Making Oodles of Cash Money with Industry in Cities Skylines

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  • Опубликовано: 19 янв 2025

Комментарии • 243

  • @timcotrell9753
    @timcotrell9753 5 лет назад +137

    So glad Teaville didn't get abandoned. I enjoy the Fix-It series but my true love in Cities Skylines is watching YOU (and Flabaliki) build your cities. Thank you, sir. And I'm glad you had a great holiday. I had 12 days off. It was nice.

  • @shawnbybee85
    @shawnbybee85 5 лет назад +36

    Biffa, your cargo trucks have to drive so far to sell that they can not make it back before all trucks are out and then the storage fills up. Need cargo hub of some sort so the trucks can be back at storage in no time. The only way to fix this with no hub, is to have so much storage that trucks are always coming back as trucks leave. You can do the processing buildings thing, but if you are taking in so much ore (noting that you were already full before you added the seabed mining vessel, which is the best) you will just end up having the same problem selling the processed material, HUB It!, you know you want to.
    Another thing to think about, if your hub is close enough, you don't have to build warehouses for the processed material, the processed material delivery trucks will just go straight to hub, warehouses are for mass production and when the hub is far away (same with your ore storage, you don't need storage if the hub is right there) if you have a warehouse and on average only use 2-5 trucks at a time, you don't need it. I would rather hub an industry area rather then provide storage for everything, too much room, also helps that traffic in the city ;)
    Where storage really shines is when you need that resource delivered to many different factories in your city; just food for thought.

  • @tornado_smith
    @tornado_smith 5 лет назад +60

    Think I actually want a Biffa tax return video. Must be some mod for that.

    • @johnthelesserofthethirdoft863
      @johnthelesserofthethirdoft863 5 лет назад +16

      *Bish Bash Bosh*. Now I'm being audited.
      No. I've decided to erase that and start over. I've found a *roundabout* way of adding to this column.
      It was so *chock-a-block* before. Yes, now the numbers are moving along,brilliant.

    • @tuxedo_productions
      @tuxedo_productions 5 лет назад +17

      "Well I was just finishing up here when my taxes crashed and I've had to do them all over again, so if it looks a little bit different, that's why. "

    • @marks8603
      @marks8603 5 лет назад +3

      "Do the trick, raise taxes, get lots of money, lower taxes when they leave" that's Biffa Tax Law

    • @stilllbornn
      @stilllbornn 5 лет назад +1

      5 Pound Tax return? oh my giddy aunt. Thats horrendous.

  • @Felice_Bova
    @Felice_Bova 5 лет назад +123

    Yes yes yes!
    I love this series!!

  • @Gbreezy305
    @Gbreezy305 5 лет назад +9

    It feels like it’s been forever since we’ve seen Teaville. I’ve been missing it. I enjoy when you play your cities

  • @Pyrochemik007
    @Pyrochemik007 5 лет назад +17

    If you build an ore industry area, make only mines on the natural resources, and storages + processing keep separated. It doesnt make sense to build on your ore deposits. Same goes for other industries.

  • @marks8603
    @marks8603 5 лет назад +57

    Biffas next "CI-TEA" should be...... TEA-ATTLE

    • @Canes01miami
      @Canes01miami 5 лет назад

      Mark S golf star for this comment

    • @marks8603
      @marks8603 5 лет назад +1

      @@Canes01miami its 60 degrees here in New York
      ...I may go hit the Golf course in a bit

    • @martinwood9419
      @martinwood9419 5 лет назад +2

      After that "New Yorkshire Tea"

    • @marks8603
      @marks8603 5 лет назад +4

      @@martinwood9419 or New York Ci-TEA

    • @martinwood9419
      @martinwood9419 5 лет назад +7

      Mississip-of-tea

  • @soberhippie
    @soberhippie 5 лет назад +22

    "Get your brain in gear" - That is an idiom I definitely should remember!

  • @DaMeniooo
    @DaMeniooo 5 лет назад +38

    It's nice to see new video of Teaville😀

  • @Goodstegosaurus
    @Goodstegosaurus 5 лет назад +6

    Ahh I knew this would be uploaded today, when I saw a 'private' video in the playlist! I've been trying to build along with the video, to make my first ever city, and I'm loving it!

  • @brittanyeastep4866
    @brittanyeastep4866 5 лет назад

    I'm so happy the city builds are back, I enjoy watching you build your cities.

