Another Early Access Disappointment | Asmongold Reacts

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  • Опубликовано: 22 июн 2024
  • by ‪@ForceGamingYT‬ • Pax Dei: Another Early...
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Комментарии • 1,1 тыс.

  • @krellin
    @krellin 8 дней назад +239

    people are basically selling UE5 demos on steam, its insane how good unreal has gotten that players are ok playing pretty much tech demos with bare minimum of work on top of them
    all of it is like a one big ad for UE

    • @eventhorizon7234
      @eventhorizon7234 8 дней назад +4

      Could also be negative caus most gamers have no idea what is UE. Then all they know is it's Alwyas shit when they play sth with it lol

    • @krellin
      @krellin 8 дней назад

      @@eventhorizon7234imo it wont be, because there are lots of really awesome games made with UE5 on the way.
      In general because how Unity fucked over devs, you'll see far more UE games in next 3-4 years.

    • @krellin
      @krellin 8 дней назад +8

      @@eventhorizon7234 btw these devs are stupidly lucky that this tech demo clicked, they would be smart to actually get good funding and make a solid game out of this... even if their intention wasn't.
      Getting to top steam charts is not easy.

    • @CabbageYe
      @CabbageYe 8 дней назад +13

      ​@@krellinbruh literally a banana game got to the top of steam charts

    • @rtyzxc
      @rtyzxc 7 дней назад +6

      It's the opposite, it makes me wonder why so many devs are having trouble making actual games on UE5, it's like the engine made for making tech demos while all the actual games are made in Unity.

  • @SoundEssenceZ
    @SoundEssenceZ 8 дней назад +801

    anytime i see a game with label "players build everything. etc." You know it has 0 shit to offer.

    • @LuvsicVI
      @LuvsicVI 8 дней назад +74

      True. If I wanted to build random garbage why would I not just play Minecraft or Sims?

    • @Gundumb781
      @Gundumb781 8 дней назад +68

      "make your own story" type shit

    • @Hamael_Surk
      @Hamael_Surk 8 дней назад +21

      Valheim it's pretty enjoyable at least for me Minecraft it's peak,but I haven't find any other good games like those,I'm still searching

    • @thebiglebowski6965
      @thebiglebowski6965 8 дней назад

      Totally agree. Because there is no detailed description about the featues

    • @slashrocks19801
      @slashrocks19801 8 дней назад +8

      Yup the combat is shit and there's really nothing to do combat wise. Never seen an Early Access game in such a bad state.

  • @iknothatukno
    @iknothatukno 8 дней назад +321

    I'd rather mid graphics and top tier gameplay personally.

    • @ShaneAddinall
      @ShaneAddinall 8 дней назад +25

      It's crazy that devs bypass gameplay in favour of pretty pictures. Don't matter how good it looks if its not fun to play. FFS!

    • @iknothatukno
      @iknothatukno 8 дней назад +15

      @@ShaneAddinall what's crazy to me is that they rely on upscaling and other new stuff to ignore actually optimizing their game.

    • @JWalters388
      @JWalters388 8 дней назад +5

      Recently play Fable The Lost Chapter again, and yes, the gameplay is still amazing despite the game being older than Oblivion.

    • @brsubwayfc
      @brsubwayfc 8 дней назад +9

      @@ShaneAddinallit’s the age old adage of “trick the eyes, and the mind will follow”. It works bc there are more simple minded, easily distracted people than not.

    • @Tiasung
      @Tiasung 8 дней назад +5

      @@ShaneAddinall For some game types graphics/visuals are important as immersion is a key factor of enjoyment for those games. See survival games for example.
      That said, bypassing gameplay almost entirely is almost always a stupid idea. At minimum even games that focus a lot on immersion still need to have a good gameplay-loop.

  • @spectralvoodoo5233
    @spectralvoodoo5233 8 дней назад +357

    Can we just agree that most AAA games deserve to be tagged as Early Access

    • @ROBDEWAND
      @ROBDEWAND 8 дней назад +13

      agreed especially games like cyberpunk.

    • @Tiasung
      @Tiasung 8 дней назад +6

      I agree, but then what would you tag games like Pax Dei as? Early Alpha?

    • @biosyn-ab4261
      @biosyn-ab4261 8 дней назад +8

      @@ROBDEWAND Yeah because Cyberpunk is still a buggy mess like it was at launch 😴

    • @randybobandy9828
      @randybobandy9828 8 дней назад

      Irrelevant ​@@biosyn-ab4261

    • @AyoKeito
      @AyoKeito 8 дней назад +7

      Nah, early access has a lot of good games, don't let AAA crap flood the category with their corporate shit.

  • @leonelmtz6619
    @leonelmtz6619 8 дней назад +303

    I think people are giving a lot of credit to these games for their graphics, when the main reason they even look remotely good is the fact that they are developed using unreal engine 5, lumen is literally ray tracing and most of the game is built with assets from the unreal store. . .

    • @quenemue
      @quenemue 8 дней назад +25

      Realistic graphics is just much easier to do than stylized these days. No point making same birch tree over and over again from scratch. But yeah, it is deceiving. It used to be that, more realistic = more work. Even in animation, it's faster to use mocap than to make stylized animations by hand or try to modify mocap clips to look more stylized.
      I think that's why AAA-studios are doing mostly realistic, cos its much cheaper than it used to be.

    • @DontReadMyProfilePicture566
      @DontReadMyProfilePicture566 8 дней назад +1

      Don't read my name

    • @staskozak8118
      @staskozak8118 8 дней назад +4

      but looks like shit if settings not maxed.

    • @SM5T001
      @SM5T001 8 дней назад +1

      ​​​@@quenemueAnother reason why i'm waiting for Borderlands 4. They can't abandon unique visual style of this series and also they haven't moved to UE5, they are still developing on UE4 afaik. So you can be sure that all the graphics in BL4 will be "hand-crafted" and the game will be optimized well.

    • @Maplefoxx-vl2ew
      @Maplefoxx-vl2ew 7 дней назад +2

      i literally don't play games made on Unreal unless i know it's a good game. Unreal devs rush their games and end up super jank. i mostly only play 2d pixel art games like Celeste.. solid games that actualy work right lol. Asmon should try to beat Celeste.. I bet he can't and would rage and it would be good content lolol

  • @quantumdream22
    @quantumdream22 8 дней назад +427

    People are unreliable IRL and I don't need a video game to enforce that in my gaming experience.

    • @DontReadMyProfilePicture566
      @DontReadMyProfilePicture566 8 дней назад

      Don't read my name

    • @dovos8572
      @dovos8572 8 дней назад +20

      yeah. i don't need a game that is basically me doing free labor work for others with no return at all.

    • @jarkson
      @jarkson 8 дней назад +22

      It would be nice that if you played in a group like that, that when they logged off their character turns into a functional NPC that you can have do some work for you and make use of their skills

    • @snazzydrew
      @snazzydrew 8 дней назад +3

      Lmao yep. I game because it's my peace time.

    • @MasterJack2
      @MasterJack2 8 дней назад +7

      I would play it if there was no combat or stealing. I have my small plot of land and build a small house, specialize in one or two thing then sell my goods in a market of a small village to exchange for other things I cant produce myself. This game will never be a grand fantasy adventure but the bones are there to make it a relaxing game.

