

      What headset are you testing on? Did you try the xr simulator?

    • @meowscreen19
      @meowscreen19 2 месяца назад

      Yeah me too

    • @kiladiFavia
      @kiladiFavia 2 месяца назад

      @meowscreen19 i had figured it out then ...

  • @rizkiardianwicaksono3982
    @rizkiardianwicaksono3982 День назад

    18:26 ,How to solve if you have followed the tutorial but the materials are still pink?

  • @ricardojaviergarnicapena6749
    @ricardojaviergarnicapena6749 11 месяцев назад

    Amazing, thank you

  • @denraddenrad8117
    @denraddenrad8117 Месяц назад

    Hi there,
    When I drag the prfab hands into the Left Controller or Right Controller unity crashes. Does someone has the same problem. So howecome it crashes?

  • @vandameh.a2235
    @vandameh.a2235 9 месяцев назад +1

    left and right hand controllers are not visible when you do "xr > Xr Origin(vr)"

  • @jadenkadengaming1699
    @jadenkadengaming1699 11 месяцев назад

    Can i make a tutorial on how to
    Inport the vr starter kit that you made

  • @ATOM_18_
    @ATOM_18_ 11 месяцев назад

    When I hit the play I could see controllers in the scene but nothing in the Vive HMD and no camera movement in the game mode. Any help!!!

  • @MunchyTuna
    @MunchyTuna 10 месяцев назад

    i dont get android tab in project "settings/xr plug-in management"
    just a weird icon called webGL, but has diferent settings inside
    my main camera dont have all that in 30:12

  • @MariMaxVR
    @MariMaxVR 5 месяцев назад

    Thanks for the video, my friend. Give me some advice if I don't have any experience in developing games or applications, but I would really like to learn this. Is there a modern tutorial somewhere that teaches from scratch to the level that you possess? It would really help me decide to start studying.

  • @jehdiaizon
    @jehdiaizon 9 месяцев назад

    my quest is paired in the pc app but it doesn't put what I see in unity Game window in my Quest 3

  • @Duck-sp9nk
    @Duck-sp9nk 6 месяцев назад

    In your assets package the prefabs hand moldes the textures are like error code purple how do I fix it

  • @MuAlexJS
    @MuAlexJS 11 месяцев назад

    how do you get controller rotation and location data in console?

  • @eknaveen
    @eknaveen 3 месяца назад

    Hi @ValemTutorials
    How to test via Mac?

  • @aayushipanchal1404
    @aayushipanchal1404 4 месяца назад

    When I am using Character Control script and the driver script. my XR rig is falling down and it looks like i am tiny and stuck on the floor. How do I change the height of my XR rig when i run the program?

  • @eljunbasalo181
    @eljunbasalo181 2 месяца назад

    I need oculus vr headset to get started?

  • @disastrophe-vv2bd
    @disastrophe-vv2bd 2 месяца назад

    Thank u for your vedio!

  • @simba7617
    @simba7617 8 месяцев назад

    Thanks for awesome video, but unfortunately I can't make any lights work except directional. Would appreciate any suggestions. Thanks

  • @Micoservice0x76
    @Micoservice0x76 11 месяцев назад

    Hello
    Thank you very much for your excellent RUclips channel.
    I had a question. I have an Quest 2 headset and I want to make a game that is connected with a wearable gadget, for example, when playing, the sword vibrates on his stomach. I have two types of communication in my mind, one is Bluetooth and the other is Wi-Fi
    I wanted to know if this headset allows me to develop the game in this way or not?

  • @noelvase4867
    @noelvase4867 8 месяцев назад +1

    i dont know if this is normal but this cant even be followed, most things just dont work for some reason, i did exactly what you did for the vortex and the material is just that bugged pink color always

    • @ayad1856
      @ayad1856 8 месяцев назад

      In the inspector you can change the material's shader, try converting it to "standard". It worked for me for the hands

  • @phantom_goalz8195
    @phantom_goalz8195 9 месяцев назад

    When I test played with the hands it only shows the hands on my left eye and not both why is it doing that?