  • @desertrose0601
    @desertrose0601 4 года назад

    I’ve been feeling sick today so have been binging this entire series. It’s so relaxing! Thank you for all your hard work, Biffa! 🥰

  • @jennym301
    @jennym301 5 лет назад +4

    Thanks for the great video Biffa! I love your teaville videos 🤩

  • @tomasn3
    @tomasn3 5 лет назад

    So happy for a new episode! Love the way you’re building and I like your narrating as well. Never get tired of watching and listening + learning 🙏🏼

  •  5 лет назад

    YAY!! glad to see Teaville back!! welcome back Sir!

  • @qbeam
    @qbeam 5 лет назад

    08:24.. The neighborhoods of 'Like', 'Subscribe' and 'Like and Subscribe'. Pretty crafty, Biffa!! :)

  • @PerfectAlibi1
    @PerfectAlibi1 5 лет назад +3

    I drink my afternoon tea watching Biffa ^^

  • @thomashnojsky1780
    @thomashnojsky1780 5 лет назад +1

    18:03 Biffa the water pollution!!

  • @denimchicken6549
    @denimchicken6549 5 лет назад

    Very pleased for another return to Teaville!!

  • @Voluse
    @Voluse 5 лет назад +1

    Biffa I'd love to see your completed Teavill city sent to other city deisgners on RUclips to see what they'd review it as. Sorta like the uni reverse card. There are some super dedicated insane designers that spend hours and hours on one little island. Would be amazing to see their additions, if any, to tvil

  • @d0lph1n63
    @d0lph1n63 5 лет назад

    Paradox asked Cities Skylines players over the holidays what they wanted to see in future cities skylines dlcs or CCPs (as long as it wasn’t assets or mods) many wanted some sort of parking lot, some actual tram stations for console as well as fire and police boxes for the park areas, as well as new traffic restriction policies. Some even suggested districts for mixed residential/commercial and medium residential blocks.

  • @philbo_bagginz
    @philbo_bagginz 5 лет назад

    Love this series, hope you had a great holiday and welcome back!

  • @Thud_jack
    @Thud_jack 5 лет назад

    Yes, this is what I have been missing. Awesome vid!

  • @tracylynnc
    @tracylynnc 5 лет назад +1

    There are several zone toggling mods on the workshop. You can dezone your major avenues and you don't have to run fences everywhere. Plus it gives the streets you want zoned its full zone area instead of dividing the zones between the road and major avenues.

  • @tyronecheeseman8903
    @tyronecheeseman8903 5 лет назад

    FENCES!!! YUUUSSSSS!!!!!! You can also promote walking by connecting the residential road tip to the main road with a path and have a break in the fence 😊 I wish I could live in Teaville, it looks so beautiful there!!

  • @SophisticatedFlow
    @SophisticatedFlow 5 лет назад +1

    Biffa talking about tax returns while an H&R Block commercials appears on my tv.

  • @Incognito_1412
    @Incognito_1412 5 лет назад +4

    Welcome back to Teaville!

  • @NamelessMoreOne
    @NamelessMoreOne 5 лет назад +1

    I'm sure you know, but just in case:
    Your storage is filled up because all trucks are in use;
    You don't need that many warehouses for glass. Mostly, you need to monitor level of storage and truck usage, when both are maxed out, you increase storage. Unless you're going to aesthetics;
    Your city is suffering through a death wave, probably due to the removal of the Real Time mod, so you should try to fix that.

  • @vade2564
    @vade2564 5 лет назад +3

    I would love to see more industry related videos. Maybe some tutorial how to start a well earning industry? That would be useful

  • @chrisburson3423
    @chrisburson3423 5 лет назад

    Biffa - your traffic fixes helped my cities tremendously, and it looks like you have the Industry DLC down very well. Would you consider an "Industry Fixes" series, where you help fix supply chains? Example: crop storage is right next to my factory, but it doesn't use it and is thus not producing goods. Keep up the great work!

  • @c.k.bworld7252
    @c.k.bworld7252 5 лет назад +1

    Biffa i wonder if it nicer to have a tourist attraction place..like having cable run up to a mountain..and put a park up on a mountain

  • @andresromero5533
    @andresromero5533 5 лет назад +5

    “Really wanna BIFF-A up the population”

  • @trudilm3864
    @trudilm3864 4 года назад

    It's my understanding, that roughly speaking, you need x2 ore grinding - 1 rotary kiln for metal and x2 glass plants for 1 fiberglass plant for glass.

  • @Miguel-gq3ez
    @Miguel-gq3ez 5 лет назад +7

    Teaville is expanding to new limits👍

  • @e1123581321345589144
    @e1123581321345589144 5 лет назад +1

    20:45 ah, I see you found the slope smoothing tool.
    very good, very good.