  • @mateocaka4788
    @mateocaka4788 8 дней назад +420

    Wizard was right

    • @Cyrsztof
      @Cyrsztof 8 дней назад +60

      Of course he was right, have you seen his hat?!

    • @ElderSign32
      @ElderSign32 8 дней назад +28

      more than that, he has never been wrong

    • @Gundumb781
      @Gundumb781 8 дней назад +22

      obviously, he's a wizard after all

    • @Utilizator47
      @Utilizator47 8 дней назад +6

      No, he was left.
      Game is great!

    • @LordWolfLone1563
      @LordWolfLone1563 8 дней назад

      😊​@@Cyrsztof

  • @Theydas
    @Theydas 8 дней назад +363

    They just using Asmon and other streamers promotions to sell out half baked potatoes and abandon it. Easy money with minimal work.

    • @LEAF1AUTUMN
      @LEAF1AUTUMN 8 дней назад +16

      Haft bake it's still Raw

    • @ChezMclegend
      @ChezMclegend 8 дней назад

      You know what a useful idiot is? That’s exactly what these people thought of Asmon lol
      Edit: he was praising this game when they were building him a fort.

    • @chewy1045
      @chewy1045 8 дней назад +12

      Streamers like these big player type games, and it's a niche most people don't care about. Which means it won't have many players, which means it can't even work.

    • @AyoKeito
      @AyoKeito 8 дней назад +2

      I can't say it's minimal work, even the amount of raw resources is a lot of work by itself. Current progress and it's speed, however... Is questionable.

    • @nicknevco215
      @nicknevco215 8 дней назад +1

      Like a trash now days

  • @cody7812
    @cody7812 8 дней назад +78

    So many good-looking games that just don't have the gameplay loop to back it up.

    • @Spacewinterknight
      @Spacewinterknight 8 дней назад +2

      Yeah imo this game would be complete if it had quest lines, hidden temples, and outside nations/politics etc

    • @toifel
      @toifel 8 дней назад +10

      I call it Unrealification

    • @gatosssss1
      @gatosssss1 8 дней назад +1

      ue copies

    • @hrishikeshkumar2264
      @hrishikeshkumar2264 8 дней назад +9

      Unreal engine has made graphics much easier to do, but gameplay and animation sound and all the other stuff is still hard, that's why we are seeing a lot of beautifully shit games XD

    • @randybobandy9828
      @randybobandy9828 8 дней назад

      Is unreal 5 that much easier to use vs all the other unreal engines?​@@hrishikeshkumar2264

  • @AphiliaxMikado
    @AphiliaxMikado 8 дней назад +33

    Sry, but I don't think it's possible to build a multiplayer online game with these building systems. Either bots take over, interest is lost after the hype and nobody has the possibilities to craft big stuff or microtransaction ruin the build/plot system. This genre isn't sustainable, and that's the problem.

    • @anfiach
      @anfiach 8 дней назад

      it's sustainable...IF there's a game beyond it. The issue with games like these is that either the combat sucks or there's no other content or both. It can't work if people won't fund it because the big players make too mch money selling the same game to their fans every year at full price.

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад +1

      limited size map, that lasts forever... it will inevitably either be filled with ugly buildings OR if you tax ppl it will become a ghost town. so yeah there is zero way to sustain it.

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад

      @@anfiach the only way minecraft works is because it has unlimited map size so you can have a server last for literally years

    • @anfiach
      @anfiach 7 дней назад +2

      @@pvprangergod4024 not everybody will play these type of games nor will they stay with one game forever. That sort of thing appeals to a niche audience. WURM Online is a prime example of this. Even with the awful combat system and no gameplay loops that game has lasted 20 years. It has a very taxing system and people still are dedicated players. A game doesn't have to be on the scale of EVE to be successful.

    • @AphiliaxMikado
      @AphiliaxMikado 7 дней назад

      @@anfiach yes the game beyond is important. The problem is the energy/content the company has to add. It’s probably more Energy to put in than they get out.

  • @JanPapiezGaming
    @JanPapiezGaming 8 дней назад +203

    another cash grab, the game will never leave early access or fix fighting system, they just made "demo" to milk early access and move on

    • @sn5806
      @sn5806 8 дней назад +8

      No one in their right mind is going to pay a monthly sub for a pay to win game. I think we all know they want to charge $100 up front per game with day one DLC and early access costing another $50 then add on top of that a monthly sub and pay to win loot boxes. I can see an exec thinking that'd fly a few years ago, but the market isn't going to support that now. People have a lot of options for entertainment and a game with multiple monetization schemes isn't going to be a good deal.
      I think this game would lend itself very well to a pay2win whale/krill ecosystem. Considering the need for such large groups of players and the medieval setting feudalism seems like the a reasonable theme. Let the whales spend tens of thousands of real world currency to control in-game nations and let the krill play for free in return for fealty to their whale. Charging the krill a monthly sub is just going to diminish the whale experience. It seems pretty obvious that they're planning to make most of their money from whales; charging the krill is just going to cut into that profit margin.
      Alternatively, they could take the more ethical approach and cut out the pay2win nonsense banking on a fair game driving more players in which case they could reasonably charge a monthly fee, but if they're already doing pay2win I can't possibly see them taking that out. They're locked in already; scaring the krill away is just going to make hunting whales harder.

    • @TuberaPL
      @TuberaPL 8 дней назад +1

      @@sn5806 What are you talking about

    • @sn5806
      @sn5806 8 дней назад +3

      @@TuberaPL They plan on charging a sub in their pay2win game. Just explaining my thoughts on why that's a bad idea. Thoughts are those words in your mind... Are you still following?

    • @DontReadMyProfilePicture566
      @DontReadMyProfilePicture566 8 дней назад

      Don't read my name

    • @TuberaPL
      @TuberaPL 7 дней назад

      @@sn5806 Well, you know, I might think that the earth is flat, but that doesn't make it understandable. I thought about answering all your points, but they all come down to the fact that you don't know what you are talking about.
      Show me one single aspect of this game being pay2win.
      If they release a cash shop with boosters and advantage giving items, then sure, you are right, but for the moment there is not a single p2w thing in this game. You can pay to get more building space, and building doesnt give you any advantage over others. Still following?

  • @NoFailer
    @NoFailer 8 дней назад +15

    People are way too easily impressed by Unreal Engine 5. You all saw the demos... You don't even have to make areas any more. You make a starting region and let their terrain generator do the rest. Lighting is done automatically through Lumen, optimisation is automatically done through Nanite. Gamers really have to massively increase the minimum standard for video games but they won't.

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад +2

      nanite isn't optimised, its actually more performance demanding. same for lumens, insanely performance demanding for lighting that isn't even remotely realistic.

  • @aronblanche
    @aronblanche 8 дней назад +24

    And thats an indie game developer charging 60$ for garbage early access

    • @pipz420
      @pipz420 8 дней назад

      They are not indie. These are Eve and Wow devs.

    • @hamavery6476
      @hamavery6476 7 дней назад

      not $60 but yeah, still annoying

    • @mykytabielokon
      @mykytabielokon 7 дней назад +1

      @@pipz420 And it shows.

    • @pipz420
      @pipz420 7 дней назад

      @@hamavery6476 tiered pricing is very confusing to beginners and you could just as easily say the game cost $100 if you want the full experience.

  • @trathanstargazer6421
    @trathanstargazer6421 8 дней назад +114

    Meanwhile in Valheim, in my castle that I built legit all bt myself: How pathetic!