  • @BeatriceGessi
    @BeatriceGessi 8 месяцев назад

    Hi, thank you for the video! Unfortunately I’m stuck at the beginning. My PC can not connect to the Meta Quest not via Ari Link, neither via cable. I’ve also tried with 3 different PC, but it’s not working. The quick setting can not find the PC. Do you have any suggestions? Thank you :)

  • @tedouritheo
    @tedouritheo 11 месяцев назад

    Super guide merci beaucoup

  • @yuriiostapchuk7132
    @yuriiostapchuk7132 10 месяцев назад

    Could not find active control after binding resolution on 8:43 moment. Ive connected my VR via wifi

    • @danvex_
      @danvex_ 10 месяцев назад +1

      Any VR headset must be connected through USB cable in order to debug and work correctly

    • @yuriiostapchuk7132
      @yuriiostapchuk7132 10 месяцев назад

      @@danvex_ ohh my god it works guys but, in model prefarbs i had for deafult none(transform) on everything, it was working but i dont have models for controllers and i didnt see that. And i tried do press button fix in Project Validation and after it all it works! I have Oculus Quest 2 connected via WiFi with Oculus Link

  • @hongfeiji3807
    @hongfeiji3807 11 месяцев назад

    Hi Valem, Thanks for the amazing tutorial. I'm working on game audio, and it seems that the audio files are missing. Could you please share them?

    • @ValemTutorials
      @ValemTutorials  10 месяцев назад

      Hi I just added them in the description. :)

  • @user-cm3qx8gi9g
    @user-cm3qx8gi9g 9 месяцев назад

    May I know why when I use Action Based Controller Manager it will show a error 'Coroutine couldn't be started because the game object 'Left Hand Controller' is inactive' ?

  • @remouladenmarmelade8356
    @remouladenmarmelade8356 9 месяцев назад

    19:00 When I'm setting the normal map to 0 the weird dots are not displayed in unity anymore, but when I'm testing it on my Quest 3 they are still there and I cant figure out why. Can somebody help me? Thank you. :)
    Edit: Found the solution. If someone has the same problem just set the normal map to none. Setting the Value to zero was not enought for me.

  • @CarlosD7
    @CarlosD7 11 месяцев назад +1

    How can I add sprinting and jumping? Surprisingly there is not a single video on this for some reason…

    • @ValemTutorials
      @ValemTutorials  11 месяцев назад +3

      Listen to a player input you want to read and if the player press on the button simply increase the velocity of the Dynamic Move Provider. :)

  • @shegon111
    @shegon111 7 месяцев назад

    For me after setting up the project setting and entering the play mode it runs on my Quest 2, but when I hit the play button again to exit play mode Unity just crashes and it happens every time, but pause still works. I tried to create VR Preset - same result.
    Unity version is 2022.3.32f1, my headset on v38 and my desktop Oculus app on v66, can it cause the problem?
    Upd: fixed it by running Unity with SteamVR and setting SteamVR as the OpenXR runtime in the SteamVR settings.

  • @Himans4
    @Himans4 6 месяцев назад

    For Using those 2 material
    Select that material > Change the shader to URP/Lit : It will appear grey
    Find its corresponding texture in the folder > Drag it on to the base map > Change the surface type to Transparent > Check Alpha Clipping and set it to 0 > Set the Smoothness to 0.
    The material should be working now.

  • @chinraymond311
    @chinraymond311 10 месяцев назад

    i dont know why when i grab the gun,the gun just dissappear,issit becuase im using xr device simulator?

  • @kamilpajak4741
    @kamilpajak4741 10 месяцев назад

    I have a problem, I made everything step by step as you did. When I ,,fly" to teleporter it flies further. Nothing happens - no voiceline no. 8, no start menu. Do I need to build it? Because I started playing from menu scene, it boot up game but doesn't go to menu when reaching teleporter. Did anyone have same problem?