  • @chromer1619
    @chromer1619 5 лет назад +2

    At the start of the video, where you made the 4 way intersection, I though you weren't about to make any roundabout. But you did.

  • @Rian_Tempest
    @Rian_Tempest 4 года назад

    3:40 where do that nice houses come from?

  • @JustaGuy_Gaming
    @JustaGuy_Gaming 5 лет назад +6

    Little tax tip Biff, Tea is not a medical expense. Despite it's life saving properties the IRS won't accept it as a medical need.

  • @black_twitchie
    @black_twitchie 5 лет назад

    The education thing about upgrading is not necessarily that they need more schools nearby (see the pie chart in their "needs") but that they move in uneducated and need time to go through schools and graduate. So give it some time for them to age up and graduate and they'll upgrade eventually. You can see their education level, too so that gives you an idea as well. Plus, the red buildings basically mean they're not fully educated (they move in as completely red even if a school is right next to them). Of course they always like more services regardless. :)

  • @thesuperjacobshow8151
    @thesuperjacobshow8151 5 лет назад +1

    Try a "no delete" challenge for one of your city fixes. Try to fix the traffic without removing anything, just add new roads. Might be interesting and new.

  • @marks8603
    @marks8603 5 лет назад +1

    Auto Save... Pot of Coffee.... Welcome back Biffa!

  • @mardrumer
    @mardrumer 5 лет назад +1

    Hi, is there any video explaining the mods you use??? Thanks!

  • @stevewthespider
    @stevewthespider 5 лет назад

    Thanks to your videos, my city of over 600,000 cims has an 88% traffic flow, with despawning off.

  • @RemyJustice97
    @RemyJustice97 5 лет назад

    Not sure if you ever fixed the terrain tearing with those flat bridges over the railway (or the rails over the road, idr), but the way to fix that is to just use the fine road tool to upgrade the roads going over the top to elevated roads, as they're currently considered on-the-ground roads, even though the ground is technically far below them.

  • @sebastiancardenasholik
    @sebastiancardenasholik 5 лет назад +1

    Hey! Cheers from Argentina!! Love your channel. BTW it must be so frustrating when it crashes. Is it the hardware or the mods doing it?

  • @Hawkeye9165
    @Hawkeye9165 5 лет назад +1

    Hey Biffa, loving the vids as always. If I could ask a small favour? In your speed build bit (around the 33 second mark) On the roundabout you were connecting it to a main road and you got a 2 stage jump because of the height difference. You can bulldozed it and put it in again but as a nice smooth slope. I've had that happen so many times but I never worked out how to fix it, how did you do that please??

  • @Thaistickthai
    @Thaistickthai 4 года назад

    7:50 i think in areas like this with pedestrians as numerous as they were you should make more use of raised foot trails over the intersections. I watched a Sam Bur vid with his city had amazing ped. and cycling infrastructure and you did go ham with it in Malibrew(i think was the series) but yeah with that many people crossing streets with junctions so close it really raises the instances of car traffic having to stop and wait

  • @ShadowKing616
    @ShadowKing616 5 лет назад +2

    Those parking lots. is that a mod or a DLC pack?
    (console skyline)

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 лет назад

      Mods 👍

    • @jodinsan
      @jodinsan 5 лет назад

      I also play Cities on console. I was excited to see a "Mods" menu option and tried to type "Traffic Manager" in the search. Imagine my disappointment when I discovered the only mods were buildings and a few cars.

  • @Kieran_Martin
    @Kieran_Martin 4 года назад +2

    Cities Skylines is just a great game for video series :)

  • @redhed1713
    @redhed1713 5 лет назад

    Been watching loads your vids Biffa over the last month or so, and enjoying them all, :-) and after being inspired to get the game it is amazing how much I have picked up without realising.
    Now I know there are Mods to do various things, like raise, lower, flatten, create land. Unlimited money. Space Elevators, etc, loads of stuff, but creating an Oil Field was a step too far for me. :-/ I know what you are doing is making a complete city and showing off a load of stuff, rather than playing a 'normal' game, but that seems a little like going beyond limitations of the map chosen. I doubt I'll ever be at a level where I consider using a mod like that.
    Keep up the good work though. :-)

  • @Dani-it5sy
    @Dani-it5sy 5 лет назад

    Thanks again for a great video. You are a big inspiration. Always get new ideas when watching your work. One day I will send you my huge city which has at least 80% trafikk and ZERO roundabouts. Yes you are right. A spaghetti of underground tunnels. (but almost no one way roads though..) BUT I am from Norway and in Norway O man do we have tunnels. Oslo is like 3 levels underground with tunnels, parking garage, railway etc. So yes it's realistic for where I come from.. (They are starting to debate the safety of this network under Oslo now though. A fire in 1 tunnel could cause trouble for other tunnels above it or besides.)