    • @RazasEnvoy
      @RazasEnvoy 8 дней назад +5

      Waiting asmon to explore Ashlands. He is gonna get rolled (as everyone did)

    • @Joxar_
      @Joxar_ 8 дней назад +3

      @@RazasEnvoyRolled? Is that a good or bad slang term?

    • @Malxer
      @Malxer 8 дней назад +5

      ​@@Joxar_ bad for him good for content

    • @asimplewizard
      @asimplewizard 8 дней назад +2

      ​@@Joxar_getting rolled is being wiped out, getting stomped, losing horrendously, etc.

    • @Antek_S
      @Antek_S 8 дней назад

      @@Joxar_ I dunno man, is getting 'steamrolled' good? lol

  • @Pilvenuga
    @Pilvenuga 8 дней назад +55

    NO Preorders, NO Early Access games.
    If you find some other suckers to give you money ahead of having a real game, even so far as to becoming unpaid testers for your Alpha - that's their problem.
    I'm not even bothered to touch these undeveloped projects.
    Hope it turns out well in 3-4 years time, looks neat.

    • @ni55an86
      @ni55an86 8 дней назад +1

      EXACTLY THIS! I gave up on early access after the launch of DayZ.

    • @yous2244
      @yous2244 8 дней назад

      ​@@ni55an86isn't dayz good though?

    • @yous2244
      @yous2244 8 дней назад

      You're right, but they also wouldn't be able make games like this if you don't pay.

    • @robenriven
      @robenriven 8 дней назад +9

      well, to be honest. There were/are good early access games. Hades was early access (im talking about the first game, just in case), valheim its amazing and its early access, you can play easily for more than 100 hours even in early access so thats already worth the cheap price it has. And then you have godlike games like satisfactory that is early access and people play them for more than a 1000 hours... so... not everything is black and white, there are a lot of exceptions. At the same time there are games that are completed at launch and are trash, you cant say no to anything.

    • @yous2244
      @yous2244 8 дней назад +5

      @@robenriven most of my favourite games are early access, like 7 Days To Die, Subnautica, Emperium Galactic Survival, and many others

  • @jojipoji2322
    @jojipoji2322 8 дней назад +28

    I love how it has DEI in the title

  • @Wesker_knight_of_cinder
    @Wesker_knight_of_cinder 8 дней назад +14

    Paying a monthly subscription for a game that i already paid for make a AAA game look like it's worth 100 bucks

  • @NatoRadeX
    @NatoRadeX 8 дней назад +38

    The statement solo players shouldnt be able to build castles or big forts is just sad.. That just means there will be meta groups/cliques who gate keep solo players and prevent them from building anything bigger than a tiny hobbit hut.
    Mortal Online is a testament to how you dont do multiplayer with any player control.

    • @PlayCrestfallen
      @PlayCrestfallen 8 дней назад +1

      Im making my castles solo build possible and pieces snap together like legos. Solo man with a dream.

    • @JasonSchwartz51580
      @JasonSchwartz51580 8 дней назад +8

      Counterpoint... WTF do solo players want so desperately to play Multiplayer games as Single player games when there are better Single player games they could be playing instead?

    • @asimplewizard
      @asimplewizard 8 дней назад

      ​@@JasonSchwartz51580"Yeah our paint simulator won't be as fun for people who only want to write."
      Fans: SO YOU'RE SAYING WRITERS CAN'T PLAY THE GAME?

    • @tk03_85
      @tk03_85 8 дней назад +2

      ⁠​⁠​⁠@@JasonSchwartz51580 Sometimes people like being around others, but don’t like being forced to interact with them 24/7.
      Not to mention that sometimes people just like trying out different games. I mean, how many people play several MMOs (or single player RPGs) concurrently, and/or swap between them frequently?
      In addition, a lot of people know this game exclusively from the old trailers, and thought it would have building much more in line with other games that have both solo AND multiplayer options.
      Edit: fixed repeat lol

    • @Aiveq
      @Aiveq 8 дней назад

      @@JasonSchwartz51580 can you tell me which single player gives WoW experience for example then?

  • @VDViktor
    @VDViktor 8 дней назад +124

    Multimillion sub streamer likes the fact that the game requires huge amounts of players to collab and build smth. I wonder why. Could it be because he just needs to say a word on his stream and an army of simps will build him a city? While regular players cant do that? Hm....

    • @P4PKing
      @P4PKing 8 дней назад +58

      That's quite literally the only reason. Take away his audience and this isn't even a game he'd consider playing.

    • @iv9ry
      @iv9ry 8 дней назад +9

      While I agree it's very beneficial towards him. It can also be a way for more people to be included into groups, which I think is extremely good for people wanting to play with others. Think he just wants the building to reflect the actual systems, more people = faster building, less people = slower building. Doesnt mean they cant make the same progress it just takes more time to get there.

    • @mrmonokel2335
      @mrmonokel2335 8 дней назад +1

      Well.... exactly.

    • @jacobbaartz7710
      @jacobbaartz7710 8 дней назад +12

      My guess is that it's both self serving, to a degree, but also an interest in community based games.
      Communal games, or communal elements within games seem to be dissipating, these days.
      At least all this is my guess

    • @Magemaster55
      @Magemaster55 8 дней назад +5

      What stopping regular players to cooperate tho?

  • @Nocturnal85
    @Nocturnal85 8 дней назад +26

    An Early Access game that already has DLC content that is clearly pay2win by giving you advantages over someone who just buys the base game is a pretty big red flag to me.

    • @GarryArthur-et8dg
      @GarryArthur-et8dg 4 дня назад

      There is no dlc or pay to win you can literally do everything g you need to do on one plot more plots just let you make it bigger one time purchase of the game for entire early access and release then you decide on your subscription quit spreading misinformation and fake news if you don’t like it find but be honest

  • @LordMidichlorian
    @LordMidichlorian 8 дней назад +9

    "Giving solo players good experience isn't the same than watering down the group content so the solo players can get the same things". You are right, but there's a problem: many players don't consider having a good experience if they're allowed to achieve solo everything a group can get.

    • @kokocaptainqc
      @kokocaptainqc 8 дней назад +5

      the real problem is that gamers dont have friends anymore....making a game completable by groups only will now hurt your business tremendously

    • @westerlytoast5763
      @westerlytoast5763 7 дней назад +3

      ​@kokocaptainqc I'd say it's that gamers especially ones interested in games like this are adults and adults have different schedules. I have friends and I love gaming with them when I can. But a little something called life gets in the way. It's why it's so hard to play D&D, you can't get a group together consistently very easily

  • @polatucos15
    @polatucos15 8 дней назад +94

    who in the their right mind would pay 60 dolars for EA,and then in 2025 pay again? and on top of that pay a subscrition to play the game?
    jesus the game does look good graphicwise but for me personally i dont pay twice for a game and i never played a game with a subscrition.
    that is my opinion i was excited when i discoverd this game but after reading the plans they have for the future,no,this is not for me.
    60 Dollars for EARLY ACESSS wtf.

    • @gabrielripw0lf293
      @gabrielripw0lf293 8 дней назад +7

      you need to consider the plots as well, you need to pay extra if you want more. day before vibes + enshrouded and no rest for the wicked had more content when they launched in early access.

