Abot in normal AI is very weak. But in this patch, it's a strong bot because of swordsmen lol. No arabian lord have crossbow which is the counter of swordsman. It's why.
I love it that constantly the armies march past each other. LOL What hurt me more to watch was that they completely lacked cohesion (ladders and towers dying before being used, siege weapons undefended)
How ? I'm just amazed
abbot overpowered by UCP, was not a fair fight
Abot in normal AI is very weak.
But in this patch, it's a strong bot because of swordsmen lol.
No arabian lord have crossbow which is the counter of swordsman. It's why.
I love it that constantly the armies march past each other. LOL
What hurt me more to watch was that they completely lacked cohesion (ladders and towers dying before being used, siege weapons undefended)
Played full campaign + Extreme but never saw abbot making swordsman O.o
modded
UCP most likely. Abbot is incredibly broken with the patch.
@@foxboi6309 cool. Ive never tried any mods and patched. Just played full CLASSIC campaign + Extreme with Stronghold HD. As i Remember V1.3
Link mod?
How emir lose?
i dont know honestly
Abbot got super buffed in this mod, his attacks are much more dangerous than the original one's
just like the rest of them ... they start an attack and leave the king unprotected. then abbot will get lucky and win
@@pawechwast1523 abbot only uses monks of melee units
Emir put fire pit around his castle to burn swordmen but he outnumbered by them
Still never mind
Abbot would have won earlier if he didnt just light everything on fire and kill his own swordsmen
meh mod