  • @JohnRobloxian757
    @JohnRobloxian757 11 месяцев назад

    Valem pls helpppp, I setup the vr settings and everything and i skipped to movement but when i start the game i fall through my floor and the char controller height goes down to a really small number everything has colliders and everything should be right idk whats wrong

    • @GiantBean
      @GiantBean 11 месяцев назад +1

      I'm guessing by change in character height you mean the transforme position not the scale. So it just sounds like you are falling through the ground. A few things to check, make sure the colliders are not triggers, that they have rigid bodies, the collision matrix allows collision between the layers, and that your player is not below or intersecting the ground before you hit play. If none of those things are causing an issue I would have to see the scene to diagnose any other possibilities. You can also check the timestamp but that shouldn't be an issue if the scene was set up the way Valem shows.

    • @sigifredovalenciaensinales7080
      @sigifredovalenciaensinales7080 11 месяцев назад +1

      I have the same error! pls help

  • @lord_sb
    @lord_sb Месяц назад

    I dont have a VR headset what should i do

  • @JuanAyala-g8v
    @JuanAyala-g8v 7 месяцев назад

    I'm sorry but I have a question, I am developing a game for a meta quest 3 but at the moment I only have oculus rift, how can I interact with my oculus in what meta quest 3 comes to me?
    oh btw excellent video usefull a lot's ^^

  • @takkarugaming2301
    @takkarugaming2301 4 месяца назад

    The color are like pixal like in Minecraft can you help with that

  • @GKTEJASWINI
    @GKTEJASWINI Месяц назад

    Is it useful as a beginner??

  • @Moodydesigns_Metaverse
    @Moodydesigns_Metaverse 7 месяцев назад

    EXCELLENT!!!!

  • @justinchu7641
    @justinchu7641 9 месяцев назад

    @ValemTutorials Hi! Quick question. I'm trying to follow along, but I'm running into a strange issue. I've got it set up where the hands are taking the place of the controllers, but they're only visible in the left eye in VR. The right eye doesn't render anything. Am I missing something?

    • @jickey83
      @jickey83 7 месяцев назад

      You may have forgotten to add the XRI Default Input Actions under the Input Action Manager script. Good luck!

  • @W_Seb
    @W_Seb 6 месяцев назад

    Hey, when i throw the rock into the trash can it just sits there and doesn't disappear but instead just sits there. Does anyone else have this problem and if so how did you solve it.( I fixed it, I didn't have "Is Trigger" selected in the Capsule Collider for the capsule)

  • @PogArcade
    @PogArcade 11 месяцев назад

    THANK YOU!!!!!!

  • @Pietà-0326
    @Pietà-0326 3 месяца назад

    Why does my character still pass through objects even though I added a character controller? All the objects have mesh render/collider.

  • @sack_dmx2308
    @sack_dmx2308 3 месяца назад

    with this im gonna make postal 2 vr

  • @themaskyyt
    @themaskyyt 8 месяцев назад

    Hi! Why OpenXR and not Oculus plugin? Is there any particular reason why I shouldn't use the Oculus one?

    • @sendmemes5714
      @sendmemes5714 8 месяцев назад

      openxr is for all vr headsets, and oculus only for oculus vr headsets

    • @PinkeySuavo
      @PinkeySuavo 5 месяцев назад

      i dont even have openXR option to choose

  • @bmorrison59
    @bmorrison59 3 месяца назад +1

    1:30 when he starts the tutorial

  • @olivername
    @olivername 9 месяцев назад

    could you help me unity have update toolkit to 3.0 and they say ixr controller action based deprected in 3.00 and they say to use different compounds need some help thanks @valem tutorials

  • @mingli4273
    @mingli4273 10 месяцев назад

    is this hand tracking , in interaction

  • @SweetDreamJennie
    @SweetDreamJennie 10 месяцев назад

    Is there a way to donate other then patreon? I'm already subscribed there but I want to make a greater donation following this great tutorial as well. Thanks and keep going!