    • @warriorfire8103
      @warriorfire8103 8 дней назад +6

      Um ya that's an auto no for me. I don't like full priced EA (oh there is a ptw) to begin with but to not own? Then more then that, pay a sign up charge to subscribe?
      This many red flags everyone only has themselves to blame if it continues.

    • @polatucos15
      @polatucos15 8 дней назад

      @@gabrielripw0lf293 exactly how are people paying for this?1.they didnt read everything about the game or they just have money to spend.
      im now playing ASKA and im having a blast,paid 22 euros for it.
      the dev team is amazing,and very active.and for an EA title is well polished.
      games with subcritions are really not my thing,i value my money.
      think this way,i paid 16 euros for valheim and i spent 100 plus hours on it,if i value 1 hour for 1 euro..

    • @gabrielripw0lf293
      @gabrielripw0lf293 8 дней назад

      @@warriorfire8103 + this one didn't had the ea discount so you know from the start is a cash grab.

    • @gabrielripw0lf293
      @gabrielripw0lf293 8 дней назад

      @@warriorfire8103 yeah that subscription tactic is a little bit shady. They have 0 content and they want to release the full game in a year with "full content" but the game is broken right now and 0 content beside building. I mean I trust more ashes of creation with that subscription, at least they show the content every month and not just assets bought from ue5 or epic store.

  • @ElderSign32
    @ElderSign32 8 дней назад +57

    yeah, have fun in your p2w megaguild griefing simulator. ill be playing literally anything else

  • @MajesticBowler
    @MajesticBowler 8 дней назад +6

    Asmongold: "It is a good thing that solo players can't build big castles"
    I play solo and I like building castles. My last playthrough of Valheim lasted 1,200 in-game days. I spent about 900 days building Dragon Castle. I like building. I could spend as much time as I wanted on design and constant changes. You cannot play this way with other players.

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад +1

      sorry if you want a castle you have to be ordered around by asmongold who wont actually do any of the grind himself. LMAO

    • @MajesticBowler
      @MajesticBowler 7 дней назад +1

      I won't buy this game. Pax looks like a never-ending grind.

  • @luciainvicta5553
    @luciainvicta5553 8 дней назад +48

    I am so sick and tired of early access bullshit. Every time I see a game coming out and having the EA tag on it you just know that one of two things is going to happen, either
    1) The game will never be finished and stay in some weird EA limbo
    2) It will come out as a broken piece of shit that will die out in the void of video games
    Early access games never ever seem to go anywhere, except with a very few exceptions that have an actual realistic idea behind them.

    • @gabrielripw0lf293
      @gabrielripw0lf293 8 дней назад +1

      yeah + did you saw the road map of the game ? that's a f joke, they expect players to come with the content. They don't have no idea how to progress this game, move forward. Tech demo at best this game is.

    • @alvaroluffy1
      @alvaroluffy1 8 дней назад +3

      to be fair, most early access ive seen have either been completed, or they arent complete yet but they are already enough for a person to call it a really good game. I just wish they were complete so we could enjoy them at full capacity, but actually most early access ive touched were awesome

    • @marcosmauricio7805
      @marcosmauricio7805 8 дней назад +1

      Or 3 - It will be finished as advertised, or close enough to it that it's a non-issue

    • @alexandreiss0agr276
      @alexandreiss0agr276 8 дней назад +1

      @@marcosmauricio7805 sure buddy

    • @dfsfsfdsaf6511
      @dfsfsfdsaf6511 8 дней назад +4

      Never buy a game for what it promises, buy it for what it offers NOW. And if the price is too high for that, don't buy it.

  • @atrocious7766
    @atrocious7766 8 дней назад +22

    This is basically Conan Exiles, but unfinished.

    • @KorpseTE
      @KorpseTE 8 дней назад +5

      Fair, but so was Conan Exiles. Releasing unfinished games is all the rage in current year.

    • @Ralathar44
      @Ralathar44 7 дней назад +6

      @@KorpseTE Baldur's Gate 3 also released into early access unfinished and it took it years to be ready. And realistically it still wasn't complete at release since they kept adding onto the story for months the stuff they missed or left out.

    • @xbrakx
      @xbrakx 5 дней назад

      Conan was a rubber bandy mess of a game when it first came out. Literally probably the worst I've ever seen.

  • @olencone4005
    @olencone4005 7 дней назад +4

    The crafting cross-dependency has been done in other games, and it often fails because some tradeskills are just not as much fun to level up or don't incentivize the player by giving them crafted items that sell very well. As soon as one tradeskill becomes "rare" because no one wants to play it, that's going to slow (or even block) everyone else. And that's gonna lead to more crafters leaving, which slows others down, and so on.... I have doubts that a niche game like this will have the population size to deal with that.

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад +2

      the reason they call it a core "feature" in their game, is because its incredibly simple to make it so. they will never add any real systems in the game, that would require the devs to have any idea how to make a real game.

  • @nu1x
    @nu1x 8 дней назад +3

    Solo player can build a house.
    A village of people can build a village.
    A township of people can build a town and a castle.
    Just increase stack size and add craft from storage.
    Also release actual combat 1.0.
    Edit : Also slash pricing by /2

  • @NotTheRock123
    @NotTheRock123 7 дней назад +3

    I can't agree with the "its not hard pay to win, it just gives you a couple extra advantages" 4.35, $160 for 4 plots of land and extra character slots, is pay to win, you go into a realm set down your plots of land near resources and can choke the economy for other people not willing to shell out the absurd cost.
    Edit: base price is $60, $99.95 then $159.95 in AUD

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад

      asmonshill is just shilling for the game cos thats his job. just like he shills for only clans to have castles, he doesn't care because he literally has an army of simps to build a castle for him in any game he plays.

  • @TheDemethar
    @TheDemethar 8 дней назад +29

    pax dei, where you get immediately kicked after finishing that huge building

    • @stegwise
      @stegwise 8 дней назад +5

      yeah where you can pay a box price and a subscription to live in fear of losing your position as "wall making serf" to the self appointed king of your local fiefdom. i mean look dude have we fallen so far that it appeals to people to pay to sit at the pc and work a soul crushing 40 hour a week job in their own home and survive off of app delivery chicken nuggets? oh no. no. never mind that question.

    • @user-lm6tv5fk8v
      @user-lm6tv5fk8v 6 дней назад

      @@stegwise right this is my main issue, you join a clan work your ass off then a week later you log on and youre kicked.

    • @user-lm6tv5fk8v
      @user-lm6tv5fk8v 6 дней назад

      @@stegwise Other than the pay to win plots obviously because if that wasnt the case then this problem wouldnt exist.

  • @trathanstargazer6421
    @trathanstargazer6421 8 дней назад +9

    This is just a fancier Life is Feudal... I don't see this game doing well.

    • @Magemaster55
      @Magemaster55 8 дней назад +3

      Yup. Gamers have short memory.

  • @Prizax
    @Prizax 7 дней назад +5

    This building game is a joke when gathering is not even good 😂

  • @ChrisGrump
    @ChrisGrump 8 дней назад +46

    As soon as the game is charging money, there is no excuse. You are not in early access. You are released.

    • @JasonSchwartz51580
      @JasonSchwartz51580 8 дней назад +2

      At the very least, you are no longer insulated against critique and the reviews submitted for your EA product are entirely valid.