  • @Aaron-pz6et
    @Aaron-pz6et 5 лет назад

    Teaville is back. Yesssss. And which LUT are you using its so nice.

  • @jodinsan
    @jodinsan 5 лет назад

    Biffa is back! Beau-tea-ful!

  • @rjspires
    @rjspires 5 лет назад

    I got say, thanks for all the tips. It’s helped no end with my city building.

  • @marktaylor6553
    @marktaylor6553 3 года назад

    I've found your videos both informative AND entertaining, which is nice change from most RUclips videos that are either one or the other.
    Which mod are you using to fill stuff with water like that? Or is that a base-game feature I just haven't found yet?

  • @Oceansteve
    @Oceansteve 4 года назад

    did you say "Tea ya later!"?
    Nice!

  • @Ostsol
    @Ostsol 5 лет назад

    Kinda wonder how many traffic issues come from not configuring intersections right away, and instead waiting until the trouble starts.

  • @jasonmarks3694
    @jasonmarks3694 5 лет назад

    Time for a cuppa tea and a wee bit of lane maffa-matics!

  • @BeardedFrog
    @BeardedFrog 5 лет назад

    Too many buses on the bus lines... 20 seconds later... I need more buses on this line. XD

  • @keluj862
    @keluj862 5 лет назад +2

    Hey Biffa! I just got cities skylines and was wondering about all the mods you use. So far I only have traffic manager, and I would love it if you could tell me some of the useful mods
    And also I don’t have trams on my transport menu. I bought the mass transit add on as well and I was wondering how to access trams. Big thanks!
    Edit: I found your mod list in steam

  • @MatheusPrevot
    @MatheusPrevot 5 лет назад +1

    Biffa, Thanks for my birthday gift!

  • @bugnug23fili
    @bugnug23fili 4 года назад

    How did you make that roundabout so quick at 0:22?

  • @MartyInTheWoods
    @MartyInTheWoods 5 лет назад

    7:04 so if you give them parking space, they use it. If you do not allow parking roadside, do they disappear otherwise?

  • @michaelmichael6442
    @michaelmichael6442 5 лет назад

    Love ya biffa! Your commentary got me to go out and buy the game. Hopefully a new traffic fix video coming to you soon! 😂

  • @thedeadcannotdie
    @thedeadcannotdie 5 лет назад +1

    U can turn off realistic citizen education option in the real time mod. That should stop any effects on growth speed while also keeping the traffic

  • @alessandrocatenazzi3120
    @alessandrocatenazzi3120 5 лет назад

    I'm ashamed of my city now :D
    Love your videos, sooo relaxing and helpful, thanks

  • @takumi2023
    @takumi2023 5 лет назад

    "Game crashed" 🤣 biffa probably couldn't stand not making money so he rebuilt it and made it more efficient xD

  • @stevengalloway8052
    @stevengalloway8052 5 лет назад

    Excellent! Teaville has returned! 😁 Too bad you had to get rid of Real Time, but after your explanation, understandable. How about quays along the riverfront and that water roundabout? The coast looks ragged. 🤔 Looking forward to seeing more, thanks...

  • @reannaapril
    @reannaapril 5 лет назад

    I have a question. When you were placing down sand/dirt in your ore industry area, (with the brush tools and all) is that from DLC or a mod? I’ve been looking for that for awhile now and have no clue where it’s from

  • @colonelgraff9198
    @colonelgraff9198 5 лет назад +2

    Thank you for the Tea build

  • @scottsadler4215
    @scottsadler4215 5 лет назад

    luv yer vids, Biffa... keep doin yer thang!

  • @stormssc
    @stormssc 5 лет назад +1

    Keep it coming, Teaman.

  • @ThisIsAGoodUserNameToo
    @ThisIsAGoodUserNameToo 5 лет назад +1

    Maybe you can figure out the delivery logic for the unique factories. I can never keep them full

  • @Imm0rtalcookie
    @Imm0rtalcookie 5 лет назад

    So glad teaville is back!

  • @__-pz8uo
    @__-pz8uo 5 лет назад

    Hey Biffa , do you mind what mod to make the terrain and some realism?

  • @banjo513
    @banjo513 4 года назад

    What mod do you use for the Parking lots?

  • @joshmartineau3168
    @joshmartineau3168 5 лет назад

    Hey biffa, can you please share what ground resources mod you use to add to the area??

  • @NzTim
    @NzTim 4 года назад

    I love your content. I just picked up this game. I was wondering if you could recommend a video for new players on how to zone and city planning at all?