    • @ValemTutorials
      @ValemTutorials  10 месяцев назад +2

      That's awesome Jennie thank you so much for your support on patreon and here, there is donation here directly on youtube if you want but supporting my work on patreon is already more than enough. Thank you for everything this is what is making me able to keep making content like this

  • @TheTopDog-d7w
    @TheTopDog-d7w Месяц назад

    Would It still work on version 6000

    • @heirloom3d937
      @heirloom3d937 4 дня назад

      Tell me if you have figured that out

  • @l.p.gamingp.t.x.9550
    @l.p.gamingp.t.x.9550 11 месяцев назад

    Hi Valem, i Have a problem with your grab pose tutorial.
    The code give me this error: Assets\GrabAndPose.cs(47,64): error CS1061: 'Transform[]' does not contain a definition for 'Lenght' and no accessible extension method 'Lenght' accepting a first argument of type 'Transform[]' could be found (are you missing a using directive or an assembly reference?)
    How can resolve this?

    • @dantheman3825
      @dantheman3825 11 месяцев назад

      Im rather new to this but i have managed to get the grab hand pose tutorial to work. What is the line of code that causes this problem?

    • @ValemTutorials
      @ValemTutorials  11 месяцев назад +3

      Yes its Length not Lenght if you want to get the length of the array ! :)

  • @IlanPerez
    @IlanPerez 10 месяцев назад

    Where do we get the audio files from?

    • @ValemTutorials
      @ValemTutorials  10 месяцев назад

      The voice lines are available here : drive.google.com/file/d/1TFskpaX2SmWOqOu0exTii364TMxLB4UN/view

    • @ValemTutorials
      @ValemTutorials  10 месяцев назад

      Oh and the audio are available here also (thanks i forgot to put them in the video files) : drive.google.com/drive/folders/1KfpF7iwcfe-hy1i4GiiO11lbCvTs6XAJ?usp=sharing

  • @GlitchMaestr0
    @GlitchMaestr0 10 месяцев назад

    I couldn’t get the 2022 version and it didn’t show my white controllers in unity

  • @hidayatullahabid2275
    @hidayatullahabid2275 2 месяца назад

    Where can I get the source code please?

  • @clueloss5373
    @clueloss5373 11 месяцев назад

    is this a reupload from your latest lets make vr game tutorial?

    • @ValemTutorials
      @ValemTutorials  11 месяцев назад

      Yes it's a reupload with everything merge into one video and with all asset available in the description. :)

  • @mediauvdotcom
    @mediauvdotcom Месяц назад

    Hello
    can you please make a tutorial similar to this one using godot; Please

  • @changrungmodhur3851
    @changrungmodhur3851 5 месяцев назад

    Where is the light probe???

  • @SJID685
    @SJID685 9 месяцев назад

    The latest version is 2022.3.24f1 LTS, is that work? I can't install 2022.3.7f1 ??

    • @SJID685
      @SJID685 9 месяцев назад

      I found in official website and download 3.7, no problem.

  • @Daniboyrules
    @Daniboyrules 6 месяцев назад

    i dont see any readme asset

  • @emantini517
    @emantini517 6 месяцев назад

    goat.

  • @IlanPerez
    @IlanPerez 10 месяцев назад

    3 parts to go...9, 10 and 11

  • @KaiA.I
    @KaiA.I 10 месяцев назад

    make sure you set your lights to static or they wont be illuminated

  • @ajaykumarb3487
    @ajaykumarb3487 11 месяцев назад

    Song name?

  • @deburai
    @deburai 11 месяцев назад

    @ValemTutorials I'm curious if this applies to the Apple Vision Pro too?

  • @M0NK3MAN205
    @M0NK3MAN205 5 месяцев назад

    One of my eyes on my quest 2 cant see the prefabs