    • @Ralathar44
      @Ralathar44 7 дней назад +1

      You shoulda played Baldur's Gate 3 at its original release 3 years before official release. It was not good.

  • @RahzZalinto
    @RahzZalinto 8 дней назад +68

    Don't give an inch on the "is it pay to win" debate. The enemy will claim buying 48,000 dollars in ships in star citizen is "pay for convenience" or "pay to skip" - You will give these monsters any ground? No. Pax Dei is pay to win, and looking like it will only get worse.

    • @TuberaPL
      @TuberaPL 8 дней назад +5

      You can pay more to have just more land, the maps are so huge that there is no way some day a new player cant find a place for himself. You can not buy anything that gives you an advantage in this game, so yeah, I think there is some place for debate, since I dont think you know what you are talking about.
      Unless they add loot boxes and better equipment in a cash shop, I cant see any point of this game being p2w.

    • @m.poppins4843
      @m.poppins4843 8 дней назад +12

      the meaning of p2w these days: "you bought something".

    • @cavemantero
      @cavemantero 8 дней назад

      @@TuberaPL lol k

    • @quenemue
      @quenemue 8 дней назад +1

      @@TuberaPL I haven't played the game, but I think it's more about how much you can fit in your base. It seems that the crafting takes a lot of space, if you want to do it efficiently. So that could be the way they try to make players more eager to buy more land.

    • @fredshred5194
      @fredshred5194 8 дней назад

      and not finished, the fight play is crap. If you like grouping up and building shit it's great. But apart from that it sucks while looking epic.

  • @MwKShield1
    @MwKShield1 8 дней назад +4

    I am never purchasing an "early access" game again. Early access is a poor excuse game devs use to release a terrible unfinished game just for a cash grab. 80% of the time or more the early access game is trash. Release the full game.

    • @johnjackson9767
      @johnjackson9767 7 дней назад

      It would help to alleviate the demand for constant, endless updates from customers as well.

    • @MwKShield1
      @MwKShield1 7 дней назад

      @@johnjackson9767 true. The only game I thought did it right was V Rising. It was basically a completed game and they just added 3 major DLCs for free. The majority of early access games are just unfinished hot garbage they try and convince us with a label that it's ok to do that.

  • @disruptive_innovator
    @disruptive_innovator 7 дней назад +3

    Oof, the Landmark comparison is a low key roast.
    EverQuest Landmark was supposed to be a testing ground for the now canceled MMO EverQuest Next and that's really why most people even tried it out.
    I "played" Landmark, we were desperate for anything else to do besides voxel builds. Near the end they finally added static enemies. Static enemies are mobs that stand in one place not moving while you attack them. 🙄

  • @booooom230
    @booooom230 8 дней назад +5

    "We need to start putting early access into different tiers" yea we used to they were call alphas and betas but steam fucked it

    • @marushall263
      @marushall263 8 дней назад

      can tell you dont know what ea was intended for.

    • @JasonHamHamwich
      @JasonHamHamwich 8 дней назад +3

      ​@@marushall263can tell you dont realize that isnt how EA is used

  • @kestrik
    @kestrik 8 дней назад +4

    preventing solo players from building castles cuts out the "previous minecraft player" type players. like the devs say play the way you want, and there is a huge market of players who want to build castles for the fun of building castles, but this game won't let those players do just that. not every player can be a castle architect, so, if that's your jam, why do that in pax dei?

    • @Tiasung
      @Tiasung 8 дней назад +1

      Yup. Its going to remove the hardcore players who are fine putting in much more effort (and being much more skilled and efficient) in order to achieve great things.
      It also removes the players who only really have an interest in the basebuilding aspect.

    • @Sleeptastic
      @Sleeptastic 7 дней назад

      A solo player can build giant castles, if they buy many accounts and time to gather. The only thing that prevents you from building a giant castle is plots.

  • @FaintKarmatic
    @FaintKarmatic 7 дней назад +1

    EQ2 had co-dependent crafting (Woodworkers made the brush that scribes need for example) IT DOESN"T WORK. It only works when you have ALOT of people and they are working together. Which means big guilds take over the game (Remember Shadowbane PvP MMO) and then functionally block everyone else from playing. Group crafting is a functional dead-end

  • @BlackGold-fc7tu
    @BlackGold-fc7tu 8 дней назад +1

    Early Access is killing games.
    Unfinished products that people get bored of.
    Not worth it.

  • @IHazPeppers
    @IHazPeppers 8 дней назад +4

    We all knew it was gonna suck. It was hyped by people like asmond who are craving a good game.

  • @josephseitzinger899
    @josephseitzinger899 8 дней назад +8

    This is how eve online worked. There is like 100 real years of skills to learn. You have to play with other people.

    • @pipz420
      @pipz420 8 дней назад +6

      And that is why eves player base never grows.

    • @Thelos90
      @Thelos90 7 дней назад

      @@pipz420 why do games need to have millions of players to be good? who cares about playercount

    • @godpop
      @godpop 7 дней назад +3

      @@Thelos90 It matters in games that need a high player base (mmo) lol

    • @ucankurbaga
      @ucankurbaga 7 дней назад +1

      Except you can play eve solo as there are missions/mining/pirating etc tons of content for solo players. Pax dei has only small amount crafting and building

    • @pipz420
      @pipz420 6 дней назад

      @@Thelos90 everyone cares about player count. Devs care because that's how they get paid and hire more help. Players care because more money usually makes better development with the added devs and continuing development.

  • @phbaum6186
    @phbaum6186 8 дней назад +2

    As a german who grew up and lives nearby many castles and medival towns, games like that just look boring

    • @Martin-jm8wi
      @Martin-jm8wi 8 дней назад +1

      German in Pax Dei: "Nett hier, aber waren sie schonmal in Baden-Württemberg"

    • @phbaum6186
      @phbaum6186 8 дней назад

      @@Martin-jm8wi exakt!

  • @mumplaysminecraft3029
    @mumplaysminecraft3029 7 дней назад +1

    As a beta tester on a lot of games, my experience for the last 20 years is it used to be, Alpha, Beta then Gold for release.
    Now its Alpha, Beta, Early Access (gotta get the extra money) and then Gold release.
    Also not having content for solo players is a mistake, over time players will quit, you may end up solo in the end, then what?
    EQ2 for example had to put in solo content after release because it was wanted/needed.

  • @juncture231
    @juncture231 8 дней назад +3

    P2W is a sliding scale, while you can hate ALL P2W regardless of severity, that doesnt remove the fact that there are varying degrees of it and some people are more ok (Like Asmon) with P2W on a lesser scale vs more agregious versions.

    • @scarletsletter4466
      @scarletsletter4466 7 дней назад

      In Asia most folks actually like P2W. They don’t view it how we do, & will get mad if there’s no way to progress with money 😂

  • @MrOskiee
    @MrOskiee 8 дней назад +8

    STOP PRE ORDERING. STOP BUYING EARLY ACCESS AT LAUNCH. STOP BUYING AT LAUNCH.
    Not sure when people are going to learn these lessons, but were getting there.

    • @cmike123
      @cmike123 7 дней назад

      Somebody has to buy at launch, though.

    • @Ralathar44
      @Ralathar44 7 дней назад +2

      Boom, Baldur's Gate 3 never happens.

    • @turkeyeater5206
      @turkeyeater5206 7 дней назад

      there's nothing wrong with pre-ordering or buying at launch if the game interests you and you are willing to pay, granted the game is in a working state with no major issues.