  • @EurocatGames
    @EurocatGames 5 лет назад

    What do you use to put the water in the roundabout like that?

  • @basonboygamer
    @basonboygamer 5 лет назад

    Just been waiting for you to upload

  • @helloim3j
    @helloim3j 5 лет назад

    Need those fences to keep out all the riffraff!

  • @Foxhiglord
    @Foxhiglord 5 лет назад

    Wat mod or DLC adds those parking lots at roughly 6:00?

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 лет назад

      Search the workshop for parking lots ... 😉

    • @Foxhiglord
      @Foxhiglord 5 лет назад

      @@BiffaPlaysCitiesSkylines I tried that, I can't find the parking road thing you have been using and it seems so usefull! Just 'parking lots' doesn't seem to show the mod. :(

    • @Foxhiglord
      @Foxhiglord 5 лет назад

      @@BiffaPlaysCitiesSkylines OMG i found it by adding 'roads' to the search term. Thanks anyway!

  • @abigaillilac1370
    @abigaillilac1370 5 лет назад

    I really like the Real Time Mod. I hope it comes back in the future.

  • @lorenzoporre8155
    @lorenzoporre8155 5 лет назад

    Hey guys, I thought about buying the game for a lot of time and I now decided to finally buy it.
    Can you tell me which official version has the most DLCs already included? The "platinum" version or maybe the "complete" edition?

  • @discospyder40
    @discospyder40 5 лет назад

    How do you get the roundabout builder to replace the intersection? Mine place over the intersection without connecting or replacing the roads.

  • @Middy_37
    @Middy_37 5 лет назад +1

    im interested now, why is your game crashing a few times now? it never used to crash before??

  • @teagancollyer
    @teagancollyer 5 лет назад

    Biffa, in my city I have a issue where the education buildings aren't operating when I have demand for education, do you have any idea why this might be happening

  • @greenjaydee
    @greenjaydee 5 лет назад

    Sorry mate, I'm new - but what mod do you use for the fences?

  • @adryansashidharan1624
    @adryansashidharan1624 5 лет назад

    How do you have all those different roads and roundabouts? I just got the game with your link and I got the industries exp. Is there something else you have to buy? It seems I only have the basic roads and I have to build roundabouts by hand

  • @luke-xg4fu
    @luke-xg4fu 5 лет назад

    Biffa what is the mod called where you can paint concrete on the floor and stuff like that in your industrial area?

    • @ecania511
      @ecania511 5 лет назад

      Surface painter steamcommunity.com/sharedfiles/filedetails/?id=689937287&searchtext=SURFACE

  • @psycho_cypher301
    @psycho_cypher301 5 лет назад

    Hey Biffa, I was curious if you (or anyone else) had a tips for my industry areas. I seem to always have an issue were factories and other building like cattle farms, complain they dont have enough supplies, but wont send out trucks. Always shows a 0/7 or 1/7. Does anyone else get this issue a lot? What can I do to fix it?

  • @ADSqsc
    @ADSqsc 5 лет назад

    11:40 what that indicators mod is ? i really want to know.

    • @ADSqsc
      @ADSqsc 5 лет назад

      found it, its show it mod

  • @ZombieATAT
    @ZombieATAT 5 лет назад

    Guess who just got a big fat platinum trophy for Cities Skylines Biffa! It would have happened long ago if I hadn't turned off nightime :(
    I have Civ 6, Frost Punk and Farming Simulator already installed, just have to decide which next. Obviously I get to turn on the cheats on Cities now too :)

  • @ecania511
    @ecania511 5 лет назад

    First episode this year , great

  • @wschmrdr
    @wschmrdr 5 лет назад

    Interesting, the level helper is vanilla... should help a bit with what I've been a buildin'.

  • @beardedgeek973
    @beardedgeek973 4 года назад

    I notice you removed the Real Time Mod between this episode and the one before. Was there a specific reason?

  • @malky_sco4859
    @malky_sco4859 5 лет назад

    How do you get the asymmetrical road, Biffa?

    • @pastione2835
      @pastione2835 5 лет назад +1

      If Im not mistaken with Network Extensions 2: steamcommunity.com/sharedfiles/filedetails/?id=812125426

  • @MutinyVids
    @MutinyVids 5 лет назад

    when i build industry zones in a industry district my buildings dont changge. they keep their generic styles and product production. am i missing something?

  • @WillyLangley
    @WillyLangley 5 лет назад

    YAY NEW video! do you can record transport fever 2 again?

  • @adamsilverstone78
    @adamsilverstone78 5 лет назад

    What props do you use? Can you link them pls?