    • @Ralathar44
      @Ralathar44 7 дней назад

      @@turkeyeater5206 As Cyberpunk clearly showed you cant tell what state its in at release and that is exactly why you dont pre-order. Early Access is different...you're deliberately signing up for a potentially rough ride and there is no excuse for ignorantly doing so if you're not ok with that. The amount of people buying Early Access expecting it to be a relatively smooth ride and mostly complete on purchase is absolutely stupid. Regardless of the quality/state of the game.

  • @benj1b
    @benj1b 8 дней назад +1

    I think the only reason asmon really likes the idea of everything taking tons of people to build, is because whatever game he plays he can summon an army of minions to do his bidding. The rest of us don't have that so it's pretty off-putting, to me at least

  • @brsubwayfc
    @brsubwayfc 8 дней назад +2

    This is similar to Life is Feudal with the group requirement and slow paced grind.
    That game failed and shutdown, only to try to reemerge and still have little to no player base.

    • @asimplewizard
      @asimplewizard 8 дней назад

      Hey! Life is feudal had a fun combat system and a satisfying crafting system.
      Don't compare Pax Dei to that hidden gem.

    • @corn.3892
      @corn.3892 8 дней назад

      @@asimplewizard The combat system is disliked by 90% of the LIF playerbase and 99,999999999% of gamers in general. Just stop.

    • @asimplewizard
      @asimplewizard 7 дней назад

      @@corn.3892 Oh I see you missed the sarcasm.
      LIF is terrible and Pax Dei is terrible in comparison.

    • @corn.3892
      @corn.3892 7 дней назад

      @@asimplewizard Oh okay, sorry.

  • @J0jed
    @J0jed 8 дней назад +12

    The monetization of the game looks very sus. 60$ for early access? And on top of that some micros to buy land? Looks very very unsettling. I was interested in the game but when I saw on steam the price and the microtransactions... Yeah dont know about that. I will stay away for now it does not deserve 60$ for sure.
    Edit: 40$ sorry i checked now. Either way i find it too much for an early access game that still does not have the foundation in place and on top of that there are microtransactions

    • @Twilightbill
      @Twilightbill 8 дней назад +1

      60? Wait I checked and it was 40 did they change it?

    • @mikehunt4265
      @mikehunt4265 8 дней назад +1

      ​@@TwilightbillMight be a different currency

    • @J0jed
      @J0jed 8 дней назад

      @@Twilightbill yeah I was wrong i did edit the comment tho. Thanks for the heads up

    • @godpop
      @godpop 7 дней назад

      @@J0jed youre not wrong about the price (technically), its about that where i live lol

  • @brussailpook8213
    @brussailpook8213 8 дней назад +3

    monthly sub? fuck no.

  • @decha1799
    @decha1799 7 дней назад

    Work around for building big solo is moving your plot as you build it works pretty well.

  • @MTODbasics
    @MTODbasics 7 дней назад +2

    Anyone complaining has clearly never played Wurm Online. Here's hoping Pax Dei gives the king some competition.

  • @Stilloffside
    @Stilloffside 8 дней назад +4

    Basically life is feudal 2.0

  • @nerrychael
    @nerrychael 8 дней назад +5

    This is just house simulator with only time hungry

  • @JuneauGTW
    @JuneauGTW 8 дней назад +1

    If the combat is a placeholder, but they haven't done any work with that system by now then they will likely rush the job when it is time to implement the combat that will be in the game at release.

  • @willyword3413
    @willyword3413 8 дней назад

    I wanted to see more of the Dungeons from this game. I remember Asmond doing a video where they went down a bit but didnt get close towards the ends of them. I didnt see it much after that o looked into because im not really into the minecraft build a base aspect.

  • @mehmetozturk771
    @mehmetozturk771 8 дней назад +12

    multiple players working together to play the game ? its Doa

    • @JasonSchwartz51580
      @JasonSchwartz51580 8 дней назад +3

      lmfao... In today's comically melancholic world where everyone is mentally ill and anti-social.
      Yes.

    • @Ralathar44
      @Ralathar44 7 дней назад +1

      It's funny because MMOs used to be a collective experience. And then for a time you had solo MMOs and then you had group centric MMOs. And then they all became solo MMOs because nobody wanted to ever have to depend on anyone else and the entire genre lost 90% of the social element that made it popular in the first place. And now MMOs are a niche genre. Basically grindier bastardized single player games where you occasionally see other people and more rarely may be forced to interact with them for brief amounts of time.

    • @mehmetozturk771
      @mehmetozturk771 7 дней назад

      @@Ralathar44 Or they can be you know both ? Devs dont have to force a certain playstyle

    • @Ralathar44
      @Ralathar44 7 дней назад +1

      @@mehmetozturk771 Game design is all about forcing playstyles. I can't, for example, play Stardew Valley as a bullet hell shooter. You start with an open box where you can do anything and the final game only uses a tiny fraction of that box as its playstyles. Even the most free games are always using a fraction of the box. There is no time in game design that you are not forcing playstyles. Even if you design an entrely freeform game with a toolbox for other people to design things (like mario maker) the tools you provide define the available playstyles.

    • @mehmetozturk771
      @mehmetozturk771 7 дней назад

      @@Ralathar44 bunch of text to say nothing of value ? Solo and group play can co-exist in mmorpgs easily

  • @Katryoshka
    @Katryoshka 8 дней назад +9

    If Asmon has lag on his top of the line PC then the games gonna be fucked for normal people lmao

    • @Glxrp
      @Glxrp 7 дней назад +5

      Lag isn’t pc based that server issues.

    • @godpop
      @godpop 7 дней назад

      Doesnt matter how good your pc is, if you have shitty wifi or the servers are bad its going to lag

  • @fayvampire
    @fayvampire 8 дней назад

    I'm playing Soulmask. They have the crafting boxes but you can tell your npc's to get the mats. Only down side is you have to harvest the woodland creatures yourself the npc's will not skin hides, bones, etc.

  • @Voice_of_Rambol
    @Voice_of_Rambol 8 дней назад +2

    Big guilds of the biggest subscription whales will surround the resource nodes with walls, new players will get bullied out of playing. Guilds like that will only accept players with multiple plots, so if you are poor, no reason to play this

  • @gattosquad2241
    @gattosquad2241 8 дней назад +3

    Imagine releasing with "Placeholder combat" lmao... 100% they're just circlejerking all day in the office and have no direction.

    • @kokocaptainqc
      @kokocaptainqc 8 дней назад

      in office? im pretty sure they dont do crap unless boss calls them to come in and do some small stuff once every 2 or 3 weeks

  • @reasanka8667
    @reasanka8667 8 дней назад +6

    lmao asmongold geting fked in the ass with the "p2w is p2w"

  • @Vandassar
    @Vandassar 6 дней назад

    Storage could be improved if they were to add something like redstone from Minecraft. That game has limited storage but there's huge parts of the game dedicated to what they call "storage tech" where people make crazy builds to sort out your storage and for some people that's the entire game if you were to delve that deep into it. This is a skill that would be sort after within guilds that's separate from the standard built in tech trees.

  • @Discoveryman29
    @Discoveryman29 8 дней назад +1

    the problem about big tid.. i meant chest size, crafing from container can easily be fix if they simply add it as a damn setting. You want to feels immersive slaving away in game after slaving away irl by looking thru 100 chests looking for 1 ingredients? Turn the setting off. You want to make the crafing process feel less tedious and explore the game (which 90% these kind of games has nothing to offer, its all random generated or barebone *players build all*) then just turn it on

  • @coqzilla3811
    @coqzilla3811 8 дней назад +3

    I want someone to do a deep dive into the Asset Store. This game just feels like a massive asset flip.

  • @ickybicky1170
    @ickybicky1170 8 дней назад +7

    Drink anytime asmon mentions newworld

    • @kokocaptainqc
      @kokocaptainqc 8 дней назад +1

      mentionning a crap game while watching another crap game

  • @swiftbear
    @swiftbear 7 дней назад +1

    This reminds me of Everquest Next : Landmark , cool demo of a game, cool building system but all ultimately failed.

  • @olegdusov4273
    @olegdusov4273 8 дней назад +2

    "It will be added later on" - yeah, same as my money, will be added when combat, gathering and everything else is done😅

  • @iseemeyouseeyou
    @iseemeyouseeyou 8 дней назад +7

    PAX D E I , you've got to be kidding with that name.

    • @kokocaptainqc
      @kokocaptainqc 8 дней назад +2

      could be the future of the world if DEI gets implanted in every aspect of life...chopping branches while wearing rags to build some kind of a roof

    • @JasonSchwartz51580
      @JasonSchwartz51580 8 дней назад +8

      It means Divine Peace/Peace of God in Latin...
      Which you'd know if you didn't have "Modern Brain".

    • @iseemeyouseeyou
      @iseemeyouseeyou 7 дней назад

      @@JasonSchwartz51580 Oh get off your high horse. Like you didn't just straight up Google that.

    • @godpop
      @godpop 7 дней назад +2

      @@iseemeyouseeyou mad because you got got lol

    • @JasonSchwartz51580
      @JasonSchwartz51580 7 дней назад

      @@iseemeyouseeyou
      It's called an education.
      Invest in one.

  • @mckaysama3659
    @mckaysama3659 8 дней назад +7

    This game fixes the problem with MMO’s… community, the social aspect, and mass multiplayer co-operation.

    • @MasterJangleLeg
      @MasterJangleLeg 8 дней назад +12

      Shame it has nothing else.

    • @mckaysama3659
      @mckaysama3659 8 дней назад

      @@MasterJangleLeg true. Give it 2 years, but by then ashes they will be competing with ashes of creation.

    • @marushall263
      @marushall263 8 дней назад +3

      @@mckaysama3659 fixes it by forcing players to do something. its just another pump and dump.

    • @marushall263
      @marushall263 8 дней назад

      @@mckaysama3659 its also a pay2win game so yeah.

    • @premierlitnant1570
      @premierlitnant1570 8 дней назад

      I thought this game was pretty good for once, It feels so nice to finally play something fun

  • @karlsmith8113
    @karlsmith8113 8 дней назад +1

    Honestly think its probably reached its peak, i dont see much further dev work on it before they sack it off and start another project.

  • @Jarniwan
    @Jarniwan 8 дней назад

    lacking craft from storage as well as low numbers of item can be stored are some unnecessary realistism that doesnt need to exist.
    there need some balance line between whats supposed to be realistic as well as whats supposed to make the game fun.

  • @parko246
    @parko246 8 дней назад +7

    Won't see him saying this about big game Devs for any serious length of time. Force wants his revenue and keys

    • @marushall263
      @marushall263 8 дней назад

      he does all the time lmfao

    • @parko246
      @parko246 8 дней назад

      @@marushall263 sure

    • @Tiasung
      @Tiasung 8 дней назад +1

      @@marushall263 He bashed Starfield harshly for offering way more. So yeah. He doesnt do this for big devs.
      This is not just him, a lot of 'influencers' are very favorable towards smaller companies in regards to quality of the games or the experience and content they provide.
      This makes sense in cases of games like Palworld that also cost a lot less and still provide a good and (when taken as a whole) a pretty unique experience. But not when you pay a ton for early access and the game is barely functionable yet that also requires huge time investment from the player.

  • @since1990.
    @since1990. 8 дней назад +4

    Going camping soon. Most needed checklist:

  • @MWBalls
    @MWBalls 8 дней назад +1

    Stack sizes are a huge problem in rimworld. Stupidly, laughably small.
    3k hours played, got a stack size mod maybe 4 hours in.
    Sad to see that issue in an mmo.

  • @solitaryangel722
    @solitaryangel722 7 дней назад +1

    I was talking to a steam friend about this game and they said the developer has a history of abandonware. Selling games then disappearing. I don't know where he was getting this information from but it is worrying.

  • @masonhales
    @masonhales 8 дней назад +78

    pay2win is pay2win, period. Omega L take from asmon "it's only a little pay2win so it's not really pay2win"

    • @mrjollamoe
      @mrjollamoe 8 дней назад +24

      Yeah I fucking hate when people are defending pay2win even when it's barely there. That's the slippery-slope that got us here in the first place. It's either got pay2win elements, or it has none. Game can still be fun even if it's p2w, but we should never defend a p2w element.

    • @roky7772
      @roky7772 8 дней назад +1

      okay boomer

    • @roky7772
      @roky7772 8 дней назад +4

      @@mrjollamoe He just said it had some p2w elements, he didn't defend it

    • @nerrychael
      @nerrychael 8 дней назад +1

      I get ya pay2win is pay2win, it's gonna paid account if you drop single dollar in the game, free account if you didn't spend a single dollar in the game it's just hungry time management, while p2w is leap time advancement

    • @frmrfr
      @frmrfr 8 дней назад +12

      There are levels to anything, including pay2win.
      You can choose to hate/boycott any level of it sure, but pretending "they are all exactly the same" is asinine, and crying because someone points that out is equally asinine.

  • @jinglesbejankin7322
    @jinglesbejankin7322 8 дней назад +11

    Players: "We want realism in our games."
    Game devs: "In this game if you want to build anything big you need a community of other players who specialize in different skills, both to obtain the necessary resources and use the necessary resources."
    Players: "WHOA that's TOO MUCH!"

    • @alexandreiss0agr276
      @alexandreiss0agr276 8 дней назад +2

      Full Game price and subscription with p2w features.
      Now thats realism!

    • @Tiasung
      @Tiasung 8 дней назад +2

      Its an idiot take to see it as some kind of binary where something can only be a 1 or 0. It doesnt have to be ''100% realistic'' or ''not realistic at all''. Wanting realism =/= wanting 100% realism. It is also the case that the execution of an idea effects its practical value. Just because players dislike the execution does not mean they dislike the idea.
      Just because they want the idea, does not mean they have to like its execution.

    • @kokocaptainqc
      @kokocaptainqc 8 дней назад

      @@Tiasung example: new world ''you want realism? youll pay taxes'' playebase said ''oh ok bye then''

  • @user-ns4lz3kj2h
    @user-ns4lz3kj2h 8 дней назад +1

    Regardless of everything else, considering the current gaming backlash to Sweet Baby and DEI.
    The first thing I'd do is change the name. It's just not going to help sell the game.

  • @TheAnanskim
    @TheAnanskim 7 дней назад

    i think all they need to do is to add a trade system between different clans and/or players. this can make it easy for solo players and smaller groups where they don't have the certain skillset in their group.

  • @micahclark4021
    @micahclark4021 8 дней назад +3

    It has D.E.I in the title 😂

  • @bradystewart5534
    @bradystewart5534 8 дней назад +4

    FIRST

  • @gwTheo
    @gwTheo 7 дней назад +1

    the sad bit is, the trailers and demos and literally everything shown, just like no mans sky at launched, looked....... exactly like what was launched. in no mans sky, there was no game besides flying. this looked and is, entire place holder systems. or assets bought from UE

  • @MrBishop077
    @MrBishop077 7 дней назад

    I want to play Pax to try out the building system, but its not worth buying for just that..

  • @Geminireaper53
    @Geminireaper53 7 дней назад

    There is a bit of an adrenaline rush when going into the pvp zone for needed high end mats.

  • @NuttachaiTipprasert
    @NuttachaiTipprasert 7 дней назад +1

    My thought as a game developer: They should spend more time polishing the main gameplay mechanics than visual fidelity. You DON'T NEED that level of fidelity at the very early stage of the game, put your efforts into something else! Those high-end graphics will also decrease your iteration rate since they take time to cook those assets when you create game packages. As a programmer, there's nothing annoy me more than waiting 30 minutes just to see whether my codes work on the target machine.

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад +1

      dude these are very bad qualtiy graphics. its just the default unreal engine 5

    • @NuttachaiTipprasert
      @NuttachaiTipprasert 6 дней назад

      ​@@pvprangergod4024 My point still stands. This level of quality, default or not, doesn't come for free. You still need a beefy machine to handle it. I know because I work on UE5 myself.
      People take Lumen and Nanite like some kind of sorcery that fixes all the problems for free, but, no. They still require quite an amount of computation. There's a very good reason why many games still haven't adopted those technologies yet.

  • @Fortizar
    @Fortizar 7 дней назад +1

    Force is 100% wrong at 24:22 you can't control resources as everyone can mine / chop any resource even if it's in your clan plot, not to mention resources won't spawn if you built on what once was a ore node. He also goes on to say you can block people from going in to dungeon which is also factually wrong as you can't built right up against a fort / cave as most of them are either outside the red zone or have boundary where you can't build next to them.

  • @kylekoonce
    @kylekoonce 4 дня назад

    The needing lots of people to do big awesome stuff is a great way to bring people into joining up. I feel like the social aspect of mmos has dwindled significantly and this mechanic forces us out of our shells. Side note:I don’t know if it’s just my computer not being able to handle the game but man was it laggy even on potato graphics, I’m gonna wait to come back after some improvements

  • @RMartian76
    @RMartian76 8 дней назад +1

    You can build with a community in every other building game, including Enshrouded.
    I've said from day one that Pax Dei looks like Conan Exiles but with 100x less things to do and even crappier combat. XD

  • @kpando4952
    @kpando4952 7 дней назад +1

    with palworld being the exception, who didn't saw this coming honestly? incredible people keep getting scammed by the exact same game over and over.

  • @CCP_Xyed
    @CCP_Xyed 8 дней назад

    Stack size should be infinite.
    Not sure if having a specific server side inventory size for all toons would work - based on what the game tries to represent...
    But just let people craft their own chests - visual and size differences.
    But stack size should be infinite.

  • @maxsayo
    @maxsayo 4 дня назад

    A Couple of things I think would help with people who have smaller groups or are atleast starting small. have the game ask how many people you will start with and have it suggest what roles are best and the scale at which you would be limited to building, that way everyone has an idea of what they should focus on and over time when they interact with other players they can incorporate their skills into their originally small town.
    I know this might be counter-intuitive but I think another thing that would be better is to just have a class system for crafting. make combat and fighting a universal ability and skill, but have people choose their dedicated craft before beginning the game. It may also be beneficial to have the server list what all active players are what profession so that people starting for the first time; you get a good idea of what the community may need. Perhaps allow the player to have an additional profression after they have either gone a very long way into their current profession track, or maybe perhaps offer it only after they have mastered their profession. Just spitballing but this may help with ambiguity and scale, not to mention what has already been talked about in the video.

  • @KingSheva-sh5qw
    @KingSheva-sh5qw 7 дней назад

    I disagree with the stac size argument. It takes away from the building emersion where you need allot of chests to store allot of loot(it has size i wanna feel it) but chests should be able to be linked to each other and crafting tools so you dont need to dig through them.

    • @pvprangergod4024
      @pvprangergod4024 7 дней назад +1

      its so irrelevant to even be discussing. there is a more important fact about pax dei, which is that its a blatant scam. there are zero features, zero content. having 999 stack size or 50 stack size is not content. seriously do people even know what a game is anymore?

  • @SakamuG
    @SakamuG 7 дней назад

    Hard to believe that this will replace any kind of MMO

  • @AngelosRitter
    @AngelosRitter 8 дней назад

    in new world i have around 1200 hours and i have never done PvP because i wasnt a fan of it in new-W. all my time invested in the game was solely on reaching lv60 with only gathering, crafting and being a Medieval Virtual Material Merchant for Wood, Ore, Fiber and Leather, including Crafting equipment because i had an insane crafting gear for every possible crafting station. i still have around my 50k gold sitting somewhere just from that all. the gathering, when you hit an Ore-core, the echoing resounding through your ears is so good.. i miss it in all other games

  • @RedRavenNine
    @RedRavenNine 7 дней назад

    I almost bought this, but they are being too vague on how they are going to monetize it in the future, and things like the combat should not be a placeholder in a game you are charging money for. Placeholders are fine, but before you start charging ANY money, there are some placeholders that need to gone or fleshed out enough so they will not differ that much on release.

  • @Mark-Rain
    @Mark-Rain 8 дней назад +2

    Pax Dei subscriptions start at release. New World is going 180 and making it all solo friendly. Amazon Marketing says no one wants to be forced to play in a team

  • @bryanchauncey3900
    @bryanchauncey3900 8 дней назад

    I miss the subscription model where it was subscription based only with no in game microtransactions. I wouldnt even mind subscription based with just a microtransactions store that just sells cosmetics. being in that classic wow hay day age myself it is just so disheartening trying to find that experience again. I feel like i have been chasing it for years and years.

  • @novantha1
    @novantha1 8 дней назад +1

    Tbh, if Pax Dei was single player, but balanced about the same with a few quality of life features (better inventory management), and better combat, I actually think it would be my ideal kind of game. I would absolutely love to play a game where you have to grind, build skills in a variety of professions over time, and build something cool with that effort, over a huge span of time.

    • @Notivarg
      @Notivarg 8 дней назад

      Agreed 100%.
      Someone said that the developers come from EVE Online, and that it's supposed to be medieval EVE. What you said is the same thing I think about EVE - it would be a GREAT single-player game, unfortunately the multiplayer aspect of both ruins them for me. In fact, it's not even the multiplayer part, it's the PvP part and forced interactions/limitations and the subscription fee.

  • @OlavSchneider
    @OlavSchneider 5 дней назад

    Maybe this game needs a market where you can trade, sell, or buy materials and items? So that even as the occational single player you can get access to needed materials to progress? It would take longer to achieve a goal as a single player but it should be a possibility to even build something big. Also if you could hire people to help work on your single player project just for the time they are needed? I personally would like to play such a game but I absolutely hat the idea of being tied in to a specific group of players all the time.